Tsumi Urushi, She Who Bestows
Oct 6, 2020 18:49:08 GMT
Post by Tsumi Urushi on Oct 6, 2020 18:49:08 GMT
Name:
Tsumi Urushi
Alias:
"She who Bestows"
Age:
17
Gender:
Female (She/her)
Height:
145cm
Weight:
50.8kg
Alignment:
Good. Unsure about the specifics of digital world inspirations and ideals so is open to outside influence.
Birth Date:
August 2nd
Birth Place:
Born in England while parents were overseas, but raised in Tokyo
Skills/Talents:
Is the team captain for Kendo Club at her school, and can cook rather well. Decent grades, and a novice at coding. Dabbled in fencing for a couple years and knows the basics.
Backpack Contents:
Digivice:
Black and gold with golden sword, and red dragon shield dongles. D3 model, making her a Tamer
Personality:
Headstrong, confident, and stubborn but remains sweet and is rather sensitive to the emotions of others. Wishes she had the bravery to self-sacrifice like heroes in the anime she watches but usually freezes up when the situation turns deadly. Enjoys spending time with her friends, and can talk about the things she loves nonstop.
Dislikes long, boring tasks (like studying) and usually finds herself counting down the minutes when forced to do so. When her health is acting up, she's prone to panic attacks but can bounce back relatively well once she realizes that everything is okay.
When fencing, Kendo fighting, or focusing on something she's passionate about, she can enter a "Trance like" state that she can't entirely explain or understand. Putting 100% of her focus into the moment, she can block out outside distractions.
Likes to collect cute phone dongles, dolls, figurines, and plushies from around the world.
Appearance:
Short (barely shoulder length) bown hair, and brown eyes. Wears red glasses that are so large her head looks tiny in comparison. Wears sweaters, and jackets all the time when not in school uniform or kendo attire, and has a scar on the palm of each hand. A single gash on her right, and a large blotch, like a burn scar, on her left. Her skin is pale, and small moles dot various parts of her body, with the most prominent one being on her collarbone.
FaceClaim: BEYOND THE BOUNDERY • Mirai Kuriyama • Tsumi Urushi
Personal History: Born from an affair between her mother and a man from America, Tsumi spent most of her early life with her father, who surprisingly gained custody of her. Her father was a computer scientist, working together with japan's government to create high-end firewalls and programs.
In school, she was rather reserved. Not many friends, only socializing with her club members enough to enjoy herself and get home to spend time with her father. They both loved anime, movies, books, and more as her old man was a pretty huge nerd. She never really met her mother, only receiving small presents on her birthdays. She's currently in America, with Tsumi's biological father.
When Tsumi became 17, on the date of her birthday, her father vanished. The only trace of him being the USB drive with a strange map that she carries, and the black and gold digivice with her name etched into the back. With a determination to find her father, and many failed searches from the japanese government, she intends to get to the bottom of this.
One day, while inspecting the map on her laptop, a single keyword pops on on her screen, saying "I am She Who Bestows".
Upon reading it aloud, Tsumi's digivice releases a pair of strange eggs...containing digimon that her father must have left behind.
Digimon Name - Partner #1:
Sakumon - Nicknamed "Caliber"
Default Form:
Zubamon (when achieved)
Gender:
M
Alignment:
Lawful Good
Skills/Talents:
Can balance pencils on their pointed ends, good at nonlethal attacks for sparring
Personality:
Extremely headstrong, always pushing forward to become stronger with the goal of becoming a permanent, and all-powerful guardian of the digital world and real world alike. Believes that Tsumi is the ticket to this, so he will obey her every command and lay down his life without question.
Thinking he's destined to be a legendary entity, he puts too much pressure on himself resulting in over-training or taking meaningless risks.
Despite this he's a very kind soul, wanting nothing more than his comrades to feel joy and to have them be safe. He's quick to fall in love with ideas or plans just to toss them away when he realizes how silly they are.
He treats his twin digimon with respect as they're meant to be equally legendary in his eyes, pushing them to do better and keeping them from doing lazy things like "sleeping", and "reading." Who even does that?
Also loves to eat candy.
Digimon Name - Partner #2:
Cotsucomon- Nicknamed "Dauntless"
Default Form:
Ludomon (When Achieved)
Gender:
M
Alignment:
Neutral Good
Skills/Talents: Good at dancing, and complex math equations.
Personality:
Compared to his twin, Dauntless is much more carefree and calculating. His training usually comes about through Caliber's constant complaining and pushing him to do so. He trusts Tsumi with his life, same as Saku, but his willpower breaks when any attack is able to damage his shields, causing him to panic and flee.
He enjoys sleeping, reading human books, and finding places to hide from his much more energetic twin digimon. He hates sweets, only eating bland plant based foods. However, he does still believe he has a higher purpose...he just isn't as open about it as Caliber
To top is off, he does suffer from previously mentioned willpower issues, having severe anxiety when fighting enemies stronger than him. Hence, being prone to avoiding fights altogether to prevent fighting the occasional "bigger fish".
At one point while in his digi-egg, he heard the words "Chrome Digizoid" from an unknown figure, the memories being hazy. Of course, this makes digizoid something he wants to learn a lot about.
Fresh
Species:
Sakumon
Appearance:
A golden sphere with a sharp blade protrusion jutting out of its head
Attribute:
Free
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Rolling around and hoping it cuts something
Abilities:
Sakkuri- Jumps in the air with enough forward momentum for one or two targeted cuts
Digivolves To:
Sakkutomon
In-Training
Species:
Sakuttomon
Appearance: A golden oval creature with brown eyes, a mouth, a fang that is exposed even with the mouth shut, small legs, and two golden sword-like horns on the sides of its head.
Attribute:
Free/None
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Runs at enemies to try and stab them with its two sword horns
Abilities:
Cut-cut - An enhanced version of Sakkuri, jumping while running forward to land a slashing attack
Digivolves From:
Sakumon
Digivolves To:
Zubamon
Rookie
Species:
Zubamon
Appearance:
A bipedal reptilian creature with red eyes, a tail, and three digits on its hands and feet. It wears a golden armor that covers most of its body, and a white cape. Its armor has a claw at each digit, a black losangle-shaped object in the tail, a small blade-like object on each knee, an orange "0" on its left shoulder pad, and a sword-like horn on its helmet. The horn emits a blue light on its blade, and it has a silver "20" on its left side.
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Uses its sword-horn to attack while using its arms to block attacks and find openings. enjoys large but impactful movements like large slashes, charges, and such.
Abilities:
Twenty Dive - A high jump followed by a downward stab, can spin around for more damage but less accuracy
20 Scratch- a basic slash, but empowered with energy to deal slightly more damage
Twenty Parry- After blocking an attack and surviving, performs a strong counterattack with its sword-horn. (3 post cooldown)
Twentiest Blade I - Zubamon enters its sword-form, and floats in place until an ally wields him. When using Zubamon as a weapon, any human or digimon can use his attacks, or their own attacks through him (within reason). Zubamon-sword form gives an aprox 25% bonus in offensive power to rookie-level digimon, but only 10% for champions, and 5% for every higher rank, as Zubamon cannot withstand the high amounts of power. (4 post duration) (3 post cooldown after duration ends)
Note: Zubamon is unable to personally act, but can communicate to their wielder via telepathy
Digivolves From:
Sakuttomon
Digivolves To:
ZubaEagermon
Champion
Species:
ZubaEagermon
Appearance:
A Dragonlike creature that walks on four legs and is coated in gold armor. As with its previous form, a gold and silver blade protrudes from its head with a silver "20" displayed proudly. From its back is a golden handle, and on its tail is a much larger and more deadly blade. Its sword form consists of all of its body's blades in a mess of metal. While ugly, its power is clear.
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Focuses on an unstoppable offense, using both its head and tail blades to overwhelm any opponent. While this leaves it open to similar fighting styles, its stamina reserves will overpower most enemies
Abilities:
Road T(w)o Decade: Thrusts straight into the enemy's chest while shouting "Twentiestttt!!".
Twenty Counter Thrust: May only be used after ZubaEagermon or their wielder blocks an attack. This attack is a fast thrust attack, usually at visible weak points (3 post cooldown)
Vantheon: Curls its body into a ball and spins towards the enemy, slicing them with its tail blade.
Twentiest Slash: Enlarges its head blade (or entire sword, if in sword form) for a short time, allowing for one powerful attack. Using this attack while unused to champion-level energy will force a de-evolution to the rookie level. Can be used in conjunction with other physical attacks, causing a roughly 50% increase in power for champion-level attacks, and 10% for anything higher.
[Protocol: Slayer] - ( PASSIVE) Awakening to data composed of legendary swords in video games, and historical documents, ZubaEagermon's attacks mimic the holy properties of a divine blade. All attacks used by, or using ZubaEagermon-sword form are 50% more effective against "Dramon" digimon, "Devi" digimon, and a much less potent 15% increase against virus digimon
Twentiest Blade II - ZubaEagermon enters its sword-form, and floats in place until an ally wields him. When using ZubaEagermon as a weapon, any human or digimon can use his attacks, or their own attacks through him (within reason). ZubaEagermon-sword form gives an aprox 40% bonus in offensive power to Champion-level digimon, but and 10% for every higher rank, as ZubaEagermon cannot withstand the high amounts of power. Rookies and below may not wield ZubaEagermon, and humans wielding it gain all of ZubaEagermon's non-sword form offensive power. (4 post duration) (3 post cooldown after duration ends)
Note: ZubaEagermon is unable to personally act, but can communicate to their wielder via telepathy
Digivolves From:
Zubamon
Digivolves To:
Duramon
Fresh
Species:
Cotsucomon
Appearance:
A yellow ball of fluff with a mouth full of sharp teeth, wearing a leather buckler on its head.
Attribute:
Free
Family/ies:
None
Type:
Armor
Fighting Style:
Likes to hide more than it does fight, ducking into its soft shield until dangerr passes....or easily breaks through the pitifully soft shell.
Abilities: Poke- Jumps at an enemy to poke them with the metal orb in the middle of its shield.
Digivolves To:
Kakkinmon
In-Training
Species:
Kakkinmon
Appearance:
Now turning orange, Kakkinmon happily shows its mouth of sharp teeth. The shield on its head is now made of copper and its original timidness fades, allowing it to actually defend from some low-level attacks.
Attribute:
Free
Family/ies:
None
Type:
Armor
Fighting Style:
Goes back and forth between block, and attack. Super repetitive, and easy to counter.
Abilities: Kankan Clanging- Bashes an enemy with a sharp corner of its copper shield
Block- Ducks under its shield, blocking most in-training level attacks. Anything higher? Not so much. (2 post cooldown)
Digivolves From:
Cotsucomon
Digivolves To:
Ludomon
Rookie
Species:
Ludomon
Appearance:
A robotic warrior digimon that has shields welded onto its body. One on its head, and one on each arm. Metal claws are on each hand, and blotches of paint cover its mostly camo-green and neon pink body. Has a tail with a small shield on its end and a white painted X
Attribute:
Data
Family/ies:
None
Type:
Armor
Fighting Style:
Focusing on defense, Ludomon leaves all the offense to his twin digimon. Making openings for counterattacks is his greatest offense.
Abilities:
Wall Rake: A quick raising of his shield arms, attacking with his claws.
[Rebuild] - (PASSIVE) After sustaining damage in either shield or non-shield form, Ludomon can rebuild himself with any nearby scrap metal (Light damage only takes one post, heavy damage requires not being attacked and 2 posts), his defensive capabilities lowering with each repair as fatigue sets in. (Max uses- 3)
Blastproof: Explosion, fire, and projectile based attacks are 10% less effective against Ludomon
Great Shield I : Ludomon enters his Shield Form, floating in place until wielded by an ally. While being held, Ludomon absorbs any and all damage that hits his shield form instead of the wielder. His own defensive capabilities increase by 30% since he eliminates any need for offense. Also, the wielder may freely use Wall Rake (4 post duration) (3 post cooldown after duration ends)
Note: Ludomon is unable to personally act, but can communicate to their wielder via telepathy
Digivolves From:
Kakkinmon
Digivolves To:
TiaLudomon
Champion
Species:
TiaLudomon
Appearance:
Becoming Blue and Silver through evolution, and attaining many beast-like aspects, Tialudomon's calculating spirit emerges from its claw-arms in the form of hexagonal energy shields. Relatively small for a Champion, but that's so that his shield form isn't too overbearing...said shield fom can also grow to match his wielder's size.
Attribute:
Data
Family/ies:
None
Type:
Armor
Fighting Style:
uses its high speed and defensive abilities to protect allies, only attacking with its claws when the perfect moment shows itself.
Abilities:
Frisbicker: Throws the shields on its arms, or uses itself as a projectile in shield form before returning to the source. If caught/stuck, the shield(s) in question begin to spin rapidly to free itself.
Full Guard: TiaLudomon generates a large force-shield covering a 2 meter radius that blocks projectile or energy based attacks (5 post cooldown)
QuickRaise: Gains extremely fast movement in the user's shield arm for a quick block
[Calculation] (PASSIVE): Tialudomon's speed physically is matched by his high calculating prowess. For normal projectile based attacks, TiaLudomon can predict the course and timing of the incoming attack, and assist in blocking it if in shield form. After blocking an attack successfully, this goes on cooldown for 3 posts.
[Blastproof] (PASSIVE): Explosion, fire, and projectile based attacks are 20% less effective against TiaLudomon
Great Shield II : TiaLudomon enters his Shield Form, floating in place until wielded by an ally. While being held, TiaLudomon absorbs any and all damage that hits his shield form instead of the wielder. His own defensive capabilities increase by 30% since he eliminates any need for offense. Also, the wielder may freely use all of TiaLudomon's non-passive abilities (4 post duration) (3 post cooldown after duration ends)
Note: TiaLudo is unable to personally act (excluding abilities that say otherwise), but can communicate to their wielder via telepathy
Digivolves From:
Ludomon
Digivolves To:
RaijiLudomon
Tsumi Urushi
Alias:
"She who Bestows"
Age:
17
Gender:
Female (She/her)
Height:
145cm
Weight:
50.8kg
Alignment:
Good. Unsure about the specifics of digital world inspirations and ideals so is open to outside influence.
Birth Date:
August 2nd
Birth Place:
Born in England while parents were overseas, but raised in Tokyo
Skills/Talents:
Is the team captain for Kendo Club at her school, and can cook rather well. Decent grades, and a novice at coding. Dabbled in fencing for a couple years and knows the basics.
Backpack Contents:
- Kendo Sword, can only be used for training
- A Chibi Dragon phone dongle
- A USB drive given to her by her father. When plugged into a computer, it shows a map of the digital world with an X in the Dark Zone
Digivice:
Black and gold with golden sword, and red dragon shield dongles. D3 model, making her a Tamer
Personality:
Headstrong, confident, and stubborn but remains sweet and is rather sensitive to the emotions of others. Wishes she had the bravery to self-sacrifice like heroes in the anime she watches but usually freezes up when the situation turns deadly. Enjoys spending time with her friends, and can talk about the things she loves nonstop.
Dislikes long, boring tasks (like studying) and usually finds herself counting down the minutes when forced to do so. When her health is acting up, she's prone to panic attacks but can bounce back relatively well once she realizes that everything is okay.
When fencing, Kendo fighting, or focusing on something she's passionate about, she can enter a "Trance like" state that she can't entirely explain or understand. Putting 100% of her focus into the moment, she can block out outside distractions.
Likes to collect cute phone dongles, dolls, figurines, and plushies from around the world.
Appearance:
Short (barely shoulder length) bown hair, and brown eyes. Wears red glasses that are so large her head looks tiny in comparison. Wears sweaters, and jackets all the time when not in school uniform or kendo attire, and has a scar on the palm of each hand. A single gash on her right, and a large blotch, like a burn scar, on her left. Her skin is pale, and small moles dot various parts of her body, with the most prominent one being on her collarbone.
FaceClaim: BEYOND THE BOUNDERY • Mirai Kuriyama • Tsumi Urushi
Personal History: Born from an affair between her mother and a man from America, Tsumi spent most of her early life with her father, who surprisingly gained custody of her. Her father was a computer scientist, working together with japan's government to create high-end firewalls and programs.
In school, she was rather reserved. Not many friends, only socializing with her club members enough to enjoy herself and get home to spend time with her father. They both loved anime, movies, books, and more as her old man was a pretty huge nerd. She never really met her mother, only receiving small presents on her birthdays. She's currently in America, with Tsumi's biological father.
When Tsumi became 17, on the date of her birthday, her father vanished. The only trace of him being the USB drive with a strange map that she carries, and the black and gold digivice with her name etched into the back. With a determination to find her father, and many failed searches from the japanese government, she intends to get to the bottom of this.
One day, while inspecting the map on her laptop, a single keyword pops on on her screen, saying "I am She Who Bestows".
Upon reading it aloud, Tsumi's digivice releases a pair of strange eggs...containing digimon that her father must have left behind.
Digimon Name - Partner #1:
Sakumon - Nicknamed "Caliber"
Default Form:
Zubamon (when achieved)
Gender:
M
Alignment:
Lawful Good
Skills/Talents:
Can balance pencils on their pointed ends, good at nonlethal attacks for sparring
Personality:
Extremely headstrong, always pushing forward to become stronger with the goal of becoming a permanent, and all-powerful guardian of the digital world and real world alike. Believes that Tsumi is the ticket to this, so he will obey her every command and lay down his life without question.
Thinking he's destined to be a legendary entity, he puts too much pressure on himself resulting in over-training or taking meaningless risks.
Despite this he's a very kind soul, wanting nothing more than his comrades to feel joy and to have them be safe. He's quick to fall in love with ideas or plans just to toss them away when he realizes how silly they are.
He treats his twin digimon with respect as they're meant to be equally legendary in his eyes, pushing them to do better and keeping them from doing lazy things like "sleeping", and "reading." Who even does that?
Also loves to eat candy.
Digimon Name - Partner #2:
Cotsucomon- Nicknamed "Dauntless"
Default Form:
Ludomon (When Achieved)
Gender:
M
Alignment:
Neutral Good
Skills/Talents: Good at dancing, and complex math equations.
Personality:
Compared to his twin, Dauntless is much more carefree and calculating. His training usually comes about through Caliber's constant complaining and pushing him to do so. He trusts Tsumi with his life, same as Saku, but his willpower breaks when any attack is able to damage his shields, causing him to panic and flee.
He enjoys sleeping, reading human books, and finding places to hide from his much more energetic twin digimon. He hates sweets, only eating bland plant based foods. However, he does still believe he has a higher purpose...he just isn't as open about it as Caliber
To top is off, he does suffer from previously mentioned willpower issues, having severe anxiety when fighting enemies stronger than him. Hence, being prone to avoiding fights altogether to prevent fighting the occasional "bigger fish".
At one point while in his digi-egg, he heard the words "Chrome Digizoid" from an unknown figure, the memories being hazy. Of course, this makes digizoid something he wants to learn a lot about.
FIRST DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species:
Sakumon
Appearance:
A golden sphere with a sharp blade protrusion jutting out of its head
Attribute:
Free
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Rolling around and hoping it cuts something
Abilities:
Sakkuri- Jumps in the air with enough forward momentum for one or two targeted cuts
Digivolves To:
Sakkutomon
In-Training
Species:
Sakuttomon
Appearance: A golden oval creature with brown eyes, a mouth, a fang that is exposed even with the mouth shut, small legs, and two golden sword-like horns on the sides of its head.
Attribute:
Free/None
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Runs at enemies to try and stab them with its two sword horns
Abilities:
Cut-cut - An enhanced version of Sakkuri, jumping while running forward to land a slashing attack
Digivolves From:
Sakumon
Digivolves To:
Zubamon
Rookie
Species:
Zubamon
Appearance:
A bipedal reptilian creature with red eyes, a tail, and three digits on its hands and feet. It wears a golden armor that covers most of its body, and a white cape. Its armor has a claw at each digit, a black losangle-shaped object in the tail, a small blade-like object on each knee, an orange "0" on its left shoulder pad, and a sword-like horn on its helmet. The horn emits a blue light on its blade, and it has a silver "20" on its left side.
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Uses its sword-horn to attack while using its arms to block attacks and find openings. enjoys large but impactful movements like large slashes, charges, and such.
Abilities:
Twenty Dive - A high jump followed by a downward stab, can spin around for more damage but less accuracy
20 Scratch- a basic slash, but empowered with energy to deal slightly more damage
Twenty Parry- After blocking an attack and surviving, performs a strong counterattack with its sword-horn. (3 post cooldown)
Twentiest Blade I - Zubamon enters its sword-form, and floats in place until an ally wields him. When using Zubamon as a weapon, any human or digimon can use his attacks, or their own attacks through him (within reason). Zubamon-sword form gives an aprox 25% bonus in offensive power to rookie-level digimon, but only 10% for champions, and 5% for every higher rank, as Zubamon cannot withstand the high amounts of power. (4 post duration) (3 post cooldown after duration ends)
Note: Zubamon is unable to personally act, but can communicate to their wielder via telepathy
Digivolves From:
Sakuttomon
Digivolves To:
ZubaEagermon
Champion
Species:
ZubaEagermon
Appearance:
A Dragonlike creature that walks on four legs and is coated in gold armor. As with its previous form, a gold and silver blade protrudes from its head with a silver "20" displayed proudly. From its back is a golden handle, and on its tail is a much larger and more deadly blade. Its sword form consists of all of its body's blades in a mess of metal. While ugly, its power is clear.
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Weapon
Fighting Style:
Focuses on an unstoppable offense, using both its head and tail blades to overwhelm any opponent. While this leaves it open to similar fighting styles, its stamina reserves will overpower most enemies
Abilities:
Road T(w)o Decade: Thrusts straight into the enemy's chest while shouting "Twentiestttt!!".
Twenty Counter Thrust: May only be used after ZubaEagermon or their wielder blocks an attack. This attack is a fast thrust attack, usually at visible weak points (3 post cooldown)
Vantheon: Curls its body into a ball and spins towards the enemy, slicing them with its tail blade.
Twentiest Slash: Enlarges its head blade (or entire sword, if in sword form) for a short time, allowing for one powerful attack. Using this attack while unused to champion-level energy will force a de-evolution to the rookie level. Can be used in conjunction with other physical attacks, causing a roughly 50% increase in power for champion-level attacks, and 10% for anything higher.
[Protocol: Slayer] - ( PASSIVE) Awakening to data composed of legendary swords in video games, and historical documents, ZubaEagermon's attacks mimic the holy properties of a divine blade. All attacks used by, or using ZubaEagermon-sword form are 50% more effective against "Dramon" digimon, "Devi" digimon, and a much less potent 15% increase against virus digimon
Twentiest Blade II - ZubaEagermon enters its sword-form, and floats in place until an ally wields him. When using ZubaEagermon as a weapon, any human or digimon can use his attacks, or their own attacks through him (within reason). ZubaEagermon-sword form gives an aprox 40% bonus in offensive power to Champion-level digimon, but and 10% for every higher rank, as ZubaEagermon cannot withstand the high amounts of power. Rookies and below may not wield ZubaEagermon, and humans wielding it gain all of ZubaEagermon's non-sword form offensive power. (4 post duration) (3 post cooldown after duration ends)
Note: ZubaEagermon is unable to personally act, but can communicate to their wielder via telepathy
Digivolves From:
Zubamon
Digivolves To:
Duramon
SECOND DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species:
Cotsucomon
Appearance:
A yellow ball of fluff with a mouth full of sharp teeth, wearing a leather buckler on its head.
Attribute:
Free
Family/ies:
None
Type:
Armor
Fighting Style:
Likes to hide more than it does fight, ducking into its soft shield until dangerr passes....or easily breaks through the pitifully soft shell.
Abilities: Poke- Jumps at an enemy to poke them with the metal orb in the middle of its shield.
Digivolves To:
Kakkinmon
In-Training
Species:
Kakkinmon
Appearance:
Now turning orange, Kakkinmon happily shows its mouth of sharp teeth. The shield on its head is now made of copper and its original timidness fades, allowing it to actually defend from some low-level attacks.
Attribute:
Free
Family/ies:
None
Type:
Armor
Fighting Style:
Goes back and forth between block, and attack. Super repetitive, and easy to counter.
Abilities: Kankan Clanging- Bashes an enemy with a sharp corner of its copper shield
Block- Ducks under its shield, blocking most in-training level attacks. Anything higher? Not so much. (2 post cooldown)
Digivolves From:
Cotsucomon
Digivolves To:
Ludomon
Rookie
Species:
Ludomon
Appearance:
A robotic warrior digimon that has shields welded onto its body. One on its head, and one on each arm. Metal claws are on each hand, and blotches of paint cover its mostly camo-green and neon pink body. Has a tail with a small shield on its end and a white painted X
Attribute:
Data
Family/ies:
None
Type:
Armor
Fighting Style:
Focusing on defense, Ludomon leaves all the offense to his twin digimon. Making openings for counterattacks is his greatest offense.
Abilities:
Wall Rake: A quick raising of his shield arms, attacking with his claws.
[Rebuild] - (PASSIVE) After sustaining damage in either shield or non-shield form, Ludomon can rebuild himself with any nearby scrap metal (Light damage only takes one post, heavy damage requires not being attacked and 2 posts), his defensive capabilities lowering with each repair as fatigue sets in. (Max uses- 3)
Blastproof: Explosion, fire, and projectile based attacks are 10% less effective against Ludomon
Great Shield I : Ludomon enters his Shield Form, floating in place until wielded by an ally. While being held, Ludomon absorbs any and all damage that hits his shield form instead of the wielder. His own defensive capabilities increase by 30% since he eliminates any need for offense. Also, the wielder may freely use Wall Rake (4 post duration) (3 post cooldown after duration ends)
Note: Ludomon is unable to personally act, but can communicate to their wielder via telepathy
Digivolves From:
Kakkinmon
Digivolves To:
TiaLudomon
Champion
Species:
TiaLudomon
Appearance:
Becoming Blue and Silver through evolution, and attaining many beast-like aspects, Tialudomon's calculating spirit emerges from its claw-arms in the form of hexagonal energy shields. Relatively small for a Champion, but that's so that his shield form isn't too overbearing...said shield fom can also grow to match his wielder's size.
Attribute:
Data
Family/ies:
None
Type:
Armor
Fighting Style:
uses its high speed and defensive abilities to protect allies, only attacking with its claws when the perfect moment shows itself.
Abilities:
Frisbicker: Throws the shields on its arms, or uses itself as a projectile in shield form before returning to the source. If caught/stuck, the shield(s) in question begin to spin rapidly to free itself.
Full Guard: TiaLudomon generates a large force-shield covering a 2 meter radius that blocks projectile or energy based attacks (5 post cooldown)
QuickRaise: Gains extremely fast movement in the user's shield arm for a quick block
[Calculation] (PASSIVE): Tialudomon's speed physically is matched by his high calculating prowess. For normal projectile based attacks, TiaLudomon can predict the course and timing of the incoming attack, and assist in blocking it if in shield form. After blocking an attack successfully, this goes on cooldown for 3 posts.
[Blastproof] (PASSIVE): Explosion, fire, and projectile based attacks are 20% less effective against TiaLudomon
Great Shield II : TiaLudomon enters his Shield Form, floating in place until wielded by an ally. While being held, TiaLudomon absorbs any and all damage that hits his shield form instead of the wielder. His own defensive capabilities increase by 30% since he eliminates any need for offense. Also, the wielder may freely use all of TiaLudomon's non-passive abilities (4 post duration) (3 post cooldown after duration ends)
Note: TiaLudo is unable to personally act (excluding abilities that say otherwise), but can communicate to their wielder via telepathy
Digivolves From:
Ludomon
Digivolves To:
RaijiLudomon