Geom the spadamon
Dec 10, 2020 19:01:54 GMT
Post by Deleted on Dec 10, 2020 19:01:54 GMT
Digimon Name: Geom
Default Form: Spadamon
Gender: Female
Alignment: Lawful Neutral
Skills/Talents:
Survivalist: Spend enough time in the wilds and you learn about them. Spend enough time running for your life or fighting things and you understand them. For Geom she's spent so long in the valley of dragons that she knows the ins and outs of the harsh land. So much so that anywhere she goes and knows ahead of time...? She'll be able to figure out how best to survive there too. Doesn't hurt to read up on the places either...
Swordsmanship: Geom is a swordsmon through and through; training her skills during the days where she has the downtime for it. She's fairly confident in her abilities; competing with many of the locales for territories even though she doesn't have the scales or claws for it!
Cooking: Geom likes the taste of finer things in the world, while she can't cook with more modern day applicances she knows how to make a killer stew from a large iron cast cauldron or even baking using a older type stone oven. There isn't a day that goes by that she doesn't think of making some rock soup...
Inventory:
-Varies from time to time, usually based on region
Personality:
Serious: Geom is the sort that does things because she needs to less than her wanting to. She learned how to cook because she was hungry, she learned how to fight because the dragons of her home wouldn't leave her be. She learned how to survive because of the harsh nature of her homeland. She takes a no nonsense sort of approach to new people and even friends; usually getting straight to the point if she can.
Loner: While by no means is Geom unfriendly she prefers to keep to her own. Generally because it's difficult for her to grow attached to others. She's used to the sudden changes and rather than have folks just up and leave because they can't handle the style of life that she has picked... Well. She'd rather not grow attached. She'll help folks and send them on their way if she can help it.
Gentle: Geom is fairly soft spoken and is physically gentle to most she meets. She tends to tell folks how it is; but she isn't mean about it. She finds the easiest way to handle people is... well. Being nice to them. Though she isn't above fighting if someone decides to anger her.
Confident: Living among dragons for most of her life has made Geom fairly confident in her abilities. From cooking to fighting and even the occasional building of equipment she's certain of herself. If she doesn't know how to do something she'll ask and if there isn't anyone to ask... Well it's not in her to give up so easily!
Intelligent: Geom is the sort that has lived on her own for a while; so much so that she has had to survive off of her own wit. This of course has made her get creative, learn how to do things quickly and fairly well. Given enough time she'll find the solution for things...
Personal History:
Geom was born many years ago to a pair of very proud dragon type digimon. A hisyaryumon and a wargreymon; the latter of which being an old and scarred warrior type. Out of her two parents he was the one that she went after in terms of personality and skills. Though her 'mother' was definitely the sort that helped her develop along further than her father.
Given that after she was born he had go to off and fight in some war for some people she had never heard of. Never coming back to the territory that he had left his daughter and wife in. Sure it made her sad, sure it made her mother sad. But that didn't seem to stop the various dragons of the land encroaching on her parent's turf.
Slowly over time their land dwindled, their resources too. Eventually it was just a small stretch of stuff that they could pull from. Getting into fights was a waste of energy up until it was all they could do to get anything done. Go too far and one batch would push; go another and they'd do the same thing. It was hard for the pair of them.
But her mother didn't give up; but that unfortunately led to her mother having to leave the valley in it's entirety after becoming grievously wounded. Having to pledge herself to some city that had saved her life. Honor, duty and all of that.
Another thing that she learned from her mother; to pay back your debts. To do what was right. The same sort of thing that her father had been privy to apparently. That left her with a quickly dwindling plot of land that was taken time and time again.
Eventually she couldn't hold it at all; being too weak and on her own. Forcing her to be nothing but a scavenger of the land. Switching caves almost weekly to avoid the dragons that stomped around there. But time gave her experience, time gave her weapons and things to work with.
It gave her a small family of like minded individuals. Other dragons that had been ostracized for different reasons. They had things to teach her; things that she could teach them. But like all good things it didn't seem to last for her. Some had to leave, others died. Others couldn't keep up and eventually fell by the wayside.
It was a dangerous place to live and after so much effort to create a family she was left with nothing. She was left with hurt. But she still believed that she could live here; that she could still do well even if it meant she had to be alone. Other places didn't feel right when she went ot them. The north was too cold. The desert didn't have enough. The forest she just... felt wrong in.
Don't even get her started on the ocean.
She spent years fighting in the realm of the dragons and she'd continue fighting there as long as she could. Maybe though... it was better to just survive and run from the fights. Rather than waste so much energy on so little gained.
Rookie
Species: Spadamon
Appearance:
Family/ies: Nature spirits/Dragon's roar
Type: Weapon
Fighting Style:
Abilities: [4 Abilities Max]
Goggles|Combat passive: Helps protect her eyes from irritants and various other natural problems. Such as snow, sleet, water and the like. But it also helps protect her eyes in combat from blinding her; obviously only effective when she's wearing them.
Facemask|Combat passive: a standard cloth facemask that she pulls up and over her nose to sit firmly under the bottom most portion of her goggles. This covering helps block ash and other inhalation based things. Helps reduce the potency of attacks requiring her to breathe them in.
Crash Claws: basically metal finger coverings with sharp claws at the end of them. These claws are worked over her fingers and hook into her wristguards. Giving her the ability to climb sheer rockfaces with their power. But they also allow her to make consistent low damaging attacks. No cooldown. Requires melee range.
Violence: Longer than she is tall, Violence is the large sword that she carries on her back. Often wrapped up in an effort to keep the blade from getting damaged or smudged. It has many knicks along it's blade from old clashes against those who she has fought against a long time ago. The handle is designed to be used with two hands and the blade itself is sharp on both sides. It has a fairly large handguard that helps keep her hands from sliding upwards onto the blade.
Geom will only ever take Violence off of her back if things have gone truly wrong. The blade itself is difficult to wield, fairly slow and out of her practiced hands it's more of a club than a proper sword. She is capable of using this sword to perform large sweeps; this sweeps are capable of hitting multiple people in single slow strokes. Bypassing damage resistance up to 20% and if someone lacks it all together dealing increased damage to them instead. This sword after all was designed to fight dragons. It requires a full post to switch to this weapon.
Default Form: Spadamon
Gender: Female
Alignment: Lawful Neutral
Skills/Talents:
Survivalist: Spend enough time in the wilds and you learn about them. Spend enough time running for your life or fighting things and you understand them. For Geom she's spent so long in the valley of dragons that she knows the ins and outs of the harsh land. So much so that anywhere she goes and knows ahead of time...? She'll be able to figure out how best to survive there too. Doesn't hurt to read up on the places either...
Swordsmanship: Geom is a swordsmon through and through; training her skills during the days where she has the downtime for it. She's fairly confident in her abilities; competing with many of the locales for territories even though she doesn't have the scales or claws for it!
Cooking: Geom likes the taste of finer things in the world, while she can't cook with more modern day applicances she knows how to make a killer stew from a large iron cast cauldron or even baking using a older type stone oven. There isn't a day that goes by that she doesn't think of making some rock soup...
Inventory:
-Varies from time to time, usually based on region
Personality:
Serious: Geom is the sort that does things because she needs to less than her wanting to. She learned how to cook because she was hungry, she learned how to fight because the dragons of her home wouldn't leave her be. She learned how to survive because of the harsh nature of her homeland. She takes a no nonsense sort of approach to new people and even friends; usually getting straight to the point if she can.
Loner: While by no means is Geom unfriendly she prefers to keep to her own. Generally because it's difficult for her to grow attached to others. She's used to the sudden changes and rather than have folks just up and leave because they can't handle the style of life that she has picked... Well. She'd rather not grow attached. She'll help folks and send them on their way if she can help it.
Gentle: Geom is fairly soft spoken and is physically gentle to most she meets. She tends to tell folks how it is; but she isn't mean about it. She finds the easiest way to handle people is... well. Being nice to them. Though she isn't above fighting if someone decides to anger her.
Confident: Living among dragons for most of her life has made Geom fairly confident in her abilities. From cooking to fighting and even the occasional building of equipment she's certain of herself. If she doesn't know how to do something she'll ask and if there isn't anyone to ask... Well it's not in her to give up so easily!
Intelligent: Geom is the sort that has lived on her own for a while; so much so that she has had to survive off of her own wit. This of course has made her get creative, learn how to do things quickly and fairly well. Given enough time she'll find the solution for things...
Personal History:
Geom was born many years ago to a pair of very proud dragon type digimon. A hisyaryumon and a wargreymon; the latter of which being an old and scarred warrior type. Out of her two parents he was the one that she went after in terms of personality and skills. Though her 'mother' was definitely the sort that helped her develop along further than her father.
Given that after she was born he had go to off and fight in some war for some people she had never heard of. Never coming back to the territory that he had left his daughter and wife in. Sure it made her sad, sure it made her mother sad. But that didn't seem to stop the various dragons of the land encroaching on her parent's turf.
Slowly over time their land dwindled, their resources too. Eventually it was just a small stretch of stuff that they could pull from. Getting into fights was a waste of energy up until it was all they could do to get anything done. Go too far and one batch would push; go another and they'd do the same thing. It was hard for the pair of them.
But her mother didn't give up; but that unfortunately led to her mother having to leave the valley in it's entirety after becoming grievously wounded. Having to pledge herself to some city that had saved her life. Honor, duty and all of that.
Another thing that she learned from her mother; to pay back your debts. To do what was right. The same sort of thing that her father had been privy to apparently. That left her with a quickly dwindling plot of land that was taken time and time again.
Eventually she couldn't hold it at all; being too weak and on her own. Forcing her to be nothing but a scavenger of the land. Switching caves almost weekly to avoid the dragons that stomped around there. But time gave her experience, time gave her weapons and things to work with.
It gave her a small family of like minded individuals. Other dragons that had been ostracized for different reasons. They had things to teach her; things that she could teach them. But like all good things it didn't seem to last for her. Some had to leave, others died. Others couldn't keep up and eventually fell by the wayside.
It was a dangerous place to live and after so much effort to create a family she was left with nothing. She was left with hurt. But she still believed that she could live here; that she could still do well even if it meant she had to be alone. Other places didn't feel right when she went ot them. The north was too cold. The desert didn't have enough. The forest she just... felt wrong in.
Don't even get her started on the ocean.
She spent years fighting in the realm of the dragons and she'd continue fighting there as long as she could. Maybe though... it was better to just survive and run from the fights. Rather than waste so much energy on so little gained.
DIGIMON'S INITIAL EVOLUTION LINE
Rookie
Species: Spadamon
Appearance:
Geom is from head to toe covered in a black soot like fur. She has piercing green eyes and a large trio of claw scars across her face. Though these scars are hidden by the goggles and facemask that she is rarely without. Behind her ears are a pair of armor winglets that sweep backwards to sort of integrate with the large mane she has.
Unlike most of her kind, her armor was forged by dragons for her. Which means when her armor broke they would simply use it with other metals that they found laying around. While it's not as pure as other metals it is comparable to Damascus steel. With many swirls and treated with fire, acid and various other elements from her siblings or parents.
This has affected the coloration of her armor, making it go from a pleasant blue to a rather worn out looking silver steel coloration. The texture of this armor is fairly rougher than her counterparts but isn't any less durable. It's far better fitting and much more in scope of what you'd expect from someone who spends their time around big scalebound monsters... so to speak.
Attribute: VaccineUnlike most of her kind, her armor was forged by dragons for her. Which means when her armor broke they would simply use it with other metals that they found laying around. While it's not as pure as other metals it is comparable to Damascus steel. With many swirls and treated with fire, acid and various other elements from her siblings or parents.
This has affected the coloration of her armor, making it go from a pleasant blue to a rather worn out looking silver steel coloration. The texture of this armor is fairly rougher than her counterparts but isn't any less durable. It's far better fitting and much more in scope of what you'd expect from someone who spends their time around big scalebound monsters... so to speak.
Family/ies: Nature spirits/Dragon's roar
Type: Weapon
Fighting Style:
Abilities: [4 Abilities Max]
Goggles|Combat passive: Helps protect her eyes from irritants and various other natural problems. Such as snow, sleet, water and the like. But it also helps protect her eyes in combat from blinding her; obviously only effective when she's wearing them.
Facemask|Combat passive: a standard cloth facemask that she pulls up and over her nose to sit firmly under the bottom most portion of her goggles. This covering helps block ash and other inhalation based things. Helps reduce the potency of attacks requiring her to breathe them in.
Crash Claws: basically metal finger coverings with sharp claws at the end of them. These claws are worked over her fingers and hook into her wristguards. Giving her the ability to climb sheer rockfaces with their power. But they also allow her to make consistent low damaging attacks. No cooldown. Requires melee range.
Violence: Longer than she is tall, Violence is the large sword that she carries on her back. Often wrapped up in an effort to keep the blade from getting damaged or smudged. It has many knicks along it's blade from old clashes against those who she has fought against a long time ago. The handle is designed to be used with two hands and the blade itself is sharp on both sides. It has a fairly large handguard that helps keep her hands from sliding upwards onto the blade.
Geom will only ever take Violence off of her back if things have gone truly wrong. The blade itself is difficult to wield, fairly slow and out of her practiced hands it's more of a club than a proper sword. She is capable of using this sword to perform large sweeps; this sweeps are capable of hitting multiple people in single slow strokes. Bypassing damage resistance up to 20% and if someone lacks it all together dealing increased damage to them instead. This sword after all was designed to fight dragons. It requires a full post to switch to this weapon.