Nokk Leviathan
Feb 15, 2020 18:55:47 GMT
Post by Deleted on Feb 15, 2020 18:55:47 GMT
Digimon Name: Nokk Leviathan
Nickname/Alias: Nokk, Siren of the Deep
Default Form: Highest avaliable
Gender: Female
Alignment: Neutral Good
Skills/Talents:
-Fishing: As silly as it sounds Nokk is very good at fishing, all sorts of catches are within her reach and all sorts of food comes to her fairly easily as long as she makes an honest effort.
-Collector: Nokk has a knack for collectibles, knowing when something is valuable and when it is not. She tends to avoid collecting things too small that can easily be lost!
-Cooking: Nokk has had to fend for herself for a long time, so of course she's learned how to cook! From the sailors that she sings with from time to time or from the denizens of the deep that have befriended her... Well she's picked up quite a reservoir of techniques!
-Singing: Nokk is a extremely talented singer, able to reach notes most couldn't even dream of. It comes with her multiple sets of teeth, her strong vocal cords and strong tongue. She practices quite regularly too and it isn't hard to find her singing in the fog to help those on their way!
-Fighting: Nokk has her own territory to take care of and individuals that would challenge her for it find themselves in a world of hurt. She's well practiced at using any of her forms and doesn't shy away from conflict when it comes barking at her doorstep. She usually resolves issues through physical means so being practiced and well skilled in it is a must. Though she doesn't go for the throat due to a personal code of honor that's fairly... Situational.
Inventory: Ever Changing, though it's not hard for her to be found with rope!
Holosuit: Granblue - Ladiva - Nokk


Personality:
-Friendly/Benevolent: Nokk is the sort that's aggressively friendly, to the point of an extreme. Much of her youth was spent under the wing of mon much bigger than she and much kinder than she ever could hope to be. So she resolved herself to being just as friendly and helpful as them. Always quick to say hello to those that aren't an immediate threat this smiling face will always be a beacon to those in need! She will be the siren in the fog leading the sailors home...
-Confident: Nokk oozes confidence in everything she does, she's certain of herself. Her territory and the friends she can make. She's confident in her abilities and those that she would have to fight against, she knows when she can do something and even when she can't she tackles it with such a furious gutso that she might as well of known how to. She might not be the brightest bulb in the closet but damn is she going to shine for a long time! She will burn brighter and brighter until her candle is a bonfire...
-Optimist: Nokk is the half glass full sort of gal, she honestly thinks the best of every situation no matter how dour. She'll always find that silver lining and turn it to gold! No... She'll turn it into platinum! It's an annoying habit of hers to push and push people to see the light rather than wallow in the darkness, she turns to physical affection in order to pull them into seeing the same way. While she doesn't particularly mind her opposites she tries her best to make them at least smile and admit the day is good... Smile for me mother, even as you sink to the depths...
-Gullible: To say the least Nokk is quite gullible. She tends to take things at face value and if someone is lying she wouldn't even think twice to question them or their intents. She's quick to trust and that smile on her face pushes forward that she doesn't even mind it if she is lied to. Hell someone can always apologize for that! She will admit that it hurts when friends do it to her and she can't help it if she's inclined to forgive them. Like the ones who promised to come back for her...
Personal History:
Nokk doesn't remember much.
Well. Let Nokk rephrase. Nokk remembers much, but doesn't remember much of her childhood. Was blur really, Nokk's parents were just blurs of gold and green. Think they were these... Seadramons? They said they were Nokk's parents, gave Nokk her name. Nokk didn't want to argue. They took Nokk in, fed Nokk. Protected her from preditors.
Nokk doesn'tt really remember how her father died, just that he was gone one day. That her mother was crying. Mourning, hard to cry underwater after all! Mother took it into herself to teach Nokk how to fight, Nokk didn't really understand even as her body didn't really... work for what Nokk's mother intended. Inky bodies aren't good physical powerhouses and she pushed and pushed until...
Well now Nokk is what Nokk is today, guardian of depth! And surface sea. Sea Surface? Well. Nokk remembers mother's proud smile as Nokk left nest to go help those sailors. Only to come back to empty nest. Looked hard for mother that day but think she gone. It's okay though, Nokk made friends with the sailors. Helped them get out of their stuck ship. Get onto friends ship. Some ship with a black flag. They needed help chasing the angry ones off of that ship. Nokk helped them!
Though Nokk didn't like what she had to do to them, they wouldn't listen so they're sleeping now. A peaceful sleep Nokk hopes.
Nokk let sailors go with ship, they came back later. Giving her golds and silvers, giving her this or that when Nokk just wanted friends to be safe. Safe from storms and oncoming problems. They left soon after promising to come back to Nokk time to time. They kept promises.
Until they didn't.
Nokk doesn't know where her friends are, she thinks they're in danger. She sings to them to get them to come out but they don't come, instead others come with dangerous weapons. Broke Nokk's body, blasted her eye from her skull. Nokk has to wear eyepatch now, looks good on Nokk.
Nokk learned when she's angry she's stronger, when the blood is rushing in the water and in her veins that she gets strong. Strong to lift ships, break masts, crush people that would hurt her friends. Nokk is afraid of herself really, Nokk isn't a monster. She just wants to help people.
Nokk doesn't need something like this but she has it anyways, Nokk asks friends in deep what this means. They tell her that Nokk is a Leviathan. Some ancient mon or something. Nokk doesn't really understand but the name sounds cool. Nokk Leviathan. So Nokk took name, made it her own. Like humans have two names, or what sailors said they did at least. Nokk would think her friends wouldn't lie. Even if they didn't come back!
So Nokk has two names.
Most digimon have one name. Nokk was told that many mons use their own species as name but Nokk doesn't know what that is, Nokk was told that it could be anything as most of the seadramon's hadn't seen someone like Nokk in long time. Maybe nokk would find answers with those land walkers? Maybe then she could find her sailor friends!
Nokk thinks her nest is fine, Nokk could leave nest... Nokk will see friends soon!
Fresh
Species: Botamon
Appearance:
Attribute: N/A
Family/ies: N/A
Type: N/A
Fighting Style: To live is to run, to run is to live, to hide is to survive. This form is not suited to fighting so to live one must run yes? Avoiding combat is a must.
Abilities: [1 Ability Max]
Water-Breathing|Passive: This digimon can breathe underwater.
Digivolves To: Botamon
In-Training
Species: Botamon
Appearance:
Attribute: N/A
Family/ies: N/A
Type: N/A
Fighting Style: To live is to run, to run is to live, to hide is to survive. This form is not suited to fighting so to live one must run yes? Avoiding combat is a must.
Abilities: [2 Abilities Max]
Swift Swim|Passive: This digimon is capable of speedy movement underwater but is fairly slow on land. It primarily uses this to escape from larger predators.
Water-Breathing|Passive: This digimon can breathe underwater.
Digivolves From: Botamon
Digivolves To: Inkmon
Rookie
Species: Makomon
Appearance:
Height: 6'6
Attribute: Vaccine
Family/ies: Deep savers
Type: Ocean Dragon
Fighting Style: More a brawler than anything else, nokk prefers to get up close and personal with every fight. Lacking range or any real proper moves can put her at a disadvantage but comparably she tends to outlast some of her brethren through sheer tenacity alone...
Abilities: [4 Abilities Max]
Water-Breathing|Noncombat Passive: This digimon can breathe underwater.
Swift-Swim|Combat Passive: Capable of fast movement underwater this digimon can move just about as fast as a low class speed-boat can while submerged. Though on land it's a tad sluggish.
Thick Skin|Combat Passive: This digimon is tougher than it's cousins, in both hide and natural grit. It enjoys a reduction of 10% to most forms of damage but is highly susceptible to crowd control effects.
Leviathan|Combat Passive: This digimon is enormously strong, capable of lifting most boats out of the water with ease to carry them to safety. Inside of combat it's basic attacks have a natural punch through effect of damage resistance up to 10%.
Bloody-Water|Combat Passive: This digimon's attacks naturally apply a light bleed effect on a target for two posts. Refreshing this bleed is possible as long as it continues to land basic attacks. This bleed does not stack with itself but can stack with other status effects unless that status effect indicates otherwise.
Digivolves From: Botamon
Digivolves To: SeaWraithmon
Champion
Species: SeaWraithmon
Appearance:
Height: 10'0 feet
Attribute: Vaccine
Family/ies: Deep Savers
Type: Ocean Dragon
Fighting Style: Large sweeping movements, using her natural weight and vigor to overwhelm those that she fights. She's very well versed in fighting things larger or smaller than her as she's constantly had to fight for her own territory. She prefers to be up close and personal, unable to really make an effort at a range.
Playfighting Style: Nokk is the sort that would gently push someone around, making light nips and soft taps. Though she doesn't mind getting rougher she worries for those that are smaller than her. If someone is meeting her size she'll be a little more into wrestling them unless someone small proves otherwise!
Abilities: [6 Abilities Max]
Swift-Swim|Passive: Capable of fast movement underwater this digimon can move just about as fast as a speed boat can while submerged. Out of the water it's considerably slower but no where near as restricted as it's other forms.
Water-Breathing|Passive: This digimon can breathe underwater. Additionally allies within thirty feet of this digimon [up to three others] can also breathe underwater!
Leviathan|Combat Passive: This digimon is enormously strong, capable of lifting most ships out of the water with ease to carry them to safety. Inside of combat it's basic attacks have a natural punch through effect of damage resistance up to 10%.
Thick Skin|Combat Passive: This digimon is tougher than it's cousins, in both hide and natural grit. It enjoys a reduction of 10% to most forms of damage but is highly susceptible to crowd control effects.
Adrenal Growth|Combat Passive: During each round of combat this digimon grows in size by a fixed amount of ten feet per posting round capping out at a grand total of forty feet on-top of it's base ten feet of height[Fifty feet in total]. It's strength and durability increases by 10% but it's speed and resistance to crowd control effects drop by the same margin capping out at a positive boost of 40% of Strength/Durability while it's speed/Crowd control caps out at a negative of 40%. This effect Lasts for three posts at the maximum size before the adrenal data wears off, requiring a 3 post grace period before the adrenal data kicks in again.
Bloody-Water|Combat Passive: This digimon's attacks naturally apply a light bleed effect on a target for two posts. Refreshing this bleed is possible as long as it continues to land basic attacks. This bleed does not stack with itself but can stack with other status effects unless that status effect indicates otherwise.
Digivolves From: Inkmon
Digivolves To: SeaWraithmon
Ultimate
Species: SeaWraithmon
Appearance:
Height: 20'0 feet
Attribute: Vaccine
Family/ies: Deep Savers
Type: Ocean Dragon
Fighting Style: Large sweeping movements, using her natural weight and vigor to overwhelm those that she fights. She's very well versed in fighting things larger or smaller than her as she's constantly had to fight for her own territory. She prefers to be up close and personal, unable to really make an effort at a range.
Playfighting Style: Nokk is the sort that would gently push someone around, making light nips and soft taps. Though she doesn't mind getting rougher she worries for those that are smaller than her. If someone is meeting her size she'll be a little more into wrestling them unless someone small proves otherwise!
Abilities: [7 Abilities Max]
Swift-Swim|Combat Passive: Capable of fast movement underwater this digimon can move just about as fast as a speed boat can while submerged. Out of the water it's considerably slower but no where near as restricted as it's other forms.
Water-Breathing|Combat Passive: This digimon can breathe underwater. Additionally allies within fifty feet of this digimon [up to three others] can also breathe underwater!
Leviathan|Combat Passive: This digimon is enormously strong, capable of lifting most ships out of the water with ease to carry them to safety. Inside of combat it's basic attacks have a natural punch through effect of damage resistance up to 20%.
Thick Skin|Combat Passive: This digimon is tougher than it's cousins, in both hide and natural grit. It enjoys a reduction of 20% to most forms of damage but is highly susceptible to crowd control effects.
Adrenal Growth|Combat Passive: During each round of combat this digimon grows in size by a fixed amount of twenty feet per posting round capping out at a grand total of eighty feet on-top of it's base twenty feet of height[hundred feet in total]. It's strength and durability increases by 10% but it's speed and resistance to crowd control effects drop by the same margin capping out at a positive boost of 40% of Strength/Durability while it's speed/Crowd control caps out at a negative of 40%. This effect Lasts for three posts at the maximum size before the adrenal data wears off, requiring a 3 post grace period before the adrenal data kicks in again.
Bloody-Water|Combat Passive: This digimon's attacks naturally apply a light bleed effect on a target for two posts. Refreshing this bleed is possible as long as it continues to land basic attacks. This bleed does not stack with itself but can stack with other status effects unless that status effect indicates otherwise.
Kaiju Blood|Combat Passive: This digimon's body is affected by a natural boost in regenerative qualities from it's ancestry. It's parents enjoyed a particularily strong healing factor so it's capabilities of healing are equally as strong. It's capable of a rough healing of about 5% per posting round. But it's additionally capable of re-attaching limbs or regrowing them entirely given enough time out of combat.
Digivolves from: SeaWraithmon
Digivolves to: SeaWraithmon
Nickname/Alias: Nokk, Siren of the Deep
Default Form: Highest avaliable
Gender: Female
Alignment: Neutral Good
Skills/Talents:
-Fishing: As silly as it sounds Nokk is very good at fishing, all sorts of catches are within her reach and all sorts of food comes to her fairly easily as long as she makes an honest effort.
-Collector: Nokk has a knack for collectibles, knowing when something is valuable and when it is not. She tends to avoid collecting things too small that can easily be lost!
-Cooking: Nokk has had to fend for herself for a long time, so of course she's learned how to cook! From the sailors that she sings with from time to time or from the denizens of the deep that have befriended her... Well she's picked up quite a reservoir of techniques!
-Singing: Nokk is a extremely talented singer, able to reach notes most couldn't even dream of. It comes with her multiple sets of teeth, her strong vocal cords and strong tongue. She practices quite regularly too and it isn't hard to find her singing in the fog to help those on their way!
-Fighting: Nokk has her own territory to take care of and individuals that would challenge her for it find themselves in a world of hurt. She's well practiced at using any of her forms and doesn't shy away from conflict when it comes barking at her doorstep. She usually resolves issues through physical means so being practiced and well skilled in it is a must. Though she doesn't go for the throat due to a personal code of honor that's fairly... Situational.
Inventory: Ever Changing, though it's not hard for her to be found with rope!
Holosuit: Granblue - Ladiva - Nokk


Personality:
-Friendly/Benevolent: Nokk is the sort that's aggressively friendly, to the point of an extreme. Much of her youth was spent under the wing of mon much bigger than she and much kinder than she ever could hope to be. So she resolved herself to being just as friendly and helpful as them. Always quick to say hello to those that aren't an immediate threat this smiling face will always be a beacon to those in need! She will be the siren in the fog leading the sailors home...
-Confident: Nokk oozes confidence in everything she does, she's certain of herself. Her territory and the friends she can make. She's confident in her abilities and those that she would have to fight against, she knows when she can do something and even when she can't she tackles it with such a furious gutso that she might as well of known how to. She might not be the brightest bulb in the closet but damn is she going to shine for a long time! She will burn brighter and brighter until her candle is a bonfire...
-Optimist: Nokk is the half glass full sort of gal, she honestly thinks the best of every situation no matter how dour. She'll always find that silver lining and turn it to gold! No... She'll turn it into platinum! It's an annoying habit of hers to push and push people to see the light rather than wallow in the darkness, she turns to physical affection in order to pull them into seeing the same way. While she doesn't particularly mind her opposites she tries her best to make them at least smile and admit the day is good... Smile for me mother, even as you sink to the depths...
-Gullible: To say the least Nokk is quite gullible. She tends to take things at face value and if someone is lying she wouldn't even think twice to question them or their intents. She's quick to trust and that smile on her face pushes forward that she doesn't even mind it if she is lied to. Hell someone can always apologize for that! She will admit that it hurts when friends do it to her and she can't help it if she's inclined to forgive them. Like the ones who promised to come back for her...
Personal History:
Nokk doesn't remember much.
Well. Let Nokk rephrase. Nokk remembers much, but doesn't remember much of her childhood. Was blur really, Nokk's parents were just blurs of gold and green. Think they were these... Seadramons? They said they were Nokk's parents, gave Nokk her name. Nokk didn't want to argue. They took Nokk in, fed Nokk. Protected her from preditors.
Nokk doesn'tt really remember how her father died, just that he was gone one day. That her mother was crying. Mourning, hard to cry underwater after all! Mother took it into herself to teach Nokk how to fight, Nokk didn't really understand even as her body didn't really... work for what Nokk's mother intended. Inky bodies aren't good physical powerhouses and she pushed and pushed until...
Well now Nokk is what Nokk is today, guardian of depth! And surface sea. Sea Surface? Well. Nokk remembers mother's proud smile as Nokk left nest to go help those sailors. Only to come back to empty nest. Looked hard for mother that day but think she gone. It's okay though, Nokk made friends with the sailors. Helped them get out of their stuck ship. Get onto friends ship. Some ship with a black flag. They needed help chasing the angry ones off of that ship. Nokk helped them!
Though Nokk didn't like what she had to do to them, they wouldn't listen so they're sleeping now. A peaceful sleep Nokk hopes.
Nokk let sailors go with ship, they came back later. Giving her golds and silvers, giving her this or that when Nokk just wanted friends to be safe. Safe from storms and oncoming problems. They left soon after promising to come back to Nokk time to time. They kept promises.
Until they didn't.
Nokk doesn't know where her friends are, she thinks they're in danger. She sings to them to get them to come out but they don't come, instead others come with dangerous weapons. Broke Nokk's body, blasted her eye from her skull. Nokk has to wear eyepatch now, looks good on Nokk.
Nokk learned when she's angry she's stronger, when the blood is rushing in the water and in her veins that she gets strong. Strong to lift ships, break masts, crush people that would hurt her friends. Nokk is afraid of herself really, Nokk isn't a monster. She just wants to help people.
Nokk doesn't need something like this but she has it anyways, Nokk asks friends in deep what this means. They tell her that Nokk is a Leviathan. Some ancient mon or something. Nokk doesn't really understand but the name sounds cool. Nokk Leviathan. So Nokk took name, made it her own. Like humans have two names, or what sailors said they did at least. Nokk would think her friends wouldn't lie. Even if they didn't come back!
So Nokk has two names.
Most digimon have one name. Nokk was told that many mons use their own species as name but Nokk doesn't know what that is, Nokk was told that it could be anything as most of the seadramon's hadn't seen someone like Nokk in long time. Maybe nokk would find answers with those land walkers? Maybe then she could find her sailor friends!
Nokk thinks her nest is fine, Nokk could leave nest... Nokk will see friends soon!
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Botamon
Appearance:

Family/ies: N/A
Type: N/A
Fighting Style: To live is to run, to run is to live, to hide is to survive. This form is not suited to fighting so to live one must run yes? Avoiding combat is a must.
Abilities: [1 Ability Max]
Water-Breathing|Passive: This digimon can breathe underwater.
Digivolves To: Botamon
In-Training
Species: Botamon
Appearance:

Family/ies: N/A
Type: N/A
Fighting Style: To live is to run, to run is to live, to hide is to survive. This form is not suited to fighting so to live one must run yes? Avoiding combat is a must.
Abilities: [2 Abilities Max]
Swift Swim|Passive: This digimon is capable of speedy movement underwater but is fairly slow on land. It primarily uses this to escape from larger predators.
Water-Breathing|Passive: This digimon can breathe underwater.
Digivolves From: Botamon
Digivolves To: Inkmon
Rookie
Species: Makomon
Appearance:

Attribute: Vaccine
Family/ies: Deep savers
Type: Ocean Dragon
Fighting Style: More a brawler than anything else, nokk prefers to get up close and personal with every fight. Lacking range or any real proper moves can put her at a disadvantage but comparably she tends to outlast some of her brethren through sheer tenacity alone...
Abilities: [4 Abilities Max]
Water-Breathing|Noncombat Passive: This digimon can breathe underwater.
Swift-Swim|Combat Passive: Capable of fast movement underwater this digimon can move just about as fast as a low class speed-boat can while submerged. Though on land it's a tad sluggish.
Thick Skin|Combat Passive: This digimon is tougher than it's cousins, in both hide and natural grit. It enjoys a reduction of 10% to most forms of damage but is highly susceptible to crowd control effects.
Leviathan|Combat Passive: This digimon is enormously strong, capable of lifting most boats out of the water with ease to carry them to safety. Inside of combat it's basic attacks have a natural punch through effect of damage resistance up to 10%.
Bloody-Water|Combat Passive: This digimon's attacks naturally apply a light bleed effect on a target for two posts. Refreshing this bleed is possible as long as it continues to land basic attacks. This bleed does not stack with itself but can stack with other status effects unless that status effect indicates otherwise.
Digivolves From: Botamon
Digivolves To: SeaWraithmon
Champion
Species: SeaWraithmon
Appearance:

Attribute: Vaccine
Family/ies: Deep Savers
Type: Ocean Dragon
Fighting Style: Large sweeping movements, using her natural weight and vigor to overwhelm those that she fights. She's very well versed in fighting things larger or smaller than her as she's constantly had to fight for her own territory. She prefers to be up close and personal, unable to really make an effort at a range.
Playfighting Style: Nokk is the sort that would gently push someone around, making light nips and soft taps. Though she doesn't mind getting rougher she worries for those that are smaller than her. If someone is meeting her size she'll be a little more into wrestling them unless someone small proves otherwise!
Abilities: [6 Abilities Max]
Swift-Swim|Passive: Capable of fast movement underwater this digimon can move just about as fast as a speed boat can while submerged. Out of the water it's considerably slower but no where near as restricted as it's other forms.
Water-Breathing|Passive: This digimon can breathe underwater. Additionally allies within thirty feet of this digimon [up to three others] can also breathe underwater!
Leviathan|Combat Passive: This digimon is enormously strong, capable of lifting most ships out of the water with ease to carry them to safety. Inside of combat it's basic attacks have a natural punch through effect of damage resistance up to 10%.
Thick Skin|Combat Passive: This digimon is tougher than it's cousins, in both hide and natural grit. It enjoys a reduction of 10% to most forms of damage but is highly susceptible to crowd control effects.
Adrenal Growth|Combat Passive: During each round of combat this digimon grows in size by a fixed amount of ten feet per posting round capping out at a grand total of forty feet on-top of it's base ten feet of height[Fifty feet in total]. It's strength and durability increases by 10% but it's speed and resistance to crowd control effects drop by the same margin capping out at a positive boost of 40% of Strength/Durability while it's speed/Crowd control caps out at a negative of 40%. This effect Lasts for three posts at the maximum size before the adrenal data wears off, requiring a 3 post grace period before the adrenal data kicks in again.
Bloody-Water|Combat Passive: This digimon's attacks naturally apply a light bleed effect on a target for two posts. Refreshing this bleed is possible as long as it continues to land basic attacks. This bleed does not stack with itself but can stack with other status effects unless that status effect indicates otherwise.
Digivolves From: Inkmon
Digivolves To: SeaWraithmon
Ultimate
Species: SeaWraithmon
Appearance:

Attribute: Vaccine
Family/ies: Deep Savers
Type: Ocean Dragon
Fighting Style: Large sweeping movements, using her natural weight and vigor to overwhelm those that she fights. She's very well versed in fighting things larger or smaller than her as she's constantly had to fight for her own territory. She prefers to be up close and personal, unable to really make an effort at a range.
Playfighting Style: Nokk is the sort that would gently push someone around, making light nips and soft taps. Though she doesn't mind getting rougher she worries for those that are smaller than her. If someone is meeting her size she'll be a little more into wrestling them unless someone small proves otherwise!
Abilities: [7 Abilities Max]
Swift-Swim|Combat Passive: Capable of fast movement underwater this digimon can move just about as fast as a speed boat can while submerged. Out of the water it's considerably slower but no where near as restricted as it's other forms.
Water-Breathing|Combat Passive: This digimon can breathe underwater. Additionally allies within fifty feet of this digimon [up to three others] can also breathe underwater!
Leviathan|Combat Passive: This digimon is enormously strong, capable of lifting most ships out of the water with ease to carry them to safety. Inside of combat it's basic attacks have a natural punch through effect of damage resistance up to 20%.
Thick Skin|Combat Passive: This digimon is tougher than it's cousins, in both hide and natural grit. It enjoys a reduction of 20% to most forms of damage but is highly susceptible to crowd control effects.
Adrenal Growth|Combat Passive: During each round of combat this digimon grows in size by a fixed amount of twenty feet per posting round capping out at a grand total of eighty feet on-top of it's base twenty feet of height[hundred feet in total]. It's strength and durability increases by 10% but it's speed and resistance to crowd control effects drop by the same margin capping out at a positive boost of 40% of Strength/Durability while it's speed/Crowd control caps out at a negative of 40%. This effect Lasts for three posts at the maximum size before the adrenal data wears off, requiring a 3 post grace period before the adrenal data kicks in again.
Bloody-Water|Combat Passive: This digimon's attacks naturally apply a light bleed effect on a target for two posts. Refreshing this bleed is possible as long as it continues to land basic attacks. This bleed does not stack with itself but can stack with other status effects unless that status effect indicates otherwise.
Kaiju Blood|Combat Passive: This digimon's body is affected by a natural boost in regenerative qualities from it's ancestry. It's parents enjoyed a particularily strong healing factor so it's capabilities of healing are equally as strong. It's capable of a rough healing of about 5% per posting round. But it's additionally capable of re-attaching limbs or regrowing them entirely given enough time out of combat.
Digivolves from: SeaWraithmon
Digivolves to: SeaWraithmon