Alpha & Beta (Solo Twins)
Feb 28, 2021 13:06:56 GMT
Post by Alpha & Beta on Feb 28, 2021 13:06:56 GMT
Digimon Name - Partner #1: Alpha
Default Form: Rookie
Gender: Male
Alignment: Chaotic Neutral
Skills/Talents:
Stealth Expert: When he doesn't want someone to know he's around he's very good at making it so, able to move around so quietly and deftly that even the most aware and alert Digimon can hardly pick up his movements.
Tactical mind: Always trying to think two steps ahead, Alpha has learned and adapted to making decisions mid fight quite well. He makes quick and calm decisions mid fight and usually works to outsmart his opponent. Fight smarter not harder.
Lying: While some might not see this as a skill it takes quite a lot to be good at lying without any feeling of remorse, Alpha is that way as he can and will say whatever he feels like he needs to in order to get things to swing their way. Without any tells in his voice or posture as if he's being as honest as possible.
Thief: A skill learned through his upbringing, able to lift things off others without giving himself away.
Inventory:
Scarf with a bat emblem
Personality: Calm and collected, confidant in himself and his abilities even in the most dire of situations Alpha makes it a point to always try to stay on top of everything, always be one step ahead of any situation and have a back up plan in case things go wrong. Never put yourself in harms way or get too close to anyone. Willing to throw up a fake smile and cheery attitude in order to get others on your side. His true colors always end up shining through as he will be fully willing to ditch others at the first sight of things getting hectic. Deep inside though despite never wanting to admit it he isn't all bad and is if someone is in actual danger and he feels he can do something he will go back and assist.
Despite wanting to keep a cool and calm look about him all the time he can be quite the hothead and quick to anger if things aren't going his way or someone is getting an advantage on him. If he's angry he'll skip the whole façade of being nice and skip right to the getting at them part. He's also quick to get embarrassed if someone points out a flaw about him or makes fun of something he did. It's hard to make him sad however as he tries to not care about issues enough to be sad about them, but if he is sad he instead transfers it into anger at whatever made him sad.
Personal History: Originally both Alpha and Beta were one digimon, a very powerful digimon who commanded respect and fear from many of his fellow peers. A long time ago this digimon walked the digital world using his power to stop any foes that stood in his way, they did whatever they could to assist everyone they came across. Eventually though age and years of battle wore this digimon down and he eventually decided to reincarnate, asking one of their closest friends, a Sistermon Ciel to watch after their rebirth and make sure that if anything goes wrong that they'd do something about it. Unknown to how or why something did go wrong and he was instead reborn as a pair of twins, one an Appmon version of Hackmon and the other the digimon version of Hackmon. Both of them didn't receive any of their past lives memories but the Sistermon had plans to raise them up.
However unknown to her one of the digimon's foes, a strong mega level VenomMyotismon, had heard about the reincarnation and came to claim them for himself. After seeing that it was a pair of twins he decided to take one of them, Alpha. then used his power to put Beta and the Sistermon to sleep, deciding to raise Alpha to be like him, his plan being that he'd eventually force a them to DNA fuse and have a powerful minion under his wing. He taught Alpha to leave others behind and betray anyone and everyone if it would benefit him. Raising him in Old Terminus to be a thief and a liar. Eventually Alpha ended up finding the Sistermon and Beta hidden behind a fake wall in the place he called home, deciding he didn't like being lied to Alpha waited until the Myotismon was gone before waking the Sistermon up and escaping with her to Terminus. Eventually it was explained to him that Beta was his twin and that the Sistermon was supposed to guide them in this world. Despite not believing most of it Alpha decided to play along and hopefully use Beta and the Sistermon to get one up on his old teacher so with a fake smile he agreed to travel with Beta.
Alpha's Holo-Suit: Standing at about 4'03" Alpha takes on the appearance of a very young child looking no older then 6-7. Hair is a bright blond color and typically looks very messy, spiked up in various places though it seems to be a bit longer in the back if he straightens it out. Despite trying to set the Holo-suit to something else his red eyes from his Hackmon form bleed through though instead of the fierce look his eyes usually have they're calmer and appear more laid back despite the color. His overall physical appearance looks exactly as his sister cementing them as twins.
While the clothes he wears overall can change he can typically be found wearing a bright red short sleeved shirt with black slightly baggy pants and a pair of black slip-on shoes. Around his neck he wears a small pendent around his neck with a framed photo of him and Beta alongside Ciel that they took when first coming to the human world.
Other Notes: All of Alpha's forms have the same red eye color as his Hackmon form.
Digimon Name - Partner #2: Beta
Default Form: Rookie
Gender: Female
Alignment: Lawful Good
Skills/Talents:
Pain Tolerance: Always a bit on the tough side Beta can take quite a few hits without even really feeling then, takes a lot of pain to shut this digimon up or stop her from attacking.
Natural Combat Prowess: A natural fit for anything related to fighting, their body at times seems to move on its own when combat is involved, easily figuring out attack patterns and accessing moves at just a glance.
Fast Learner: Beta picks up on things and understands things very fast, usually just taking a moment or two before it's already ingrained in her head.
Photographic memory: Once Beta sees something she will almost never forget it, it stays with her forever and she can usually recall any memory easily if asked.
Personality: Beta at first glance can easily come across as ditzy or unfocused in most situations, always seeming to have her head in the clouds instead of on what's going on. Sometimes this even requires someone to call her multiple times in order to get her to focus back on them. Despite this little problem Beta has she usually is always genuinely interesting in the topics at hand, always trying to remain focused on the task but her mind just has a tendency to wander a bit. Beta learns things quite fast as well, able to pick up complex situations and problems and usually find a solution quite fast, despite not knowing much they initially they make up for it by being a quick study.
Beta hates more then anything to be alone, just the idea of being completely isolated fills her with incredible fear so she clings to most others and tries hard to make sure they aren't completely isolated. Very slow to anger you would have to do something terrible to Beta in order to make her angry at you. Has a strong sense of justice and will always do what she can to help others regardless of what happens to her. She also has a habit of giving everyone she meets nicknames, refusing to call them anything but the name she gives them.
Personal History: Originally both Alpha and Beta were one digimon, a very powerful digimon who commanded respect and fear from many of his fellow peers. A long time ago this digimon walked the digital world using his power to stop any foes that stood in his way, they did whatever they could to assist everyone they came across. Eventually though age and years of battle wore this digimon down and he eventually decided to reincarnate, asking one of their closest friends, a Sistermon Ciel to watch after their rebirth and make sure that if anything goes wrong that they'd do something about it. Unknown to how or why something did go wrong and he was instead reborn as a pair of twins, one an Appmon version of Hackmon and the other the digimon version of Hackmon. Both of them didn't receive any of their past lives memories but the Sistermon had plans to raise them up.
Unknown to any of them at the time though one of the digimon's old enemies, a VenomMyotismon came and took the App Hackmon with him in order to raise him as his own, putting the other and Sistermon to sleep. Beta spent a long time asleep, the VenomMyotismon constantly reapplying the spell on her and the Sistermon, spending a long time alone in her dreams. Eventually though her twin ended up finding the two of them waking the Sistermon up and leaving Old Terminus. Waking up she was introduced to her twin and struck an agreement to travel together to get back at the VenomMyotismon.
Beta's Holo-suit: Standing at about 4'03" Beta takes on the appearance of a very young child looking no older then 6-7. Hair is a bright blond color and is combed very straight with enough hanging over that bunches into a ponytail at the back of her head. Despite trying to set the Holo-suit to something else her red eyes she was born with bleed through the suit. She always seems to have a bit of a vacant look on her face though she's typically always focusing on things around her and taking in information. His overall physical appearance looks exactly as her brother cementing them as twins.
While the clothes she wears tends to change a lot more often than her brother she can be found wearing a bright red shirt that hangs down low giving it the appearance of a skirt, under that are shorts with the same slip-on shoes her brother has. Around her neck is a framed photo of her and Alpha alongside Ciel that they took when first coming to the human world.
Other Notes: Beta has the same red eyes as Alpha in all her forms.
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Virus Buster, Nature Spirits
Type: Slime
Fighting Style: The most powerful baby you will ever fight against, fear their wrath.
Abilities:
Head Smasher: Charges forward with a surprising amount of force for a fresh digimon and bashes into the enemy. 1 post cool down.
Digivolves To:
In-Training
Species: Koromon
Appearance:
Attribute: None
Family/ies: Virus Buster.
Type: Lesser.
Fighting Style: FEAR THE WRATH OF THE KOROMON, EXPLODES THE ENEMY WITH A FORCE OF 1000 BABIES.
Abilities:
Sly Strike: Even as a In-training he's still a steathy fighter, dashes into the enemies blind spot before jumping up and hitting them with a head bonk. 1 post cool down.
Power Flame: Harnesses as much power as he can before firing a rather large fireball at the enemy, the force of which also sends Alpha flying backwards as well. 2 post cool down.
Digivolves From: Botamon
Digivolves To: Hackmon (App)
Rookie
Species: Hackmon (App)
Appearance:
Attribute: Virus
Family/ies: Nature Spirits, Nightmare soldiers.
Type: Hacking.
Fighting Style: Alpha has decided to stop hiding, no more hiding in shadows or darkness. He's here to fight with everything he has. While he maintains his shadow manipulation his combat style is far more aggressive than before emphasizing dealing as much damage as possible while weaving around Beta to avoid taking damage and letting her deal with the brunt of attacks, he's the fighter and she's the defender.
Abilities:
[Non-Combat Abilities]
(Shadow Manipulation): Can manipulate shadows and darkness with absolute ease, nothing more than a trick when he's not in combat but he can make some killer shadow puppets.
(Eyes of Darkness): Can see perfectly well in the dark, as if it was as clear as day. His red eyes do glow in the dark slightly which is a bit spooky.
[Passive Abilities]
(Pride of a Dragon): During his time living in the Valley of the Dragon's Alpha has learned to take pride in his power and abilities, even if some don't believe him to be one his Sister and Father prove otherwise that he's as much of a dragon as anyone else. A 50% increase to his overall attack power but suffers from a 20% decrease to his defense because of it, Pride does come before the fall after all.
(Degradation Code): Claws seeped in darkness, pure rageful power behind each blow weakening the very digicore of the opponent itself forcing it to become weaker and weaker while Alpha continues his assault, any hit Alpha deals with cause a stack of degradation forcing the opponents defense to be minus 10% for every stack, capping at 50%. Only one stack can be added every post. If the opponent goes 3 posts without getting hit at all then all the stacks will vanish.
[Active Abilities]
[Giga Ram Ability]
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Ensnaring Shadow}: Alpha harnesses his power over darkness, creating a massive shadow below the opponent that instantly rises, grabbing whatever opponent is above it and slamming them into the ground preventing them from moving for 1 post, 2 post cool down once they're freed.
(Vanquishing Blade): Alpha combines two of his old abilities throwing a red claw projectile, following after it towards the opponent, circling behind them to smash them into the ground below with a stab, digging into the opponent before ripping it out and sending the opponent reeling. 3 post cool down.
[Ram Ability]
(Impaling Darkness): Alpha forces a dark shadow to appear below the opponent before impaling them on many dark spears, spewing up from the dark below and impaling the opponent standing above them. Pierces Shield and Evasion abilities with a 2 post cool down.
[Ram Ability]
(Degradation's End): Alpha raises his claw for a moment before slashing through the opponent, this ability on its own deals no damage at all but the opponent will quickly find the weakness caused by Alpha's (Degradation Code) Ability will be even worse doubling the amount of defense drop the passive causes for 3 posts, pierces Shield and evasion skills. 4 post cool down once the effect ends.
Digivolves From: Koromon
Digivolves To: Logamon
Champion
Species: Logamon
Appearance:
Attribute: Virus
Family/ies: Nature Spirits, Virus Buster, Metal Empire.
Type: Social
Fighting Style: Gaining more insight on utilizing his pocket dimensions for actual combat Alpha can freely move around the battle field within a flash while remaining safe the entire time, this allows him to focus on dealing damage and not concerning himself too much with defense knowing his Sister has him covered. Alongside Dragon Install Alpha becomes a force to be reckoned with using this form.
Abilities:
[Non-Combat Abilities]
(Shadow Manipulation): Can manipulate shadows and darkness with absolute ease, nothing more than a trick when he's not in combat but he can make some killer shadow puppets.
(Eyes of Darkness): Can see perfectly well in the dark, as if it was as clear as day. His red eyes do glow in the dark slightly which is a bit spooky.
(Pocket Space): Houses items he carries with him in another pocket dimension for ease of use, cannot be used in the digital world nor can living items be stored in here for longer than a few seconds.
[Passive Abilities]
(Degradation Code): Claws seeped in darkness, pure rageful power behind each blow weakening the very digicore of the opponent itself forcing it to become weaker and weaker while Alpha continues his assault, any hit Alpha deals with cause a stack of degradation forcing the opponents defense to be minus 10% for every stack, capping at 50%. Only one stack can be added every post. If the opponent goes 3 posts without getting hit at all then all the stacks will vanish.
(Pride of a Dragon): During his time living in the Valley of the Dragon's Alpha has learned to take pride in his power and abilities, even if some don't believe him to be one his Sister and Father prove otherwise that he's as much of a dragon as anyone else. A 50% increase to his overall attack power but suffers from a 20% decrease to his defense because of it, Pride does come before the fall after all.
[Active Abilities]
[Giga Ram Ability]
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Three Point Shadow): Alpha dashes through the opponent slashing as he advances right into a portal which opens up immediately to one of the opponents side allowing the still charging Alpha to strike again while he keeps moving, stopping on his heel before jumping up and delivering a downward slash as a shadow extends from the ground where Alpha's claws hit delivering an additional clawing uppercut to the foe. 4 post cool down.
(Riot Assault): Alpha dashes into the opponent slashing them with his claws before grabbing with his opposite arm, throwing the opponent downward into one of his portals, immediately opening it up next to him and smashing the disorientated opponent back into the portal with a punch, this time appearing above Alpha as he pulls them downward, spinning them around and slamming them into the ground below. 3 post cool down and pierces all evasion and guard.
(Portal Schism): Alpha charges energy into both his claws and fires off two high powered projectiles at the opponent, these miss however and get thrown into a portal behind the opponent instead as Alpha starts circling the opponent, firing a barrage of weaker projectiles all around the opponent, circling around them once before stopping and opening the endside of the other portal causing the two high powered projectiles to crash into the opponent right after, the second part of his move cannot be guarded or evaded save for OPT moves. 4 post cool down.
(Beam Requiem): Alpha drags his claws on the ground, charging them with a massive amount of energy before ripping them upward, away from the floor and causing a massive surge of energy to dash along the ground towards the opponent, following quickly by Alpha who spins around right after the surge and slams the opponent with the backside of his claws away. 2 post cool down.
[Support Abilities]
[Ram Ability]
(Dragon Install): Memories of a promise, an oath to protect her surge within, an oath to let none hurt her while he stands and a promise to persist till the end becomes the fuel that powers this form, Letting Alpha's true power be brought forth and become stronger than he ever could of been alone Switches Alpha's Blue and Black color scheme to White and Red while also increasing his attack power by 200% for 3 posts. Only usable once per thread.
[Ram Ability]
(Degradation's End): Alpha raises his claw for a moment before slashing through the opponent, this ability on its own deals no damage at all but the opponent will quickly find the weakness caused by Alpha's (Degradation Code) Ability will be even worse doubling the amount of defense drop the passive causes for 3 posts, pierces Shield and evasion skills. 4 post cool down once the effect ends.
Digivolves From: Hackmon
Digivolves To: Raidramon
Ultimate
Species: Raidramon
Appearance:
Attriute: Virus
Family/ies: Nightmare Soldiers, Nature Spirits, Metal Empire, Wind Guardians
Type: Hacking
Fighting Style: Alpha is going full tilt in this form, he's no longer just sticking to the shadows and attacking from afar, no he's getting in and attacking far more aggressively then he has in his previous forms. striking hard and crippling the opponents defense with his attacks
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha is giving it everything he has, using all the power he can muster in order to fight, he doesn't care too much about defending himself but he has Beta covering him for that. Increases his attack power by 50% but lowers his defense by 20%
[Destruction Resonance]: An overwhelming force of power, each blow dealt taking more and more from the opponent till they can't withstand the damage anymore, each attack that Alpha lands lowers the enemies defense by 10%, can stack up to 50%. Every 3 posts that go by without Alpha landing a hit lowers the stack by one. Only one stack can be given per post.
[Affinity Heart]: This form was obtained because of Beta, his twin and someone he can't bare to be without. A connection formed between the twins that makes Alpha feel the need to push himself farther anytime she's hurt. Increases his speed by 5% everytime Beta gets hit, stacks up to 50%. Every 3 posts that go by without Beta getting hit lowers the stack by 1. Only one stack can be given per post.
(Active Abilities)
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
[Shadow Sneak]: Vanishes from sight disappearing from the opponents point of view before striking from the shadows cutting through the enemy and vanishing once again into darkness. 3 post cool down.
[Relentless Shadow]: Alpha commands his own shadow to go forth and attack for him, dashing through the enemy slashing and hitting them around while Alpha stays safe in the darkness, if the shadow is hit no damage is dealt to Alpha and it returns to him. 3 post cool down. Cannot be used to block attacks, they will go through the shadow towards their intended target.
[Grand Assault]: Alpha skips the sneaking thing he's usually known for and just smashes the enemy around, flying around them at speeds most Ultimate digimon can barely even dream of ripping them to shreds before using all that momentum to smash into them from above sending them flying into the ground below. 5 post cool down.
[Blasting Grenade]: Alpha fires a rapid amount of energy blasts at the opponent, scattering them around the opponent with none of them hitting their mark, instead staying in the air surrounding the opponent before clenching his claws and causing all the energy blasts to strike the opponent at once. 4 post cool down.
(Active Ram Ability)
[Cutting Shadow]: So long as Alpha has a clear sight on the opponent, using this ability he can command the darkness from their own shadow to stab them in the back, if there is no shadow this ability cannot be used however if the area is completely dark he can still use the ability. 2 post cool down.
(Support Abilities)
[Dragon Install]: Alpha embraces his true dragon nature increasing his power dramatically while also changing his colors going from his normal black coloring to completely white with red highlights same as his sister's normal state. Increases attack power by 200% for 2 posts while active. Can only be used once per thread.
Digivolves From: Logamon
Digivolves To: Jesmon
Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From:
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From:
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Virus Buster, Nature Spirits.
Type: Slime.
Fighting Style: The strongest fresh digimon this side of the digital world, has an actual cool down on their move.
Abilities:
Hidden Power: Charges as much power as their little body can handle before tackling the enemy with a dash. 2 post cool down.
Digivolves To: Koromon
In-Training
Species: Koromon
Appearance:
Attribute: None
Family/ies: Virus Buster.
Type: Lesser
Fighting Style: Even stronger now, still probably not a good idea to fight in this form but boy can she annoy the heck outta some peeps.
Abilities:
Power Smasher: Charges forward, tackling the enemy with their body before rising upward and delivering a headbonk. 2 post cool down.
Power Flame: Shoots a small fireball out of their mouth, explodes on contact, such fire. Much power. 1 post cool down.
Digivolves From: Botamon
Digivolves To: Hackmon
Rookie
Species: Hackmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Buster.
Type: Small Dragon.
Fighting Style: Beta no longer fights based on pure instinct, her combat style has become more refined and focused. Still has high defense and high attack focusing on laying down the damage while keeping her and her brother safe, she's the defender and he's the Fighter
Abilities:
[Non-Combat Abilities]
(Eyes of Darkness): Just like her twin Beta can also see perfectly well in the darkness, still upsets her slightly though. Her red eyes also glow in the pitch darkness as well.
[Passive Abilities]
[Rage Awakened]: The ability to get stronger as she took damage, the more and more she got hit the stronger she got was due to rage. Thanks to her time learning how to channel that rage and focus it throughout her whole body, now that inner anger is awakened and there's no running from her now. 50% increase to attack power with a 20% decrease to evasion.
[Heavy Strikes]: Each blow from Beta feels like a truck just hit you, easily enough to knock more rookie digimon on their butts with even more power behind the stronger strikes. Suffice to say anytime Beta hits you, you really don't feel like fighting anymore, getting the wind knocked outta you sucks. Any attack Beta lands causes a 10% decrease in the opponents attack power with a cap at 50%, only one stack can be added per post. if 3 post go by without Beta landing a hit then all the stacks are removed.
[Active Abilities]
[Giga Ram Ability]
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Rushing Smasher): Beta combines two of her old abilities, slashing at the opponent wildly four times before grabbing them and slamming them into the ground, dragging the opponent against the ground for a few moments before throwing them and massive amounts of rubble away like trash. 3 post cool down.
(Grand Blaster): Beta grabs the opponent lifting them above herself before firing three massive fireballs directly into the opponents face, throwing them to the ground below her and firing one last fireball at point blank range engulfing them in a large explosion. 4 post cool down and pierces evasion and shield moves.
[Ram Ability]
(Pain Tolerance): Beta stares at an attack head on, tanking the hit directly and telling the damage to eff off, gritting her teeth and letting the attack bounce off her, Unless it pierces then she still takes the damage. 2 post cool down regardless.
[Ram Ability]
(True Rage Awakened): Beta lets it all go, any anger she has been holding back. Anything she's been suppressing. She lets it all go and ignite into a massive surge of power that doubles the effect of her (Rage Awakened) passive granting her a 100% increase to her attack power for 3 posts with a 3 post cool down once that effect ends.
Digivolves From: Koromon
Digivolves To: BaoHackmon
Champion
Species: BaoHackmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Buster.
Type: Dinosaur
Fighting Style: Rage reformed and transcending into calm and focus, with no more movements in similar fashion to a wild beast Beta now uses her massive amount of strength alongside her defensive nature to become a wall that very few can overcome.
Abilities:
[Non-Combat Abilities]
(Eyes of Darkness): Just like her twin Beta can also see perfectly well in the darkness, still upsets her slightly though. Her red eyes also glow in the pitch darkness as well.
[Passive Abilities]
(Rage Awakened): The ability to get stronger as she took damage, the more and more she got hit the stronger she got was due to rage. Thanks to her time learning how to channel that rage and focus it throughout her whole body, now that inner anger is awakened and there's no running from her now. 50% increase to attack power with a 20% decrease to evasion.
(Heavy Strikes): Each blow from Beta feels like a truck just hit you, easily enough to knock more rookie digimon on their butts with even more power behind the stronger strikes. Suffice to say anytime Beta hits you, you really don't feel like fighting anymore, getting the wind knocked outta you sucks. Any attack Beta lands causes a 10% decrease in the opponents attack power with a cap at 50%, only one stack can be added per post. if 3 post go by without Beta landing a hit then all the stacks are removed.
(Loaded Move - Surfer Flamedramon Brounty Hunter)
[Burnt Out? Nah, I'm Just Risin' From the Ashes!]: When the user would be defeated, they regain 50% of their health back in a burst of rejuvenating flames, and their attack strength is increased by 100% for the next 3 posts.
[Active Abilities]
(Giga Ram Ability)
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Flaming Blaster): Beta dashes forward, claws enveloped in a red hot flame as she slashes the opponent once, twice, three times! Overwhelming them with her sheer attack power before grabbing them after the third attack, slamming them into the floor before firing a massive fireball point blank into the opponent sending them skidding across the ground, 3 post cool down.
(Earth Breaker): Beta jumps up high into the air, 25 feet to be exact before coming down onto the ground like a meteor causing a massive shockwave of earth and sheer impact force to explode outward dealing damage to anything within a 20 meter radius. Deals double damage and pierces guard if Beta lands on the opponent. 4 post cool down.
(Breaker Grab): Beta grabs the opponent before smashing them into the ground, lifting them up and smashing them again into the floor repeating this several times before jumping up and delivering a four-leg stomp to the opponents midsection sending them further into the ground. Reaching up Beta then smashes into the opponent with her claws ripping them apart before lifting her two front claws up and slamming down with a massive amount of force sending the opponent skidding away Pierces. 5 post cool down.
[Support Abilities]
(Pain Tolerance): Beta stares at an attack head on, tanking the hit directly and telling the damage to eff off, gritting her teeth and letting the attack bounce off her, Unless it pierces then she still takes the damage. 2 post cool down regardless.
[Ram Abilities]
(Darkness Install): Memories to stand by him, being there for him, recognizing that he needs her and she needs him, to forever be at his side. And a Promise to persist until the end become the foundation that houses this power allowing Beta's power to reach heights beyond what she is normally capable of, surging forth with sheer will. Changes Beta's White and Red color scheme to Black and Blue while also increasing her attack power by 200% for 3 posts. Only usable once per thread
[Ram Abilities]
(Raging Surge): Beta lets everything go, her rage, her anger, her fear, regrets. All of it, all of it becomes consumed in a red hot fury that burns brightly igniting her power to reach heights thought impossible. Causes a blinding red aura to surround her body and increases her attack power by 100% for 3 posts with a 3 post cool down.
Digivolves From: Hackmon
Digivolves To: SaviorHuckmon
Ultimate
Species: SaviorHuckmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Busters.
Type: Dragon Girl
Fighting Style: Pretty much a walking talking wall of overwhelming force and damage that just beats the tar out of any digimon that makes themselves her enemy. Using her amazing strength to knock enemies around like they were rag dolls and her amazing defensive skills to take hits for her brother make her a force to be reckoned with regardless of the opponent.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Invincible Resonance]: Standing tall a defensive wall of pain Beta can take any attack and dish it back for even more damage, every 3 posts this passive becomes active allowing Beta to be tank one hit from a digimon of her level or lower without taking any damage or being knocked back from said attack. Does not affect OPT moves or moves that pierce.
[Affinity Heart]: Beta feels closer and closer to Alpha the more and more they work together, even if there are bumps this connection will never fade. If Beta takes an attack meant for Alpha both her and his defenses are increased by 30% for the next 3 posts. Move does not stack.
(Active Abilities)
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
[Earth Smasher]: Beta picked up any ultimate level or below digimon regardless of size and furiously slams them into the ground four times before leaping up and smashing into them with her entire body beating them down with her fists before delivering a double fisted overhead sending them flying backwards. 5 post cool down.
[Head scrambler]: Beta dashes forward grabbing the opponent and pulling her head backwards before delivering a powerful headbutt to the opponent's head or headlike bodypart giving them the most rare of status ailments a fregging concussion. After getting hit by this move the opponent will be unable to use named moves for 1 post afterwards. 3 post cool down.
[Riot Shell]: Beta dashes forward covering a massive amount of distance to her opponent before unleashing a massive burst of energy that knocks the enemy right into the ground, while using this ability Beta goes through one projectile attack without taking any damage from them. 3 post cool down.
[Bursting Barrage]: Beta leaps backwards into the air holding her hands out before sending a massive rain of energy blasts that extend outward to 50 meters raining a massive storm of red energy blasts on any foolish enough to stand in its path. 2 post cool down.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta takes no damage from the attack unless it is a OPT, pierces or is from a digimon a higher level then them. 2 post cool down. if Invincible resonance is active while Beta is using this move it will not be used up.
(Support Ram Ability)
[Darkness Install]: Beta embraces the darkness similar to the kind Alpha uses, enhancing her power to its absolute limit increasing her attack power by 200% for 2 posts, while this is active her body will be pitch black and her cape becomes blue similar to her brothers normal appearance. Can only activate once per thread.
Digivolves From: Baohackmon
Digivolves To: Jesmon
Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From:
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From:
Champion
Species: BaoHackmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Buster.
Type: Dinosaur
Fighting Style: Alpha takes a page out of Beta's book and fights aggressively with powerful moves, instead of tanking abilities though Alpha focuses on reflecting damage back at the opponent instead of lowering it.
Abilities:
(Passive Abilities)
Combat Destruction: Embraces Beta's abilities and utilizes it as his own becoming stronger the more damage he takes while in this form. Each attack he gets hit by adds a stack to this ability that increases his attack power by 10% per stack capping at 50% Can only increase by 1 stack per post and every 2 posts that go by without Alpha getting hit will lower the stack by 1.
Affinity Resonance: Alpha and Beta are completely in synch, both in mind and within their very cores. Anytime Beta hits an opponent Alpha will gain a stack of this passive increasing his defense by 10% per stack capping at 50% Can only increase by 1 stack per post and every 2 posts that go by without Beta hitting an opponent will lower the stack by 1.
(Active Abilities)
Flaming Ender: Coats his claws in a blazing flame before dashing forward at the enemy delivering a cross slash with both claws as he dashes passed the enemy. 2 post cool down.
Crashing Star: Alpha grabs the enemy lifting them above his head before slamming them into the ground three times before throwing them away like a piece of trash. 3 post cool down.
Flash Blaster: Alpha builds up a massive amount of fire within his body before firing multiple fireballs consecutively at the enemy, a barrage of flaming orbs to overwhelm them. 3 post cool down.
(Active Ram Ability)
Rushing Assault: Despite changing forms Alpha still had a natural affinity for the darkness, covering the area in a dark cloud for a moment before dashing at the enemy, slicing them five times from the shadows with flaming claws before jumping into the air and firing a massive fireball on the enemy that dispels the Darkness. 4 post cool down.
(Giga Ram Ability)
Joint Attack: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
Reflection Aura: Alpha lowers his stance digging his claws into the ground before creating a 10 meter Aura around himself that causes up to two projectiles to fly towards him then quickly back at the one who threw the projectile. Only lasts for 1 post with a 6 post cool down. Only works on champion or below projectiles
(Support Ram Ability)
Beta take over: Alpha backs off giving Beta more room to act and giving her the ability to do two moves in the post he uses this ability. While this is active Beta cannot use 'You're up Alpha' To give Alpha back his turn. 4 post cool down.
Digivolves From: Hackmon (App)
Digivolves To: SaviorHuckmon
Champion
Species: Logamon
Appearance:
Attribute: Virus
Family/ies: Nature Spirits, Virus Buster, Metal Empire.
Type: Social
Fighting Style: Beta is a lot faster in this form then her Baohackmon form, instead of focusing on attack and defense she's all about attack in this form. While it might be less defensive her natural pain tolerance still helps out quite a bit.
Abilities:
(Passive Abilities)
Combat Flow: Taking a page out of Alpha's book Beta starts to move with the flow of her own attacks, each strike making the next one deadlier. Every attack Beta lands will increase this passive by 1 stack increasing her attack power by 10% with a max of 50% increase. Can only increase by 1 stack per post and every 2 posts Beta goes by without hitting an opponent will lower the stack by 1.
Affinity Force: Alpha and Beta are in complete synch, both in mind and in core. Anytime Alpha deals damage to the opponent this passive gains a stack that increases Beta's speed by 10% per stack with a cap of 50% Can only increase by 1 stack per post and every 2 posts Beta goes by without hitting an opponent will lower the stack by 1.
(Active Abilities)
Pocket Barrage: Beta punches the enemy knocking them into a pocket space she opens behind them, making them go through and appear in front, flying out of the pocket space towards her before grabbing them and using that momentum to slam them into the ground. 3 post cool down.
Pocket Beam: Beta slashes the air creating a slash shaped projectile in the air before throwing it into a pocket space, reopening it around the enemy sending it right towards them. 2 post cool down.
Wild Slasher: Beta slices and dices the enemy at an incredible speed, overwhelming them with a massive amount of slash attacks before ending it with a double palm strike sending the enemy flying backwards. 3 post cool down.
Pocket Force: Beta Jumps high into the air falling down towards the enemy, building up speed. before she reaches them though Beta opens a pocket space right below herself and goes through, reappearing to the side of the enemy transferring all that speed from falling to running before delivering a powerful punch with a massive amount of force right to the enemies face. 4 post cool down.
(Giga Ram Ability)
Joint Attack: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
Power Pocket Reversal: If a projectile attack is thrown at an ally Beta can open up a pocket space in front of that ally and send it right back at the one who shot it at half power. 3 post cool down.
(Support Ram Ability)
You're up Alpha: Beta leaps back out of combat giving Alpha more room to act and giving him the ability to do two moves in the post she uses this ability, while this is active Alpha can't use 'Beta take over' To give Beta back her turn. 4 post cool down.
Digivolves From: Hackmon
Digivolves To: Raidramon
Armor Champion
Species: Dorugamon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits, Virus Buster.
Type: Beast Dragon
Fighting Style: Taking a different approach from his other forms this armor form is focused on a more ranged moveset, moving around the battle field and firing projectiles at his opponents while also having powerful close ranged abilities to deal a lot of damage on anyone who actually manages to get in on him.
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha isn't holding back anything in this form, going all out to make sure the opponent gets what's coming to them. gains a 50% attack power increase at the cost of a 20% decrease in his overall defense.
[Affinity Truth]: Alpha is with Beta, no matter what happens that is the truth of this. Anytime Beta takes a hit Alpha gains a stack of this passive increasing his speed by 10% to a max of 50% only one stack can be gained every post. If 3 posts go by without Beta getting hit then the stack decreases by 1.
(Active Abilities)
[Swarm Metal]: Alpha fires a volley of seven iron spheres from his mouth towards the opponent, can be spread out in order to make it harder to avoid all of the attacks or in a straight line to attempt to hit them all. 3 post cool down regardless.
[Gathering Darkness]: Alpha uses his natural affinity for darkness to cause a dark shadow to expand below the opponent, this shadow will reach up and snatch the opponent forcing them low to the ground and preventing them from moving for 1 post. 3 post cool down once the effect ends.
[Wing Beat]: Alpha flaps his wings with such force that causes a massive gust of wind to blow forward knocking the enemy backwards and dealing quite a bit of damage, mostly used as a get off me tool however. 2 post cool down.
[Bursting Destruction]: Alpha harnesses as much power as he can before unleashing it all in a short close ranged burst that extends up to 20 feet around where he's standing, pierces any guard or dodge abilities if the opponent is in range to still deal damage. 4 post cool down once the effect ends.
(Active Ram Ability)
[Erupting Darkness]: Alpha concentrates and forces a large shadow to appear under his opponent similar to Gathering Darkness before forcing that shadow to erupt upwards damaging the targeted digimon with a wave of dark energy. 4 post cool down.
(Giga Ram Ability)
[Joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[No mind]: Alpha closes his eyes and releases all thought from his mind, as he does this any attack that comes his way will instantly be dodged by him on pure instinct alone. 3 post cool down.
Digivolves From: Hackmon (App)
:
Armor Ultimate
Species: Alphamon: Ouryuken
Appearance:
Attribute: Vaccine
Family/ies: Virus Buster, Nature Spirits, Wind Guardians
Type: Holy Knight
Fighting Style: Just like the previous form this one takes upon a more projectile and speedy stance with Alpha's usual overwhelming attack power, in this form he is here to deal a lot of damage and deal it he shall.
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha refuses to hold back, unleashing all the power he has available. increases his attack power by 50% while decreasing his defense by 20%
[Affinity Truth]: Alpha is with Beta till the end, that is the truth of their bond and no one can shatter that. Anytime Beta takes a hit this passive is given a stack increasing his speed by 10% to a max of 50% only 1 stack can be gained every post. Every 3 posts that go by without Beta getting hit reduces this stack by 1.
[Soul Bond]: Alpha is connected to Beta, so long as they share this connection he's sure everything will be alright. Any projectile thrown by Alpha that accidentally hits Beta will heal her for 5% of her health instead of damage her.
(Active Ailities)
[Raining Soul Burst]: Alpha gathers a sphere of energy in his hand before throwing it into the sky which will cause a massive rain of energy to spread across a 50 foot area of Alpha's choosing blanketing all within it in a barrage of energy. 3 post cool down.
[Light Soul Burst]: Alpha stabs his sword forward causing a massive beam of light to extend from it impaling one digimon, afterwards Alpha will spin around slashing at the same digimon with the extended beam of light to deal heavy damage. 4 post cool down.
[Collapsing Guidance]: Alpha snaps his fingers causing four orbs of light to surround his person, for the next four posts one orb will fly towards the closest enemy dealing damage equal to a 1 post attack without taking up Alpha's turn for that post. 4 post cool down once all the orbs have been fired.
[Rushing Assault]: Alpha holds his sword in both hands before closing the distance between him and his opponent instantly, slashing them to ribbons with a fast five hit attack before throwing out his hand and blasting them back with the power of light. 5 post cool down and pierces any dodge or guard skills.
(Active Ram Ability)
[Sparkle Shot]: Alpha fires a massive volley of light orbs at the opponent, Alpha can move while using this ability letting him hop around while blanketing the opponent in orbs of light. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
[No Mind]: Alpha clears all thoughts from his mind keeping his eyes closed, while using this he'll dodge all attacks that come at him on pure instinct alone. 3 post cool down.
Digivolves From: Hackmon
Armor Champion
Species: Canoweissmon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits, Wind Guardian
Type: Sky Dragon
Fighting Style: Fly high in the sky and rain down as many projectile attacks as she can, pretty much the name of the game in this form is to fight from a distance giving her much more range then her other forms while still retaining her tanky defense.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Affinity Ideal]: Until her and Alpha can live together in their own ideal life, Beta will fight on to make those ideals reality! Anytime Alpha deals damage this passive gains a stack increasing her defense by 10% to a max of 50%, only one stack can be gained per post. Every 3 posts that go by without Alpha dealing damage will lower this stack by 1.
(Active Abilities)
[Dragon Charger]: Beta closes her wings before charging right towards the opponent like a bullet, dashes through the opponent to send them flying backwards after getting hit. 3 post cool down.
[Flaming Rain]: Beta points her head skyward before firing a massive fireball that flies up into the sky before raining down fireballs from the sky on anything within 20 feet of where Beta fires the attack. 3 post cool down.
[Blasting Shot]: Beta charges up a fireball in her body before firing a massive ball of fire towards the opponent exploding upon impact dousing them in a massive wave of flames that extends 10 feet around the point of impact. 4 post cool down.
[Blitzing Storm]: Beta delivers a fast five hit attack at close range with her claws before picking up the opponent and slamming them into the ground firing a massive fireball right into their face sending them further into the ground. Pierces dodge and guard effects completely. 5 post cool down.
(Active Ram Ability)
[Pillar of flame]: Beta swipes her hand in the air causing a massive pillar of fire to erupt wherever she points towards, can only hit one enemy at a time with the skill unless they're like on top of each other or something. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta will take no damage unless it's a piercing attack, from a digimon a higher level then her or a OPT. 2 post cool down.
Digivolves From: Hackmon
:
Armor Ultimate
Species: Dynasmon
Appearance:
Attribute: Vaccine
Family/ies: Virus Buster, Nature Spirits, Dragon's Roar.
Type: Holy Knight
Fighting Style: Just like the previous form this one builds upon that by letting Beta remain her defensive self while focusing on dealing as much damage with projectiles, basically if both A&B are in their armor forms DFRP becomes a Touhou game for the opponent.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Soul Bond]: Beta is connected to Alpha, so long as they share this connection she's sure everything will be alright. Any projectile thrown by Beta that accidentally hits Alpha will heal him for 5% of her health instead of damage him.
[Affinity Ideal]: Until her and Alpha can live together in their own ideal life, Beta will fight on to make those ideals reality! Anytime Alpha deals damage this passive gains a stack increasing her defense by 10% to a max of 50%, only one stack can be gained per post. Every 3 posts that go by without Alpha dealing damage will lower this stack by 1.
(Active Abilities)
[Summoning Form]: Beta Harnesses energy for a moment before summing a massive spirit Wyvern that flies forward towards one opponent attacking them by running into them before erupting into a small but very concentrated burst of energy. 4 post cool down.
[Wind Storm]: Extends her wings out before harnessing the power of win causing wind blades to surround Beta before flying at one opponent attempting to rend them to pieces. 3 post cool down.
[Ramming Eruption]: Beta raises high into the air before dashing forward towards an opponent grabbing them before unleashing a massive burst of energy engulfing herself and her opponent in an explosion of light. 4 post cool down and pierces through dodge and guard moves.
[Piercing Ray]: Beta raises her hand before extending a massive beam of energy that flies forward towards an opponent at an incredible speed, upon hitting the opponent Beta will pull back before slashing the opponent with the beam of energy knocking them backwards. 3 post cool down.
(Active Ram Ability)
[Dragon's Ascent]: Beta rises high into the air before coming down at an incredible speed ramming into the opponent to send them flying backwards. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta takes no damage from the attack unless it is a OPT, pierces or is from a digimon a higher level then them. 2 post cool down.
Digivolves From: Hackmon
Digimon Name: Ciel
Alias: Cici, Wanderer
Default Form: Champion
Gender: Female
Alignment: Neutral Good
Skills/Talents:
Weapon Smith: Ciel's main claim to fame is her ability to craft weaponry based on other digimon's abilities and movesets, utilizing what ever aspect that goes into the digimon's move, the data itself, the form she is able to create weapons for herself that can perform identically or at the very least as close as possible to moves she has learned from other digimon.
Master Combatant: With using a whole lot of different moves from varies other digimon comes the need to be strong and skillful in your craft which Ciel manages to check both marks, years of combat training and battles have left her a master fighter, able to easily shift between combat styles with the blink of an eye. Though her ability with her sword shines brighter then any other.
Quick Study: Another trait she picked up on her many years of travel, studying digimon and how they fight has left her with the ability to easily pick up on things on the fly, whether that be in combat or outside very few things escape this Sistermon's eyes.
Determined: Her final talent being one that comes straight from her digital core, no matter what happens she will never give up, even if her weapons are broken, even if she can't move her body she will always attempt to keep pushing forward, no matter the cost to herself.
Inventory:
-Varies weapons for use in her moves.
-A small pendent with a framed photo inside it.
Personality: There are two sides to Ciel that those who know her will find, on one side she is one of the most kind and gentle digimon around, always willing to lend and ear and assist where she can. Ciel will always try and do her best for those she knows, sometimes even coming across as a bit over bearing which at that point she will usually attempt to dial it back unless it's something that she feels she must press. Ciel shows this side of herself the most around Alpha and Beta, always giving them a warm smile, projecting a motherly presence in their lives and always striving her best to make sure that they are always on the up and up.
The second side of Ciel that she sometimes must grace others with is that of a hardened warrior, in battle her focus is absolute, very few things could possibly break her focus while she is battling another, whether is be training or an actual match she uses every ounce of strength she has regardless of opponent, to use anything else would be an insult to herself and her opponent. There is also a part of her that craves battle, to fight more and learn through battle is one of her greatest joys in life. Always striving to learn from any opponent she encounters, what moves they can use, how they use them in combat. No matter the situation Ciel simply wishes to learn more about how other digimon fight, then utilize it in her own combat style.
She can get quite into the moment while talking about combat, considering her vast knowledge on the subject it can be a bit hard to get her to stop once you get her going about it. Though while talking she will always seem to be at her happiest talking about combat. However while she loves combat she can't stand to see anyone get hurt too badly, if it's someone she knows being hurt she will step in and attempt to stop it, regardless of her condition or if she can't handle it.
Very few things get Ciel truly sad, Alpha and Beta getting hurt for sure is one that will hurt the most but the only other thing that could make her upset lies in her past, if she or someone else brings up painful parts of her past her eyes simply get distant.
Personal History: Ciel is quite an old digimon with a varied history, some of which taking place a long time ago. But the best place is the start, ever since she was a young digimon, honing her own sword techniques as she attempted to get stronger to digivolve Ciel could never fight her own curious nature about how other digimon fought, how their moves were used and what they would have to do in order to use those moves. With those thoughts in her head she started on her own personal journey, putting her training on hold and traveling the digital world, finding different digimon to teach her their ways of fighting.
It was by no means an easy journey, traveling alone was very hard for her to do for a while but eventually she became used to it. Whenever she found someone she wished to learn from they would have varied responses, some would simply turn her away at first glance, others would humor her but never fully disclose how they utilized their techniques. The few that did allow her into their own world she took for everything she could. Studying ever single thing about the moves she could with a hunger for knowledge.
Eventually while traveling she became curious, if it was possible for her to utilize these same moves that she had been studying so intently. Putting together all her knowledge she had obtained at that point she started to work on designs, different devices and weapons that would allow her to perform these techniques that she loved to study. Eventually though a few years of trial and error she had done it, she had developed her first weapon. A pair of gauntlets with a flame exhaust which would allow her to mimic her first teacher's attacks, an Agunimon.
After that she slowly started to make a name for herself, some digimon knew her name while others simply called her a wanderer, a Sistermon Ciel who utilized the moves of other digimon. While she never gained much fame the masters that she had learned from would always remember her well, sharing a bond forged through the weapons she wielded alongside her own sword which she always made sure to never neglect in training.
Eventually though she stumbled upon a Jesmon who was quite well known for his kind acts, using his power to help those who couldn't help themselves. Ciel started at first like the others, taking him on as a teacher to help her learn from his combative style. Eventually though she got closer to him then she had any other teacher, becoming what he would later refer to as his closest friend. Though he might've never known the truth of the matter...
Ciel was in love with him, almost everything about him. Though before she could admit her feelings and let him know how she felt he came to her with a request. The Jesmon simply didn't wish to keep going with his form, tired and getting old he simply wished to reincarnate into another digimon, asking Ciel to watch after this new form for him as she was the only one he could truly trust.
Despite the words she truly wished to tell him she agreed to his request, taking the digi-egg to her home in Terminus. Only to be shocked when the eggs hatched into twin digimon, two Botamon. Neither of which seemed to even know or acknowledge the Sistermon. While she was pondering this event a Myotismon, an old enemy from her partners past, had found out what had happened and came to claim the reincarnated digimon for himself.
Ciel put up a fight, under normal circumstances she never would of lost against the Myotismon, however while she was aiming what would be the deciding blow he aimed a powerful attack at the twin digimon. Ciel thought fast and quickly got in the way of the attack, unable to guard against it in a short time it struck her right arm and shoulder.
Afterwards she wasn't able to move her right arm at all, hanging limp she continued to try and fight the Myotismon but sadly with only one arm and heavy damage she wasn't able to defeat him. Eventually becoming captured and forced into a long deep sleep alongside one of the Botamon while the Myotismon took the other for his own plans.
She remained in a comatose state for a long time until the twin that was taken, now named Alpha, had found them and woken her up. Quickly escaping to the safety of Terminus with the other Hackmon she saw through the young digimon's lies easily but simply stated that the pair of twins should travel together, in order to defeat that same Myotismon that would no doubt be after them.
And so Alpha and the now named Beta started on their journey with Ciel, now simply referred to as Cici by the two of them, acts as their trainer and guardian, watching over the two of them wherever they go. Though even after escaping that place her right arm still hurts at times and there's a lingering wound that simply won't go away...
Champion
Species: Sistermon Ciel
Appearance:
Attribute: Data
Family/ies: Nature Spirits, Virus Buster, Metal Empire.
Type: Puppet
Fighting Style: Ciel's fighting style is one that is adapted from the many digimon she has encountered over the years, learning from each and every digimon she encounters you can see resemblances between how she fights and how other digimon fight. Though her main ability with her sword still outshines most others, utilizing basic but powerful strikes. The other weapon she normally utilizes in this form are a pair of gauntlets made after an Agunimon allowing her to strike with flaming fists as basic strikes.
Abilities:
(Passive Abilities)
[Mastery]: Years of fine tuning and honing her technique have made even her most basic of strikes deadly weapons, increasing the power of her basic attacks to that of a 0 post cool down move.
[Guardian]: A promise to defend those two children Alpha and Beta burns within her. If both Alpha and Beta are knocked out in combat while Ciel is with them her stats increase to that of a normal digimon. Effect goes away if either Alpha or Beta are healed back to consciousness.
(Unique Basic Attacks)
Knuckle Flame: A specially made gauntlet designed to mimic the Abilities a Agunimon uses, by clenching the bottom part of the gauntlet releases a flame that wraps around the entire gauntlet allowing Ciel to throw a flaming punch with both fists.
(Active Abilities)
Exhaust Flame: A pair of gauntlets made to mimic the power of an Agunimon's spiritual fire, if she holds the mechanism that releases the flames Ciel can build up fire within the gauntlet for a powerful flaming punch. Can be charged for a maximum of 3 posts before it must be released, the cooldown after the attack equals whatever charge it was at x2. (For easier referance 2, 4 or 6.) Ciel can utilize basic attacks while charging this attack.
Deputy Revolver: A gun Ciel crafted after studying Deputymon for a long while, holds 6 bullets per thread each with the power of a 2 post cool down move. Can be rapid fired up to two times a post but each consecutive shot decreases the power of the bullet by 1 post. Once all six shots are used up Ciel is unable to use this ability for the rest of the thread.
Approaching Storm: Ciel closes her eyes with her hand on her sword for a moment completely still before she vanishes from champion or below digimon's sight for a moment, cutting everything within a 20 foot radius in front of her to ribbons as she appears back at the same spot she was standing sheathing her blade, once it's put away all the attacks she used come at once cutting everything in that radius to ribbons. Once per thread.
(Support Abilities)
Overdrive: Pushes her combat abilities to their limits granting a buff for her basic attacks that changes depending on which used. If a Sword basic attack is used the attack will ignore 30% of the opponents defenses. If a Gauntlet attack is used allows her to throw another Gauntlet basic attack. Lasts for 3 posts with a 4 post cool down once the effect ends.
Digivolves From:
Digivolves To:
Ultimate
Species: Sistermon Ciel (Ultimate Arsenal)
Appearance:
Changes from main design:
Attribute: Data
Family/ies: Nightmare Soldiers, Virus Buster, Nature Spirits, Metal Empire.
Type: Puppet
Fighting Style: Ciel is back with some brand new weapons she finally repaired, while her regular sword fighting with her Katana is still around the same her new weapons allow her to hit hard and fast, alongside the lightweight Gauntlets around her wrists and legs allowing her to defend from attacks and dish them out with powerful punches and kicks.
Abilities:
(Unique Basic attacks)
[Kaiser Nail's]: The pair of gauntlets and the leggings she made from her time spent with a teacher that was a WereGarurumon X, with these Ciel can make basic strikes and kicks while keeping her hands and legs safe.
[Zan Revolver]; a massive Greatsword that Ciel created from her time with a RizeGreymon X, slightly larger then her body making it a bit harder to wield but devistating results when she manages to land a hit with it, alongside a projectile basic attack from the gun.
(Passive Abilities)
[Mastery]: Years of fine tuning and honing her technique have made even her most basic of strikes deadly weapons, increasing the power of her basic attacks to that of a 0 post cool down move.
[Lightweight Assaulter]: Adopting a stance more suited to both offense and defense while using her gauntlets allow Ciel to effortlessly attack and defend herself at the same time, if she is attacked while using a named or basic attack with the Kaiser Nail's she powers through the attack instead, not staggering and having a reduced 10% to damage taken by the attack. Pierce moves will still make her stagger and deal the full damage.
[True Solar Buster]: Ciel delivers a named attack with her Gunsword she launches an projectile Basic attack from the gun right after. Once used has a 2 post cooldown before it can be used again.
(Active Abilities)
[Trident Slasher]: Ciel brings the Zen revolver downward smashing it into the enemy before quickly turning her heel and delivering a second slash throwing all her weight into it before jumping after the enemy for a third massive slam down with her blade. 3 post cool down.
[Rapid Assault]: Ciel dashes forward with a powerful jump kick to send the opponent flying before dashing over under the flying opponent delivering a spin kick to send them upward before jumping up and smashing them down with a double fisted punch slamming them into the ground. 4 post cool down.
[Final Death]: Ciel takes the Megadeath canon from her side and aims it at the opponent, firing a massively powerful energy blast that zooms towards the target exploding reducing everything within a 20 meter radius around it to atoms. Only usable once per battle.
(Support Abilities)
[Yamato Awakening]: As Ciel's power grows as does her blade the Yamato, upon using this ability she loses access to all her weapons except her Katana but the basic strikes from the weapon are increased to the same power as 2 post moves. lasts 3 posts with a 5 post cool down.
Digivolves From: Sistermon Ciel
Digivolves To: Bancho Sistermon
Mega
Species: Bancho Sistermon
Appearance:
The overall appearance is still similar to that of a regular Sistermon Ciel, however the mouse veil is replaced by a Bancho style hat in similar fashion to a Bancho Leomon's that stops right around the back of her head. Both eyes are now showing as her hair is tied up in a small ponytail that hangs around the back of her head. Her overcoat shawl has been removed and replaced with a Gaku-Ran Jacket in similar fashion to other Bancho digimon, however unlike others she wears actually wears it instead of throwing it over her shoulders. A Variety of weapons are also on her person at all times while donning this form
Yamato: Instead of the Shirotsume-Ichimonji that normal Sistermon's use Ciel uses a different blade crafted a long while ago, it was created through use of her own data making the blade completely synched up with her meaning that unless she falls the blade will never break. It boasts a white grip with a golden octagonal hilt, the blade itself is white with a large black line over the top of the blade opposite of the edge.
Dividing Heaven's: A massive Greatsword modeled after the Tail blade that a Jesmon has, the blade itself is slightly larger than Ciel and is the heaviest of all her weaponry. A white handle with a short hilt near the top, the blade itself is made of black Obsidian Digizoid making it very sharp and very heavy. A red finish is on the blade covering the obsidian color with some writing on the blade in digital language reading. "I'll be there when you need me."
Einherjar: A massive bow created in likeness to a Sleipmon X, Ciel is able to call arrows of light pulled for her own digital form and fire them towards the enemy, the entire thing is made up of Red Digizoid making it extremely durable even to the bluntest force attacks aimed at it.
Iron Gate: A pair of gauntlets modeled after a Gankoomon X's that wrap around her hands and up near her elbows, made completely out of gold digizoid the gauntlets themselves boast a high defense and durability without sacrificing Ciel's natural speed. Able to deflect even the mightiest of blows with relative ease.
Attribute:
Family/ies: Nature Spirits, Virus Buster, Nightmare Soldiers, Metal Empire
Type: Weapon Master
Fighting Style: Ciel has taken the fighting styles from many different digimon, etching their styles and fighting ability into her very code allowing her to strike with multiple different arms allowing her to match nearly any range of combat with relative ease, in addition to this the ultimate techniques done by the very same digimon remain open to her allowing Ciel to overwhelm the opponent with sheer power.
Abilities:
(Passive Abilities)
[Mastery]: Years upon years of honing her abilities in the heat of battle has given Ciel a true understanding on the art of battle, prior knowledge making even the most basic of strikes into deadly weapons. Basic attacks done by Ciel do the same damage as a 0 post cool down move.
[Goddess of battle]: A natural strength beyond what might be seen as normal fuels through Ciel allowing her to reach heights one might never know possible. Grants a 50% attack power increase at the cost of a 20% decrease in her defense.
(Active Abilities)
[You're not going home]: Ciel unleashes everything, all her power, her anger, her emotions. Everything unleashed in a massive explosion of energy and power that causes the skies themselves to part in response and increases her attack power by 200% for 4 posts. Only usable once per thread.
[Not Yet]: If Ciel is defeated in combat either knocked out or almost deleted she instead holds on one hit away from death refusing to succumb, stomping her feet in rage and recovering 50% of her health and increasing her attack power by 100% for 3 posts only usable once per thread
[Approaching Storm]: Ciel holds the hilt of her blade before seemingly vanishing from sight, slashing 40 feet around herself catching any enemies in the field with strikes faster then the eye can see before reappearing back where she started, sheathing the blade as all the strikes happen simultaneously cutting whatever she was aiming at to ribbons. Usable once per thread.
[Blinding Light]: Ciel stabs her greatsword into the ground engulfing the area in a bright light creating two golden after images of herself as all three go to town on the opponent overwhelming them with attacks from the Greatsword before all three slam the Blade down causing a pillar of light to engulf the enemy burning them to cinders. Only usable Once Per Thread.
[End of Storm]: Ciel fires an arrow with her bow at the ground next to the opponent causing the area within 100 feet of the point of impact to become engulfed in a swirling tornado of fire burning everything to ashes as Ciel pulls back an arrow and fires it into the tornado causing it to erupt and explode blowing everything within it up. Only usable once per thread.
[World's End]: Ciel charges forward smashing her fist into one enemy before lifting them up and embedding them into the ground below her, raising her other fist and charges a massive amount of power within that fist before slamming it into the opponent causing a massive shockwave and force to extend from the point of impact (No damage so not an AoE). Pierces even Once Per thread guards. Only usable once per thread.
[Finale]: This move can only be used once ever other one of Ciel's moves has been used, rushes forward performing every single one of her other once per thread attacks back-to-back faster than the eye can see (Albeit with reduced damage) ending with Approaching storm, throwing her blade back into its sheath and walking off. Pierces all guard and ignores any defense passives. Only usable once per thread.
Digivolves From: Sistermon Ciel (Ultimate Arsenal)
Digivolves To:
Digimon Name: Dylas
Default Form: Champion
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
Magical Mastery: Magic itself is a simple concept to him, spells and incantations he can pick up nearly at a moments notice and start to show mastery over said spell with little time spent learning them, a certified genius when it comes to anything magical.
Muscular: A trait all his forms share, naturally far more bulky then most other Wizardmon while he's in his champion state. Able to lift and punch with similar strength to a Leomon and other close combat based Digimon.
Tactical mind: Being around the battlefield a lot has given Dylas great insight on how to get a leg up on an opponent, aiming to learn the most tactical way to get an advantage over his opponent.
Inventory:
[Grimoire]: A specially crafted book containing all the knowledge Dylas has obtained over the years within its pages, bewitched giving it the ability to fly and lightly shock any who attempt to read it without the permission of Dylas. Otherwise has little ability combat wise.
Personality: A top honored digimon in nearly every subject, from magic to combat, knowledge included. Dylas tops the charts on nearly any subject he puts his mind to with a fierce and serious demeaner. A calm and deadly force to be reckoned with, a quick wit and a sharp mind would make him the eye of any digimon that knew him... If it just wasn't for the way he talked he'd be very high up on the social ladder. Alas Dylas has a major problem while talking in which they cannot help but make accidental remarks of a more, perverted scene.
This problem stems from a large misunderstanding of terms used in the human world, terms that mean many things to a human or a digimon that's usually around humans but to Dylas simply has one meaning. Often confused by the strange looks he gets from others as he talks, unsure of why they might be put off by his words. Nevertheless Dylas is a strong and smart digimon who shouldn't be underestimated even if he talks a bit oddly.
Dylas has a very odd sense of morality, always trying to strive for what's best for him at the moment. Usually not caring too much about others in his pursuits often times being more then willing to abandon those he believes to be of little use to him. However his conscious will always get the better of him before he can fully commit and goes right back to attempting to assist. He wasn't always like that until he met with a certain Hackmon...
Personal History: From the moment he was born Dylas has been considered a magical genius, no spell was too complex for him to master, no matter the task he was able to do it regardless of what it was, the only problem was with his manner of speech which was of little importance to him and others who required him, there was just one problem with this apparent good life he could lead. It was just all so boring to him, magic was something he was naturally good at and thus took it for granted, he wanted something else to strive in to get a one up against all those who were his so called peers so he decided one day to practice something other then magic, physical arts.
Training his body to become stronger, far more then the frail body he was born with as a Wizardmon. Dylas worked day and night to make his want come true. It was exhilarating to him, attempting something he was no good at, something he wasn't naturally gifted at was something he loved to explore and learn about. Eventually training his body and his mind to be great tools at his disposal. While he would always have some weakness to physical attacks the amount of progress he had made was something amazing, at the very least to him it was amazing.
However due to his personality from before always caring mostly about his own pursuits landed him working for a bad crowd with a Myotismon. One day he was tasked with watching over the Myotismons 'son' Alpha, spending time with the Hackmon, talking and helping him out lead Dylas to start caring for the digimon, till when Alpha left one day without a word so did Dylas, following after the digimon wondering why they left.
Champion
Species: Wizardmon
Appearance:
Changes from main desgin: Nothing much changes aside from the fact Dylas is a bit more toned and looks naturally more buff then a typical Wizardmon.
Attribute: Data
Family/ies: Nature Spirits, Nightmare Soldiers
Type: Demon Man
Fighting Style: Dylas doesn't fight like your typical Wizardmon, while he has spells and incantations he is more so willing just to run up to others and deck them in the face. Most of his combat relies on messing with the opponents abilities, getting them off balance with tricks before hitting them with powerful high post count moves, these tricks of his also serve to keep him safe until they're ready to be used.
Abilities:
[Passive Abilities]
Mark of Mastery: Dylas has always had a naturally affinity with magic, this extends to the idea of magic itself in combat granting him a 50% resistance to all types of magical attacks but leaves him with a 20% decrease to any form of physical attacks.
[Active Abilities]
Bare it all: Dylas always strives to bare it all to his opponent, casting this spell on an opponent within 20 meters of him will grant Dylas knowledge of that digimon's entire moveset, however the digimon will also be given knowledge of all of Dylas' moves in return. Only usable once per battle. Only works on champion and below digimon.
Fist: Dylas casts the best spell of all, FIST. Dashes over with a massive amount of energy in his fist before delivering a powerful strike that sends champion and below digimon flying backwards. 4 post cool down.
Final strike: Dylas pours as much magic as he can into his staff before smashing it into an enemy towards the ground slamming them down with all the magical energy he can muster, deals a lot of damage and counts as a magic attack instead of a physical one. 5 post cool down.
[support abilities]
Undo: Dylas casts a spell at an opponent who's currently using an active move, cancels that move and forces it on cool down, Doesn't work on OPT abilities or support abilities. 4 post cool down once he cancels a move. Doesn't work against moves that pierce, the reason being is those moves pierce straight through the spell cast or something like that. It just doesn't work okay.
On your feet: Casts a simple healing spell on one ally, I got nothing it just heals people. What do you want 20 effects? 4 post cool down.
Digivolves From:
Digivolves To:
Default Form: Rookie
Gender: Male
Alignment: Chaotic Neutral
Skills/Talents:
Stealth Expert: When he doesn't want someone to know he's around he's very good at making it so, able to move around so quietly and deftly that even the most aware and alert Digimon can hardly pick up his movements.
Tactical mind: Always trying to think two steps ahead, Alpha has learned and adapted to making decisions mid fight quite well. He makes quick and calm decisions mid fight and usually works to outsmart his opponent. Fight smarter not harder.
Lying: While some might not see this as a skill it takes quite a lot to be good at lying without any feeling of remorse, Alpha is that way as he can and will say whatever he feels like he needs to in order to get things to swing their way. Without any tells in his voice or posture as if he's being as honest as possible.
Thief: A skill learned through his upbringing, able to lift things off others without giving himself away.
Inventory:
Scarf with a bat emblem
Personality: Calm and collected, confidant in himself and his abilities even in the most dire of situations Alpha makes it a point to always try to stay on top of everything, always be one step ahead of any situation and have a back up plan in case things go wrong. Never put yourself in harms way or get too close to anyone. Willing to throw up a fake smile and cheery attitude in order to get others on your side. His true colors always end up shining through as he will be fully willing to ditch others at the first sight of things getting hectic. Deep inside though despite never wanting to admit it he isn't all bad and is if someone is in actual danger and he feels he can do something he will go back and assist.
Despite wanting to keep a cool and calm look about him all the time he can be quite the hothead and quick to anger if things aren't going his way or someone is getting an advantage on him. If he's angry he'll skip the whole façade of being nice and skip right to the getting at them part. He's also quick to get embarrassed if someone points out a flaw about him or makes fun of something he did. It's hard to make him sad however as he tries to not care about issues enough to be sad about them, but if he is sad he instead transfers it into anger at whatever made him sad.
Personal History: Originally both Alpha and Beta were one digimon, a very powerful digimon who commanded respect and fear from many of his fellow peers. A long time ago this digimon walked the digital world using his power to stop any foes that stood in his way, they did whatever they could to assist everyone they came across. Eventually though age and years of battle wore this digimon down and he eventually decided to reincarnate, asking one of their closest friends, a Sistermon Ciel to watch after their rebirth and make sure that if anything goes wrong that they'd do something about it. Unknown to how or why something did go wrong and he was instead reborn as a pair of twins, one an Appmon version of Hackmon and the other the digimon version of Hackmon. Both of them didn't receive any of their past lives memories but the Sistermon had plans to raise them up.
However unknown to her one of the digimon's foes, a strong mega level VenomMyotismon, had heard about the reincarnation and came to claim them for himself. After seeing that it was a pair of twins he decided to take one of them, Alpha. then used his power to put Beta and the Sistermon to sleep, deciding to raise Alpha to be like him, his plan being that he'd eventually force a them to DNA fuse and have a powerful minion under his wing. He taught Alpha to leave others behind and betray anyone and everyone if it would benefit him. Raising him in Old Terminus to be a thief and a liar. Eventually Alpha ended up finding the Sistermon and Beta hidden behind a fake wall in the place he called home, deciding he didn't like being lied to Alpha waited until the Myotismon was gone before waking the Sistermon up and escaping with her to Terminus. Eventually it was explained to him that Beta was his twin and that the Sistermon was supposed to guide them in this world. Despite not believing most of it Alpha decided to play along and hopefully use Beta and the Sistermon to get one up on his old teacher so with a fake smile he agreed to travel with Beta.
Alpha's Holo-Suit: Standing at about 4'03" Alpha takes on the appearance of a very young child looking no older then 6-7. Hair is a bright blond color and typically looks very messy, spiked up in various places though it seems to be a bit longer in the back if he straightens it out. Despite trying to set the Holo-suit to something else his red eyes from his Hackmon form bleed through though instead of the fierce look his eyes usually have they're calmer and appear more laid back despite the color. His overall physical appearance looks exactly as his sister cementing them as twins.
While the clothes he wears overall can change he can typically be found wearing a bright red short sleeved shirt with black slightly baggy pants and a pair of black slip-on shoes. Around his neck he wears a small pendent around his neck with a framed photo of him and Beta alongside Ciel that they took when first coming to the human world.
Other Notes: All of Alpha's forms have the same red eye color as his Hackmon form.
Digimon Name - Partner #2: Beta
Default Form: Rookie
Gender: Female
Alignment: Lawful Good
Skills/Talents:
Pain Tolerance: Always a bit on the tough side Beta can take quite a few hits without even really feeling then, takes a lot of pain to shut this digimon up or stop her from attacking.
Natural Combat Prowess: A natural fit for anything related to fighting, their body at times seems to move on its own when combat is involved, easily figuring out attack patterns and accessing moves at just a glance.
Fast Learner: Beta picks up on things and understands things very fast, usually just taking a moment or two before it's already ingrained in her head.
Photographic memory: Once Beta sees something she will almost never forget it, it stays with her forever and she can usually recall any memory easily if asked.
Personality: Beta at first glance can easily come across as ditzy or unfocused in most situations, always seeming to have her head in the clouds instead of on what's going on. Sometimes this even requires someone to call her multiple times in order to get her to focus back on them. Despite this little problem Beta has she usually is always genuinely interesting in the topics at hand, always trying to remain focused on the task but her mind just has a tendency to wander a bit. Beta learns things quite fast as well, able to pick up complex situations and problems and usually find a solution quite fast, despite not knowing much they initially they make up for it by being a quick study.
Beta hates more then anything to be alone, just the idea of being completely isolated fills her with incredible fear so she clings to most others and tries hard to make sure they aren't completely isolated. Very slow to anger you would have to do something terrible to Beta in order to make her angry at you. Has a strong sense of justice and will always do what she can to help others regardless of what happens to her. She also has a habit of giving everyone she meets nicknames, refusing to call them anything but the name she gives them.
Personal History: Originally both Alpha and Beta were one digimon, a very powerful digimon who commanded respect and fear from many of his fellow peers. A long time ago this digimon walked the digital world using his power to stop any foes that stood in his way, they did whatever they could to assist everyone they came across. Eventually though age and years of battle wore this digimon down and he eventually decided to reincarnate, asking one of their closest friends, a Sistermon Ciel to watch after their rebirth and make sure that if anything goes wrong that they'd do something about it. Unknown to how or why something did go wrong and he was instead reborn as a pair of twins, one an Appmon version of Hackmon and the other the digimon version of Hackmon. Both of them didn't receive any of their past lives memories but the Sistermon had plans to raise them up.
Unknown to any of them at the time though one of the digimon's old enemies, a VenomMyotismon came and took the App Hackmon with him in order to raise him as his own, putting the other and Sistermon to sleep. Beta spent a long time asleep, the VenomMyotismon constantly reapplying the spell on her and the Sistermon, spending a long time alone in her dreams. Eventually though her twin ended up finding the two of them waking the Sistermon up and leaving Old Terminus. Waking up she was introduced to her twin and struck an agreement to travel together to get back at the VenomMyotismon.
Beta's Holo-suit: Standing at about 4'03" Beta takes on the appearance of a very young child looking no older then 6-7. Hair is a bright blond color and is combed very straight with enough hanging over that bunches into a ponytail at the back of her head. Despite trying to set the Holo-suit to something else her red eyes she was born with bleed through the suit. She always seems to have a bit of a vacant look on her face though she's typically always focusing on things around her and taking in information. His overall physical appearance looks exactly as her brother cementing them as twins.
While the clothes she wears tends to change a lot more often than her brother she can be found wearing a bright red shirt that hangs down low giving it the appearance of a skirt, under that are shorts with the same slip-on shoes her brother has. Around her neck is a framed photo of her and Alpha alongside Ciel that they took when first coming to the human world.
Other Notes: Beta has the same red eyes as Alpha in all her forms.
FIRST DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Virus Buster, Nature Spirits
Type: Slime
Fighting Style: The most powerful baby you will ever fight against, fear their wrath.
Abilities:
Head Smasher: Charges forward with a surprising amount of force for a fresh digimon and bashes into the enemy. 1 post cool down.
Digivolves To:
In-Training
Species: Koromon
Appearance:
Attribute: None
Family/ies: Virus Buster.
Type: Lesser.
Fighting Style: FEAR THE WRATH OF THE KOROMON, EXPLODES THE ENEMY WITH A FORCE OF 1000 BABIES.
Abilities:
Sly Strike: Even as a In-training he's still a steathy fighter, dashes into the enemies blind spot before jumping up and hitting them with a head bonk. 1 post cool down.
Power Flame: Harnesses as much power as he can before firing a rather large fireball at the enemy, the force of which also sends Alpha flying backwards as well. 2 post cool down.
Digivolves From: Botamon
Digivolves To: Hackmon (App)
Rookie
Species: Hackmon (App)
Appearance:
Attribute: Virus
Family/ies: Nature Spirits, Nightmare soldiers.
Type: Hacking.
Fighting Style: Alpha has decided to stop hiding, no more hiding in shadows or darkness. He's here to fight with everything he has. While he maintains his shadow manipulation his combat style is far more aggressive than before emphasizing dealing as much damage as possible while weaving around Beta to avoid taking damage and letting her deal with the brunt of attacks, he's the fighter and she's the defender.
Abilities:
[Non-Combat Abilities]
(Shadow Manipulation): Can manipulate shadows and darkness with absolute ease, nothing more than a trick when he's not in combat but he can make some killer shadow puppets.
(Eyes of Darkness): Can see perfectly well in the dark, as if it was as clear as day. His red eyes do glow in the dark slightly which is a bit spooky.
[Passive Abilities]
(Pride of a Dragon): During his time living in the Valley of the Dragon's Alpha has learned to take pride in his power and abilities, even if some don't believe him to be one his Sister and Father prove otherwise that he's as much of a dragon as anyone else. A 50% increase to his overall attack power but suffers from a 20% decrease to his defense because of it, Pride does come before the fall after all.
(Degradation Code): Claws seeped in darkness, pure rageful power behind each blow weakening the very digicore of the opponent itself forcing it to become weaker and weaker while Alpha continues his assault, any hit Alpha deals with cause a stack of degradation forcing the opponents defense to be minus 10% for every stack, capping at 50%. Only one stack can be added every post. If the opponent goes 3 posts without getting hit at all then all the stacks will vanish.
[Active Abilities]
[Giga Ram Ability]
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Ensnaring Shadow}: Alpha harnesses his power over darkness, creating a massive shadow below the opponent that instantly rises, grabbing whatever opponent is above it and slamming them into the ground preventing them from moving for 1 post, 2 post cool down once they're freed.
(Vanquishing Blade): Alpha combines two of his old abilities throwing a red claw projectile, following after it towards the opponent, circling behind them to smash them into the ground below with a stab, digging into the opponent before ripping it out and sending the opponent reeling. 3 post cool down.
[Ram Ability]
(Impaling Darkness): Alpha forces a dark shadow to appear below the opponent before impaling them on many dark spears, spewing up from the dark below and impaling the opponent standing above them. Pierces Shield and Evasion abilities with a 2 post cool down.
[Ram Ability]
(Degradation's End): Alpha raises his claw for a moment before slashing through the opponent, this ability on its own deals no damage at all but the opponent will quickly find the weakness caused by Alpha's (Degradation Code) Ability will be even worse doubling the amount of defense drop the passive causes for 3 posts, pierces Shield and evasion skills. 4 post cool down once the effect ends.
Digivolves From: Koromon
Digivolves To: Logamon
Champion
Species: Logamon
Appearance:
Attribute: Virus
Family/ies: Nature Spirits, Virus Buster, Metal Empire.
Type: Social
Fighting Style: Gaining more insight on utilizing his pocket dimensions for actual combat Alpha can freely move around the battle field within a flash while remaining safe the entire time, this allows him to focus on dealing damage and not concerning himself too much with defense knowing his Sister has him covered. Alongside Dragon Install Alpha becomes a force to be reckoned with using this form.
Abilities:
[Non-Combat Abilities]
(Shadow Manipulation): Can manipulate shadows and darkness with absolute ease, nothing more than a trick when he's not in combat but he can make some killer shadow puppets.
(Eyes of Darkness): Can see perfectly well in the dark, as if it was as clear as day. His red eyes do glow in the dark slightly which is a bit spooky.
(Pocket Space): Houses items he carries with him in another pocket dimension for ease of use, cannot be used in the digital world nor can living items be stored in here for longer than a few seconds.
[Passive Abilities]
(Degradation Code): Claws seeped in darkness, pure rageful power behind each blow weakening the very digicore of the opponent itself forcing it to become weaker and weaker while Alpha continues his assault, any hit Alpha deals with cause a stack of degradation forcing the opponents defense to be minus 10% for every stack, capping at 50%. Only one stack can be added every post. If the opponent goes 3 posts without getting hit at all then all the stacks will vanish.
(Pride of a Dragon): During his time living in the Valley of the Dragon's Alpha has learned to take pride in his power and abilities, even if some don't believe him to be one his Sister and Father prove otherwise that he's as much of a dragon as anyone else. A 50% increase to his overall attack power but suffers from a 20% decrease to his defense because of it, Pride does come before the fall after all.
[Active Abilities]
[Giga Ram Ability]
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Three Point Shadow): Alpha dashes through the opponent slashing as he advances right into a portal which opens up immediately to one of the opponents side allowing the still charging Alpha to strike again while he keeps moving, stopping on his heel before jumping up and delivering a downward slash as a shadow extends from the ground where Alpha's claws hit delivering an additional clawing uppercut to the foe. 4 post cool down.
(Riot Assault): Alpha dashes into the opponent slashing them with his claws before grabbing with his opposite arm, throwing the opponent downward into one of his portals, immediately opening it up next to him and smashing the disorientated opponent back into the portal with a punch, this time appearing above Alpha as he pulls them downward, spinning them around and slamming them into the ground below. 3 post cool down and pierces all evasion and guard.
(Portal Schism): Alpha charges energy into both his claws and fires off two high powered projectiles at the opponent, these miss however and get thrown into a portal behind the opponent instead as Alpha starts circling the opponent, firing a barrage of weaker projectiles all around the opponent, circling around them once before stopping and opening the endside of the other portal causing the two high powered projectiles to crash into the opponent right after, the second part of his move cannot be guarded or evaded save for OPT moves. 4 post cool down.
(Beam Requiem): Alpha drags his claws on the ground, charging them with a massive amount of energy before ripping them upward, away from the floor and causing a massive surge of energy to dash along the ground towards the opponent, following quickly by Alpha who spins around right after the surge and slams the opponent with the backside of his claws away. 2 post cool down.
[Support Abilities]
[Ram Ability]
(Dragon Install): Memories of a promise, an oath to protect her surge within, an oath to let none hurt her while he stands and a promise to persist till the end becomes the fuel that powers this form, Letting Alpha's true power be brought forth and become stronger than he ever could of been alone Switches Alpha's Blue and Black color scheme to White and Red while also increasing his attack power by 200% for 3 posts. Only usable once per thread.
[Ram Ability]
(Degradation's End): Alpha raises his claw for a moment before slashing through the opponent, this ability on its own deals no damage at all but the opponent will quickly find the weakness caused by Alpha's (Degradation Code) Ability will be even worse doubling the amount of defense drop the passive causes for 3 posts, pierces Shield and evasion skills. 4 post cool down once the effect ends.
Digivolves From: Hackmon
Digivolves To: Raidramon
Ultimate
Species: Raidramon
Appearance:
Attriute: Virus
Family/ies: Nightmare Soldiers, Nature Spirits, Metal Empire, Wind Guardians
Type: Hacking
Fighting Style: Alpha is going full tilt in this form, he's no longer just sticking to the shadows and attacking from afar, no he's getting in and attacking far more aggressively then he has in his previous forms. striking hard and crippling the opponents defense with his attacks
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha is giving it everything he has, using all the power he can muster in order to fight, he doesn't care too much about defending himself but he has Beta covering him for that. Increases his attack power by 50% but lowers his defense by 20%
[Destruction Resonance]: An overwhelming force of power, each blow dealt taking more and more from the opponent till they can't withstand the damage anymore, each attack that Alpha lands lowers the enemies defense by 10%, can stack up to 50%. Every 3 posts that go by without Alpha landing a hit lowers the stack by one. Only one stack can be given per post.
[Affinity Heart]: This form was obtained because of Beta, his twin and someone he can't bare to be without. A connection formed between the twins that makes Alpha feel the need to push himself farther anytime she's hurt. Increases his speed by 5% everytime Beta gets hit, stacks up to 50%. Every 3 posts that go by without Beta getting hit lowers the stack by 1. Only one stack can be given per post.
(Active Abilities)
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
[Shadow Sneak]: Vanishes from sight disappearing from the opponents point of view before striking from the shadows cutting through the enemy and vanishing once again into darkness. 3 post cool down.
[Relentless Shadow]: Alpha commands his own shadow to go forth and attack for him, dashing through the enemy slashing and hitting them around while Alpha stays safe in the darkness, if the shadow is hit no damage is dealt to Alpha and it returns to him. 3 post cool down. Cannot be used to block attacks, they will go through the shadow towards their intended target.
[Grand Assault]: Alpha skips the sneaking thing he's usually known for and just smashes the enemy around, flying around them at speeds most Ultimate digimon can barely even dream of ripping them to shreds before using all that momentum to smash into them from above sending them flying into the ground below. 5 post cool down.
[Blasting Grenade]: Alpha fires a rapid amount of energy blasts at the opponent, scattering them around the opponent with none of them hitting their mark, instead staying in the air surrounding the opponent before clenching his claws and causing all the energy blasts to strike the opponent at once. 4 post cool down.
(Active Ram Ability)
[Cutting Shadow]: So long as Alpha has a clear sight on the opponent, using this ability he can command the darkness from their own shadow to stab them in the back, if there is no shadow this ability cannot be used however if the area is completely dark he can still use the ability. 2 post cool down.
(Support Abilities)
[Dragon Install]: Alpha embraces his true dragon nature increasing his power dramatically while also changing his colors going from his normal black coloring to completely white with red highlights same as his sister's normal state. Increases attack power by 200% for 2 posts while active. Can only be used once per thread.
Digivolves From: Logamon
Digivolves To: Jesmon
Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From:
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From:
SECOND DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Virus Buster, Nature Spirits.
Type: Slime.
Fighting Style: The strongest fresh digimon this side of the digital world, has an actual cool down on their move.
Abilities:
Hidden Power: Charges as much power as their little body can handle before tackling the enemy with a dash. 2 post cool down.
Digivolves To: Koromon
In-Training
Species: Koromon
Appearance:
Attribute: None
Family/ies: Virus Buster.
Type: Lesser
Fighting Style: Even stronger now, still probably not a good idea to fight in this form but boy can she annoy the heck outta some peeps.
Abilities:
Power Smasher: Charges forward, tackling the enemy with their body before rising upward and delivering a headbonk. 2 post cool down.
Power Flame: Shoots a small fireball out of their mouth, explodes on contact, such fire. Much power. 1 post cool down.
Digivolves From: Botamon
Digivolves To: Hackmon
Rookie
Species: Hackmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Buster.
Type: Small Dragon.
Fighting Style: Beta no longer fights based on pure instinct, her combat style has become more refined and focused. Still has high defense and high attack focusing on laying down the damage while keeping her and her brother safe, she's the defender and he's the Fighter
Abilities:
[Non-Combat Abilities]
(Eyes of Darkness): Just like her twin Beta can also see perfectly well in the darkness, still upsets her slightly though. Her red eyes also glow in the pitch darkness as well.
[Passive Abilities]
[Rage Awakened]: The ability to get stronger as she took damage, the more and more she got hit the stronger she got was due to rage. Thanks to her time learning how to channel that rage and focus it throughout her whole body, now that inner anger is awakened and there's no running from her now. 50% increase to attack power with a 20% decrease to evasion.
[Heavy Strikes]: Each blow from Beta feels like a truck just hit you, easily enough to knock more rookie digimon on their butts with even more power behind the stronger strikes. Suffice to say anytime Beta hits you, you really don't feel like fighting anymore, getting the wind knocked outta you sucks. Any attack Beta lands causes a 10% decrease in the opponents attack power with a cap at 50%, only one stack can be added per post. if 3 post go by without Beta landing a hit then all the stacks are removed.
[Active Abilities]
[Giga Ram Ability]
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Rushing Smasher): Beta combines two of her old abilities, slashing at the opponent wildly four times before grabbing them and slamming them into the ground, dragging the opponent against the ground for a few moments before throwing them and massive amounts of rubble away like trash. 3 post cool down.
(Grand Blaster): Beta grabs the opponent lifting them above herself before firing three massive fireballs directly into the opponents face, throwing them to the ground below her and firing one last fireball at point blank range engulfing them in a large explosion. 4 post cool down and pierces evasion and shield moves.
[Ram Ability]
(Pain Tolerance): Beta stares at an attack head on, tanking the hit directly and telling the damage to eff off, gritting her teeth and letting the attack bounce off her, Unless it pierces then she still takes the damage. 2 post cool down regardless.
[Ram Ability]
(True Rage Awakened): Beta lets it all go, any anger she has been holding back. Anything she's been suppressing. She lets it all go and ignite into a massive surge of power that doubles the effect of her (Rage Awakened) passive granting her a 100% increase to her attack power for 3 posts with a 3 post cool down once that effect ends.
Digivolves From: Koromon
Digivolves To: BaoHackmon
Champion
Species: BaoHackmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Buster.
Type: Dinosaur
Fighting Style: Rage reformed and transcending into calm and focus, with no more movements in similar fashion to a wild beast Beta now uses her massive amount of strength alongside her defensive nature to become a wall that very few can overcome.
Abilities:
[Non-Combat Abilities]
(Eyes of Darkness): Just like her twin Beta can also see perfectly well in the darkness, still upsets her slightly though. Her red eyes also glow in the pitch darkness as well.
[Passive Abilities]
(Rage Awakened): The ability to get stronger as she took damage, the more and more she got hit the stronger she got was due to rage. Thanks to her time learning how to channel that rage and focus it throughout her whole body, now that inner anger is awakened and there's no running from her now. 50% increase to attack power with a 20% decrease to evasion.
(Heavy Strikes): Each blow from Beta feels like a truck just hit you, easily enough to knock more rookie digimon on their butts with even more power behind the stronger strikes. Suffice to say anytime Beta hits you, you really don't feel like fighting anymore, getting the wind knocked outta you sucks. Any attack Beta lands causes a 10% decrease in the opponents attack power with a cap at 50%, only one stack can be added per post. if 3 post go by without Beta landing a hit then all the stacks are removed.
(Loaded Move - Surfer Flamedramon Brounty Hunter)
[Burnt Out? Nah, I'm Just Risin' From the Ashes!]: When the user would be defeated, they regain 50% of their health back in a burst of rejuvenating flames, and their attack strength is increased by 100% for the next 3 posts.
[Active Abilities]
(Giga Ram Ability)
(Joint Attack): Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Flaming Blaster): Beta dashes forward, claws enveloped in a red hot flame as she slashes the opponent once, twice, three times! Overwhelming them with her sheer attack power before grabbing them after the third attack, slamming them into the floor before firing a massive fireball point blank into the opponent sending them skidding across the ground, 3 post cool down.
(Earth Breaker): Beta jumps up high into the air, 25 feet to be exact before coming down onto the ground like a meteor causing a massive shockwave of earth and sheer impact force to explode outward dealing damage to anything within a 20 meter radius. Deals double damage and pierces guard if Beta lands on the opponent. 4 post cool down.
(Breaker Grab): Beta grabs the opponent before smashing them into the ground, lifting them up and smashing them again into the floor repeating this several times before jumping up and delivering a four-leg stomp to the opponents midsection sending them further into the ground. Reaching up Beta then smashes into the opponent with her claws ripping them apart before lifting her two front claws up and slamming down with a massive amount of force sending the opponent skidding away Pierces. 5 post cool down.
[Support Abilities]
(Pain Tolerance): Beta stares at an attack head on, tanking the hit directly and telling the damage to eff off, gritting her teeth and letting the attack bounce off her, Unless it pierces then she still takes the damage. 2 post cool down regardless.
[Ram Abilities]
(Darkness Install): Memories to stand by him, being there for him, recognizing that he needs her and she needs him, to forever be at his side. And a Promise to persist until the end become the foundation that houses this power allowing Beta's power to reach heights beyond what she is normally capable of, surging forth with sheer will. Changes Beta's White and Red color scheme to Black and Blue while also increasing her attack power by 200% for 3 posts. Only usable once per thread
[Ram Abilities]
(Raging Surge): Beta lets everything go, her rage, her anger, her fear, regrets. All of it, all of it becomes consumed in a red hot fury that burns brightly igniting her power to reach heights thought impossible. Causes a blinding red aura to surround her body and increases her attack power by 100% for 3 posts with a 3 post cool down.
Digivolves From: Hackmon
Digivolves To: SaviorHuckmon
Ultimate
Species: SaviorHuckmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Busters.
Type: Dragon Girl
Fighting Style: Pretty much a walking talking wall of overwhelming force and damage that just beats the tar out of any digimon that makes themselves her enemy. Using her amazing strength to knock enemies around like they were rag dolls and her amazing defensive skills to take hits for her brother make her a force to be reckoned with regardless of the opponent.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Invincible Resonance]: Standing tall a defensive wall of pain Beta can take any attack and dish it back for even more damage, every 3 posts this passive becomes active allowing Beta to be tank one hit from a digimon of her level or lower without taking any damage or being knocked back from said attack. Does not affect OPT moves or moves that pierce.
[Affinity Heart]: Beta feels closer and closer to Alpha the more and more they work together, even if there are bumps this connection will never fade. If Beta takes an attack meant for Alpha both her and his defenses are increased by 30% for the next 3 posts. Move does not stack.
(Active Abilities)
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
[Earth Smasher]: Beta picked up any ultimate level or below digimon regardless of size and furiously slams them into the ground four times before leaping up and smashing into them with her entire body beating them down with her fists before delivering a double fisted overhead sending them flying backwards. 5 post cool down.
[Head scrambler]: Beta dashes forward grabbing the opponent and pulling her head backwards before delivering a powerful headbutt to the opponent's head or headlike bodypart giving them the most rare of status ailments a fregging concussion. After getting hit by this move the opponent will be unable to use named moves for 1 post afterwards. 3 post cool down.
[Riot Shell]: Beta dashes forward covering a massive amount of distance to her opponent before unleashing a massive burst of energy that knocks the enemy right into the ground, while using this ability Beta goes through one projectile attack without taking any damage from them. 3 post cool down.
[Bursting Barrage]: Beta leaps backwards into the air holding her hands out before sending a massive rain of energy blasts that extend outward to 50 meters raining a massive storm of red energy blasts on any foolish enough to stand in its path. 2 post cool down.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta takes no damage from the attack unless it is a OPT, pierces or is from a digimon a higher level then them. 2 post cool down. if Invincible resonance is active while Beta is using this move it will not be used up.
(Support Ram Ability)
[Darkness Install]: Beta embraces the darkness similar to the kind Alpha uses, enhancing her power to its absolute limit increasing her attack power by 200% for 2 posts, while this is active her body will be pitch black and her cape becomes blue similar to her brothers normal appearance. Can only activate once per thread.
Digivolves From: Baohackmon
Digivolves To: Jesmon
Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From:
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From:
ALPHA ALTERNATE EVOLUTION LINE
Champion
Species: BaoHackmon
Appearance:
Attribute: Data
Family/ies: Metal Empire, Virus Buster.
Type: Dinosaur
Fighting Style: Alpha takes a page out of Beta's book and fights aggressively with powerful moves, instead of tanking abilities though Alpha focuses on reflecting damage back at the opponent instead of lowering it.
Abilities:
(Passive Abilities)
Combat Destruction: Embraces Beta's abilities and utilizes it as his own becoming stronger the more damage he takes while in this form. Each attack he gets hit by adds a stack to this ability that increases his attack power by 10% per stack capping at 50% Can only increase by 1 stack per post and every 2 posts that go by without Alpha getting hit will lower the stack by 1.
Affinity Resonance: Alpha and Beta are completely in synch, both in mind and within their very cores. Anytime Beta hits an opponent Alpha will gain a stack of this passive increasing his defense by 10% per stack capping at 50% Can only increase by 1 stack per post and every 2 posts that go by without Beta hitting an opponent will lower the stack by 1.
(Active Abilities)
Flaming Ender: Coats his claws in a blazing flame before dashing forward at the enemy delivering a cross slash with both claws as he dashes passed the enemy. 2 post cool down.
Crashing Star: Alpha grabs the enemy lifting them above his head before slamming them into the ground three times before throwing them away like a piece of trash. 3 post cool down.
Flash Blaster: Alpha builds up a massive amount of fire within his body before firing multiple fireballs consecutively at the enemy, a barrage of flaming orbs to overwhelm them. 3 post cool down.
(Active Ram Ability)
Rushing Assault: Despite changing forms Alpha still had a natural affinity for the darkness, covering the area in a dark cloud for a moment before dashing at the enemy, slicing them five times from the shadows with flaming claws before jumping into the air and firing a massive fireball on the enemy that dispels the Darkness. 4 post cool down.
(Giga Ram Ability)
Joint Attack: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
Reflection Aura: Alpha lowers his stance digging his claws into the ground before creating a 10 meter Aura around himself that causes up to two projectiles to fly towards him then quickly back at the one who threw the projectile. Only lasts for 1 post with a 6 post cool down. Only works on champion or below projectiles
(Support Ram Ability)
Beta take over: Alpha backs off giving Beta more room to act and giving her the ability to do two moves in the post he uses this ability. While this is active Beta cannot use 'You're up Alpha' To give Alpha back his turn. 4 post cool down.
Digivolves From: Hackmon (App)
Digivolves To: SaviorHuckmon
BETA ALTERNATE EVOLUTION LINE
Champion
Species: Logamon
Appearance:
Attribute: Virus
Family/ies: Nature Spirits, Virus Buster, Metal Empire.
Type: Social
Fighting Style: Beta is a lot faster in this form then her Baohackmon form, instead of focusing on attack and defense she's all about attack in this form. While it might be less defensive her natural pain tolerance still helps out quite a bit.
Abilities:
(Passive Abilities)
Combat Flow: Taking a page out of Alpha's book Beta starts to move with the flow of her own attacks, each strike making the next one deadlier. Every attack Beta lands will increase this passive by 1 stack increasing her attack power by 10% with a max of 50% increase. Can only increase by 1 stack per post and every 2 posts Beta goes by without hitting an opponent will lower the stack by 1.
Affinity Force: Alpha and Beta are in complete synch, both in mind and in core. Anytime Alpha deals damage to the opponent this passive gains a stack that increases Beta's speed by 10% per stack with a cap of 50% Can only increase by 1 stack per post and every 2 posts Beta goes by without hitting an opponent will lower the stack by 1.
(Active Abilities)
Pocket Barrage: Beta punches the enemy knocking them into a pocket space she opens behind them, making them go through and appear in front, flying out of the pocket space towards her before grabbing them and using that momentum to slam them into the ground. 3 post cool down.
Pocket Beam: Beta slashes the air creating a slash shaped projectile in the air before throwing it into a pocket space, reopening it around the enemy sending it right towards them. 2 post cool down.
Wild Slasher: Beta slices and dices the enemy at an incredible speed, overwhelming them with a massive amount of slash attacks before ending it with a double palm strike sending the enemy flying backwards. 3 post cool down.
Pocket Force: Beta Jumps high into the air falling down towards the enemy, building up speed. before she reaches them though Beta opens a pocket space right below herself and goes through, reappearing to the side of the enemy transferring all that speed from falling to running before delivering a powerful punch with a massive amount of force right to the enemies face. 4 post cool down.
(Giga Ram Ability)
Joint Attack: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
Power Pocket Reversal: If a projectile attack is thrown at an ally Beta can open up a pocket space in front of that ally and send it right back at the one who shot it at half power. 3 post cool down.
(Support Ram Ability)
You're up Alpha: Beta leaps back out of combat giving Alpha more room to act and giving him the ability to do two moves in the post she uses this ability, while this is active Alpha can't use 'Beta take over' To give Beta back her turn. 4 post cool down.
Digivolves From: Hackmon
Digivolves To: Raidramon
ALPHA'S OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor Champion
Species: Dorugamon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits, Virus Buster.
Type: Beast Dragon
Fighting Style: Taking a different approach from his other forms this armor form is focused on a more ranged moveset, moving around the battle field and firing projectiles at his opponents while also having powerful close ranged abilities to deal a lot of damage on anyone who actually manages to get in on him.
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha isn't holding back anything in this form, going all out to make sure the opponent gets what's coming to them. gains a 50% attack power increase at the cost of a 20% decrease in his overall defense.
[Affinity Truth]: Alpha is with Beta, no matter what happens that is the truth of this. Anytime Beta takes a hit Alpha gains a stack of this passive increasing his speed by 10% to a max of 50% only one stack can be gained every post. If 3 posts go by without Beta getting hit then the stack decreases by 1.
(Active Abilities)
[Swarm Metal]: Alpha fires a volley of seven iron spheres from his mouth towards the opponent, can be spread out in order to make it harder to avoid all of the attacks or in a straight line to attempt to hit them all. 3 post cool down regardless.
[Gathering Darkness]: Alpha uses his natural affinity for darkness to cause a dark shadow to expand below the opponent, this shadow will reach up and snatch the opponent forcing them low to the ground and preventing them from moving for 1 post. 3 post cool down once the effect ends.
[Wing Beat]: Alpha flaps his wings with such force that causes a massive gust of wind to blow forward knocking the enemy backwards and dealing quite a bit of damage, mostly used as a get off me tool however. 2 post cool down.
[Bursting Destruction]: Alpha harnesses as much power as he can before unleashing it all in a short close ranged burst that extends up to 20 feet around where he's standing, pierces any guard or dodge abilities if the opponent is in range to still deal damage. 4 post cool down once the effect ends.
(Active Ram Ability)
[Erupting Darkness]: Alpha concentrates and forces a large shadow to appear under his opponent similar to Gathering Darkness before forcing that shadow to erupt upwards damaging the targeted digimon with a wave of dark energy. 4 post cool down.
(Giga Ram Ability)
[Joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[No mind]: Alpha closes his eyes and releases all thought from his mind, as he does this any attack that comes his way will instantly be dodged by him on pure instinct alone. 3 post cool down.
Digivolves From: Hackmon (App)
:
Armor Ultimate
Species: Alphamon: Ouryuken
Appearance:
Attribute: Vaccine
Family/ies: Virus Buster, Nature Spirits, Wind Guardians
Type: Holy Knight
Fighting Style: Just like the previous form this one takes upon a more projectile and speedy stance with Alpha's usual overwhelming attack power, in this form he is here to deal a lot of damage and deal it he shall.
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha refuses to hold back, unleashing all the power he has available. increases his attack power by 50% while decreasing his defense by 20%
[Affinity Truth]: Alpha is with Beta till the end, that is the truth of their bond and no one can shatter that. Anytime Beta takes a hit this passive is given a stack increasing his speed by 10% to a max of 50% only 1 stack can be gained every post. Every 3 posts that go by without Beta getting hit reduces this stack by 1.
[Soul Bond]: Alpha is connected to Beta, so long as they share this connection he's sure everything will be alright. Any projectile thrown by Alpha that accidentally hits Beta will heal her for 5% of her health instead of damage her.
(Active Ailities)
[Raining Soul Burst]: Alpha gathers a sphere of energy in his hand before throwing it into the sky which will cause a massive rain of energy to spread across a 50 foot area of Alpha's choosing blanketing all within it in a barrage of energy. 3 post cool down.
[Light Soul Burst]: Alpha stabs his sword forward causing a massive beam of light to extend from it impaling one digimon, afterwards Alpha will spin around slashing at the same digimon with the extended beam of light to deal heavy damage. 4 post cool down.
[Collapsing Guidance]: Alpha snaps his fingers causing four orbs of light to surround his person, for the next four posts one orb will fly towards the closest enemy dealing damage equal to a 1 post attack without taking up Alpha's turn for that post. 4 post cool down once all the orbs have been fired.
[Rushing Assault]: Alpha holds his sword in both hands before closing the distance between him and his opponent instantly, slashing them to ribbons with a fast five hit attack before throwing out his hand and blasting them back with the power of light. 5 post cool down and pierces any dodge or guard skills.
(Active Ram Ability)
[Sparkle Shot]: Alpha fires a massive volley of light orbs at the opponent, Alpha can move while using this ability letting him hop around while blanketing the opponent in orbs of light. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
[No Mind]: Alpha clears all thoughts from his mind keeping his eyes closed, while using this he'll dodge all attacks that come at him on pure instinct alone. 3 post cool down.
Digivolves From: Hackmon
BETA'S OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor Champion
Species: Canoweissmon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits, Wind Guardian
Type: Sky Dragon
Fighting Style: Fly high in the sky and rain down as many projectile attacks as she can, pretty much the name of the game in this form is to fight from a distance giving her much more range then her other forms while still retaining her tanky defense.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Affinity Ideal]: Until her and Alpha can live together in their own ideal life, Beta will fight on to make those ideals reality! Anytime Alpha deals damage this passive gains a stack increasing her defense by 10% to a max of 50%, only one stack can be gained per post. Every 3 posts that go by without Alpha dealing damage will lower this stack by 1.
(Active Abilities)
[Dragon Charger]: Beta closes her wings before charging right towards the opponent like a bullet, dashes through the opponent to send them flying backwards after getting hit. 3 post cool down.
[Flaming Rain]: Beta points her head skyward before firing a massive fireball that flies up into the sky before raining down fireballs from the sky on anything within 20 feet of where Beta fires the attack. 3 post cool down.
[Blasting Shot]: Beta charges up a fireball in her body before firing a massive ball of fire towards the opponent exploding upon impact dousing them in a massive wave of flames that extends 10 feet around the point of impact. 4 post cool down.
[Blitzing Storm]: Beta delivers a fast five hit attack at close range with her claws before picking up the opponent and slamming them into the ground firing a massive fireball right into their face sending them further into the ground. Pierces dodge and guard effects completely. 5 post cool down.
(Active Ram Ability)
[Pillar of flame]: Beta swipes her hand in the air causing a massive pillar of fire to erupt wherever she points towards, can only hit one enemy at a time with the skill unless they're like on top of each other or something. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta will take no damage unless it's a piercing attack, from a digimon a higher level then her or a OPT. 2 post cool down.
Digivolves From: Hackmon
:
Armor Ultimate
Species: Dynasmon
Appearance:
Attribute: Vaccine
Family/ies: Virus Buster, Nature Spirits, Dragon's Roar.
Type: Holy Knight
Fighting Style: Just like the previous form this one builds upon that by letting Beta remain her defensive self while focusing on dealing as much damage with projectiles, basically if both A&B are in their armor forms DFRP becomes a Touhou game for the opponent.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Soul Bond]: Beta is connected to Alpha, so long as they share this connection she's sure everything will be alright. Any projectile thrown by Beta that accidentally hits Alpha will heal him for 5% of her health instead of damage him.
[Affinity Ideal]: Until her and Alpha can live together in their own ideal life, Beta will fight on to make those ideals reality! Anytime Alpha deals damage this passive gains a stack increasing her defense by 10% to a max of 50%, only one stack can be gained per post. Every 3 posts that go by without Alpha dealing damage will lower this stack by 1.
(Active Abilities)
[Summoning Form]: Beta Harnesses energy for a moment before summing a massive spirit Wyvern that flies forward towards one opponent attacking them by running into them before erupting into a small but very concentrated burst of energy. 4 post cool down.
[Wind Storm]: Extends her wings out before harnessing the power of win causing wind blades to surround Beta before flying at one opponent attempting to rend them to pieces. 3 post cool down.
[Ramming Eruption]: Beta raises high into the air before dashing forward towards an opponent grabbing them before unleashing a massive burst of energy engulfing herself and her opponent in an explosion of light. 4 post cool down and pierces through dodge and guard moves.
[Piercing Ray]: Beta raises her hand before extending a massive beam of energy that flies forward towards an opponent at an incredible speed, upon hitting the opponent Beta will pull back before slashing the opponent with the beam of energy knocking them backwards. 3 post cool down.
(Active Ram Ability)
[Dragon's Ascent]: Beta rises high into the air before coming down at an incredible speed ramming into the opponent to send them flying backwards. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta takes no damage from the attack unless it is a OPT, pierces or is from a digimon a higher level then them. 2 post cool down.
Digivolves From: Hackmon
Digimon Name: Ciel
Alias: Cici, Wanderer
Default Form: Champion
Gender: Female
Alignment: Neutral Good
Skills/Talents:
Weapon Smith: Ciel's main claim to fame is her ability to craft weaponry based on other digimon's abilities and movesets, utilizing what ever aspect that goes into the digimon's move, the data itself, the form she is able to create weapons for herself that can perform identically or at the very least as close as possible to moves she has learned from other digimon.
Master Combatant: With using a whole lot of different moves from varies other digimon comes the need to be strong and skillful in your craft which Ciel manages to check both marks, years of combat training and battles have left her a master fighter, able to easily shift between combat styles with the blink of an eye. Though her ability with her sword shines brighter then any other.
Quick Study: Another trait she picked up on her many years of travel, studying digimon and how they fight has left her with the ability to easily pick up on things on the fly, whether that be in combat or outside very few things escape this Sistermon's eyes.
Determined: Her final talent being one that comes straight from her digital core, no matter what happens she will never give up, even if her weapons are broken, even if she can't move her body she will always attempt to keep pushing forward, no matter the cost to herself.
Inventory:
-Varies weapons for use in her moves.
-A small pendent with a framed photo inside it.
Personality: There are two sides to Ciel that those who know her will find, on one side she is one of the most kind and gentle digimon around, always willing to lend and ear and assist where she can. Ciel will always try and do her best for those she knows, sometimes even coming across as a bit over bearing which at that point she will usually attempt to dial it back unless it's something that she feels she must press. Ciel shows this side of herself the most around Alpha and Beta, always giving them a warm smile, projecting a motherly presence in their lives and always striving her best to make sure that they are always on the up and up.
The second side of Ciel that she sometimes must grace others with is that of a hardened warrior, in battle her focus is absolute, very few things could possibly break her focus while she is battling another, whether is be training or an actual match she uses every ounce of strength she has regardless of opponent, to use anything else would be an insult to herself and her opponent. There is also a part of her that craves battle, to fight more and learn through battle is one of her greatest joys in life. Always striving to learn from any opponent she encounters, what moves they can use, how they use them in combat. No matter the situation Ciel simply wishes to learn more about how other digimon fight, then utilize it in her own combat style.
She can get quite into the moment while talking about combat, considering her vast knowledge on the subject it can be a bit hard to get her to stop once you get her going about it. Though while talking she will always seem to be at her happiest talking about combat. However while she loves combat she can't stand to see anyone get hurt too badly, if it's someone she knows being hurt she will step in and attempt to stop it, regardless of her condition or if she can't handle it.
Very few things get Ciel truly sad, Alpha and Beta getting hurt for sure is one that will hurt the most but the only other thing that could make her upset lies in her past, if she or someone else brings up painful parts of her past her eyes simply get distant.
Personal History: Ciel is quite an old digimon with a varied history, some of which taking place a long time ago. But the best place is the start, ever since she was a young digimon, honing her own sword techniques as she attempted to get stronger to digivolve Ciel could never fight her own curious nature about how other digimon fought, how their moves were used and what they would have to do in order to use those moves. With those thoughts in her head she started on her own personal journey, putting her training on hold and traveling the digital world, finding different digimon to teach her their ways of fighting.
It was by no means an easy journey, traveling alone was very hard for her to do for a while but eventually she became used to it. Whenever she found someone she wished to learn from they would have varied responses, some would simply turn her away at first glance, others would humor her but never fully disclose how they utilized their techniques. The few that did allow her into their own world she took for everything she could. Studying ever single thing about the moves she could with a hunger for knowledge.
Eventually while traveling she became curious, if it was possible for her to utilize these same moves that she had been studying so intently. Putting together all her knowledge she had obtained at that point she started to work on designs, different devices and weapons that would allow her to perform these techniques that she loved to study. Eventually though a few years of trial and error she had done it, she had developed her first weapon. A pair of gauntlets with a flame exhaust which would allow her to mimic her first teacher's attacks, an Agunimon.
After that she slowly started to make a name for herself, some digimon knew her name while others simply called her a wanderer, a Sistermon Ciel who utilized the moves of other digimon. While she never gained much fame the masters that she had learned from would always remember her well, sharing a bond forged through the weapons she wielded alongside her own sword which she always made sure to never neglect in training.
Eventually though she stumbled upon a Jesmon who was quite well known for his kind acts, using his power to help those who couldn't help themselves. Ciel started at first like the others, taking him on as a teacher to help her learn from his combative style. Eventually though she got closer to him then she had any other teacher, becoming what he would later refer to as his closest friend. Though he might've never known the truth of the matter...
Ciel was in love with him, almost everything about him. Though before she could admit her feelings and let him know how she felt he came to her with a request. The Jesmon simply didn't wish to keep going with his form, tired and getting old he simply wished to reincarnate into another digimon, asking Ciel to watch after this new form for him as she was the only one he could truly trust.
Despite the words she truly wished to tell him she agreed to his request, taking the digi-egg to her home in Terminus. Only to be shocked when the eggs hatched into twin digimon, two Botamon. Neither of which seemed to even know or acknowledge the Sistermon. While she was pondering this event a Myotismon, an old enemy from her partners past, had found out what had happened and came to claim the reincarnated digimon for himself.
Ciel put up a fight, under normal circumstances she never would of lost against the Myotismon, however while she was aiming what would be the deciding blow he aimed a powerful attack at the twin digimon. Ciel thought fast and quickly got in the way of the attack, unable to guard against it in a short time it struck her right arm and shoulder.
Afterwards she wasn't able to move her right arm at all, hanging limp she continued to try and fight the Myotismon but sadly with only one arm and heavy damage she wasn't able to defeat him. Eventually becoming captured and forced into a long deep sleep alongside one of the Botamon while the Myotismon took the other for his own plans.
She remained in a comatose state for a long time until the twin that was taken, now named Alpha, had found them and woken her up. Quickly escaping to the safety of Terminus with the other Hackmon she saw through the young digimon's lies easily but simply stated that the pair of twins should travel together, in order to defeat that same Myotismon that would no doubt be after them.
And so Alpha and the now named Beta started on their journey with Ciel, now simply referred to as Cici by the two of them, acts as their trainer and guardian, watching over the two of them wherever they go. Though even after escaping that place her right arm still hurts at times and there's a lingering wound that simply won't go away...
MERCENARY DIGIMON'S INITIAL EVOLUTION LINE
Champion
Species: Sistermon Ciel
Appearance:
Attribute: Data
Family/ies: Nature Spirits, Virus Buster, Metal Empire.
Type: Puppet
Fighting Style: Ciel's fighting style is one that is adapted from the many digimon she has encountered over the years, learning from each and every digimon she encounters you can see resemblances between how she fights and how other digimon fight. Though her main ability with her sword still outshines most others, utilizing basic but powerful strikes. The other weapon she normally utilizes in this form are a pair of gauntlets made after an Agunimon allowing her to strike with flaming fists as basic strikes.
Abilities:
(Passive Abilities)
[Mastery]: Years of fine tuning and honing her technique have made even her most basic of strikes deadly weapons, increasing the power of her basic attacks to that of a 0 post cool down move.
[Guardian]: A promise to defend those two children Alpha and Beta burns within her. If both Alpha and Beta are knocked out in combat while Ciel is with them her stats increase to that of a normal digimon. Effect goes away if either Alpha or Beta are healed back to consciousness.
(Unique Basic Attacks)
Knuckle Flame: A specially made gauntlet designed to mimic the Abilities a Agunimon uses, by clenching the bottom part of the gauntlet releases a flame that wraps around the entire gauntlet allowing Ciel to throw a flaming punch with both fists.
(Active Abilities)
Exhaust Flame: A pair of gauntlets made to mimic the power of an Agunimon's spiritual fire, if she holds the mechanism that releases the flames Ciel can build up fire within the gauntlet for a powerful flaming punch. Can be charged for a maximum of 3 posts before it must be released, the cooldown after the attack equals whatever charge it was at x2. (For easier referance 2, 4 or 6.) Ciel can utilize basic attacks while charging this attack.
Deputy Revolver: A gun Ciel crafted after studying Deputymon for a long while, holds 6 bullets per thread each with the power of a 2 post cool down move. Can be rapid fired up to two times a post but each consecutive shot decreases the power of the bullet by 1 post. Once all six shots are used up Ciel is unable to use this ability for the rest of the thread.
Approaching Storm: Ciel closes her eyes with her hand on her sword for a moment completely still before she vanishes from champion or below digimon's sight for a moment, cutting everything within a 20 foot radius in front of her to ribbons as she appears back at the same spot she was standing sheathing her blade, once it's put away all the attacks she used come at once cutting everything in that radius to ribbons. Once per thread.
(Support Abilities)
Overdrive: Pushes her combat abilities to their limits granting a buff for her basic attacks that changes depending on which used. If a Sword basic attack is used the attack will ignore 30% of the opponents defenses. If a Gauntlet attack is used allows her to throw another Gauntlet basic attack. Lasts for 3 posts with a 4 post cool down once the effect ends.
Digivolves From:
Digivolves To:
Ultimate
Species: Sistermon Ciel (Ultimate Arsenal)
Appearance:
Changes from main design:
Alongside the Katana Ciel also carries a massive Gunsword around the same size as her body on her back based on the same design of RizeGreymon X's Gunsword. On her hands and Legs there are chrome Digizoid gloves and leggings based on WereGarurumon X covering up to her fingertips and her entire foot. Lightweight and thin as to not hinder her movement. Lastly a massive Canon based on Impirealdramon's megadeath canon in dragon mode is to her side, folding around and hanging off a belt, when unfolded it's around the size of her head.
Attribute: Data
Family/ies: Nightmare Soldiers, Virus Buster, Nature Spirits, Metal Empire.
Type: Puppet
Fighting Style: Ciel is back with some brand new weapons she finally repaired, while her regular sword fighting with her Katana is still around the same her new weapons allow her to hit hard and fast, alongside the lightweight Gauntlets around her wrists and legs allowing her to defend from attacks and dish them out with powerful punches and kicks.
Abilities:
(Unique Basic attacks)
[Kaiser Nail's]: The pair of gauntlets and the leggings she made from her time spent with a teacher that was a WereGarurumon X, with these Ciel can make basic strikes and kicks while keeping her hands and legs safe.
[Zan Revolver]; a massive Greatsword that Ciel created from her time with a RizeGreymon X, slightly larger then her body making it a bit harder to wield but devistating results when she manages to land a hit with it, alongside a projectile basic attack from the gun.
(Passive Abilities)
[Mastery]: Years of fine tuning and honing her technique have made even her most basic of strikes deadly weapons, increasing the power of her basic attacks to that of a 0 post cool down move.
[Lightweight Assaulter]: Adopting a stance more suited to both offense and defense while using her gauntlets allow Ciel to effortlessly attack and defend herself at the same time, if she is attacked while using a named or basic attack with the Kaiser Nail's she powers through the attack instead, not staggering and having a reduced 10% to damage taken by the attack. Pierce moves will still make her stagger and deal the full damage.
[True Solar Buster]: Ciel delivers a named attack with her Gunsword she launches an projectile Basic attack from the gun right after. Once used has a 2 post cooldown before it can be used again.
(Active Abilities)
[Trident Slasher]: Ciel brings the Zen revolver downward smashing it into the enemy before quickly turning her heel and delivering a second slash throwing all her weight into it before jumping after the enemy for a third massive slam down with her blade. 3 post cool down.
[Rapid Assault]: Ciel dashes forward with a powerful jump kick to send the opponent flying before dashing over under the flying opponent delivering a spin kick to send them upward before jumping up and smashing them down with a double fisted punch slamming them into the ground. 4 post cool down.
[Final Death]: Ciel takes the Megadeath canon from her side and aims it at the opponent, firing a massively powerful energy blast that zooms towards the target exploding reducing everything within a 20 meter radius around it to atoms. Only usable once per battle.
(Support Abilities)
[Yamato Awakening]: As Ciel's power grows as does her blade the Yamato, upon using this ability she loses access to all her weapons except her Katana but the basic strikes from the weapon are increased to the same power as 2 post moves. lasts 3 posts with a 5 post cool down.
Digivolves From: Sistermon Ciel
Digivolves To: Bancho Sistermon
Mega
Species: Bancho Sistermon
Appearance:
The overall appearance is still similar to that of a regular Sistermon Ciel, however the mouse veil is replaced by a Bancho style hat in similar fashion to a Bancho Leomon's that stops right around the back of her head. Both eyes are now showing as her hair is tied up in a small ponytail that hangs around the back of her head. Her overcoat shawl has been removed and replaced with a Gaku-Ran Jacket in similar fashion to other Bancho digimon, however unlike others she wears actually wears it instead of throwing it over her shoulders. A Variety of weapons are also on her person at all times while donning this form
Yamato: Instead of the Shirotsume-Ichimonji that normal Sistermon's use Ciel uses a different blade crafted a long while ago, it was created through use of her own data making the blade completely synched up with her meaning that unless she falls the blade will never break. It boasts a white grip with a golden octagonal hilt, the blade itself is white with a large black line over the top of the blade opposite of the edge.
Dividing Heaven's: A massive Greatsword modeled after the Tail blade that a Jesmon has, the blade itself is slightly larger than Ciel and is the heaviest of all her weaponry. A white handle with a short hilt near the top, the blade itself is made of black Obsidian Digizoid making it very sharp and very heavy. A red finish is on the blade covering the obsidian color with some writing on the blade in digital language reading. "I'll be there when you need me."
Einherjar: A massive bow created in likeness to a Sleipmon X, Ciel is able to call arrows of light pulled for her own digital form and fire them towards the enemy, the entire thing is made up of Red Digizoid making it extremely durable even to the bluntest force attacks aimed at it.
Iron Gate: A pair of gauntlets modeled after a Gankoomon X's that wrap around her hands and up near her elbows, made completely out of gold digizoid the gauntlets themselves boast a high defense and durability without sacrificing Ciel's natural speed. Able to deflect even the mightiest of blows with relative ease.
Attribute:
Family/ies: Nature Spirits, Virus Buster, Nightmare Soldiers, Metal Empire
Type: Weapon Master
Fighting Style: Ciel has taken the fighting styles from many different digimon, etching their styles and fighting ability into her very code allowing her to strike with multiple different arms allowing her to match nearly any range of combat with relative ease, in addition to this the ultimate techniques done by the very same digimon remain open to her allowing Ciel to overwhelm the opponent with sheer power.
Abilities:
(Passive Abilities)
[Mastery]: Years upon years of honing her abilities in the heat of battle has given Ciel a true understanding on the art of battle, prior knowledge making even the most basic of strikes into deadly weapons. Basic attacks done by Ciel do the same damage as a 0 post cool down move.
[Goddess of battle]: A natural strength beyond what might be seen as normal fuels through Ciel allowing her to reach heights one might never know possible. Grants a 50% attack power increase at the cost of a 20% decrease in her defense.
(Active Abilities)
[You're not going home]: Ciel unleashes everything, all her power, her anger, her emotions. Everything unleashed in a massive explosion of energy and power that causes the skies themselves to part in response and increases her attack power by 200% for 4 posts. Only usable once per thread.
[Not Yet]: If Ciel is defeated in combat either knocked out or almost deleted she instead holds on one hit away from death refusing to succumb, stomping her feet in rage and recovering 50% of her health and increasing her attack power by 100% for 3 posts only usable once per thread
[Approaching Storm]: Ciel holds the hilt of her blade before seemingly vanishing from sight, slashing 40 feet around herself catching any enemies in the field with strikes faster then the eye can see before reappearing back where she started, sheathing the blade as all the strikes happen simultaneously cutting whatever she was aiming at to ribbons. Usable once per thread.
[Blinding Light]: Ciel stabs her greatsword into the ground engulfing the area in a bright light creating two golden after images of herself as all three go to town on the opponent overwhelming them with attacks from the Greatsword before all three slam the Blade down causing a pillar of light to engulf the enemy burning them to cinders. Only usable Once Per Thread.
[End of Storm]: Ciel fires an arrow with her bow at the ground next to the opponent causing the area within 100 feet of the point of impact to become engulfed in a swirling tornado of fire burning everything to ashes as Ciel pulls back an arrow and fires it into the tornado causing it to erupt and explode blowing everything within it up. Only usable once per thread.
[World's End]: Ciel charges forward smashing her fist into one enemy before lifting them up and embedding them into the ground below her, raising her other fist and charges a massive amount of power within that fist before slamming it into the opponent causing a massive shockwave and force to extend from the point of impact (No damage so not an AoE). Pierces even Once Per thread guards. Only usable once per thread.
[Finale]: This move can only be used once ever other one of Ciel's moves has been used, rushes forward performing every single one of her other once per thread attacks back-to-back faster than the eye can see (Albeit with reduced damage) ending with Approaching storm, throwing her blade back into its sheath and walking off. Pierces all guard and ignores any defense passives. Only usable once per thread.
Digivolves From: Sistermon Ciel (Ultimate Arsenal)
Digivolves To:
Digimon Name: Dylas
Default Form: Champion
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
Magical Mastery: Magic itself is a simple concept to him, spells and incantations he can pick up nearly at a moments notice and start to show mastery over said spell with little time spent learning them, a certified genius when it comes to anything magical.
Muscular: A trait all his forms share, naturally far more bulky then most other Wizardmon while he's in his champion state. Able to lift and punch with similar strength to a Leomon and other close combat based Digimon.
Tactical mind: Being around the battlefield a lot has given Dylas great insight on how to get a leg up on an opponent, aiming to learn the most tactical way to get an advantage over his opponent.
Inventory:
[Grimoire]: A specially crafted book containing all the knowledge Dylas has obtained over the years within its pages, bewitched giving it the ability to fly and lightly shock any who attempt to read it without the permission of Dylas. Otherwise has little ability combat wise.
Personality: A top honored digimon in nearly every subject, from magic to combat, knowledge included. Dylas tops the charts on nearly any subject he puts his mind to with a fierce and serious demeaner. A calm and deadly force to be reckoned with, a quick wit and a sharp mind would make him the eye of any digimon that knew him... If it just wasn't for the way he talked he'd be very high up on the social ladder. Alas Dylas has a major problem while talking in which they cannot help but make accidental remarks of a more, perverted scene.
This problem stems from a large misunderstanding of terms used in the human world, terms that mean many things to a human or a digimon that's usually around humans but to Dylas simply has one meaning. Often confused by the strange looks he gets from others as he talks, unsure of why they might be put off by his words. Nevertheless Dylas is a strong and smart digimon who shouldn't be underestimated even if he talks a bit oddly.
Dylas has a very odd sense of morality, always trying to strive for what's best for him at the moment. Usually not caring too much about others in his pursuits often times being more then willing to abandon those he believes to be of little use to him. However his conscious will always get the better of him before he can fully commit and goes right back to attempting to assist. He wasn't always like that until he met with a certain Hackmon...
Personal History: From the moment he was born Dylas has been considered a magical genius, no spell was too complex for him to master, no matter the task he was able to do it regardless of what it was, the only problem was with his manner of speech which was of little importance to him and others who required him, there was just one problem with this apparent good life he could lead. It was just all so boring to him, magic was something he was naturally good at and thus took it for granted, he wanted something else to strive in to get a one up against all those who were his so called peers so he decided one day to practice something other then magic, physical arts.
Training his body to become stronger, far more then the frail body he was born with as a Wizardmon. Dylas worked day and night to make his want come true. It was exhilarating to him, attempting something he was no good at, something he wasn't naturally gifted at was something he loved to explore and learn about. Eventually training his body and his mind to be great tools at his disposal. While he would always have some weakness to physical attacks the amount of progress he had made was something amazing, at the very least to him it was amazing.
However due to his personality from before always caring mostly about his own pursuits landed him working for a bad crowd with a Myotismon. One day he was tasked with watching over the Myotismons 'son' Alpha, spending time with the Hackmon, talking and helping him out lead Dylas to start caring for the digimon, till when Alpha left one day without a word so did Dylas, following after the digimon wondering why they left.
MERCENARY DIGIMON'S INITIAL EVOLUTION LINE
Champion
Species: Wizardmon
Appearance:
Changes from main desgin: Nothing much changes aside from the fact Dylas is a bit more toned and looks naturally more buff then a typical Wizardmon.
Attribute: Data
Family/ies: Nature Spirits, Nightmare Soldiers
Type: Demon Man
Fighting Style: Dylas doesn't fight like your typical Wizardmon, while he has spells and incantations he is more so willing just to run up to others and deck them in the face. Most of his combat relies on messing with the opponents abilities, getting them off balance with tricks before hitting them with powerful high post count moves, these tricks of his also serve to keep him safe until they're ready to be used.
Abilities:
[Passive Abilities]
Mark of Mastery: Dylas has always had a naturally affinity with magic, this extends to the idea of magic itself in combat granting him a 50% resistance to all types of magical attacks but leaves him with a 20% decrease to any form of physical attacks.
[Active Abilities]
Bare it all: Dylas always strives to bare it all to his opponent, casting this spell on an opponent within 20 meters of him will grant Dylas knowledge of that digimon's entire moveset, however the digimon will also be given knowledge of all of Dylas' moves in return. Only usable once per battle. Only works on champion and below digimon.
Fist: Dylas casts the best spell of all, FIST. Dashes over with a massive amount of energy in his fist before delivering a powerful strike that sends champion and below digimon flying backwards. 4 post cool down.
Final strike: Dylas pours as much magic as he can into his staff before smashing it into an enemy towards the ground slamming them down with all the magical energy he can muster, deals a lot of damage and counts as a magic attack instead of a physical one. 5 post cool down.
[support abilities]
Undo: Dylas casts a spell at an opponent who's currently using an active move, cancels that move and forces it on cool down, Doesn't work on OPT abilities or support abilities. 4 post cool down once he cancels a move. Doesn't work against moves that pierce, the reason being is those moves pierce straight through the spell cast or something like that. It just doesn't work okay.
On your feet: Casts a simple healing spell on one ally, I got nothing it just heals people. What do you want 20 effects? 4 post cool down.
Digivolves From:
Digivolves To: