[Tamer] António Álvares
Jun 19, 2014 15:36:04 GMT
Post by Anto on Jun 19, 2014 15:36:04 GMT
Name: António Álvares
Alias:
Age: 15
Gender: Male
Height: 5 feet 7
Weight:129.8 Ibs
Alignment: Good
Birth Date: 29 October
Birth Place: Lisbon, Portugal
Western Horoscope: Scorpio
Eastern Zodiac: Rabbit
Skills/Talents: António has a good eye, especially when it comes to finding stuff. He is also provided with a low apetite, being able to spend a lot of time without eating or feeling hungry.
Personality: António is a rather adventurous person. He has that energetic spirit that old man`s crave to have back. He is orderly, honest, hard-working and serious, but does like the ocasional joke. He believes a world where people cannot have some fun while still getting the job done is crazy. He is very friendly and has a keen sence of justice. He believes that everyone should be helped, good or evil, as long as the help helps that person become better. He tends to be a bit bossy sometimes or self-absorbed, but he corrects himself when he understands he was. He also has a certain tendency to get in somebody else`s business without asking permission, which tends to offend people sometimes. António does suffer from a certain innability to stop helping people, usually attending to any request for help without thinking.
When it comes to his partner, he looks at him as hs best friend and the "brains" of the team. He considers his friend to be really smart. However, he recognizes that being smart does not solve all your problems, and so he is concerned and tries to help his friend and partner when he believes him disturbed.
Appearance: António is a decent guy in terms of muculature. He is not a bodybuilder, but he ain`t skinny or fat either. He also has na average hight and weight. He has thick eyebrows and brown eyes. He has a good posture and a small beard on his chin about which he is proud of. He has short hair in the front, thought he likes to have it grow in spine style way to the back. he usually wears blue jeans and a black coat. He has a small scar beneath his left arm, caused by an accident while helping his father bring in the couch when they moved. There was a barb in the side which António was holding and so he got stinged by it.
Personal History: António and Henrique were both born in neither rich nor poor families. They didn`t have troubles during childhood, with the exception that Henrique was a bit of a loner. They met when they were 10 and became friends ever since. António had always been a popular guy, so people would sometimes ask him why he hang out with Henrique. None of them paid attention to those comments.
One day the school decided to make a trip where the students of they`re year would be on a boat for 10 days. However, on the 3rd day there was na opening on the ship and the boat began to sink. Everyone survived because they were near a Island where everyone swam to. In the middle of the confusion and the chaos, António and Henrique decided it was best to step aside. After some walking they found the ship`s supplies floating and coming towards the Island, so they rushed to get them to land. There they found a strange grey divice which changed color as they approcahed. Another man who also was in the school`s ship as a guest had followed them and saw this event. He also rushed towards them and asked them to come with him to Japan for a scientific experiment, but Henrique was worried about what might happen. In the end, the man and António managed to convence him and after a few lies about a campus they told to their parent`s, the boys went to Japan,where the company that funded the man`s research was.
Finnaly the day of the experiment came and António provoked Henrique into taking the experiment first. Only after the experiment had begun did the man realize António`s confusion and explain him this experiment was just for one person. António didn`t have time to ask Why when suddenly a bright light came out of the place his friend was in. When the light went out he looked and saw a hatching egg where his friend used to be.
The man then run, not explaining what had just happened and leaving António very confused. And stunned.
Backpack Contents:
•Bread and Water (Basic food supplies)
•A book
•A cellphone
Digivice:
Partner’s Name: Henrique
Default Form: Tooldramon
Gender: Male
Alignment: Good
Skills/Talents:He can usually tell if someone is or not telling the truth, thought he rarely knows what the truth is exactly. Henrique is very good at hiding as well. He is pretty good at repairing stuff as Tooldramon.
Personality: Henrique is an introvert. He keeps his thoughts and pains to himself and does not like when António tries to come in. Like his partner Henrique is hard-working and serious, while still enjoying the ocasional joke, but has a slight problema with honesty sometimes. Extremly dutyfull, he does not like that others can see his pain or desires and so he hides them as best as he can. He has an original sense of justice, believing that it is right if it makes sense for the bigger picture AND the small one. This, however, will lead him to hesitate before most of his actions, leading him to plan to far ahead. He can also be quite helpful and friendly if someone gets throught to him, but that can be a bit difficult as he is a bit shy. He also has unbound curiosity.
He see`s his partner as his friend and his boss. He follows his word with deep thought, but he always follows it (thought sometimes António has to insist). He sometimes comments that "António stole his guts" as António has such an adventurous brave spirit and he is sometimes a bit of a coward in battle and shy in relationships. But
he won`t hesitate to make a sacrífice for his friend, even if it means sacrifing his life.
Throught his evolution the stages, one of the side effects of the experiments shows: as he gets more evolved, his ability to think becomes better, but the opposite also happens. As he gets in a lower form he sort of menatlly regresses. As Kuramon, he has the abilty to think of a newborn animal. Nothing beyond looking around and floating is in his capabilities, besides one tiny attack when he gets real scared (not to difficult). When evolving to Kyaromon, he becomes more aware. Now able to move and to say some words in baby talk. The words he cannot say with baby talk, are simply not said, but he does growl. He also has this need for exploring everything in that stage and is especially almost always hungry. Some of his memories are starting to return at this stage. Later, as Tooldramon, he has the mentality of a young child. He recovered his walking and speaking abilities, as well as his memories. However he is still much more cheerfull and naive than before the experiment, but he sometimes can act as a bit of a loner. He even sometimes wonders if he is not just a tool and if he should not be as one fully. When he reaches Herodramon he is like that: a hero. He can`t help but be on constant watch to help the weak and fight evil, being this form António`s favorite. Then as Tactosmon, he is silent. He does not say a word except in times of great need, even thought he can. He is curious and pratical, as well as cold. As Antromon he is more talkative, but he becomes very protective. He has a stronger sense of duty than ever, but he still feels the influence of the vírus leading him to sudden urges of savagery while in the beast shape. When he is Timeramon, he see`s things in a big picture perspective. He can understand the need of others to shape certain goals, but he always acts towards what he believes will happen in time if he does them.
Even in later stages, suffient injuries can have Henrique temporarily regress mentally , sometimes even without regressing to a previous form. Bursts of eletricity of any kind help in that situation. Thought innaware of it, he is also the carrier of a vírus, which leads to a more animalistic nature in some forms.
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Fresh: Kuramon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Lesser
Attacks: P.F.S (Photo Flash Shot): Shoots a laser from his eye
Digivolves To: Kyaromon
Appearance:
In-Training: Kyaromon
Attribute: Data
Family/ies: Nature Spirits
Type: Beast
Attacks: Porcupine Swing: Curls up and has the spines on his body to raise up like a porcupine`s and then lauches himself at the enemy.
Blinding Moss: Spits mud from his mouth at the oponente, blinding them for 1 post.
Digivolves To: Tooldramon
Appearance:
Rookie: Tooldramon
Attribute: Vaccine
Family/ies: Dragon`s Roar/ Metal Empire
Type: Cyborg Dragon
Attacks: Dumpyard Rain: Opens the boxes in his hands and throws a series of old tools, screws and porks at the enemy
Tool Box: Takes out a tool from his box and uses it as a weapon for as long as he wants or the tool is removed with a successful attack against his hand.
Forge Breath: Puts on his smelting mask and spits out concentrated fire from his mouth, hot enougth for iron working. Fires last 3 posts. Maximum range equal to tooldramon`s size. (2 posts cooldown)
Digivolves To: Tactosmon
Appearance:
Champion: Tactosmon (And to those who watched digimon fusion that is Tactos not Tacti)
Attribute: Virus
Family/ies: Dragon`s Roar/ Metal empire/ Nightmare Soldiers
Type: Cyborg Dragon Warrior
Attacks: Ghost Touch: Joins the pyramids in his had together, assuming a ghostly body which can pass through the enemy as if it was air. Lasts as until he passes throught the enemy.
Storm Gate: Opens the pyraminds in its hands wide and creates the words in the air, producing several bolts of lightning which are launched at the enemy.
Old Spear: Turns both his hands into spear and charges against the enemy with lightning speed
Tactical Overwrite: Upon getting hit the enemie`s attack, divides himself into 4 copies of himself. They last for 4 posts or until they are hit. After using this attack both him and his copies can sting the enemy poisoning it for 2 posts with a poison that slows the enemie`s attacks. (4 posts cooldown)
Digivolves To:Antromon
Appearance:
Ultimate: Antromon (1- Soldier Shape/ 2- Beast Shape/3- Coffin Shape)
Attribute: Data
Family/ies: Nature Spirits
Type: Rock
Attacks: Shape Shift- changes his shape between the Soldier Shape the Beast Shape and the Coffin Shape or into a copy of a foe he touches. However under that form he cannot attack. Lasts in this form as long as he wants
Crystal Invasion: The Crystals from his body start to glow, producing new cyrstals which are used as explosive projectiles against the enemy
Hero`s Charm: Empowers his shield and spear, making them both additionaly resistant and harmfull as well as bigger. They last for 2 posts that way. Can only be used while in the Soldier Shape. (1 post cooldown)
Flaming Curse: Spits a bolt of dark fire against the enemy. The fires can spread and chase the enemy for 1 posts if they do not hit. They disappear after 2 posts. Can only be used in Beast Shape. (1 post cooldown)
Cycling Destruction: Starts Spinning around with the claws loose, clawing anything that comes nearby and sucking up things with the hurricane created for 2 posts. (1 post cooldown)
Digivolves To: Timeramon
Appearance:
Mega: Timeramon
Attribute: Vaccine
Family/ies: Vrus Busters/ Metal Emprye/ Wind Guardians/ Nature Spirits
Type: Dragon/ Holy Knight
Attacks: Spring Growth: the ring on his back turns to the Spring symbol and he moss is fired from it. If it hits a foe it will poison the enemy for 3 posts, damaging and slowing it. If it hits a friendly target it will grow to it`s wounds and heal them over 3 posts.(3 posts cooldown)
Summer Sun: the rin on his back turnd to the summer symbol and a beam of fire is fired from it.
Autumn Wind: the ring on his back turns to the Autumn symbol and a large blow of wind is fired from it, blocking the enemie`s attack and throwing it back at the enemy if it is ranged or blocking it and throwing back the enemy if it is melee. (3 posts cooldown)
Winter Cold: the ring on his back turns to the winter symbol and a blue beam is fired from it. The beam will freeze in ice whatever is hit by it for 3 posts. If an ally is frozen this way, it will be energized by the ice. If an enemy is hit by it, it will have the chance to break free in case Timeramon`s ring changes to another season symbol if at least 1 post has passed. (3 posts cooldown)
Time Line Retreat: Creates a time break, returning both digimon to the state they were in two posts before, with the exception of a good headache for those who aren`t Timeramon (friend or foe alike) and that Timeramon has now knowlege of his foe next move. (once per thread)
Time break: Breaks a point in the timeline, and shoots a ball of lightning, which loops and copies itself repetadly over 1 post. (1 post cooldown)
Digivolves To: Omoikamon
Appearance:
Biomerge: Omoikamon
Attribute: Vaccine
Family/ies: Virus Busters/ Nightmare Soldiers /Wind Guardians
Type: Composition
Attacks: Shape-shift: Chages his shape, assuming the form and physical traits of another digimon. He does nit obtain that digimon`s attacks.
Trial Moss: Spits out a black moss which will blind the enemy for 2 post and poison it for 4 posts. (3 post cooldown)
Forge Fires: Shoots incredibly hot fires from the palm of his hand, hot enougth to melt down rock.
Ghost-bound: becomes untouchable like a ghost for 2 posts. However, he cannot attack during those posts either. (1 post cooldown)
Time tale: Heals nearly all his wounds instantly (once per thread)
Council Master: Creates a giant hole in the ground around himself, and then thorws whatever was in the place of the hole against the enemy (5 posts cooldown)
Truth Maker: Creates a replica of the enemie`s last attack and uses it against it. (cooldown equal to the cooldown of the replicated attack plus 1)
OPTIONAL EVOLUTIONARY STAGES
Appearance:
Armor Champion: Herodramon (with crest of duty)
Attribute: Vaccine
Family/ies: Dragon`s roar
Type: Dragon Warrior
Attacks: Heroic Spirit [insert body part]: Empowers the named body part with heroic might and attacks the oponente with it.
United Call: Creates a ball of energy contained every known element in the universe and hurls it at the oponent.
Mastery of a hundred shots: Draws a large gun hidden beneath his cape and repeatadly shots against the enemy
Rescue of the unbound: Redirects a attack not coming towards him, dividing half the impact on himself and the other half in the foe lauching the attack.
Digivolves To: Tactosmon
Appearance:blitz arm:

Accel Arm:

Critical arm:

Armor Ultimate: Justimon (with crest of Justice)
Attribute: Vaccine
Family/ies: Virus Busters/ Metal Empire
Type: Cyborg
Attacks: Shock Punch: Punches the foe with the Blitz arm, possibly stunning it for 3 posts with the eletricity. (1 post cooldown, 2 if it stuns)
Earth Waker: Starts an earthquake that lasts for 2 posts with the Accel arm. (cooldown 1 post)
Laser Blade: Slices througth the oponent with the critical arm.
Just Call: Creates a purple ball of energy which explodes upon contact. It will reveal any hidden or invisible enemies within 2 miles of the impact zone for 2 posts, (2 posts cooldown)
Equip Conflux: Quickly switches the equipped arm reppetadly, so fast in fact that they amass power and when he puches the ground triggers a massive atomic explosion. After this, he reverts to his rookie or in-trainig form without the ability to digivolve for 2 posts. (4 posts cooldown)
Digivolves To: Antromon
Appearance:
DNA Ultimate:
Attribute:
Family/ies:
Type:
Attacks: [5 attacks]
Digivolves To:
Appearance:
DNA Mega:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Appearance:
DNA Super Mega:
Attribute:
Family/ies:
Type:
Attacks: [7 attacks max]
Digivolves To:
<Needs To Be Purchased>
Appearance:
Mega Mode Change:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Appearance:
DNA Mega Mode Change:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
[/p]
Alias:
Age: 15
Gender: Male
Height: 5 feet 7
Weight:129.8 Ibs
Alignment: Good
Birth Date: 29 October
Birth Place: Lisbon, Portugal
Western Horoscope: Scorpio
Eastern Zodiac: Rabbit
Skills/Talents: António has a good eye, especially when it comes to finding stuff. He is also provided with a low apetite, being able to spend a lot of time without eating or feeling hungry.
Personality: António is a rather adventurous person. He has that energetic spirit that old man`s crave to have back. He is orderly, honest, hard-working and serious, but does like the ocasional joke. He believes a world where people cannot have some fun while still getting the job done is crazy. He is very friendly and has a keen sence of justice. He believes that everyone should be helped, good or evil, as long as the help helps that person become better. He tends to be a bit bossy sometimes or self-absorbed, but he corrects himself when he understands he was. He also has a certain tendency to get in somebody else`s business without asking permission, which tends to offend people sometimes. António does suffer from a certain innability to stop helping people, usually attending to any request for help without thinking.
When it comes to his partner, he looks at him as hs best friend and the "brains" of the team. He considers his friend to be really smart. However, he recognizes that being smart does not solve all your problems, and so he is concerned and tries to help his friend and partner when he believes him disturbed.
Appearance: António is a decent guy in terms of muculature. He is not a bodybuilder, but he ain`t skinny or fat either. He also has na average hight and weight. He has thick eyebrows and brown eyes. He has a good posture and a small beard on his chin about which he is proud of. He has short hair in the front, thought he likes to have it grow in spine style way to the back. he usually wears blue jeans and a black coat. He has a small scar beneath his left arm, caused by an accident while helping his father bring in the couch when they moved. There was a barb in the side which António was holding and so he got stinged by it.
Personal History: António and Henrique were both born in neither rich nor poor families. They didn`t have troubles during childhood, with the exception that Henrique was a bit of a loner. They met when they were 10 and became friends ever since. António had always been a popular guy, so people would sometimes ask him why he hang out with Henrique. None of them paid attention to those comments.
One day the school decided to make a trip where the students of they`re year would be on a boat for 10 days. However, on the 3rd day there was na opening on the ship and the boat began to sink. Everyone survived because they were near a Island where everyone swam to. In the middle of the confusion and the chaos, António and Henrique decided it was best to step aside. After some walking they found the ship`s supplies floating and coming towards the Island, so they rushed to get them to land. There they found a strange grey divice which changed color as they approcahed. Another man who also was in the school`s ship as a guest had followed them and saw this event. He also rushed towards them and asked them to come with him to Japan for a scientific experiment, but Henrique was worried about what might happen. In the end, the man and António managed to convence him and after a few lies about a campus they told to their parent`s, the boys went to Japan,where the company that funded the man`s research was.
Finnaly the day of the experiment came and António provoked Henrique into taking the experiment first. Only after the experiment had begun did the man realize António`s confusion and explain him this experiment was just for one person. António didn`t have time to ask Why when suddenly a bright light came out of the place his friend was in. When the light went out he looked and saw a hatching egg where his friend used to be.
The man then run, not explaining what had just happened and leaving António very confused. And stunned.
Backpack Contents:
•Bread and Water (Basic food supplies)
•A book
•A cellphone
Digivice:

Partner’s Name: Henrique
Default Form: Tooldramon
Gender: Male
Alignment: Good
Skills/Talents:He can usually tell if someone is or not telling the truth, thought he rarely knows what the truth is exactly. Henrique is very good at hiding as well. He is pretty good at repairing stuff as Tooldramon.
Personality: Henrique is an introvert. He keeps his thoughts and pains to himself and does not like when António tries to come in. Like his partner Henrique is hard-working and serious, while still enjoying the ocasional joke, but has a slight problema with honesty sometimes. Extremly dutyfull, he does not like that others can see his pain or desires and so he hides them as best as he can. He has an original sense of justice, believing that it is right if it makes sense for the bigger picture AND the small one. This, however, will lead him to hesitate before most of his actions, leading him to plan to far ahead. He can also be quite helpful and friendly if someone gets throught to him, but that can be a bit difficult as he is a bit shy. He also has unbound curiosity.
He see`s his partner as his friend and his boss. He follows his word with deep thought, but he always follows it (thought sometimes António has to insist). He sometimes comments that "António stole his guts" as António has such an adventurous brave spirit and he is sometimes a bit of a coward in battle and shy in relationships. But
he won`t hesitate to make a sacrífice for his friend, even if it means sacrifing his life.
Throught his evolution the stages, one of the side effects of the experiments shows: as he gets more evolved, his ability to think becomes better, but the opposite also happens. As he gets in a lower form he sort of menatlly regresses. As Kuramon, he has the abilty to think of a newborn animal. Nothing beyond looking around and floating is in his capabilities, besides one tiny attack when he gets real scared (not to difficult). When evolving to Kyaromon, he becomes more aware. Now able to move and to say some words in baby talk. The words he cannot say with baby talk, are simply not said, but he does growl. He also has this need for exploring everything in that stage and is especially almost always hungry. Some of his memories are starting to return at this stage. Later, as Tooldramon, he has the mentality of a young child. He recovered his walking and speaking abilities, as well as his memories. However he is still much more cheerfull and naive than before the experiment, but he sometimes can act as a bit of a loner. He even sometimes wonders if he is not just a tool and if he should not be as one fully. When he reaches Herodramon he is like that: a hero. He can`t help but be on constant watch to help the weak and fight evil, being this form António`s favorite. Then as Tactosmon, he is silent. He does not say a word except in times of great need, even thought he can. He is curious and pratical, as well as cold. As Antromon he is more talkative, but he becomes very protective. He has a stronger sense of duty than ever, but he still feels the influence of the vírus leading him to sudden urges of savagery while in the beast shape. When he is Timeramon, he see`s things in a big picture perspective. He can understand the need of others to shape certain goals, but he always acts towards what he believes will happen in time if he does them.
Even in later stages, suffient injuries can have Henrique temporarily regress mentally , sometimes even without regressing to a previous form. Bursts of eletricity of any kind help in that situation. Thought innaware of it, he is also the carrier of a vírus, which leads to a more animalistic nature in some forms.
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:

Fresh: Kuramon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Lesser
Attacks: P.F.S (Photo Flash Shot): Shoots a laser from his eye
Digivolves To: Kyaromon
Appearance:

In-Training: Kyaromon
Attribute: Data
Family/ies: Nature Spirits
Type: Beast
Attacks: Porcupine Swing: Curls up and has the spines on his body to raise up like a porcupine`s and then lauches himself at the enemy.
Blinding Moss: Spits mud from his mouth at the oponente, blinding them for 1 post.
Digivolves To: Tooldramon
Appearance:

Rookie: Tooldramon
Attribute: Vaccine
Family/ies: Dragon`s Roar/ Metal Empire
Type: Cyborg Dragon
Attacks: Dumpyard Rain: Opens the boxes in his hands and throws a series of old tools, screws and porks at the enemy
Tool Box: Takes out a tool from his box and uses it as a weapon for as long as he wants or the tool is removed with a successful attack against his hand.
Forge Breath: Puts on his smelting mask and spits out concentrated fire from his mouth, hot enougth for iron working. Fires last 3 posts. Maximum range equal to tooldramon`s size. (2 posts cooldown)
Digivolves To: Tactosmon
Appearance:

Champion: Tactosmon (And to those who watched digimon fusion that is Tactos not Tacti)
Attribute: Virus
Family/ies: Dragon`s Roar/ Metal empire/ Nightmare Soldiers
Type: Cyborg Dragon Warrior
Attacks: Ghost Touch: Joins the pyramids in his had together, assuming a ghostly body which can pass through the enemy as if it was air. Lasts as until he passes throught the enemy.
Storm Gate: Opens the pyraminds in its hands wide and creates the words in the air, producing several bolts of lightning which are launched at the enemy.
Old Spear: Turns both his hands into spear and charges against the enemy with lightning speed
Tactical Overwrite: Upon getting hit the enemie`s attack, divides himself into 4 copies of himself. They last for 4 posts or until they are hit. After using this attack both him and his copies can sting the enemy poisoning it for 2 posts with a poison that slows the enemie`s attacks. (4 posts cooldown)
Digivolves To:Antromon
Appearance:

Ultimate: Antromon (1- Soldier Shape/ 2- Beast Shape/3- Coffin Shape)
Attribute: Data
Family/ies: Nature Spirits
Type: Rock
Attacks: Shape Shift- changes his shape between the Soldier Shape the Beast Shape and the Coffin Shape or into a copy of a foe he touches. However under that form he cannot attack. Lasts in this form as long as he wants
Crystal Invasion: The Crystals from his body start to glow, producing new cyrstals which are used as explosive projectiles against the enemy
Hero`s Charm: Empowers his shield and spear, making them both additionaly resistant and harmfull as well as bigger. They last for 2 posts that way. Can only be used while in the Soldier Shape. (1 post cooldown)
Flaming Curse: Spits a bolt of dark fire against the enemy. The fires can spread and chase the enemy for 1 posts if they do not hit. They disappear after 2 posts. Can only be used in Beast Shape. (1 post cooldown)
Cycling Destruction: Starts Spinning around with the claws loose, clawing anything that comes nearby and sucking up things with the hurricane created for 2 posts. (1 post cooldown)
Digivolves To: Timeramon
Appearance:

Mega: Timeramon
Attribute: Vaccine
Family/ies: Vrus Busters/ Metal Emprye/ Wind Guardians/ Nature Spirits
Type: Dragon/ Holy Knight
Attacks: Spring Growth: the ring on his back turns to the Spring symbol and he moss is fired from it. If it hits a foe it will poison the enemy for 3 posts, damaging and slowing it. If it hits a friendly target it will grow to it`s wounds and heal them over 3 posts.(3 posts cooldown)
Summer Sun: the rin on his back turnd to the summer symbol and a beam of fire is fired from it.
Autumn Wind: the ring on his back turns to the Autumn symbol and a large blow of wind is fired from it, blocking the enemie`s attack and throwing it back at the enemy if it is ranged or blocking it and throwing back the enemy if it is melee. (3 posts cooldown)
Winter Cold: the ring on his back turns to the winter symbol and a blue beam is fired from it. The beam will freeze in ice whatever is hit by it for 3 posts. If an ally is frozen this way, it will be energized by the ice. If an enemy is hit by it, it will have the chance to break free in case Timeramon`s ring changes to another season symbol if at least 1 post has passed. (3 posts cooldown)
Time Line Retreat: Creates a time break, returning both digimon to the state they were in two posts before, with the exception of a good headache for those who aren`t Timeramon (friend or foe alike) and that Timeramon has now knowlege of his foe next move. (once per thread)
Time break: Breaks a point in the timeline, and shoots a ball of lightning, which loops and copies itself repetadly over 1 post. (1 post cooldown)
Digivolves To: Omoikamon
Appearance:

Biomerge: Omoikamon
Attribute: Vaccine
Family/ies: Virus Busters/ Nightmare Soldiers /Wind Guardians
Type: Composition
Attacks: Shape-shift: Chages his shape, assuming the form and physical traits of another digimon. He does nit obtain that digimon`s attacks.
Trial Moss: Spits out a black moss which will blind the enemy for 2 post and poison it for 4 posts. (3 post cooldown)
Forge Fires: Shoots incredibly hot fires from the palm of his hand, hot enougth to melt down rock.
Ghost-bound: becomes untouchable like a ghost for 2 posts. However, he cannot attack during those posts either. (1 post cooldown)
Time tale: Heals nearly all his wounds instantly (once per thread)
Council Master: Creates a giant hole in the ground around himself, and then thorws whatever was in the place of the hole against the enemy (5 posts cooldown)
Truth Maker: Creates a replica of the enemie`s last attack and uses it against it. (cooldown equal to the cooldown of the replicated attack plus 1)
OPTIONAL EVOLUTIONARY STAGES
Appearance:

Armor Champion: Herodramon (with crest of duty)
Attribute: Vaccine
Family/ies: Dragon`s roar
Type: Dragon Warrior
Attacks: Heroic Spirit [insert body part]: Empowers the named body part with heroic might and attacks the oponente with it.
United Call: Creates a ball of energy contained every known element in the universe and hurls it at the oponent.
Mastery of a hundred shots: Draws a large gun hidden beneath his cape and repeatadly shots against the enemy
Rescue of the unbound: Redirects a attack not coming towards him, dividing half the impact on himself and the other half in the foe lauching the attack.
Digivolves To: Tactosmon
Appearance:blitz arm:

Accel Arm:

Critical arm:

Armor Ultimate: Justimon (with crest of Justice)
Attribute: Vaccine
Family/ies: Virus Busters/ Metal Empire
Type: Cyborg
Attacks: Shock Punch: Punches the foe with the Blitz arm, possibly stunning it for 3 posts with the eletricity. (1 post cooldown, 2 if it stuns)
Earth Waker: Starts an earthquake that lasts for 2 posts with the Accel arm. (cooldown 1 post)
Laser Blade: Slices througth the oponent with the critical arm.
Just Call: Creates a purple ball of energy which explodes upon contact. It will reveal any hidden or invisible enemies within 2 miles of the impact zone for 2 posts, (2 posts cooldown)
Equip Conflux: Quickly switches the equipped arm reppetadly, so fast in fact that they amass power and when he puches the ground triggers a massive atomic explosion. After this, he reverts to his rookie or in-trainig form without the ability to digivolve for 2 posts. (4 posts cooldown)
Digivolves To: Antromon
Appearance:
DNA Ultimate:
Attribute:
Family/ies:
Type:
Attacks: [5 attacks]
Digivolves To:
Appearance:
DNA Mega:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Appearance:
DNA Super Mega:
Attribute:
Family/ies:
Type:
Attacks: [7 attacks max]
Digivolves To:
<Needs To Be Purchased>
Appearance:
Mega Mode Change:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Appearance:
DNA Mega Mode Change:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
[/p]