Rose, black[Twin tamer][F]
Aug 15, 2014 2:51:18 GMT
Post by rose on Aug 15, 2014 2:51:18 GMT
Name: Rose Black
Alias: Thorn
Age: 34
Gender: Female
Height: 6'0
Weight: 160
Alignment: Lawful evil
Birth Date: May 12th
Birth Place: Canada
Western Horoscope: Taurus
Languages: English, French
Eastern Zodiac: Dragon
Skills/Talents:
Pirate Captain Sub skills:
-Climber: Over the years Rose has learned how to climb the rigging of her old school ship. It allows her to climb much like her pet does but at a lesser degree. If anything she can easily climb normal items that some of her fellow mankind would have quite the problem with.
Lock picking: Pirating isn't something you can dive into; it takes careful planning. This is why rose has taken the time to learn how to open locks; while she isn't the best at it half of the times she attempts she'll be able to open a lock.
Ship driving: somewhat self explanatory, rose can pilot most sea bound craft with ease. She isn't a master at it yet but she understands how to work everything which why she is probably the captain in the first blasted place.
Sneak: Over the years of being a pirate Rose has learned how to make it so her sound while moving is quieter than a normal persons. This gives her the up hand on when she tries to lock pick or when she has to get the jump on someone.
Swimming: As obvious as this skill sounds, not everyone understands the need to swim when your ship decides that it isn't going to listen to your commands anymore. If anything the need for swimming also helps when you fall overboard too. Years of being on her ship has helped rose plan for the inevitable.
Personality: To put simply Rose hates a lot of things; in fact she probably doesn't like anything save caring for children. There's always that threshold that bothers her between children and adults. She dislikes almost everything else she doesn't hate and that list is remarkably few. The only things that she doesn't hate or dislike is animals(save cats). She's always had a tender spot for creatures that are hurt or look like they need to be cared for. Her favorite colour is blue and she loves to go shopping for new clothing(stuff that suits her though). She sports a tough girl attitude when dealing with new people and doesn't mind having to assert herself with said new people to get her way. When she deals with people she's known for a while she acts rather friendly(only to women though) men often get the cold shoulder from her but there have been a few that she is "friends" for the most part with. If presented with a challenge she'll think her way around it and if forced to will charge into it when all else fails. Her way of dealing with people is probably the worst among her crew which has learned not to mess with her when angry. You wouldn't like her when she's irritated either.
Faceclaim Minene Uryu from Mirai Nikki
Appearance:
Rose stands about five feet six inches and has a rather deep swath of hair on her head. Her Eye is just about the same color as her hair if not a bit lighter. Her skin has a slightly pale complexion even though she has been outdoors for a long time. Her outfit changes dramatically between work and personal life; When working she usually wears a black long skirt and a full black blouse with a purple broach and some form of dress shoes. When outside of work she wears a a black leather sleeveless jacket and some form of cargo pants. Out of everything she wears she is never without an black eye-patch that covers her left eye. If one was to remove said eye-patch they would find a glass eye replaces her actual eye. She has a few well placed scars on her fore arms and a few going down her left leg. Her hands have calluses from handling line but those are slowly fading over time now that she leads a less heavy lifestyle.
Personal History: Rose wasn't born on land, she was born at sea which would explain her natural affinity for the water over the years. In fact she spent most of her life on the water which has left her with something called "land walk". Instead of being schooled at any actual institution rose was home schooled by her mother and taught how to work by her father. They both wanted her to have a normal life but their own lifestyle didn't allow for it. By the time she was 10 she was already learning how to do ship work and but because of this she was behind on schooling. She eventually fell so behind on her studies that sailing was all she really could do. She worked with her father until her mother moved away when she was 16, she was then forced to go live with an uncle at this time. During this time she eloped with a captain of a vessel who after learning that rose was going to have children left her in a wrecked state. She eventually caught up to her final level of schooling when she was 19; that was also the year where she started running packages for her uncle to and from his work place so that she could help pay for some of the costs for having children. She worked for her uncle till he loaned her a ship(which she eventually was able to buy from him) and took to running her own business for a time. She made sure to leave her twins with family since they seemed so eager to help the young woman.... Which was the last she ever saw of her family. Or anything legal on the job side.
Because of the slow job market she was forced to branch out into the illegal side of things. She slowly started gathering a less squeamish crew and eventually grew to hate the law along with some of it's finer items. She made runs up and down multiple coasts for almost ten years till a incident with some boat patrols outside of japan left her stranded on the coast with no ship(legally anyways), no crew and no idea what she should do other than run and hide. She's been moving place to place for the last months years trying to avoid detection by the local police forces(albeit rather badly since she keeps running into them.). She's only recently found an apartment in the more questionable area of japan hoping that she doesn't have to worry about getting caught....
Backpack Contents:
Digivice: Black main body, blue buttons and pad(D-3)[When she gets it]
Partner’s Name: Victoria
Default Form: Renamon
Gender: Female
Alignment: Neutral evil
Skills/Talents:
Medical: After teaching her brother how not to be an infalliable moron half the time Victoria took up small medical practices so that she wouldn't have to worry about her brother having an injury like his left eye again. She can treat most minor injuries but lacks the expertise for worse ones.
Fishing: Even though she doesn't look like it Victoria loves to fish and really just plain enjoys being near the water. She can catch alot of fish in a short amount of time and tries her best not to lose the larger ones even though they tend to pull alot.
Dancing: Victoria knows that frivolous activities like this are a waste of time but often more than not she finds herself grooving about when there's music and can't help the fact that she's a natural born dancer.
Personality: You could consider Victoria to be the level headed one out of the two. She rarely gets angry and tends to keep to hereself, ussually she stays quiet around new people. She consitantly tries to keep herself out of trouble so she can work on her own plans for whatever she feels like at the time. She hates it when she gets rushed into something and has no way out. She always finds herself in these sorts of situations though because of her brother but she doesn't mind it so much because she knows he can't help it. Even though she dislikes most people she has a tender spot for smaller creatures and animals; you can sometimes find her assisting smaller creatures when she can and isn't doing something that takes her attention fully away. If she's caught unawares and doesn't have anything to say about a given situation she'll try to avoid it the best she can acting like nothing is happening. She's tender hearted when it comes to children as well but in a different way, she treats them like they should be treated and nothing more. She doesn't like meeting new people because of her brother and gennerally how they'll associate that she has to be overly violent too because they are related. She doesn't take kindly to people assuming that she'll just lie down without a fight either....
Holosuit: Ouka from Dot Hack Twilight
Appearance:
Fresh: Relemon
Attribute: slime
Family/ies: n/a
Type: lesser
Attacks: [1 attack]
Flame satchel: opening it's mouth Relemon may create a small flame that it can blow towards an opponant. This attack has next to no damage to it.
Digivolves To:Viximon
Appearance:
In-Training: Viximon
Attribute: n/a
Family/ies: n/a
Type: lesser
Attacks: [2 attacks]
Fire charge: Coating itself in fire viximon may launch itself at an opponent dealing minor damage. It has slight recoil damage.
Spirt burn: Using the tip of it's tail viximon may launch a small spirit towards an opponent that is up to five feet away.
Digivolves To: Renamon
Appearance:
Rookie: Renamon
Attribute: Data
Family/ies: Nightmare soldiers/Nature spirits
Type: Beastman/animal
Attacks: [3 attacks]
Flame wave: Using her hands Renamon creates a circle in front of her, upon completion of said circle a wave of fire shoots out in front of her. The Flame wave is five feet high and about seven feet long giving it a rectangular shape. This flame wave does not explode but merely crashes into whatever it contacts making it prime for close combat. Flame wave can only travel twenty feet before losing momentum.
Demon sword: Creating a sword out of flames renamon can use this option to make three attacks before it dissipates, these attacks apply a splash similar to small fire explosions. The small fire explosions are roughly about three feet in diameter. Once the demon sword has been used it cannot be used for another 3 posts.
Dance spiral: Spinning rapidly Renamon creates a dual trail of flames from both her hands and her feet. Using these like whips she may extend her reach by ten feet, she may not grasp anything but she may use the flames to burn whatever she pleases within reason. This effect lasts for two posts and has a cool down of two posts.
Appearance:
Champion: Youkomon
Attribute: Data
Family/ies: Nightmare soldier/Nature spirits
Type: Mythical Animal/Bewitching Beast
Attacks:
Daemon Fire: Using her tail tips Youkomon launches a volley of flame shots(numbered at 13 or seven), each volley must be launched together and have a limited arc and range.(Range is 75 feet, arc is half that amount) She may halve the number of flames launched in order to make them more powerful but lose any future volley of Daemon fire. (Cool down is 2 posts)
Torment Wheel: Curling up into a tight ball Youkomon spins and add's hell flames all along her body. When she reaches a high speed(she rotates in place for a few moments) and launches a large Demon like fire blast in one direction. Damage is high, the Demon fire is a ten by ten traveling projectile and it CAN be deflected or stopped. (Requires a post of charge up.))
Devil Dash: Adding flames to her feet Youkomon may dash up to three times leaving a trail of fire over what she had just dashed over, it's harmless towards ground and inanimate items but if she passes over an opponent they take a decent amount of damage. (cool down is 3 posts)
Suave Youkomon alter's her bodies weight for a brief moment allowing her to hurl herself at speeds she normally wouldn't be able to achieve, this allows her to dodge attacks much more easier but doesn't allow for heavier moves or special attacks. She cannot keep this state up for long and after three posts it becomes impossible for her to maintain it for the current fight. She may only use this once a fight, if she has enough rest between battles she may use it again.
Digivolves To: Shishimon
Appearance:
Ultimate: Shishimon
Attribute: Data
Family/ies: Nightmare soldier/Nature spirits
Type: Mythical Animal/Bewitching Beast
Ability
Moonwalk: Mimicking her younger brothers skyguard save that she can ascend to a rough height of 600 feet. The same restrictions apply to her moonwalk as per skyguard.
Orb of flames: Any attack that Shishimon makes, melee or otherwise can set an opponant ablaze. Any opponant that is set ablaze by a special attack has the flames last for three posts while a melee attack only sets them ablaze for a single post.
Attacks: [5 attacks]
Demon Orb: Using her glowing orb Shishimon may throw a lance of fire every other post. This Lance of fire has a range of 15 feet, she may double the range of the lance of fire but this also doubles the cool down.
Silver Suave: Shishimon alters her body weight to allow for a greater sense of movement that her prior form relished. Instead of being able to dodge one attack a fight she may instead prolong her speed sacrificing some of the higher movement her previous form had but instead gains consistency. The speed lets her cover distances quickly for increased attack potential. She may not use Silver Suave for longer than 4 posts. This move has a cool down of 4 posts.
Dancing Devils: Using her orb once more Shishimon may leave behind three flame wreathed look alike s. Each look alike lasts exactly 2 posts, during these two posts they move as shishimon see's fit but may not make any attacks. At the end of the duration each "flame clone" detonates in a five foot explosion of flame. The cool down of this move is six posts
Angel Ring: Pulling some energy from her orb Shishimon may throw a razor sharp ring of fire in a circle around her. This circle is five feet and the ring of fire goes in a circle twice before receding back into the orb. She must wait a single post before doing it again.
Death Spiral: Spinning rapidly Shishimon sends out consistent waves of fire for a single post(roughly three-6 waves) before exploding upwards(or downwards if she's moonwalking) letting out additional spirals of fire. Each spiral continues for 15-20 feet before piercing through whatever it makes contact with. Stronger digimon or heavier set metals are not affected by the fire.
Partner’s Name: Vicktor
Default Form: Vulpesmon
Gender: Male
Alignment: Chaotic evil
Skills/Talents:
Passive: Awesome, this charachter is incredibly awesome at anything they do. If they fail at something they look awesome doing it.
Personality: Vicktor plain and simple is a loveable yet a completely crazy son of a gun; he has respect for personal boundries, he doesn't care if the other guy is bigger than him and he has no problems or qualms about doing whatever he wants at any given time. To say the least he enjoys starting fights that he obviously can't finish just to have his sister have to step in and get out of her damnably comfortable bubble. He picks on her relentlessly but he really loves her at heart. He doesn't really know how to express his feelings to someone he likes or cares about and really doesn't want to learn because he thinks it'll make him sound sappy or just makes him sound like a moron. He tries his best to protect his sister and himself but half the time just gets in trouble and makes his sister have a bigger headache than she should. If given the chance he'll prove how brave or strong he is and he won't think twice about it. He loves a challenge and he really loves to show other people up if there's a crowd. If there isn't a crowd he will fight as dirty as possible and will take every advantage he can get. Other than being excessively violent Vicktor has a much more passive side that he only shares with those he cares about. This side is much more caring and it tends to go only for his sister, he feels that she deserves more than him than a brother but he can only do so much with what he has been given.
Holosuit: Blacker Baron from Anarchy Reigns
Appearance: Tesslermon has a small round body with little ears sticking out of the sides. Directly behind where it's cheerful looking face is there is a small tail that has several blacked X's on it making his fur look rather dastardly. The coloration that he posseses is a mix of blue and purple with his eyes being green when he actually opens them all the way so people can see them. Several scars line his small body making him look a little tougher than he should.
Fresh: Tesslermon
Attribute: Virus
Family/ies: Nightmare soldier
Type: Animal
Attacks: [1 attack]
Rolling X: Biting off one of the X's on his tail Tesslermon attempts to throw the X like a boomerang. This deals minor damage and takes a post for the X to return to him.
Digivolves To: Awesomemon
Appearance: Awesomemon plain and simple just looks pretty awesome, It has an eye patch on one eye and even has a small circlet on one of it's stubby little legs. Upon its tail lays several X's smaller than before but more of them making the tail look roughly around the same as his prior digivolution. A small scar goes through it's right eye while the eye patch covers the left and hides a horrible looking scar. It's eyes are still green and it's coloration is roughly the same albeit slightly darker.
In-Training: Awesomemon
Attribute: Virus
Family/ies: Nightmare soldier
Type: Animal
Attacks: [2 attacks]
Dire Stare: Using his one good eye Awesomemon stares epicly at an opponant trying to blast it with whatever energy comes to mind. In reality he doesn't realize that this attack actually makes him focus on an enemy making it slightly easier to guess where they're able to go next. (he also looks ridiculous)
Rapid charge: using his feet to propel him foreward he tries to full body tackle a person trying his hardest to hit them where it hurts. If he lands the strike it does not damage him but if he misses he more than often crashes into something harder than he wanted.
Digivolves To: Vulpesmon
Appearance:
Rookie: Vulpesmon
Attribute: Virus
Family/ies: Nightmare soldiers/Nature spirits
Type: Animal/Beastman
Attacks: [3 attacks]
X-Blade: Using his large sword Vulpesmon dashes foreward leaving a "ghost" behind.(He still can be seen during his dash). Upon connection of the strike the sword causes a knockback effect throwing smaller digimon off their feet and away(Rookie bellow) from vulpesmon and anything larger or more powerful than he is will merely stagger back a step.(Champion) At the end of the attack he can return back to where his "ghost" is or he can stay where he is at. If he stays where he is at this attack has a 2 post cool down while with the ghost it has a four.
Spirit wield: Dividing his sword's physical and "spirit" forms apart Vulpesmon may use these swords as he sees fit for three posts. The phyical sword keeps it's normal attributes but the Spirit sword changes shape for every use. The weapon can be a multitude of weapons but all of them are roughly the same size as the sword, if it was something exotic like a scythe or a glaive it would simply have a shortened haft. After the three posts his sword dissipates for five posts leaving him unarmed.
Bone spike: Using the bone ridges that are beneath his gloves vulpesmon may either launch up to three spikes at an opponant or attack them physically with said three spikes. Launching a spike has a single post cool down between attacks while attacking with all three spikes has a cool down of two. Repeated use of bone spike launch (4+) will cause bone spike to be unusable for five posts.
Appearance:
Champion: Skykumon
Attribute: Virus
Family/ies: Nightmare soldiers/Nature spirits
Type: Mythical Animal
Abilitiy
SkyGuard: Allows free movement in the air, acts as though flying. He may not accend higher than 300 feet and may not move faster than his body allows. It almost looks like he's walking on air....
Telekinesis Instead of talking Skykumon uses Telekinesis to talk to friendly creatures, he may not talk during the middle of a one of his attacks and if too badly damaged he cannot talk at all. He may not use this to manipulate anything either it's soley for means of communication.
Attacks: [4 attacks]
Falling Heavens: Leaping up n the Air Skykumon slashes down upon an opponant from any height within his reach. If he's land borne he may make a normal Falling Heavens attack, if he's in the air he may add on inertia to his attacks but nothing over 100% extra damage. He may not fall safely from any height farther than 300 feet.
Devious Death Spliting his sword into two halves Skykumon spins rapidly for roughly a single post. After the single post is up he may release a wave of air around him(acting like a bubble) blasting anything around him backwards(the heavier something is the less likely it'll be blown away). The blast of air itself is not the dangerous part it's what they hit that deals the damage. (the blast's radius is a radius of 15 feet with Skykumon at the center) This may be used up to two times within four posts, if the first one is the only one used the cool down is 3 posts. If both options are used the cool down is five posts.
Soul Kick: Dashing forward Skykumon applies a harsh kick at any opponent he may choose. This attack is a mix between fire and air sending his opponent flying(heavier opponents will merely be staggered) and set them ablaze(the fire itself lasts two posts).The fire itself creates a spear like projectile if he doesn't directly kick someone and travels for up to thirty feet before dissipating harmlessly. (Cool down after the fire is gone is 3 posts)
Skyward Skykumon may take a defensive stance reducing damage taken but also reducing damage he dishes out. He may deflect weaker attacks with his blade but any special attack he simply reduces the damage inflicted upon himself. (higher level digimon are not affected by this.) He may use Skyward to slow down something if it's traveling far too fast but only on something that is considered friendly. The duration of skyguard can go no farther than five posts with a cool down of five posts. Cool down starts after skyguard finishes.
Alias: Thorn
Age: 34
Gender: Female
Height: 6'0
Weight: 160
Alignment: Lawful evil
Birth Date: May 12th
Birth Place: Canada
Western Horoscope: Taurus
Languages: English, French
Eastern Zodiac: Dragon
Skills/Talents:
Pirate Captain Sub skills:
-Climber: Over the years Rose has learned how to climb the rigging of her old school ship. It allows her to climb much like her pet does but at a lesser degree. If anything she can easily climb normal items that some of her fellow mankind would have quite the problem with.
Lock picking: Pirating isn't something you can dive into; it takes careful planning. This is why rose has taken the time to learn how to open locks; while she isn't the best at it half of the times she attempts she'll be able to open a lock.
Ship driving: somewhat self explanatory, rose can pilot most sea bound craft with ease. She isn't a master at it yet but she understands how to work everything which why she is probably the captain in the first blasted place.
Sneak: Over the years of being a pirate Rose has learned how to make it so her sound while moving is quieter than a normal persons. This gives her the up hand on when she tries to lock pick or when she has to get the jump on someone.
Swimming: As obvious as this skill sounds, not everyone understands the need to swim when your ship decides that it isn't going to listen to your commands anymore. If anything the need for swimming also helps when you fall overboard too. Years of being on her ship has helped rose plan for the inevitable.
Personality: To put simply Rose hates a lot of things; in fact she probably doesn't like anything save caring for children. There's always that threshold that bothers her between children and adults. She dislikes almost everything else she doesn't hate and that list is remarkably few. The only things that she doesn't hate or dislike is animals(save cats). She's always had a tender spot for creatures that are hurt or look like they need to be cared for. Her favorite colour is blue and she loves to go shopping for new clothing(stuff that suits her though). She sports a tough girl attitude when dealing with new people and doesn't mind having to assert herself with said new people to get her way. When she deals with people she's known for a while she acts rather friendly(only to women though) men often get the cold shoulder from her but there have been a few that she is "friends" for the most part with. If presented with a challenge she'll think her way around it and if forced to will charge into it when all else fails. Her way of dealing with people is probably the worst among her crew which has learned not to mess with her when angry. You wouldn't like her when she's irritated either.
Faceclaim Minene Uryu from Mirai Nikki
Appearance:
Rose stands about five feet six inches and has a rather deep swath of hair on her head. Her Eye is just about the same color as her hair if not a bit lighter. Her skin has a slightly pale complexion even though she has been outdoors for a long time. Her outfit changes dramatically between work and personal life; When working she usually wears a black long skirt and a full black blouse with a purple broach and some form of dress shoes. When outside of work she wears a a black leather sleeveless jacket and some form of cargo pants. Out of everything she wears she is never without an black eye-patch that covers her left eye. If one was to remove said eye-patch they would find a glass eye replaces her actual eye. She has a few well placed scars on her fore arms and a few going down her left leg. Her hands have calluses from handling line but those are slowly fading over time now that she leads a less heavy lifestyle.
Personal History: Rose wasn't born on land, she was born at sea which would explain her natural affinity for the water over the years. In fact she spent most of her life on the water which has left her with something called "land walk". Instead of being schooled at any actual institution rose was home schooled by her mother and taught how to work by her father. They both wanted her to have a normal life but their own lifestyle didn't allow for it. By the time she was 10 she was already learning how to do ship work and but because of this she was behind on schooling. She eventually fell so behind on her studies that sailing was all she really could do. She worked with her father until her mother moved away when she was 16, she was then forced to go live with an uncle at this time. During this time she eloped with a captain of a vessel who after learning that rose was going to have children left her in a wrecked state. She eventually caught up to her final level of schooling when she was 19; that was also the year where she started running packages for her uncle to and from his work place so that she could help pay for some of the costs for having children. She worked for her uncle till he loaned her a ship(which she eventually was able to buy from him) and took to running her own business for a time. She made sure to leave her twins with family since they seemed so eager to help the young woman.... Which was the last she ever saw of her family. Or anything legal on the job side.
Because of the slow job market she was forced to branch out into the illegal side of things. She slowly started gathering a less squeamish crew and eventually grew to hate the law along with some of it's finer items. She made runs up and down multiple coasts for almost ten years till a incident with some boat patrols outside of japan left her stranded on the coast with no ship(legally anyways), no crew and no idea what she should do other than run and hide. She's been moving place to place for the last months years trying to avoid detection by the local police forces(albeit rather badly since she keeps running into them.). She's only recently found an apartment in the more questionable area of japan hoping that she doesn't have to worry about getting caught....
Backpack Contents:
- Cellphone
- A notpad and pen
- Old school Lighter
- Cigarettes
Digivice: Black main body, blue buttons and pad(D-3)[When she gets it]
Partner’s Name: Victoria
Default Form: Renamon
Gender: Female
Alignment: Neutral evil
Skills/Talents:
Medical: After teaching her brother how not to be an infalliable moron half the time Victoria took up small medical practices so that she wouldn't have to worry about her brother having an injury like his left eye again. She can treat most minor injuries but lacks the expertise for worse ones.
Fishing: Even though she doesn't look like it Victoria loves to fish and really just plain enjoys being near the water. She can catch alot of fish in a short amount of time and tries her best not to lose the larger ones even though they tend to pull alot.
Dancing: Victoria knows that frivolous activities like this are a waste of time but often more than not she finds herself grooving about when there's music and can't help the fact that she's a natural born dancer.
Personality: You could consider Victoria to be the level headed one out of the two. She rarely gets angry and tends to keep to hereself, ussually she stays quiet around new people. She consitantly tries to keep herself out of trouble so she can work on her own plans for whatever she feels like at the time. She hates it when she gets rushed into something and has no way out. She always finds herself in these sorts of situations though because of her brother but she doesn't mind it so much because she knows he can't help it. Even though she dislikes most people she has a tender spot for smaller creatures and animals; you can sometimes find her assisting smaller creatures when she can and isn't doing something that takes her attention fully away. If she's caught unawares and doesn't have anything to say about a given situation she'll try to avoid it the best she can acting like nothing is happening. She's tender hearted when it comes to children as well but in a different way, she treats them like they should be treated and nothing more. She doesn't like meeting new people because of her brother and gennerally how they'll associate that she has to be overly violent too because they are related. She doesn't take kindly to people assuming that she'll just lie down without a fight either....
Holosuit: Ouka from Dot Hack Twilight
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Fresh: Relemon
Attribute: slime
Family/ies: n/a
Type: lesser
Attacks: [1 attack]
Flame satchel: opening it's mouth Relemon may create a small flame that it can blow towards an opponant. This attack has next to no damage to it.
Digivolves To:Viximon
Appearance:
In-Training: Viximon
Attribute: n/a
Family/ies: n/a
Type: lesser
Attacks: [2 attacks]
Fire charge: Coating itself in fire viximon may launch itself at an opponent dealing minor damage. It has slight recoil damage.
Spirt burn: Using the tip of it's tail viximon may launch a small spirit towards an opponent that is up to five feet away.
Digivolves To: Renamon
Appearance:
Rookie: Renamon
Attribute: Data
Family/ies: Nightmare soldiers/Nature spirits
Type: Beastman/animal
Attacks: [3 attacks]
Flame wave: Using her hands Renamon creates a circle in front of her, upon completion of said circle a wave of fire shoots out in front of her. The Flame wave is five feet high and about seven feet long giving it a rectangular shape. This flame wave does not explode but merely crashes into whatever it contacts making it prime for close combat. Flame wave can only travel twenty feet before losing momentum.
Demon sword: Creating a sword out of flames renamon can use this option to make three attacks before it dissipates, these attacks apply a splash similar to small fire explosions. The small fire explosions are roughly about three feet in diameter. Once the demon sword has been used it cannot be used for another 3 posts.
Dance spiral: Spinning rapidly Renamon creates a dual trail of flames from both her hands and her feet. Using these like whips she may extend her reach by ten feet, she may not grasp anything but she may use the flames to burn whatever she pleases within reason. This effect lasts for two posts and has a cool down of two posts.
Appearance:
Champion: Youkomon
Attribute: Data
Family/ies: Nightmare soldier/Nature spirits
Type: Mythical Animal/Bewitching Beast
Attacks:
Daemon Fire: Using her tail tips Youkomon launches a volley of flame shots(numbered at 13 or seven), each volley must be launched together and have a limited arc and range.(Range is 75 feet, arc is half that amount) She may halve the number of flames launched in order to make them more powerful but lose any future volley of Daemon fire. (Cool down is 2 posts)
Torment Wheel: Curling up into a tight ball Youkomon spins and add's hell flames all along her body. When she reaches a high speed(she rotates in place for a few moments) and launches a large Demon like fire blast in one direction. Damage is high, the Demon fire is a ten by ten traveling projectile and it CAN be deflected or stopped. (Requires a post of charge up.))
Devil Dash: Adding flames to her feet Youkomon may dash up to three times leaving a trail of fire over what she had just dashed over, it's harmless towards ground and inanimate items but if she passes over an opponent they take a decent amount of damage. (cool down is 3 posts)
Suave Youkomon alter's her bodies weight for a brief moment allowing her to hurl herself at speeds she normally wouldn't be able to achieve, this allows her to dodge attacks much more easier but doesn't allow for heavier moves or special attacks. She cannot keep this state up for long and after three posts it becomes impossible for her to maintain it for the current fight. She may only use this once a fight, if she has enough rest between battles she may use it again.
Digivolves To: Shishimon
Appearance:
Ultimate: Shishimon
Attribute: Data
Family/ies: Nightmare soldier/Nature spirits
Type: Mythical Animal/Bewitching Beast
Ability
Moonwalk: Mimicking her younger brothers skyguard save that she can ascend to a rough height of 600 feet. The same restrictions apply to her moonwalk as per skyguard.
Orb of flames: Any attack that Shishimon makes, melee or otherwise can set an opponant ablaze. Any opponant that is set ablaze by a special attack has the flames last for three posts while a melee attack only sets them ablaze for a single post.
Attacks: [5 attacks]
Demon Orb: Using her glowing orb Shishimon may throw a lance of fire every other post. This Lance of fire has a range of 15 feet, she may double the range of the lance of fire but this also doubles the cool down.
Silver Suave: Shishimon alters her body weight to allow for a greater sense of movement that her prior form relished. Instead of being able to dodge one attack a fight she may instead prolong her speed sacrificing some of the higher movement her previous form had but instead gains consistency. The speed lets her cover distances quickly for increased attack potential. She may not use Silver Suave for longer than 4 posts. This move has a cool down of 4 posts.
Dancing Devils: Using her orb once more Shishimon may leave behind three flame wreathed look alike s. Each look alike lasts exactly 2 posts, during these two posts they move as shishimon see's fit but may not make any attacks. At the end of the duration each "flame clone" detonates in a five foot explosion of flame. The cool down of this move is six posts
Angel Ring: Pulling some energy from her orb Shishimon may throw a razor sharp ring of fire in a circle around her. This circle is five feet and the ring of fire goes in a circle twice before receding back into the orb. She must wait a single post before doing it again.
Death Spiral: Spinning rapidly Shishimon sends out consistent waves of fire for a single post(roughly three-6 waves) before exploding upwards(or downwards if she's moonwalking) letting out additional spirals of fire. Each spiral continues for 15-20 feet before piercing through whatever it makes contact with. Stronger digimon or heavier set metals are not affected by the fire.
DIGIMON'S INITIAL EVOLUTION LINE
Partner’s Name: Vicktor
Default Form: Vulpesmon
Gender: Male
Alignment: Chaotic evil
Skills/Talents:
Passive: Awesome, this charachter is incredibly awesome at anything they do. If they fail at something they look awesome doing it.
Personality: Vicktor plain and simple is a loveable yet a completely crazy son of a gun; he has respect for personal boundries, he doesn't care if the other guy is bigger than him and he has no problems or qualms about doing whatever he wants at any given time. To say the least he enjoys starting fights that he obviously can't finish just to have his sister have to step in and get out of her damnably comfortable bubble. He picks on her relentlessly but he really loves her at heart. He doesn't really know how to express his feelings to someone he likes or cares about and really doesn't want to learn because he thinks it'll make him sound sappy or just makes him sound like a moron. He tries his best to protect his sister and himself but half the time just gets in trouble and makes his sister have a bigger headache than she should. If given the chance he'll prove how brave or strong he is and he won't think twice about it. He loves a challenge and he really loves to show other people up if there's a crowd. If there isn't a crowd he will fight as dirty as possible and will take every advantage he can get. Other than being excessively violent Vicktor has a much more passive side that he only shares with those he cares about. This side is much more caring and it tends to go only for his sister, he feels that she deserves more than him than a brother but he can only do so much with what he has been given.
Holosuit: Blacker Baron from Anarchy Reigns
Appearance: Tesslermon has a small round body with little ears sticking out of the sides. Directly behind where it's cheerful looking face is there is a small tail that has several blacked X's on it making his fur look rather dastardly. The coloration that he posseses is a mix of blue and purple with his eyes being green when he actually opens them all the way so people can see them. Several scars line his small body making him look a little tougher than he should.
Fresh: Tesslermon
Attribute: Virus
Family/ies: Nightmare soldier
Type: Animal
Attacks: [1 attack]
Rolling X: Biting off one of the X's on his tail Tesslermon attempts to throw the X like a boomerang. This deals minor damage and takes a post for the X to return to him.
Digivolves To: Awesomemon
Appearance: Awesomemon plain and simple just looks pretty awesome, It has an eye patch on one eye and even has a small circlet on one of it's stubby little legs. Upon its tail lays several X's smaller than before but more of them making the tail look roughly around the same as his prior digivolution. A small scar goes through it's right eye while the eye patch covers the left and hides a horrible looking scar. It's eyes are still green and it's coloration is roughly the same albeit slightly darker.
In-Training: Awesomemon
Attribute: Virus
Family/ies: Nightmare soldier
Type: Animal
Attacks: [2 attacks]
Dire Stare: Using his one good eye Awesomemon stares epicly at an opponant trying to blast it with whatever energy comes to mind. In reality he doesn't realize that this attack actually makes him focus on an enemy making it slightly easier to guess where they're able to go next. (he also looks ridiculous)
Rapid charge: using his feet to propel him foreward he tries to full body tackle a person trying his hardest to hit them where it hurts. If he lands the strike it does not damage him but if he misses he more than often crashes into something harder than he wanted.
Digivolves To: Vulpesmon
Appearance:
Rookie: Vulpesmon
Attribute: Virus
Family/ies: Nightmare soldiers/Nature spirits
Type: Animal/Beastman
Attacks: [3 attacks]
X-Blade: Using his large sword Vulpesmon dashes foreward leaving a "ghost" behind.(He still can be seen during his dash). Upon connection of the strike the sword causes a knockback effect throwing smaller digimon off their feet and away(Rookie bellow) from vulpesmon and anything larger or more powerful than he is will merely stagger back a step.(Champion) At the end of the attack he can return back to where his "ghost" is or he can stay where he is at. If he stays where he is at this attack has a 2 post cool down while with the ghost it has a four.
Spirit wield: Dividing his sword's physical and "spirit" forms apart Vulpesmon may use these swords as he sees fit for three posts. The phyical sword keeps it's normal attributes but the Spirit sword changes shape for every use. The weapon can be a multitude of weapons but all of them are roughly the same size as the sword, if it was something exotic like a scythe or a glaive it would simply have a shortened haft. After the three posts his sword dissipates for five posts leaving him unarmed.
Bone spike: Using the bone ridges that are beneath his gloves vulpesmon may either launch up to three spikes at an opponant or attack them physically with said three spikes. Launching a spike has a single post cool down between attacks while attacking with all three spikes has a cool down of two. Repeated use of bone spike launch (4+) will cause bone spike to be unusable for five posts.
Appearance:
Champion: Skykumon
Attribute: Virus
Family/ies: Nightmare soldiers/Nature spirits
Type: Mythical Animal
Abilitiy
SkyGuard: Allows free movement in the air, acts as though flying. He may not accend higher than 300 feet and may not move faster than his body allows. It almost looks like he's walking on air....
Telekinesis Instead of talking Skykumon uses Telekinesis to talk to friendly creatures, he may not talk during the middle of a one of his attacks and if too badly damaged he cannot talk at all. He may not use this to manipulate anything either it's soley for means of communication.
Attacks: [4 attacks]
Falling Heavens: Leaping up n the Air Skykumon slashes down upon an opponant from any height within his reach. If he's land borne he may make a normal Falling Heavens attack, if he's in the air he may add on inertia to his attacks but nothing over 100% extra damage. He may not fall safely from any height farther than 300 feet.
Devious Death Spliting his sword into two halves Skykumon spins rapidly for roughly a single post. After the single post is up he may release a wave of air around him(acting like a bubble) blasting anything around him backwards(the heavier something is the less likely it'll be blown away). The blast of air itself is not the dangerous part it's what they hit that deals the damage. (the blast's radius is a radius of 15 feet with Skykumon at the center) This may be used up to two times within four posts, if the first one is the only one used the cool down is 3 posts. If both options are used the cool down is five posts.
Soul Kick: Dashing forward Skykumon applies a harsh kick at any opponent he may choose. This attack is a mix between fire and air sending his opponent flying(heavier opponents will merely be staggered) and set them ablaze(the fire itself lasts two posts).The fire itself creates a spear like projectile if he doesn't directly kick someone and travels for up to thirty feet before dissipating harmlessly. (Cool down after the fire is gone is 3 posts)
Skyward Skykumon may take a defensive stance reducing damage taken but also reducing damage he dishes out. He may deflect weaker attacks with his blade but any special attack he simply reduces the damage inflicted upon himself. (higher level digimon are not affected by this.) He may use Skyward to slow down something if it's traveling far too fast but only on something that is considered friendly. The duration of skyguard can go no farther than five posts with a cool down of five posts. Cool down starts after skyguard finishes.