The Heroine, Gihai!
Aug 15, 2021 21:02:04 GMT
Post by Based Knight, Gihai! on Aug 15, 2021 21:02:04 GMT
Digimon Name: Gihai
Default Form: Gigimon or Guilmon. No inbetween.
Gender: Female
Alignment: Trash-Eating Gremlin
Personality: A youthful soul who has a lot of bark and a lot of bite to back that bark up with, Gihai is largely unafraid to say whatever's on her mind, and that's even if it's going to piss someone the hell off. Granted, when the word youthful is used, this tends to be a very literal case. She's a young lizard, so she doesn't know much regarding right from wrong...But, she at least knows enough to keep herself away from true trouble, and enough to try stopping it where she can.
Oh, yeah, she also won't back down from a fight. Gihai is notorious for starting those, be it on accident or on purpose, and will always do her damnedest to finish one. She says it's a pivotal component of her code of honor, and from what both some individuals know, or at least ascertain, that code is a real thing that's on a stone slab somewhere in the places they stay at.
Either way, she's a good kid. Or she tries to be. One thing that Gihai always tries to ensure is that she doesn't cause her loved ones trouble. She's used to being treated like a problem, and while she doesn't quite like it, she does at least try to stay out of the way unless something actually tells her 'no, you NEED to intervene.'
Holosuit:
Faceclaim: Kino's Journey • Kino • Gihai
Personal History:While it would not be inaccurate to say that Gihai of the Forest just showed up one day, much like any individual in the Digital World, there is, in fact, a story to her, vested in mystery and tragedy as it may be. As her name above might imply, Gihai was hatched and raised in the Server Woods to one parent, their identity a haze to her to this day for some reason.
She can't really fathom why. But she cared about them, even if all they viewed her as was a problem, a toxic ball of spite much akin to her other parent...whoever they were. Of course, this is a story that's steeped in tragedy, is it not? The tragedy was not the parenting, no. Not in the slightest, even if it were comparable to some dragons.
The tragedy came in the form of a monster lurking within the woods, the tragedy came in the form of the monster setting itself upon Gihai's home. In one of the only noble acts they ever committed for their child, the parent threw themselves upon the monster, knight of eld against an Asura-like beast.
Yet the beast prevailed, cackling as the Gigimon fled as far as her legs could take her.
It was there that a strange creature with lilac hair, and a Cutemon that called herself Coolmon came upon the child, weary after having ran for what felt like days. It did take a while for the pair to take the Gigimon with them--promising someone who had just born witness to -that- safety took a bit. But it was better than being in the same place as...that thing.
That creature.
The two were knights, and Gihai had basically been conscripted to serve as a 'squire' to Coolmon. That's essentially the height of the story, at least as it is written. Having decided now to set out on her own two feet, the Guilmon of the forests has her own story to write, without their aid.
Fresh
Species: Jyarimon
Appearance:
Attribute: Data
Family/ies: Jungle Troopers, Dragon's Roar
Type: Slime
Fighting Style: You'd expect a child to fight?
Abilities:
Curse: Gihai utters a swear word, instilling her opponent with horror and revulsion, and potentially getting her banned from most social media. That's right. She says Disney. Once per thread!
Digivolves To: Gigimon
In-Training
Species: Gigimon
Appearance:
Attribute: Data
Family/ies: Jungle Troopers, Dragon's Roar
Type: Lesser
Fighting Style: You think she has one? Wow.
Abilities:
Baby Doll Eyes: Would you really want to fight this? It's a baby. You must be some kind of subhuman degenerate to attack such a thing.
Curse: And then Gihai says the funny swear word again.
Digivolves From: Jyarimon
Digivolves To: Guilmon
Rookie
Species: Guilmon
Appearance:
Attribute: Data
Family/ies: Jungle Troopers, Dragon's Roar, Metal Empire
Type: Reptile
Fighting Style: I'm boutta poison someone with how toxic this is.
Abilities:
Corrosive! [Passive]: Venom and acid are this Guilmon’s specialty, so while she boasts no fire, her attacks sting in a different way. Every attack of hers, save for Acid Blast, inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Tail Flip!: Gihai does a really hecking SICK backflip and thwaps her opponent with her tail. One post cooldown. It's very annoying.
Rock Breaker: A ferocious swipe, or jab of the claws means that anything short of the hardest granite is going to crumble before Gihai! Or be in immense pain, one of the two. Two post cooldown.
Acid Blast: Gihai opens up her mouth as a glowing green ball is discharged for one foe, the blast corroding at her target’s defenses and causing severe damage if she manages to hit with this. For two posts, the foe suffers a 20% reduction to their defenses. Three post cooldown.
Blackwhip [RAM Upgrade]: Gihai channels energy into an arm of her choice, and shoots it out as a bladed whip comprised of…very corrosive energies. She uses this to shear into up to 3 enemies around her, dealing moderate damage and reducing their defense by 30% for two turns. Four post cooldown.
Outrage [RAM Upgrade]: Gihai channels the power of that which should NOT BE, and unleashes an eardrum shattering HOWL that fractures the very earth around her...and space too? Odd… But, given the sheer power this exudes towards anything in a 20 meter area?
Once per thread.
Digivolves From: Gigimon
Digivolves To: Growlmon
Champion
Species: Growlmon
Appearance:
Attribute: Virus
Family/ies: Dragon's Roar, Metal Empire, Nature Spirits
Type: Demon Dragon
Fighting Style: A departure from the childish innocence that one may have expected from Gihai as a Rookie--Growlmon is a far more wild and brutal fighter. If Guilmon were the knight in shining armor, then Growlmon is the knight who has been tested and scarred.
Abilities:
...Baby One More Time [Passive]: Gihai’s mastery over corrosion and erosion continues to mount as a champion. Every attack of hers inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
My Rules [Passive]: All debuffs inflicted by this Digimon cannot be shortened. It takes two usages of a cleansing move to get rid of a debuff she inflicts.
Sulfuric Blaze: With a roar, Growlmon dispenses an acidic ball of energy akin to a cannonball...if a cannonball were highly pressurized. It flies for one target of her choice at high speeds, and if it hits, lowers their defenses by 20% for the next two posts. Two post cooldown.
Beatdown: Sometimes, you get tired of being nice. Growlmon throws a strike at an enemy using one of her limbs! Or her head. Or her tail. Endless possibility. No post cooldown!
Plasma Blade: Growlmon’s arm blade sparks with emerald electricity, as the Demon Dragon lashes out with said arm in an attempt to leave a deep gouge upon her foe. If this connects, the wound left by this move cannot be healed for a time, two posts specifically. If healing is attempted, the healer will find themselves inflicting DAMAGE equivalent to the amount of health that would have been restored instead. Three post cooldown.
Dramon Spine: A testament to acrobatics, Growlmon does a really cool, and fast backflip to SLAP someone with the raw concussive force of her tail. It smarts. Two post cooldown.
Acidic Viper [RAM Upgrade]: Gihai tanks a single hit from an attack of her level or below, taking no damage unless it's piercing, before she swings acid-covered claw upwards, as if waking up from something...and delivering an attack that's equivalent in power to the one she just tanked. Five post cooldown. She takes full damage from piercing attacks but does the attack anyways.
Earthshaker [RAM Upgrade]: Growlmon are said to be able to cause an earthquake with a single roar. Can you guess what this move does? Why, yes, this move causes a localized earthquake in a fifteen meter area around Growlmon that not ONLY is considered hazardous to fliers because of the sheer force exerted by her roar, but also will hurt EVERYONE caught in it, be it via sheer sound or the fact it’s an earthquake. Three post cooldown, also it’s REALLY intimidating.
Digivolves From: Guilmon
Digivolves To: MegaloGrowlmon
Ultimate
Species: Megalo Growlmon
Appearance:
Attribute: Virus
Family/ies: Metal Empire, Dragon's Roar, Virus Busters, Nature Spirits
Type: Cyborg
Fighting Style: By now you probably know how this girl fights. She doesn't back down, she'll take hits on purpose just to keep hitting you, and she'll probably make you lose your money because of sending you to a hospital for a lot of reasons.
Abilities:
Toxic Love [Passive]: She just keeps doing it. She can't keep getting away with it. Every attack of Gihai's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Assault Balancer [Passive]: The cable at the back of Megalo Growlmon’s head is not for show. It’s a weapon that’s just as deadly as the rest of this form. Every two posts, it swings and extends itself to slash at an opponent--as an additional attack with the force of a 0 post cooldown on top of whatever else Gihai is doing that turn.
Zealot [Passive]: Every three turns, Gihai forces a cooldown of hers to go down an additional post.
Pandora’s Box {RAM Upgrade - Passive]: All debuffs inflicted by this Digimon cannot be shortened. It takes two usages of a cleansing move to get rid of a debuff she inflicts.
Hammer Beat: Megalo Growlmon rockets forward at an opponent, aiming to slam the fist part of her bladed arm into an opponent for raw concussive force--and to knock them over, forcing them to waste a turn getting back up. This is fanciful terms for 'this is a movement snare.' Three post cooldown. Shit hurts.
Double Edge: Twin slashes with the axe arms, power crackling through them. If the opponent is under a debuff, this attack will ignore shields! Two post cooldown.
Megalo Spark: The Digimon brings both arms together as she emits a burst of electricity that affects up to 3 targets around her in a thirty meter radius. This attack grows stronger the lower Gihai’s overall ‘health’ is. Three post cooldown.
Atomic Blaster: The signature attack of this species of Digimon, Megalo Growlmon charges up twin lasers from her chest, before she fires them at her foe with extreme prejudice! This attack is not only kind of deadly to get hit by, but it also wears away at the composition of the foe, weakening their defense by 50% for the next two turns. Four post cooldown.
Shield of the Just [RAM Upgrade]: Calling forth power that she ultimately should not have access to right now, Gihai fires forth an unexpected implement in the form of Dukemon’s shield. The shield essentially acts as a buzzsaw rather than a shield, flying at an enemy like a frisbee and dealing heavy damage if you so much as even TOUCH it. It ignores shields. Why? Because it's a shield itself. Shields are piercing, right? Four post cooldown.
Digivolves From: Growlmon
Digivolves To: FalseDukemon
Mega
Species: False Dukemon
Appearance:
Attribute: Virus
Family/ies: Virus Busters, Dragon's Roar, Wind Guardians, Metal Empire
Type: Holy Knight
Fighting Style: Describing the fighting style of this form's rather difficult as there are two distinct possibilities to keep in mind, due to it's very nature. To digivolve to this form for Gihai is to flip a coin. The coin to stay as herself, or allow the other self that this form holds to emerge.
Gihai fights as she always does. She is an unyielding opponent who will shear the defenses from her foe without fail, because she's simply that, Gihai.
False Dukemon, however, is a much more tactical foe despite their depressive nature at their very existence. The environment is their weapon as much as Gihai's equipment is. Neither are to be underestimated.
Abilities:
Digital Hazard - Primal Force [RAM Upgrade GIGA]: The Digital Hazard manifests itself differently for everyone who has it on their person. Gihai is no different. The symbol on her chest glows a bright gold, before she fires out a shockwave of raw power that threatens to flatten a range that varies on the level she uses this at. Essentially, you're contesting an expanding pillar of raw power that wants you gone. The area this covers begins at 15 meters at Rookie, and escalates by 20 more per stage, going to 35 meters, then 55, then 75, then 95 at Super Mega. Once per thread cooldown, full piercing.
Paradox [Non-Combat Passive]: Whenever this form is assumed, Bass has to roll a 1d100 over discord before writing the post in which it is assumed. Below fifty means that Gihai is not in control of this form--instead, False Dukemon themselves are in control here. Over 50, and Gihai proceeds as normal. Yes, this is an RNG move. No, it has no actual bearing on combat outside of how the character is written, and acts in this form. If False Dukemon is allowed control of the body during a mission, they hold the same awareness of the mission objectives as Gihai does.
A True Battle [RAM Upgrade - Passive]: This digimon does not care about your immunities OR passive resistances.
Hero of the Forests [Passive]: This Digimon's debuffs cannot be shortened, and any attempt to cleanse them outright require two usages of a dispelling move.
Fervor [Passive]: Once every three turns, Gihai may force a cooldown of hers to go down an additional post.
Venomous Dominion [Passive]: She just keeps doing it. She can't keep getting away with it. Every attack of Gihai's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Rhongonmyniad: Dukemon charges their lance with primordial power, before charging at an enemy with ruthless intent, stabbing the lance up as the energy is released in a blast of hallowed light. This completely ignores shields. Four post cooldown. While you can treat this as a melee attack, the blast of light is effectively a ranged attack.
Shield of the Just: False Dukemon hurls their shield for an enemy. The shield essentially acts as a buzzsaw rather than a shield, flying at an enemy like a frisbee and dealing heavy damage if you so much as even TOUCH it. It ignores shields. Why? Because it's a shield itself. Shields are piercing, now. Four post cooldown. It will automatically return to False Dukemon's hands if someone catches it. Beware.
Final Elysium: A defense that is able to be referred to as 'supreme,' unable to be rendered null in any way. Once, every four posts, False Dukemon is able to flat out block any attack of equivalent level or below. Should this shield be nullified, a single crack appears upon the shield as a beam of energy equivalent in power to the attack that bypassed the shield will fire forth. Once per thread attacks do not trigger the latter part of this attack, but are also halved in effectiveness. Four post cooldown.
Corrosive Strike: A swift and vicious slash of Dukemon's lance, one that leaves an infusion of data that effectively rots away at it's target for two turns, causing severe damage over that time period. Two post cooldown.
Digitalize of Soul: Wait, WHAT?! This is effectively a bastardization of Alphamon's signature attack, as False Dukemon fires a spear of data, trying to shoot it through an enemy. If successful, False Dukemon will create a tether between themselves and the enemy, before ripping out a chunk of the enemy's data. If this attack misses, then False Dukemon will rip a chunk of the environment out and corrode it away, healing for half of the damage this would've dealt. Three post cooldown. This attack'll tear the shield away if it hits a shield.
Stardiver: False Dukemon appears to vacate the field by teleporting away for a turn! In actuality, they teleported into the sky, and spend a turn charging and plummeting towards the ground, passing through several golden rings of power that seem to accelerate their charge. At the beginning of their post in the second turn, they crash into the field, a pillar of golden flame erupting outwards to incinerate at anything in a 60 meter area. Four post cooldown, starts on the second turn.
Phantasmal Javelin [RAM Upgrade]: Ephemeral spears and swords appear at a point in any 60 meters of Dukemon's choosing before shooting at an enemy for some hefty damage. Two post cooldown.
Digivolves From: Megalo Growlmon
Digivolves To: Unknown--it's theorized her final form is either Megidramon, or another form of Dukemon.
Armor Champion - Digimental of Honor
Species: Musyamon
Appearance:
Attribute: Virus
Family/ies: Unknown
Type: Demon Man
Fighting Style: You ever hear about that one meme that's like, teleports behind you and nothing personal? Guess what this fighting style is.
Abilities:
Fragile [Passive]: Musyamon touts 50% more power than most of it's kin, yet suffers a 30% reduction in defenses. It's also a little sickly, cough cough!
Toxic [Passive]: Every attack of Musyamon's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Gomenasorry, But You Need To Yamete Kudastop: Musyamon tries to stab someone like a...actually, no comparisons need to be made. It's a mad dash to try stabbing somebody with a katana, as hilarious as that is. This attack ignores shields. Three post cooldown.
Flash Step: This ability does not take up Musyamon's turn! She becomes a blur, seeming to teleport when really she's moving super duper fast to a point in sight of her. Four post cooldown.
Mekiri Counter: Musyamon STOPS an oncoming attack by SLAMMING it into the ground before retaliating with a blast of lightning from her sword equivalent in strength to the attack she just kicked/slapped. Five post cooldown.
Apologies in Advance: Musyamon sheathes it's sword before drawing it in an INSANELY fast slash, slashing deep into a foe and draining their life force--it's healed for a quarter of the damage dealt. Four post cooldown.
Digivolves From: Guilmon (With The Digimental of Honor)
Armor Ultimate - Digimental of Love
Species: Sethmon
Appearance:
Attribute: Free
Family/ies: Nightmare Soldiers
Type: Demon Beast
Fighting Style: I genuinely don't have words to describe this. It's a rampaging monster who loves the world so much that it is unable to bear that love, and transforms it into a visceral hate. For death is a mercy.
Abilities:
Plastic Love [Passive]: Every attack of Sethmon's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Tanklike [Passive]: 30% damage reduction. This Digimon is HUGE, and it is overdosing on Love on a constant basis. Pain is an afterthought.
AM [Passive]: Hate. HATE. This Digimon deals 30% more damage than most of it's kind.
I THINK. THEREFORE I AM. [Passive]: This Digimon is also able to force one of her cooldowns to go a post faster once every three turns. Why? Because she hates it even if she loves herself.
Atomic Blaster: Wait, that's not a move this Digimon has! What?! Sethmon opens her mouth and fires forth a potent laser for a single foe. Three post cooldown--It's explosive, it's corrosive, and it is GREAT if you want collateral damage!
Tusk Driver: Gihai rears up, before she makes a very heedless charge with her tusks in an attempt to gore someone on them. This already deals severe damage, but she can choose to target one additional enemy if she wants. The problem is that the damage is then split between them if the charge even hits. Three post cooldown.
Gihaistorm: A single stamp of the foot, and Sethmon kicks up a fell wind around it that extends 30 meters lasts for three turns. All who are caught in the wind take an additional 30% of any damage that they incur during those three turns. Four post cooldown.
Digivolves From: Growlmon, Guilmon (With the Digimental of Love)
...Oh, right, the merc. What a forgettable shithead, truth be told. Screw him.
MERCENARY #1
Digimon Name: Horus the Warmaster
Default Form: Black Shoutmon
Gender: Male.
Personality: None. Just kidding. If one were to ask this creature how he felt on a day to day basis, they would be met with a very simple response. Like nothing. It is not simply something that is, in fact, very edgy, but rather a fact, this Shoutmon has met the jaws of death so many times in such a quick succession that he doesn't have a grasp of self LEFT. And he recalls every one, too. At this rate, this Shoutmon views himself as less a 'mon and more a vessel for the will of others, though how that may be construed is really left up to whoever finds this out.
One may be forgiven for reading this and initially thinking that this Shoutmon does, in fact, lack much of a personality compared to any of the author's other characters, but it isn't an inherent lack of it. More like there once MAY have been something there, but it was forcibly shorn away and replaced with a near empty husk. Barely any life left to live, but a lot of fight.
And fight it will.
Personal History: Imagine you were simply going about your day, doing nothing to disturb anyone. Then a freak accident occurs near you, and caves your gods damned skull in with a rock. Unfortunate, sure. But given you're a Digimon, you come back just fine, right? And so you do. You live your life peacefully without harming a single soul, and you end up kidnapped by slavers.
Unfortunate.
But wait, what's that? A General who was at the same place you died at last came to bust you out. And you died again.
Imagine this cycle repeating constantly. You feel a bit more of yourself go away every time you come back from the egg. Until eventually.
You came to a very life-defining realization.
Peace is a lie.
In the times we live in, there is only a famine of humans, and war.
How disgusting.
Rookie
Species: Black Shoutmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers, Nature Spirits
Type: Small Dragon
Fighting Style: You will find no songs here. The only thing sang here is a song of violence.
Abilities:
Conquest [Passive]: Horus inherently deals 30% more damage than most rookies do.
Soul Crusher: Horus begins to spin his 'microphone'...as the head detaches, chains of wire transforming it into a chain flail. He swings the head of it for an enemy, and should it strike, there is an infernal noise made that prevents the usage of named moves for a turn afterwards. Three post cooldown.
Haymaker: A really nasty punch. So nasty that it causes BLEEDING. What? It deals moderate damage over two posts. Three post cooldown.
Unrelenting Force: Horus does as his species name says he should do. He shouts, a word of power being spoken that generates an insane amount of force. For a Rookie. It threatens to blow away anyone directly in front of him in a cone up to 10 feet away, and this attack's power is doubled for any target that is under a debuff. Four post cooldown.
Digivolves To: SkullKnightmon
Champion
Species: SkullKnightmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Undead
Fighting Style: Tanky and piercy.
Abilities:
Guardian [Passive]: Horus is an armored knight in this form, so ergo he takes 30% reduced damage from all sources--what a tank!
Knight’s Brand [Passive]: At the beginning of combat, Horus may mark an enemy. For the next two turns, they take 50% more damage from Horus. This passive has a three turn cooldown. Nice job, Horus.
Spear Needle: Horus leaps into the air and dives for a single foe, spears outstretched to stab through ANYTHING (at the champion level). This attack ignores shields. Three post cooldown.
Malefic Wink: The eyes on Horus’ chestplate glow before firing two beams at an enemy, for minimal damage. The real danger is that they silence a foe, preventing named move usage for one turn. Three post cooldown.
Unrelenting Force: Horus shouts, a word of power being spoken that generates an insane amount of force. For a Rookie. It threatens to blow away anyone directly in front of him in a cone up to 10 feet away and flat on their ass, and this attack's power is doubled for any target that is under a debuff. Four post cooldown.
Dramonrend: Another one of Horus’ many shouts, this one more for clipping one’s wings than anything. He shouts the word of power, and the same wave of force from Unrelenting Force is generated, but this one doesn’t blow anyone away. This one somehow CUTS at foe’s legs to prevent movement for one turn, and forcing flyers to be grounded. Three post cooldown.
Digivolves From: Black Shoutmon
Digivolves To: DarkKnightmon
Ultimate
Species: DarkKnightmon
Appearance:
Attribute: Free
Family/ies: Nightmare Soldiers
Type: Black Knight
Fighting Style: Rip and tear, until it is done. Also protect your lieges.
Abilities:
Malice [Passive]: DarkKnightmon’s attacks all deal 30% more damage.
Unholy Will [Passive]: DarkKnightmon recovers 5% of his overall health with each turn. His will is iron. And you, are dirt.
Twin Spear: DarkKnightmon strikes twice with his double-ended spear, delivering an attack that deals moderate damage and ignores shields entirely. Two post cooldown.
Rotting Gaze: The upgraded form of Malefic Wink, Horus’ chest-eyes glow before they fire two spiraling beams for a single foe, once again dealing minimal damage but doing something far worse than immobilizing them. Horus forces the enemy to ROT for two turns, dealing heavy damage over that duration. Three post cooldown.
Soul Cleaver: DarkKnightmon raises his axe before he cleaves at a foe, and should the attack connect? It quite literally sunders out a chunk of their soul, resulting in a wound that actually lingers for two turns–all healing becomes damaging to the foe for that time. Three post cooldown.
Treason Tornado: With a fierce spin of his spear, DarkKnightmon generates a troubling vortex that he can channel for up to two turns. He is completely vulnerable during this, but the vortex deals severe damage to everyone caught in it, and encompasses an area of nineteen meters.
Lance of Longinus: A foreboding technique, DarkKnightmon’s spear glows an eerie red before he flat out hurls it like a missile at a single target, dealing heavy damage and causing a bleed effect for even more damage over a two post period. Four post cooldown.
Digivolves From: SkullKnightmon
Digivolves To: DarkKnightmon X
MERCENARY #2
Digimon Name: Roche of ElDoradimon!
Default Form: Gammamon
Gender: Male.
Personality: Do you know what shattered ideals are? Of course you don't, you're only human. You've likely not lived through a war where you've lost, have you? That is fine--there is no war that this particular Digimon survived. Roche hails from a place with a worldview that is considered 'backwards' by most Digimon, and that place in particular?
ElDoradimon. That should tell the dearest reader all they need to know about this Digimon's view on a lot of things. Outsiders bad, yadda yadda, isolation is key, live in ignorance and all of that fun stuff. It's stifling and it's horrid, a slog. Though, it would be rather disingenuous to say that Roche is an asshole--he really isn't, and saying so goes against the literal first sentence here. Shattered ideals. Roche is very painfully aware of the difference in attitudes between the place he was born, and the rest of the world. So, through a veil of curiosity and genuine confusion, he's attempting to find reason.
He likes friends, he likes sleeping, and...That's basically the summary of it. He's a kid, a kid with a lot of trouble emoting and a lot of trouble conveying emotions. How he came to run into Gihai and join her merry band is a mystery, too...But the Guilmon treats him like the brother she never had.
Holosuit:
Faceclaim: SSSS.Gridman • Anti • Roche
Personal History: If one were to look into the records surrounding Roche of ElDoradimon, assuming they can even get into ElDoradimon without tripping five hundred alarms, they would not find much on him. Simply that he was born relatively recently to two nobles with a penchant for violence.
Which is a rather odd contrast to Roche himself, really...Nonetheless, he was raised and steeped in the dogmatic ideals of ElDoradimon before they were abruptly shattered by a single green lizard. So he decided to leave the continent. Monkey see monkey do and all of that.
Yeah, it's really basic. But you know what? I'm not the one who has to read it.
Rookie
Species: Gammamon
Appearance:
Attribute: Virus
Family/ies: Dragon's Roar, Nature Spirits
Type: Ceratopsian
Fighting Style: HELP
Abilities:
Deadly Monarch [Passive]: Every three turns, Gammamon is able to charge an attack to leave a 'mark' upon an enemy they struck. When up to two turns have passed since the mark's application, or anywhere between the application and the end of the two turns, Gammamon makes a gesture akin to setting a detonator off.
The mark explodes. The afflicted at the center. Heavy damage.
Marble Fist [Passive]: Gammamon's basic attacks are all the same as a 0 post cooldown attack. Have fun.
Horn Attack!: Gammamon lowers his head, before RUSHING blindly at an enemy with blinding speeds! ...For a Rookie. This also isn't really faster than other attacks of it's kind. It is however a really rough charging attack. Two post cooldown. Roche can and will get stuck on something if he misses for comedic effect.
Break Claw: An attack meant to sunder armor, Gammamon gathers power in his left hand before he rushes to jab it into a foe, the power being released to course through the opponent and explode from within to inflict a debuff that reduces defense by 20% for two turns. Three post cooldown.
Digivolves To: GulusGammamon
Champion
Species: GulusGammamon
Appearance:
Attribute: Virus
Family/ies: Dragon's Roar, Nature Spirits
Type: Dragon Man
Fighting Style: Precise explosions. It's not much to write home about.
Abilities:
Killer Queen [Passive]: Every three turns, Gulus Gammamon is able to charge an attack to leave a 'mark' upon an enemy they struck. When up to two turns have passed since the mark's application, or anywhere between the application and the end of the two turns, Gammamon makes a gesture akin to setting a detonator off.
The mark explodes. The afflicted at the center. Heavy damage of the viral variety.
Struggle [Passive]: Roche actively is fighting back a lot of sociopathic urges from this form. Try as he might, however, that always bleeds through. His attacks end up ignoring passive resistances/defenses.
Caution [Passive]: Gulus Gammamon is unable to affect allies with his attacks if he doesn’t intend to. Friendly Fire? More like, not my problem.
Dark Pales: Gulus Gammamon flies for a foe, amassing fire in his hands before the fire grows into a theoretical wall in front of him. Using this, he attempts to slam into the foe with concussive force, and flames. 0 post cooldown.
Desdemona: Gulus Gammamon conjures a black ball of flame, before hurling it for a foe with extreme prejudice. Should it hit, it will deal severe damage and lower the foe’s defenses by 75% for 3 posts. 4 post cooldown.
Dead-End Skewer: A tail-based maneuver that is an attempt to stab someone IN THE HEART. If this attack connects, it can and will hurt a lot. Four post cooldown. This attack ignores shields.
Digivolves From: Gammamon
Digivolves To: CanoWeissmon
Ultimate
Species: CanoWeissmon
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters
Type: Sky Dragon
Fighting Style: Having gotten over the urge to go nuts, CanoWeissmon decides that being edgy is for weaklings and tropes, and decides to be flashy instead. That's literally it. He's flashy as hell to distract the opponent from the beating coming their way.
Abilities:
Killer Queen [Passive]: Every three turns, CanoWeissmon is able to charge an attack to leave a 'mark' upon an enemy they struck. When up to two turns have passed since the mark's application, or anywhere between the application and the end of the two turns, Roche makes a gesture akin to setting a detonator off.
The mark explodes. The afflicted at the center. Heavy damage of the cosmic variety.
Will of ElDoradimon [Passive]: Friendly fire is flat out impossible for CanoWeissmon. He just cannot hurt his allies.
Knight [Passive]: CanoWeissmon’s basic attacks deal the same amount of damage as a 0 post cooldown attack.
Gran Nova: CanoWeissmon focuses a vast amount of power into his mouth before he fires forth what may as well be a miniature sun in the form of a fireball at an enemy. Should it make contact, it explodes, dealing high damage and reducing the enemy’s defense for two turns afterwards. Four post cooldown.
Dragonia: Closing his wings in, CanoWeissmon rockets forth like a missile, and spinning like a drill. It’s admittedly a really pretty attack, all things considered until you realize it’s actually aimed at someone with the intent to slam into them and knock them over, impeding movement for a turn. Three post cooldown.
Meteor Lux: The dragon kicks off into the skies, his wings glowing bright as he gives a single vicious beat that darkens the sky for a moment, twinkling stars dotting the blackness…before they descend as meteors. In a thirty meter diameter. Up to three targets may be affected by this. Three post cooldown.
Galia Fissure: A flurry of claw strikes that are said to be able to carve through low purity Chrome Digizoid. It kinda hurts… Two post cooldown!
Digivolves From: Gulus Gammamon
Digivolves To:
Default Form: Gigimon or Guilmon. No inbetween.
Gender: Female
Alignment: Trash-Eating Gremlin
Personality: A youthful soul who has a lot of bark and a lot of bite to back that bark up with, Gihai is largely unafraid to say whatever's on her mind, and that's even if it's going to piss someone the hell off. Granted, when the word youthful is used, this tends to be a very literal case. She's a young lizard, so she doesn't know much regarding right from wrong...But, she at least knows enough to keep herself away from true trouble, and enough to try stopping it where she can.
Oh, yeah, she also won't back down from a fight. Gihai is notorious for starting those, be it on accident or on purpose, and will always do her damnedest to finish one. She says it's a pivotal component of her code of honor, and from what both some individuals know, or at least ascertain, that code is a real thing that's on a stone slab somewhere in the places they stay at.
Either way, she's a good kid. Or she tries to be. One thing that Gihai always tries to ensure is that she doesn't cause her loved ones trouble. She's used to being treated like a problem, and while she doesn't quite like it, she does at least try to stay out of the way unless something actually tells her 'no, you NEED to intervene.'
Holosuit:
Faceclaim: Kino's Journey • Kino • Gihai
Personal History:While it would not be inaccurate to say that Gihai of the Forest just showed up one day, much like any individual in the Digital World, there is, in fact, a story to her, vested in mystery and tragedy as it may be. As her name above might imply, Gihai was hatched and raised in the Server Woods to one parent, their identity a haze to her to this day for some reason.
She can't really fathom why. But she cared about them, even if all they viewed her as was a problem, a toxic ball of spite much akin to her other parent...whoever they were. Of course, this is a story that's steeped in tragedy, is it not? The tragedy was not the parenting, no. Not in the slightest, even if it were comparable to some dragons.
The tragedy came in the form of a monster lurking within the woods, the tragedy came in the form of the monster setting itself upon Gihai's home. In one of the only noble acts they ever committed for their child, the parent threw themselves upon the monster, knight of eld against an Asura-like beast.
Yet the beast prevailed, cackling as the Gigimon fled as far as her legs could take her.
It was there that a strange creature with lilac hair, and a Cutemon that called herself Coolmon came upon the child, weary after having ran for what felt like days. It did take a while for the pair to take the Gigimon with them--promising someone who had just born witness to -that- safety took a bit. But it was better than being in the same place as...that thing.
That creature.
The two were knights, and Gihai had basically been conscripted to serve as a 'squire' to Coolmon. That's essentially the height of the story, at least as it is written. Having decided now to set out on her own two feet, the Guilmon of the forests has her own story to write, without their aid.
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Jyarimon
Appearance:
Attribute: Data
Family/ies: Jungle Troopers, Dragon's Roar
Type: Slime
Fighting Style: You'd expect a child to fight?
Abilities:
Curse: Gihai utters a swear word, instilling her opponent with horror and revulsion, and potentially getting her banned from most social media. That's right. She says Disney. Once per thread!
Digivolves To: Gigimon
In-Training
Species: Gigimon
Appearance:
Attribute: Data
Family/ies: Jungle Troopers, Dragon's Roar
Type: Lesser
Fighting Style: You think she has one? Wow.
Abilities:
Baby Doll Eyes: Would you really want to fight this? It's a baby. You must be some kind of subhuman degenerate to attack such a thing.
Curse: And then Gihai says the funny swear word again.
Digivolves From: Jyarimon
Digivolves To: Guilmon
Rookie
Species: Guilmon
Appearance:
Attribute: Data
Family/ies: Jungle Troopers, Dragon's Roar, Metal Empire
Type: Reptile
Fighting Style: I'm boutta poison someone with how toxic this is.
Abilities:
Corrosive! [Passive]: Venom and acid are this Guilmon’s specialty, so while she boasts no fire, her attacks sting in a different way. Every attack of hers, save for Acid Blast, inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Tail Flip!: Gihai does a really hecking SICK backflip and thwaps her opponent with her tail. One post cooldown. It's very annoying.
Rock Breaker: A ferocious swipe, or jab of the claws means that anything short of the hardest granite is going to crumble before Gihai! Or be in immense pain, one of the two. Two post cooldown.
Acid Blast: Gihai opens up her mouth as a glowing green ball is discharged for one foe, the blast corroding at her target’s defenses and causing severe damage if she manages to hit with this. For two posts, the foe suffers a 20% reduction to their defenses. Three post cooldown.
Blackwhip [RAM Upgrade]: Gihai channels energy into an arm of her choice, and shoots it out as a bladed whip comprised of…very corrosive energies. She uses this to shear into up to 3 enemies around her, dealing moderate damage and reducing their defense by 30% for two turns. Four post cooldown.
Outrage [RAM Upgrade]: Gihai channels the power of that which should NOT BE, and unleashes an eardrum shattering HOWL that fractures the very earth around her...and space too? Odd… But, given the sheer power this exudes towards anything in a 20 meter area?
Once per thread.
Digivolves From: Gigimon
Digivolves To: Growlmon
Champion
Species: Growlmon
Appearance:
Attribute: Virus
Family/ies: Dragon's Roar, Metal Empire, Nature Spirits
Type: Demon Dragon
Fighting Style: A departure from the childish innocence that one may have expected from Gihai as a Rookie--Growlmon is a far more wild and brutal fighter. If Guilmon were the knight in shining armor, then Growlmon is the knight who has been tested and scarred.
Abilities:
...Baby One More Time [Passive]: Gihai’s mastery over corrosion and erosion continues to mount as a champion. Every attack of hers inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
My Rules [Passive]: All debuffs inflicted by this Digimon cannot be shortened. It takes two usages of a cleansing move to get rid of a debuff she inflicts.
Sulfuric Blaze: With a roar, Growlmon dispenses an acidic ball of energy akin to a cannonball...if a cannonball were highly pressurized. It flies for one target of her choice at high speeds, and if it hits, lowers their defenses by 20% for the next two posts. Two post cooldown.
Beatdown: Sometimes, you get tired of being nice. Growlmon throws a strike at an enemy using one of her limbs! Or her head. Or her tail. Endless possibility. No post cooldown!
Plasma Blade: Growlmon’s arm blade sparks with emerald electricity, as the Demon Dragon lashes out with said arm in an attempt to leave a deep gouge upon her foe. If this connects, the wound left by this move cannot be healed for a time, two posts specifically. If healing is attempted, the healer will find themselves inflicting DAMAGE equivalent to the amount of health that would have been restored instead. Three post cooldown.
Dramon Spine: A testament to acrobatics, Growlmon does a really cool, and fast backflip to SLAP someone with the raw concussive force of her tail. It smarts. Two post cooldown.
Acidic Viper [RAM Upgrade]: Gihai tanks a single hit from an attack of her level or below, taking no damage unless it's piercing, before she swings acid-covered claw upwards, as if waking up from something...and delivering an attack that's equivalent in power to the one she just tanked. Five post cooldown. She takes full damage from piercing attacks but does the attack anyways.
Earthshaker [RAM Upgrade]: Growlmon are said to be able to cause an earthquake with a single roar. Can you guess what this move does? Why, yes, this move causes a localized earthquake in a fifteen meter area around Growlmon that not ONLY is considered hazardous to fliers because of the sheer force exerted by her roar, but also will hurt EVERYONE caught in it, be it via sheer sound or the fact it’s an earthquake. Three post cooldown, also it’s REALLY intimidating.
Digivolves From: Guilmon
Digivolves To: MegaloGrowlmon
Ultimate
Species: Megalo Growlmon
Appearance:
Attribute: Virus
Family/ies: Metal Empire, Dragon's Roar, Virus Busters, Nature Spirits
Type: Cyborg
Fighting Style: By now you probably know how this girl fights. She doesn't back down, she'll take hits on purpose just to keep hitting you, and she'll probably make you lose your money because of sending you to a hospital for a lot of reasons.
Abilities:
Toxic Love [Passive]: She just keeps doing it. She can't keep getting away with it. Every attack of Gihai's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Assault Balancer [Passive]: The cable at the back of Megalo Growlmon’s head is not for show. It’s a weapon that’s just as deadly as the rest of this form. Every two posts, it swings and extends itself to slash at an opponent--as an additional attack with the force of a 0 post cooldown on top of whatever else Gihai is doing that turn.
Zealot [Passive]: Every three turns, Gihai forces a cooldown of hers to go down an additional post.
Pandora’s Box {RAM Upgrade - Passive]: All debuffs inflicted by this Digimon cannot be shortened. It takes two usages of a cleansing move to get rid of a debuff she inflicts.
Hammer Beat: Megalo Growlmon rockets forward at an opponent, aiming to slam the fist part of her bladed arm into an opponent for raw concussive force--and to knock them over, forcing them to waste a turn getting back up. This is fanciful terms for 'this is a movement snare.' Three post cooldown. Shit hurts.
Double Edge: Twin slashes with the axe arms, power crackling through them. If the opponent is under a debuff, this attack will ignore shields! Two post cooldown.
Megalo Spark: The Digimon brings both arms together as she emits a burst of electricity that affects up to 3 targets around her in a thirty meter radius. This attack grows stronger the lower Gihai’s overall ‘health’ is. Three post cooldown.
Atomic Blaster: The signature attack of this species of Digimon, Megalo Growlmon charges up twin lasers from her chest, before she fires them at her foe with extreme prejudice! This attack is not only kind of deadly to get hit by, but it also wears away at the composition of the foe, weakening their defense by 50% for the next two turns. Four post cooldown.
Shield of the Just [RAM Upgrade]: Calling forth power that she ultimately should not have access to right now, Gihai fires forth an unexpected implement in the form of Dukemon’s shield. The shield essentially acts as a buzzsaw rather than a shield, flying at an enemy like a frisbee and dealing heavy damage if you so much as even TOUCH it. It ignores shields. Why? Because it's a shield itself. Shields are piercing, right? Four post cooldown.
Digivolves From: Growlmon
Digivolves To: FalseDukemon
Mega
Species: False Dukemon
Appearance:
Attribute: Virus
Family/ies: Virus Busters, Dragon's Roar, Wind Guardians, Metal Empire
Type: Holy Knight
Fighting Style: Describing the fighting style of this form's rather difficult as there are two distinct possibilities to keep in mind, due to it's very nature. To digivolve to this form for Gihai is to flip a coin. The coin to stay as herself, or allow the other self that this form holds to emerge.
Gihai fights as she always does. She is an unyielding opponent who will shear the defenses from her foe without fail, because she's simply that, Gihai.
False Dukemon, however, is a much more tactical foe despite their depressive nature at their very existence. The environment is their weapon as much as Gihai's equipment is. Neither are to be underestimated.
Abilities:
Digital Hazard - Primal Force [RAM Upgrade GIGA]: The Digital Hazard manifests itself differently for everyone who has it on their person. Gihai is no different. The symbol on her chest glows a bright gold, before she fires out a shockwave of raw power that threatens to flatten a range that varies on the level she uses this at. Essentially, you're contesting an expanding pillar of raw power that wants you gone. The area this covers begins at 15 meters at Rookie, and escalates by 20 more per stage, going to 35 meters, then 55, then 75, then 95 at Super Mega. Once per thread cooldown, full piercing.
Paradox [Non-Combat Passive]: Whenever this form is assumed, Bass has to roll a 1d100 over discord before writing the post in which it is assumed. Below fifty means that Gihai is not in control of this form--instead, False Dukemon themselves are in control here. Over 50, and Gihai proceeds as normal. Yes, this is an RNG move. No, it has no actual bearing on combat outside of how the character is written, and acts in this form. If False Dukemon is allowed control of the body during a mission, they hold the same awareness of the mission objectives as Gihai does.
A True Battle [RAM Upgrade - Passive]: This digimon does not care about your immunities OR passive resistances.
Hero of the Forests [Passive]: This Digimon's debuffs cannot be shortened, and any attempt to cleanse them outright require two usages of a dispelling move.
Fervor [Passive]: Once every three turns, Gihai may force a cooldown of hers to go down an additional post.
Venomous Dominion [Passive]: She just keeps doing it. She can't keep getting away with it. Every attack of Gihai's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Rhongonmyniad: Dukemon charges their lance with primordial power, before charging at an enemy with ruthless intent, stabbing the lance up as the energy is released in a blast of hallowed light. This completely ignores shields. Four post cooldown. While you can treat this as a melee attack, the blast of light is effectively a ranged attack.
Shield of the Just: False Dukemon hurls their shield for an enemy. The shield essentially acts as a buzzsaw rather than a shield, flying at an enemy like a frisbee and dealing heavy damage if you so much as even TOUCH it. It ignores shields. Why? Because it's a shield itself. Shields are piercing, now. Four post cooldown. It will automatically return to False Dukemon's hands if someone catches it. Beware.
Final Elysium: A defense that is able to be referred to as 'supreme,' unable to be rendered null in any way. Once, every four posts, False Dukemon is able to flat out block any attack of equivalent level or below. Should this shield be nullified, a single crack appears upon the shield as a beam of energy equivalent in power to the attack that bypassed the shield will fire forth. Once per thread attacks do not trigger the latter part of this attack, but are also halved in effectiveness. Four post cooldown.
Corrosive Strike: A swift and vicious slash of Dukemon's lance, one that leaves an infusion of data that effectively rots away at it's target for two turns, causing severe damage over that time period. Two post cooldown.
Digitalize of Soul: Wait, WHAT?! This is effectively a bastardization of Alphamon's signature attack, as False Dukemon fires a spear of data, trying to shoot it through an enemy. If successful, False Dukemon will create a tether between themselves and the enemy, before ripping out a chunk of the enemy's data. If this attack misses, then False Dukemon will rip a chunk of the environment out and corrode it away, healing for half of the damage this would've dealt. Three post cooldown. This attack'll tear the shield away if it hits a shield.
Stardiver: False Dukemon appears to vacate the field by teleporting away for a turn! In actuality, they teleported into the sky, and spend a turn charging and plummeting towards the ground, passing through several golden rings of power that seem to accelerate their charge. At the beginning of their post in the second turn, they crash into the field, a pillar of golden flame erupting outwards to incinerate at anything in a 60 meter area. Four post cooldown, starts on the second turn.
Phantasmal Javelin [RAM Upgrade]: Ephemeral spears and swords appear at a point in any 60 meters of Dukemon's choosing before shooting at an enemy for some hefty damage. Two post cooldown.
Digivolves From: Megalo Growlmon
Digivolves To: Unknown--it's theorized her final form is either Megidramon, or another form of Dukemon.
Armor Champion - Digimental of Honor
Species: Musyamon
Appearance:
Attribute: Virus
Family/ies: Unknown
Type: Demon Man
Fighting Style: You ever hear about that one meme that's like, teleports behind you and nothing personal? Guess what this fighting style is.
Abilities:
Fragile [Passive]: Musyamon touts 50% more power than most of it's kin, yet suffers a 30% reduction in defenses. It's also a little sickly, cough cough!
Toxic [Passive]: Every attack of Musyamon's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Gomenasorry, But You Need To Yamete Kudastop: Musyamon tries to stab someone like a...actually, no comparisons need to be made. It's a mad dash to try stabbing somebody with a katana, as hilarious as that is. This attack ignores shields. Three post cooldown.
Flash Step: This ability does not take up Musyamon's turn! She becomes a blur, seeming to teleport when really she's moving super duper fast to a point in sight of her. Four post cooldown.
Mekiri Counter: Musyamon STOPS an oncoming attack by SLAMMING it into the ground before retaliating with a blast of lightning from her sword equivalent in strength to the attack she just kicked/slapped. Five post cooldown.
Apologies in Advance: Musyamon sheathes it's sword before drawing it in an INSANELY fast slash, slashing deep into a foe and draining their life force--it's healed for a quarter of the damage dealt. Four post cooldown.
Digivolves From: Guilmon (With The Digimental of Honor)
Armor Ultimate - Digimental of Love
Species: Sethmon
Appearance:
Attribute: Free
Family/ies: Nightmare Soldiers
Type: Demon Beast
Fighting Style: I genuinely don't have words to describe this. It's a rampaging monster who loves the world so much that it is unable to bear that love, and transforms it into a visceral hate. For death is a mercy.
Abilities:
Plastic Love [Passive]: Every attack of Sethmon's inflicts a stack that reduces her foe’s defenses by 8%, capping at 40%/5 stacks. If no stacks are added for two posts, the number begins to go down by one for every post. Also, she can only inflict one stack at a time.
Tanklike [Passive]: 30% damage reduction. This Digimon is HUGE, and it is overdosing on Love on a constant basis. Pain is an afterthought.
AM [Passive]: Hate. HATE. This Digimon deals 30% more damage than most of it's kind.
I THINK. THEREFORE I AM. [Passive]: This Digimon is also able to force one of her cooldowns to go a post faster once every three turns. Why? Because she hates it even if she loves herself.
Atomic Blaster: Wait, that's not a move this Digimon has! What?! Sethmon opens her mouth and fires forth a potent laser for a single foe. Three post cooldown--It's explosive, it's corrosive, and it is GREAT if you want collateral damage!
Tusk Driver: Gihai rears up, before she makes a very heedless charge with her tusks in an attempt to gore someone on them. This already deals severe damage, but she can choose to target one additional enemy if she wants. The problem is that the damage is then split between them if the charge even hits. Three post cooldown.
Gihaistorm: A single stamp of the foot, and Sethmon kicks up a fell wind around it that extends 30 meters lasts for three turns. All who are caught in the wind take an additional 30% of any damage that they incur during those three turns. Four post cooldown.
Digivolves From: Growlmon, Guilmon (With the Digimental of Love)
...Oh, right, the merc. What a forgettable shithead, truth be told. Screw him.
MERCENARY #1
Digimon Name: Horus the Warmaster
Default Form: Black Shoutmon
Gender: Male.
Personality: None. Just kidding. If one were to ask this creature how he felt on a day to day basis, they would be met with a very simple response. Like nothing. It is not simply something that is, in fact, very edgy, but rather a fact, this Shoutmon has met the jaws of death so many times in such a quick succession that he doesn't have a grasp of self LEFT. And he recalls every one, too. At this rate, this Shoutmon views himself as less a 'mon and more a vessel for the will of others, though how that may be construed is really left up to whoever finds this out.
One may be forgiven for reading this and initially thinking that this Shoutmon does, in fact, lack much of a personality compared to any of the author's other characters, but it isn't an inherent lack of it. More like there once MAY have been something there, but it was forcibly shorn away and replaced with a near empty husk. Barely any life left to live, but a lot of fight.
And fight it will.
Personal History: Imagine you were simply going about your day, doing nothing to disturb anyone. Then a freak accident occurs near you, and caves your gods damned skull in with a rock. Unfortunate, sure. But given you're a Digimon, you come back just fine, right? And so you do. You live your life peacefully without harming a single soul, and you end up kidnapped by slavers.
Unfortunate.
But wait, what's that? A General who was at the same place you died at last came to bust you out. And you died again.
Imagine this cycle repeating constantly. You feel a bit more of yourself go away every time you come back from the egg. Until eventually.
You came to a very life-defining realization.
Peace is a lie.
In the times we live in, there is only a famine of humans, and war.
How disgusting.
DIGIMON'S INITIAL EVOLUTION LINE
Rookie
Species: Black Shoutmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers, Nature Spirits
Type: Small Dragon
Fighting Style: You will find no songs here. The only thing sang here is a song of violence.
Abilities:
Conquest [Passive]: Horus inherently deals 30% more damage than most rookies do.
Soul Crusher: Horus begins to spin his 'microphone'...as the head detaches, chains of wire transforming it into a chain flail. He swings the head of it for an enemy, and should it strike, there is an infernal noise made that prevents the usage of named moves for a turn afterwards. Three post cooldown.
Haymaker: A really nasty punch. So nasty that it causes BLEEDING. What? It deals moderate damage over two posts. Three post cooldown.
Unrelenting Force: Horus does as his species name says he should do. He shouts, a word of power being spoken that generates an insane amount of force. For a Rookie. It threatens to blow away anyone directly in front of him in a cone up to 10 feet away, and this attack's power is doubled for any target that is under a debuff. Four post cooldown.
Digivolves To: SkullKnightmon
Champion
Species: SkullKnightmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Undead
Fighting Style: Tanky and piercy.
Abilities:
Guardian [Passive]: Horus is an armored knight in this form, so ergo he takes 30% reduced damage from all sources--what a tank!
Knight’s Brand [Passive]: At the beginning of combat, Horus may mark an enemy. For the next two turns, they take 50% more damage from Horus. This passive has a three turn cooldown. Nice job, Horus.
Spear Needle: Horus leaps into the air and dives for a single foe, spears outstretched to stab through ANYTHING (at the champion level). This attack ignores shields. Three post cooldown.
Malefic Wink: The eyes on Horus’ chestplate glow before firing two beams at an enemy, for minimal damage. The real danger is that they silence a foe, preventing named move usage for one turn. Three post cooldown.
Unrelenting Force: Horus shouts, a word of power being spoken that generates an insane amount of force. For a Rookie. It threatens to blow away anyone directly in front of him in a cone up to 10 feet away and flat on their ass, and this attack's power is doubled for any target that is under a debuff. Four post cooldown.
Dramonrend: Another one of Horus’ many shouts, this one more for clipping one’s wings than anything. He shouts the word of power, and the same wave of force from Unrelenting Force is generated, but this one doesn’t blow anyone away. This one somehow CUTS at foe’s legs to prevent movement for one turn, and forcing flyers to be grounded. Three post cooldown.
Digivolves From: Black Shoutmon
Digivolves To: DarkKnightmon
Ultimate
Species: DarkKnightmon
Appearance:
Attribute: Free
Family/ies: Nightmare Soldiers
Type: Black Knight
Fighting Style: Rip and tear, until it is done. Also protect your lieges.
Abilities:
Malice [Passive]: DarkKnightmon’s attacks all deal 30% more damage.
Unholy Will [Passive]: DarkKnightmon recovers 5% of his overall health with each turn. His will is iron. And you, are dirt.
Twin Spear: DarkKnightmon strikes twice with his double-ended spear, delivering an attack that deals moderate damage and ignores shields entirely. Two post cooldown.
Rotting Gaze: The upgraded form of Malefic Wink, Horus’ chest-eyes glow before they fire two spiraling beams for a single foe, once again dealing minimal damage but doing something far worse than immobilizing them. Horus forces the enemy to ROT for two turns, dealing heavy damage over that duration. Three post cooldown.
Soul Cleaver: DarkKnightmon raises his axe before he cleaves at a foe, and should the attack connect? It quite literally sunders out a chunk of their soul, resulting in a wound that actually lingers for two turns–all healing becomes damaging to the foe for that time. Three post cooldown.
Treason Tornado: With a fierce spin of his spear, DarkKnightmon generates a troubling vortex that he can channel for up to two turns. He is completely vulnerable during this, but the vortex deals severe damage to everyone caught in it, and encompasses an area of nineteen meters.
Lance of Longinus: A foreboding technique, DarkKnightmon’s spear glows an eerie red before he flat out hurls it like a missile at a single target, dealing heavy damage and causing a bleed effect for even more damage over a two post period. Four post cooldown.
Digivolves From: SkullKnightmon
Digivolves To: DarkKnightmon X
MERCENARY #2
Digimon Name: Roche of ElDoradimon!
Default Form: Gammamon
Gender: Male.
Personality: Do you know what shattered ideals are? Of course you don't, you're only human. You've likely not lived through a war where you've lost, have you? That is fine--there is no war that this particular Digimon survived. Roche hails from a place with a worldview that is considered 'backwards' by most Digimon, and that place in particular?
ElDoradimon. That should tell the dearest reader all they need to know about this Digimon's view on a lot of things. Outsiders bad, yadda yadda, isolation is key, live in ignorance and all of that fun stuff. It's stifling and it's horrid, a slog. Though, it would be rather disingenuous to say that Roche is an asshole--he really isn't, and saying so goes against the literal first sentence here. Shattered ideals. Roche is very painfully aware of the difference in attitudes between the place he was born, and the rest of the world. So, through a veil of curiosity and genuine confusion, he's attempting to find reason.
He likes friends, he likes sleeping, and...That's basically the summary of it. He's a kid, a kid with a lot of trouble emoting and a lot of trouble conveying emotions. How he came to run into Gihai and join her merry band is a mystery, too...But the Guilmon treats him like the brother she never had.
Holosuit:
Faceclaim: SSSS.Gridman • Anti • Roche
Personal History: If one were to look into the records surrounding Roche of ElDoradimon, assuming they can even get into ElDoradimon without tripping five hundred alarms, they would not find much on him. Simply that he was born relatively recently to two nobles with a penchant for violence.
Which is a rather odd contrast to Roche himself, really...Nonetheless, he was raised and steeped in the dogmatic ideals of ElDoradimon before they were abruptly shattered by a single green lizard. So he decided to leave the continent. Monkey see monkey do and all of that.
Yeah, it's really basic. But you know what? I'm not the one who has to read it.
DIGIMON'S INITIAL EVOLUTION LINE
Rookie
Species: Gammamon
Appearance:
Attribute: Virus
Family/ies: Dragon's Roar, Nature Spirits
Type: Ceratopsian
Fighting Style: HELP
Abilities:
Deadly Monarch [Passive]: Every three turns, Gammamon is able to charge an attack to leave a 'mark' upon an enemy they struck. When up to two turns have passed since the mark's application, or anywhere between the application and the end of the two turns, Gammamon makes a gesture akin to setting a detonator off.
The mark explodes. The afflicted at the center. Heavy damage.
Marble Fist [Passive]: Gammamon's basic attacks are all the same as a 0 post cooldown attack. Have fun.
Horn Attack!: Gammamon lowers his head, before RUSHING blindly at an enemy with blinding speeds! ...For a Rookie. This also isn't really faster than other attacks of it's kind. It is however a really rough charging attack. Two post cooldown. Roche can and will get stuck on something if he misses for comedic effect.
Break Claw: An attack meant to sunder armor, Gammamon gathers power in his left hand before he rushes to jab it into a foe, the power being released to course through the opponent and explode from within to inflict a debuff that reduces defense by 20% for two turns. Three post cooldown.
Digivolves To: GulusGammamon
Champion
Species: GulusGammamon
Appearance:
Attribute: Virus
Family/ies: Dragon's Roar, Nature Spirits
Type: Dragon Man
Fighting Style: Precise explosions. It's not much to write home about.
Abilities:
Killer Queen [Passive]: Every three turns, Gulus Gammamon is able to charge an attack to leave a 'mark' upon an enemy they struck. When up to two turns have passed since the mark's application, or anywhere between the application and the end of the two turns, Gammamon makes a gesture akin to setting a detonator off.
The mark explodes. The afflicted at the center. Heavy damage of the viral variety.
Struggle [Passive]: Roche actively is fighting back a lot of sociopathic urges from this form. Try as he might, however, that always bleeds through. His attacks end up ignoring passive resistances/defenses.
Caution [Passive]: Gulus Gammamon is unable to affect allies with his attacks if he doesn’t intend to. Friendly Fire? More like, not my problem.
Dark Pales: Gulus Gammamon flies for a foe, amassing fire in his hands before the fire grows into a theoretical wall in front of him. Using this, he attempts to slam into the foe with concussive force, and flames. 0 post cooldown.
Desdemona: Gulus Gammamon conjures a black ball of flame, before hurling it for a foe with extreme prejudice. Should it hit, it will deal severe damage and lower the foe’s defenses by 75% for 3 posts. 4 post cooldown.
Dead-End Skewer: A tail-based maneuver that is an attempt to stab someone IN THE HEART. If this attack connects, it can and will hurt a lot. Four post cooldown. This attack ignores shields.
Digivolves From: Gammamon
Digivolves To: CanoWeissmon
Ultimate
Species: CanoWeissmon
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters
Type: Sky Dragon
Fighting Style: Having gotten over the urge to go nuts, CanoWeissmon decides that being edgy is for weaklings and tropes, and decides to be flashy instead. That's literally it. He's flashy as hell to distract the opponent from the beating coming their way.
Abilities:
Killer Queen [Passive]: Every three turns, CanoWeissmon is able to charge an attack to leave a 'mark' upon an enemy they struck. When up to two turns have passed since the mark's application, or anywhere between the application and the end of the two turns, Roche makes a gesture akin to setting a detonator off.
The mark explodes. The afflicted at the center. Heavy damage of the cosmic variety.
Will of ElDoradimon [Passive]: Friendly fire is flat out impossible for CanoWeissmon. He just cannot hurt his allies.
Knight [Passive]: CanoWeissmon’s basic attacks deal the same amount of damage as a 0 post cooldown attack.
Gran Nova: CanoWeissmon focuses a vast amount of power into his mouth before he fires forth what may as well be a miniature sun in the form of a fireball at an enemy. Should it make contact, it explodes, dealing high damage and reducing the enemy’s defense for two turns afterwards. Four post cooldown.
Dragonia: Closing his wings in, CanoWeissmon rockets forth like a missile, and spinning like a drill. It’s admittedly a really pretty attack, all things considered until you realize it’s actually aimed at someone with the intent to slam into them and knock them over, impeding movement for a turn. Three post cooldown.
Meteor Lux: The dragon kicks off into the skies, his wings glowing bright as he gives a single vicious beat that darkens the sky for a moment, twinkling stars dotting the blackness…before they descend as meteors. In a thirty meter diameter. Up to three targets may be affected by this. Three post cooldown.
Galia Fissure: A flurry of claw strikes that are said to be able to carve through low purity Chrome Digizoid. It kinda hurts… Two post cooldown!
Digivolves From: Gulus Gammamon
Digivolves To: