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Touya Akiyama [WIP]
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Post by Kiyoshi Maeda on Dec 30, 2013 2:50:37 GMT
[cs=2] Balance バランス | [rs=12] | Full Name: Touya Akiyama | Nickname(s): N/A | Age: Fourteen / 14 | Gender: Male ♂ | Sexuality: Demisexual/Tsundere | Height & Weight: 5'4" and 115lbs | Alignment: Unresolved/Questionable | DOB & POB: Born September 27th in Shibuya, Tokyo | Blood Type: A- | Western Horoscope: Libra | Eastern Zodiac: The Dragon (Metal) | [cs=2] Skills and Talents ☯ Empathy: Capable of reading into another person's emotions, Touya is what's known as an "empathetic". This allows him to understand another person better, however has developed an apathetic standpoint because of the inability he has at his age to differ between his own emotions and another person's. He's a great person to talk to when you're upset, as long as you're not the type of person who expects him to cater to you, because he tends to be a lot less sympathetic than you'd expect him to be. ☯ The Masquerade: He can act, and make it nearly believable. This includes making himself look innocent if he's not, and fooling another person or digimon into believing he's a lone digimon instead of a spirit user. Along with this, he's quite capable of mimicing voices. He doesn't tenduse his talent of voice acting though, and if he does it's pretty rare. It's more something Ammit uses. ☯ Survival Skills: As it says, he knows how to survive in rough terrain. This includes the ability to map out an area, be quick/agile on his feet (reflexes) and have good intuition and detection skills. Quite similarly, he knows how to use his knowledge to formulate traps and use his terrain to his advantage. So along with his legs, Touya's quite a dangerous 14 year old. | [cs=2] Personality TouyaPOSITIVE: Surprisingly enough an amiable person, Touya is a very good child who is kind and friendly. This is namely to those who gain his trust, although he tries his best to be friendly either way. He is a bright kid, being both a lively individual as well as being intelligent despite his age. Said intelligence is shown in his acting skills, as well as his survival skills, where it seems to be more well played out. Although positive, Touya is a very modest person, mostly when he speaks. He will never admit to achievements he's accomplished unless overly pushed, and when he speaks it's usually either very quiet and hush, and some may even take it as him forcing himself to speak. Considering his lively nature, this is a good compromise to keep himself from getting too overzealous, and can plan things out more realistically, even if he won't admit to such a strong trait.
Touya's determination derives from his ambitious nature. Even if the odds are low, Touya always has that burning desire to succeed, something that he is always determined to do. If there is a way for him to win, he'll be sure to it he does. It doesn't matter what his term of "winning" is, because to him winning is simply "not losing". Because of such traits, Touya has also become placid. It is hard to get him overly upset about something, or even extremely excited. The most one could consider him being excited of something is him saying "Let's just get this over with", which has been something he developed shortly after an incident in his history. Being a placid person certainly helps him concentrate, especially in combat, and of his objectives or goals. Unfortunately, it also makes him a Tsundere, whether that's positive or not depends on the person, though he often confuses love and hate... and just generally acts colder than normal to said person he likes.
NEGATIVE: Unfortunately, with all this Touya is still very childish and with that, also immature. Although he can think and strategize, he has a hard time making decisions while deciding on how it will effect him in the long run, making him accidentally do things that would be considered unhonorable or 'evil' as a loosely used term without him actually knowing that's what he's doing. Although he is not gullible by the long stretch, it still leads to him acting meaner than he intends to be. You know how he tries to be friendly? Well, he tries, but lord Fanglongmon knows full well he tends to fail horribly at it. With that, Touya also has a lot of trust issues; with what he has been through and his outlook on humans, he has become a person who is very distrustful of other people, especially other human beings. This plays into him also being a very cynical, and his experiences with humans haven't helped much. His empathy doesn't help either, since there are a lot of times that he experiences the negative emotions of others (cocky, arrogant) as opposed to the more happy ones. His main thing that makes him cynical though, is the trouble he had with some humans since they gave him a hard time for very... selfish reasons, or at least in his opinion.
Speaking of opinions, Touya is also obstinate and it is very hard to change his opinions once they have formed. Somewhat contradicting towards his modest nature, Touya can be very sarcastic when push comes to shove. When he wants to, he will end up mocking another person, and can and will very well twist another person's words around to contradict themselves. This includes loopholes, and can be seen as Touya's main dark trate when it shows, and it shows; because at that point he's not as quiet as he usually is. Sarcastic AmmitAlthough he hasn't allowed himself to go for an actual diagnosis, Touya shows symptoms of D.I.D (Dissociative Identity Disorder). This 'sickness' is a term that describes having a split personality. Said split personality activates when Touya is under emotional distress.
POSITIVE: Being decisive certainly shows a bit more of a maturity scale in Ammit. Being able to make appropriate decisions for the situation, or for himself, is one of the things that seperates the two and with being quick-witted to boot, he certainly is far from a dumb person. Similarly, Ammit does not become aggrovated, irritated or offended by opinions or views of another person, if by anything at all. He is very broad-minded, giving more of a tolerant outlook to things. This also lets him think clearer, as he doesn't get wayed down by things such as anger or hatred easily.
Showing great attention to his surroundings and detail, Ammit is also meticulous, allowing him to precieve things in a careful manner before acting. Although, this is only when it comes to his surroundings, when he's in a battle. Elsewhere....Not so much. Which leads into his equally subtle nature, making it hard to tell what necessarily is going on in his brain at the current moment in time. It makes him seem like a pretty complex person, and this reflecs when he speaks. Contrary to his counterpart, Ammit speaks in a manner that purposely has a hidden meaning to it, and if he doesn't it is in a tone that one wouldn't necessarily expect from a fourteen year old boy. Namely, Ammit gets very confusing.
NEGATIVE: Back on the subject of being aware of his surroundings, outside of battle Ammit can become a bit of a clutz. Whether he does this on purpose or not it's unknown, but it's greatly assumed that it is not. Since there seems to be times where he could go and try to leave a building, and walk into a closet instead of walking out th exit. Though that's one of the more rare things, the other times he just trips easily. That being said, and one of the more annoying things, Ammit is very patronizing. He will act kind to a person, but more in a deemeaning manner than anything.
Being patronizing doesn't help that underlying everything, and mostly hidden away from the naked eye, Ammit is actually pretty darn cruel and violent. If one can catch onto this, or see the darker part of the personality behind that is. Although he is not at the level of being sadistic, nor would he do something stupid like 'kick a puppy', he has a high disregard for other people's pain or suffering and wouldn't care if he caused it. This leads into his violent nature, where although he isn't actually overjoyed by it; Ammit would be the type of person to cause suffering to something. On a more childish side though, Ammit is more of the type of person who's just overly impish and his cruel and violent nature comes from his enjoyment of doing things that are either naughty, or deemed very low upon. But even he has his limits. | [cs=2] Appearance [style=float:right][/style] Bodily Structure: Being only 14 years old, Touya's appearance is that of a short and young boy; just barely into his teens. He has a very skinny build, being more for agility than physical combat; weighing only 115 pounds. His face is showered mostly by bangs, but underneath sports a face that is slightly rounded going more into a point as it reaches the chin. The ears arerounded, and slightly large; showing outside of his hair. Along with being skinny, the boy's body shows little muscle. Although he can certainly show his weight, just by appearance his figure can certainly come off as a weakling. Colorations/Styles: His hair is a deep chestnut brown color, that is rather short and shaggy, reaching down just passed his ears. His hair is flat, and covers most of his face, although behind that face sports glistening emerald eyes, which are actually contacts that cover over his hazel brown eyes. His eyes have a child-like shine to them, that show a lot of emotion. However, along with that child-like shine, his eyes also hide something; one that's more adult-like in shine. His eyes are easy to get lost in, if stared at for too long. The kid's skin is a nice cream color, although it's evident that he doesn't often go out in the sun - his skin is not overly pale either. Clothing Style: Touya's clothing varies, and it varies a lot. Although no matter what he wears, there is always a robe-like coat that he wears overtop of his clothes. This coat ranges from white or black, and is actually not all that heavy despite what one may think. He still occasionally wears his royal blue sweater, but not as much anymore. The reason behind this is unknown, although it is asumed his taste for clothes just changed. Accessories: On the hem of his pants, or on his belt, depending on the day, Touya wears his digivice. Said digivice is often hidden underneath his coat, only showing should he grab it or move at an angle that the coat he wears would reveal it.
| [cs=2] Personal History It was 7:30am on the 27th of September in the town of Shibuya. A child’s cry from one of the town’s hospitals signaled the birth of a newborn child to the Akiyama family. The child was very small, it chocolate brown eyes shut tight while crying it’s lungs out. It was noticeably a male. The soft hair on its head was brown in color, but not very noticeable due to how little hair had formed on its head. The child was a premature baby, its original birth date supposing to be October 3rd. Much to the parent’s dismay, the baby had to stay in an incubation chamber until further notice.
About a week went by before the child was brought home, safe, sound and happy. The child was then given the name Touya. From then on out, Touya grew up in an average household. They weren't overly rich, just simple and a good place for a child to grow up in healthily.
A few years past and Touya was now 3. He was well capable of starting school, and was put into his first classes. The child was rather distant towards others and wouldn't go in and play unless coaxed, which people shrugged off as just being shy. Years past and his ‘phase’ never changed, and that alone made it very hard for Touya to make friends. It continued on until the age of 12, where he met a girl in school that had been upfront with him. She managed to get him out of his quietness for a while, and they would always hang out with each other.
Now the problem with this girl was what her family had come from. Her father was separated, and she was living with him. But her father was also a crime lord, something that Touya had not realized until much later on. She was perfect at hiding her emotions and it counteracted Touya’s talent of reading emotions of others, the original reason why he never participated with anyone in the past. She taught him skills for survival, how to formulate traps and techniques, and how to use the stronger points of his body to his advantage. The girl one night convinced him to sneak into some area, an important errand for her father. Her reason: her father was “sick” or so she claimed. Touya, trusting the girl, went into the area with her in search for the medicine she was going to retrieve.
Upon reaching the objective, however, he confirmed it wasn't medicine. It was an object, an illegal one, which would in the wrong hands be formed into a weapon (not of mass destruction). In his shock, the girl then explained to him the real reason why they were out there and why she had taught him the survival skills he knew. In all essence, he was a pawn to try and get a weapon that would allow her and her father to infiltrate the government. But, the information from that ended up raising a small feeling of loathing in his gut and he… well, blacked out. During that blackout, he lashed out at the girl in a small fit of betrayal before taking them to the entrance of the area… Far away from the place before either were detected. In which, called the police.
Afterwards, when he woke up he noticed the police in the area and he was stationed as a ‘victim’. During the blackout, apparently, he had called in for the girl to be arrested for something like sexual harassment. And later on, her father was arrested too upon finding out more than one criminal act within the family files.
One year had passed after that incident, and Touya was now 14. A few other incidents happened with his blackouts however, one in particular involving an incident with a robber. At that point in time his parents keep trying to get him in for some mental help, but he doesn't think there is anything wrong with him. Instead, he has seemed to have a tendency to become rude and even more distant towards other individuals. Still, he refuses to see a psychiatrist. | [rs=2] Inventory | Digivice Functions | [rs=2]✪ A bottle of Gatorade, flavors vary ✪ A small, royal blue, cellphone ✪ Pencil, pen and mini-notebook ✪ A wallet to store digital and real world money
| ✔ Basic Evolution (Rookie – Super Mega) ✔ Totem Locator/Identifier ✔ Armor Spirit Evolution ✔ Current area Map (holographic, manual) ✔ Voice recognition (only operates at Touya's voice) ✔ Merge function (merges with Touya in digimon form) | [cs=2] Credits/Notes After discussing with the original holder of this faceclaim, I have gained permission to use them as a replacement FC for Touya. So, don't freak out okay? xD
FaceClaim:[b]07-GHOST[/b] • [i]teito klein[/i] • Touya Akiyama |
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Post by Kiyoshi Maeda on Dec 30, 2013 2:51:20 GMT
[rs=3] | Species: Hawkmon Level: Sprite Spirit / Rookie / Child Attribute: Data Type: Bird Families: Wind Guardians | Abilities ☯ Batty: Using his long talons, Hawkmon can hang upsidedown from limb-like areas such as tree branches, like a bat. ☯ Defiant: Speed is doubled when experiencing a negative status effect (i.e. poison or burn). This is visually distinguished by a bright blue aura that surrounds his body in an outline. This ability cannot be stacked with multiple status effects, and will loose the boost once the status wears off. When this ability activates, status effects will be doubled. If his speed were to be lowered, the ability will be negated. | [cs=2] Attacks ☯ Feather Strike: Going up into the air, Hawkmon flaps his wings as hard as he can, sending 10 feathers sharp as arrow heads towards the target. Impact will cause piercing wind damage. ☯ Kamatachi (Razor Wind): Hawkmon flaps his wings as hard as he can to whip up winds, among this wind 3 horizontal slashes of wind are sent forward that are the size of his wings. Impact will cause wind elemental damage. ☯ Loop the Claw: A blue energy begins to envelop his talons, making them appear longer than they normally are. He then attempts to slash at the target with his talons, causing physical light damage if it strikes. | [cs=2] Digivolves To: Ignitemon (Human Fraction) / Lobomon (Human Spirit) / Harpymon (Xros W/ Gatomon) |
[rs=3] | Species: Ignitemon Level: Human Fraction / Armor Champion Attribute: Data Type: Demon Man Families: Nightmare Soldiers / Dragon's Roar | Abilities ☯ Wall Runner: Capable of running at speeds fast enough for it to run up walls/cliffs and other steep areas. ☯ Defiant: Speed is doubled when experiencing a negative status effect (i.e. poison or burn). This is visually distinguished by a bright blue aura that surrounds his body in an outline. This ability cannot be stacked with multiple status effects, and will loose the boost once the status wears off. When this ability activates, status effects will be doubled. If his speed were to be lowered, the ability will be negated. | [cs=2] Attacks ☯ Network Grenade: Ignitemon detaches the grenade-like object attached to it’s “collar”. He then throws it like a baseball. Upon impact with an object, it will expload into black 1’s and 0’s that glow in a greenish light. This explosion reaches for roughly 15ft and causes explosive light damage. Cooldown for 1 post, before the grenade re-materializes. ☯ Arrow Shield: Focusing energy into the scarf around his neck, Ignitemon's scarf grows in size as it wraps around to cover the front part of his body. During this time, the scarf will act as a shield and allow him to block attacks. However, the shield will dissipate into a normal scarf after 3 turns have gone by, if it is untouched. The shield is only capable of blocking 3 rookie attacks, and 1 champion attack before breaking and returning to it's original state. Cooldown lasts for 2 turns. ☯ Petite Inferno: Orange flames start burning brightly within his mouth. He then spits out a fireball the size of a soccer ball and is hot enough to sear flesh. Impact with this object will cause physical fire damage. ☯ Black Salamander: Surrounds himself in dark matter, leaving behind only his figure. He then opens his mouth, breathing fire into the matter in order to turn them into black flames. The dark matter is then launched outward towards the target, in hopes of engulfing them in the dark flames. Impact will cause dark elemental damage. | [cs=2] Digivolves To: Lobomon (Human Spirit) / Vajramon (Beast Fraction) |
[rs=3] | Species: Lobomon Level: Human Spirit / Champion / Adult Attribute: Vaccine Type: Warrior Families: Nature Spirits / Nightmare Soldiers / Virus Busters | Abilities ☯ Steadfast: He is capable of running up rigged areas such as cliffs, and also has superhuman jumping distances, which can sometimes be mistooken as flight, allowing him to jump from one platform to another easier. ☯ Defiant: Speed is doubled when experiencing a negative status effect (i.e. poison or burn). This is visually distinguished by a bright blue aura that surrounds his body in an outline. This ability cannot be stacked with multiple status effects, and will loose the boost once the status wears off. When this ability activates, status effects will be doubled. If his speed were to be lowered, the ability will be negated. | [cs=2] Attacks ☯ Lobo Kendo: Unsheeths the lightsabers glowing katana blades attached to his back, before attempting to slash at the opponent with them. Impact deals physical light damage. ☯ Zwei Sieger: Lobomon cuts the air in an "x" shape with both swords, causing a beam of light in the shape of an X to form and be sent towards the target. The X is at least 8 feet tall, and wide. Impact deals light elemental damage. ☯ Howling Laser: Props up the canon on his arm, and then shoots a beam of light from it towards the intended target. It is just a straight beam, and fires off like a gun with the beam shaped like a large bullet. Impact will cause piercing light damage. ☯ Light Barrier: Focuses energy around himself, causing a barrier of light to surround himself that streatches out for a 10 foot radius. The barrier will protect him from attacks for 3 turns, although can only take 4 rookie attacks, 2 champion attacks or 1 ultimate attack before shattering. Cooldown lasts for 2 turns. | [cs=2] Digivolves To:Dorugamon (Beast Fraction) / SkullGreymon (Beast Spirit) |
[rs=3] | Species: Dorugamon Level: Beast Fraction / Armor Ultimate Attribute: Vaccine Type: Beast Dragon Families: Nature Spirits / Dragon's Roar | Abilities ☯ Flight: Using it's wings, DoruGamon can glide through the air in order to reach long distance places, or fly. ☯ Defiant: Speed is doubled when experiencing a negative status effect (i.e. poison or burn). This is visually distinguished by a bright blue aura that surrounds his body in an outline. This ability cannot be stacked with multiple status effects, and will loose the boost once the status wears off. When this ability activates, status effects will be doubled. If his speed were to be lowered, the ability will be negated. | [cs=2] Attacks ☯ Power Metal: Opening his mouth, Dorugamon begins to suck in a mass amount of air before spiting out a giant iron ball twice the size and weight of a 10 pin bowling ball. Impact will cause physical earth damage. ☯ Cannonball Sucks in a large amount of air, before spitting out 15 10-inch iron balls, that weigh about the same as a bowling ball. Impact will cause physical damage. ☯ Metal Meteor: Launches high into the air, before diving downwards with the full force of a tank. During this time period, Dorugamon's fur hardens until it becomes thick as metal. Impact will cause physical earth damage. ☯ Bloody Tower: Stomps his feet into the ground, causing a large blood-red tower-like structure to launch out of the ground in-front of him. The tower then sprouts out demon wing-like extensions, to cover the front of Dorugamon's body. The tower is 15 feet tall and 10 feet wide, and acts like a shield. The "shield" will last for 3 turns uninterrupted, and can take 4 rookie attacks, 3 champion attacks and 1 ultimate attack before crumpling down into dust. 2 turn cooldown. ☯ Crimson Flame: Breathes out a jet stream of bright crimson fire that spreads out in the shape of a cone. Impact deals fire elemental damage, as well as makes the person feel as if they were on fire for 2 turns. 1 turn cooldown. | [cs=2] Digivolves To:SkullGreymon (Beast Spirit) |
[rs=3] | Species: SkullGreymon Level: Beast Spirit / Ultimate / Perfect Attribute: Virus Type: Undead Families: Dragon's Roar / Nightmare Soldiers | Abilities ☯ Undead: Due to being an undead digimon, SkullGreymon is immune to the effects of gas-related attacks that involve breathing it in, however his speed is lowered as a result. Anything else still affects him. ☯ Thick-Bone: Far from flimsy as a person might think from a skelletal being. SkullGreymon's bones are as tough and sturdy as digichromozone, and can not be easily broken. | [cs=2] Attacks ☯ Ground Zero: Stomps his feet onto the ground, making himself look like a cannon. From this position, SkullGreymon launches the organic missile outwards from his spinal cord. Impact will cause the missile to explode, the explosion reaching a radius of 20 feet. Impact will cause physical fire damage, although being in the explosion will cause less damage the farther out it goes. After this attack, the missile grows back. ☯ Cursed Breath: 'Breathes' out a purple-looking gas substance that is almost like an acidic air. The gas extends for 15 feet, and those who are caught in the gas will experience the hallucination of their skin being slowly melted off. The illusion lasts for as long as one is in the gas, and only lasts for 2 turns. 2 turn cooldown. ☯ Bloody Tower: Stomps his feet into the ground, causing a large blood-red tower-like structure to launch out of the ground in-front of him. The tower then sprouts out demon wing-like extensions, to cover the front of SkullGreymon's body. The tower is 25 feet tall and 17 feet wide, and acts like a shield. The "shield" will last for 3 turns uninterrupted, and can take 5 rookie attacks, 4 champion attacks and 2 ultimate attacks before crumpling down into dust. 2 turn cooldown. ☯ Bone Rush: Dislodges the 8 spikes attached to his spinal cord, launching them out like a bunch of pole-shaped missiles. Impact will deal piercing physical damage. The spikes re-grow after the attack, causing the ones launched to dissipate into harmless data. | [cs=2] Digivolves To: EmperorGreymon (Fusion Spirit) |
[rs=3] | Species: EmperorGreymon Level: Fusion Spirit / Mega / Ultimate Attribute: Vaccine Type: Dragon Warrior Families: Nightmare Soldiers / Wind Guardians | Abilities ☯ Steadfast lv2: Capable of running fast enough to attain flight, and can only achieve this flight by running. In this form of flight, he is capable of levitating. ☯ Defiant: Speed is doubled when experiencing a negative status effect (i.e. poison or burn). This is visually distinguished by a bright blue aura that surrounds his body in an outline. This ability cannot be stacked with multiple status effects, and will loose the boost once the status wears off. When this ability activates, status effects will be doubled. If his speed were to be lowered, the ability will be negated. | [cs=2] Attacks ☯ Kuzuryūjin: Focuses all the energy in his body, releasing the 9 dragons sealed inside the sword Gaia. His body is then engulfed completely by golden flames, becoming the shape of a dragon. The flame dragon, and himself, are then launched forward in an attempt to engulf the target in flames, before striking at them with the sword held in his hands right after. Impact will cause fire elemental damage, sword will cause regular piercing damage. ☯ Flame Dragon Strike: Engulfs the sword he wields in orange flames, causing the flames surrounding the blade to form the shape of a dragon. EmperorGreymon then attempts to slash at the target with the sword. Impact will cause physical flame damage. ☯ Dragonfire Crossbow: Forms a crossbow and arrows out of golden flames, before launching 10 arrows made out of fire at the target. The arrows take on the form of miniature phoenixes, and will cause piercing fire damage upon impact. ☯ Dragoonity: Th eyes on EmperorGreymon's left gauntlet begin to glow with golden fire, before allowing said fire to seep out of the same eyes in order to form a circular shield on that arm. The shield is large enough to cover the entire front part of EmperorGreymon's body, and will last for 3 turns untouched. Otherwise, it can withstand up to 5 rookie attacks, 4 champion attacks, 3 ultimate attacks or 2 mega attacks before disintegrating. Cooldown lasts for 2 posts. ☯ Wildfire Tsunami: His hands make the formation of holding a sphere of air, allowing golden flames to flow rapidly out of the eyes on both of EmporerGreymon's gauntlets into that spot. The fire then begins to swirl around fast enough to form a 10 foot whirlpool out of flames. The flames are then hurled towards the target. Impact will cause fire elemental damage. | [cs=2] Digivolves To: Plutomon (Unity Spirit) / MirageGaogamon (Mega Mode Change) |
[rs=3] | Species: Plutomon Level: Unity Spirit / Super Mega / Super Ultimate Attribute: Virus Type: Demon Lord Families: Nightmare Soldiers / Dark Area | Abilities ☯ Steadfast lv3: Capable of running fast enough to attain flight, and can only achieve this flight by running. After this, Plutomon is capable of turning the cape he wears into a pair of large dragon wings in order to maintain flight. ☯ Defiant: Speed is doubled when experiencing a negative status effect (i.e. poison or burn). This is visually distinguished by a bright blue aura that surrounds his body in an outline. This ability cannot be stacked with multiple status effects, and will loose the boost once the status wears off. When this ability activates, status effects will be doubled. If his speed were to be lowered, the ability will be negated. | [cs=2] Attacks ☯ Hagged Cluster: ☯ Demon Chains: ☯ Black Void: ☯ Hounds of Hell: . ☯ Black Tsunami: | [cs=2] Digivolves To: [404 ERROR] |
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Post by Kiyoshi Maeda on Dec 30, 2013 2:52:11 GMT
[cs=2] Athena the Gatomon NPC File | [rs=11] | Nickname: Athena | Species: Gatomon (ringless) | Default Form: Rookie / Child | Mercenary Contract: Contract Alpha (rookie) | Mental Age: around 17 or 18. | Gender: Female ♀ | Sexuality: Heterosexual | Alignment: Neutral Good | Place of Interest: Mainframe Hills | Eastern Zodiac: The Monkey (Fire) | [cs=2] Skills and Talents ☯ Night Vision: Cats certainly do have their perks, and this is one of them! Athena can see in pitch black places, along with areas without much sunlight, fairly easily. Darkness isn't a thing this kitty fears, but don't get her near flashing bright lights - she hates them. ☯ Marksmanship: She can repair and tinker with, or take apart, small electronical objects. These are preferably ones that are man-made, not to mention she doesn't know how to make weapons. ☯ Climbing: Acrobatics is something Athena is very good at, being another perk of being a cat. She can balance and climb up rigged objects. | [cs=2] Personality Athena’s personality somewhat changes throughout her evolutions, although is not very noticeable other than between in-training and rookie stages. As a fresh, being a baby, she’s not very talkative other than the occasional “Pu, pu!” noises. She usually eats and sleeps conserving her energy to digivolve into the next level.
As an in-training she becomes more energetic and impatient. She wants to constantly run around and cause some sort of mischief. In this form she is very arrogant. However, she is very loyal to her partner and overprotective of him. She still holds honor and is kind-hearted, but this will often be drowned out by her arrogance.
As a rookie, Athena becomes more benevolent. She doesn’t want harm to come to others, but is still over-protective of her partner. She’s kind hearted and courageous, but still very loyal. With her honor, she is sincere to those that hold that honor. However, she is very naive and usually meek.
Once reaching champion and higher forms her nativity and meekness seem to vanish. However, most of her personality still stays the same. The only other change is that she is very assertive towards her partner, often feeling like she holds responsibility over him and acts like an over-protective guardian. |
Digivolution Line
[rs=3] | Species: Punimon Level: Fresh / Baby I Attribute: None Type: Slime Families: Nature Spirits / Unknown Kingdom | Abilities ☯ Bouncy: Her skin is made out of a rubber-like substance. This substance, although cannot protect her from attacks, allows her to bounce around really high like a rubber ball. Similarly, she can be thrown and will bounce around like a bouncy ball. | [cs=2] Attacks ☯ Acid Bubbles: Spits out from her mouth 8 small 3 inch pink bubbles made by the acid in her stomach. Hardly enough to do anything but cause a small distraction. Just don't get it in your eyes, or it may sting! | [cs=2] Digivolves To: Nyaromon |
[rs=3] | Species: Nyaromon Level: In-Training / Baby II Attribute: None Type: Lesser Families: Nature Spirits | Abilities ☯ Barb Wired Fur: Like it says, Nyaromon is capable of standing her fur on end much like a porcupine, only her fur is more like a bunch of wires. Although it is prickly to the touch, there isn't much use for this porcupine-like ability other than making her look puffy. | [cs=2] Attacks ☯ Acid Bubbles: From her mouth, Nyaromon spits out 8 pink bubbles that are 3 inches all around. The bubbles are made by the acids within her stomach, and will pop upon impact with a target, or will pop once reaching a 6 foot radius from the digimon. The bubbles are used for a distraction, but will also cause a bit of nausea for 1 post. Might sting if you get it in your eyes, though. [Carried over from Punimon] ☯ Nyan!: As loud as it can, Nyaromon begins singing the words "Nyan" over and over for an entirety of 1 post. This is only used in an attempt to annoy the target before fleeing the scene. This 'attack' has no additional effects. | [cs=2] Digivolves To: Gatomon (ringless) |
[rs=3] | Species: Gatomon (ringless) Level: Rookie / Child Attribute: Vaccine Type: Holy Beast Families: Nature Spirits / Virus Busters | Abilities ☯ Nine Lives: Gatomon's endurance is treated as 1 level higher than the digimon that it is fighting. Attack power of this digimon is not increased, nor does it's actual level. This only applies against rookie and champion level digimon. | [cs=2] Attacks ☯ Lightning Paw: Her paws begin to crackle with volts of electicity, as she concentrates her energy into them. She then attempts to either pounce on, or punch the target with her electric-charged paw(s). Impact will send the current of electricity through their body, dealing piercing electric damage. ☯ Feline's Charm: Gatomon's eyes brefiely glow a faint eerie green, summoning at the sound of a chime a see-through bell that extends to 8 feet tall and 8 feet in width in front of her. Although it only protects her front, the bell will follow her as she moves and behaves to that of a shield. This shield will last for 3 turns, with a 2 turn cooldown if left untouched. It is capable of withstanding 3 rookie attacks, however only 1 champion attack before shattering. ☯ Cat's Eye Hypnotism: Gatomon's eyes glow a faint eerie yellow, giving her eyes a mysterious hypnotic charm to them which only lasts for 1 post. During this time period, if the target should lock eyes with her they will feel lulled, and begin to feel exhausted as if their life were being drained out of them. These effects last for only 2 turns, and has a 2 turn cooldown. | [cs=2] Digivolves To: Harpymon (Xros W/ Hawkmon) / Nefertimon |
[rs=3] | Species: Harpymon Level: Xros Champion Digimon Involved: Gatomon (ringless) & Hawkmon Attribute: Data Type: Mythical Beast Families: Wind Guardians | Abilities ☯ Thief: While on the ground or in flight, Harpymon is capable of being as soft as a mouse. No sound can be heard from his wing flaps or steps, unless he is spotted, injured or panicked. ☯ Defiant: Speed and Attack power increases x2 when experiencing a negative status effect. This is visually distinguished by a bright blue aura. It cannot stack with multiple status effects and will loose the power/speed boost once the status wears off. | [cs=2] Attacks ☯ Feather Strike: Going up into the air, Harpymon flaps his wings as hard as he can, sending 20 feathers sharp as arrow heads towards the target. Impact will cause piercing wind damage. ☯ Kamatachi (Razor Wind): Harpymon flaps his wings as hard as he can to whip up winds, among this wind 5 horizontal slashes of wind are sent forward that are the size of his wings. Impact will cause wind elemental damage. ☯ Loop the Claw: A blue energy begins to envelop his talons, making them appear longer than they normally are. He then attempts to slash at the target with his talons, causing physical light damage if it strikes. ☯ Feline's Charm: Harpymon's eyes brefiely glow a faint eerie green, summoning at the sound of a chime a see-through bell that extends to 9 feet tall and 9 feet in width in front of him. Although it only protects his front, the bell will follow him as he moves and behaves to that of a shield. This shield will last for 3 turns, with a 2 turn cooldown if left untouched. It is capable of withstanding 3 rookie attacks, 2 champion attacks and only 1 ultimate attack before shattering.
| [cs=2] Digivolves To: [404 ERROR] |
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Post by Kiyoshi Maeda on Dec 30, 2013 2:52:37 GMT
| [th] | [cs=3] Touya's Music File |
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