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Post by Yuji Moriyama and Kazuo on Oct 17, 2021 18:12:43 GMT
Hey there! I wanna swap out Yuji's current Digivice for the Vital Bracelet model, please. Thank you!
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Deleted
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Post by Deleted on Oct 20, 2021 14:12:52 GMT
Spoke with the other graders. We're going to hold off on letting the vbs through for the time being. We'll process this request when there's more ic info on them.
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Post by Yuji Moriyama and Kazuo on Sept 6, 2022 1:53:18 GMT
Just thought I'd bump this again since Digivice-V's are allowed here now. I understand it'll function the same as a regular Digivice, I just wanna use this model.
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Amelie
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Post by Amelie on Sept 7, 2022 15:33:33 GMT
Approved.
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Post by Yuji Moriyama and Kazuo on Oct 17, 2022 4:03:23 GMT
Armor ChampionSpecies: Shadramon Appearance: Attribute: Virus Family/ies: Nature Spirits, Nightmare Soldiers Type: Insect Fighting Style: Thanks to the power of the Digimental, Kazuo now has the ability to manipulate fire. Taking to the skies, he uses ranged fire attacks as well as powerful hand-to-hand combat tactics to get the upper hand on his opponent. Abilities:
Afterburner (Combat Passive): Kazuo is on fire as Shadramon, and soon so will be his enemies! Any target of his that gets hit by a fire attack he uses suffers an additional one post cooldown of fire damage, considering that they are on fire.
Flare Buster: Kazuo generates a red hot blaze in his armored hands before shooting it out towards his opponent in the form of a fireball. Cooldown is one post. Thermic Blast: Kazuo delivers a heavy punch with his claw, then at the moment of contact, he delivers a point-blank blast of fire, dealing heavy melee fire damage. Cooldown is two posts.
Royal Flare: After covering his body entirely in swirling flames, Kazuo dashes towards his opponent with the intent to ram right into them like a rocket, tackling through them and bashing them away in a dancing eruption of flame. Cooldown is two posts.
Psychic Wave: Despite being mostly fire-based, Kazuo has a little bit of psychic ability to him, apparently. Using pyrokinesis, he emits a fiery psychic wave that damages all opponents within 25m of him and pushes them back. Cooldown is two posts. Serrated Screw: Kazuo extends his arms outward before spinning around rapidly, his body taking the form of a spinning screw before he dashes towards his target. Upon hitting his target, this move does piercing damage. Cooldown is three posts.
Digivolves From: Tentomon
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Nanami Hanabana
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Post by Nanami Hanabana on Oct 20, 2022 13:06:27 GMT
Afterburner - Just stick to a 30% damage bonus.
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Post by Yuji Moriyama and Kazuo on Oct 31, 2022 4:10:16 GMT
Some minor attack edits unrelated to the Shadramon form I had apped earlier because I still don't know how to fix the problem with Afterburner!
Tentomon
Super Shocker: Kazuo zaps the target with red electricity that comes from the metal spike on his back, underneath his wings. Cooldown is one post.
Heave Ho!: Kazuo furiously delivers a series of flurry slashes right at the target with both of his claws. Cooldown is one post.
Rolling Guard: Kazuo would roll up into a ball, only showing his hard shell, and roll right into the target. Cooldown is two posts.
Shock Jaw: Kazuo surrounds himself with electricity before headbutting an enemy. Cooldown is two posts. Kabuterimon
Electro Protection (Combat Passive): Thanks to his electrical abilities, Kazuo will take 50% less damage from other electrical attacks. However, thanks to this he will also take 50% more damage from water attacks, as water and electricity do not mix at all.
Electro Shocker: Kazuo conjures up a big ball of electricity before shooting it outward, causing great shock damage. Cooldown is one post.
Quick Thrust: Kazuo shoots blades of air towards his target by either slashing with his claws or with his horn, as the effect is the same no matter what he uses. Cooldown is one post. Beetle Horn: Kazuo flies right toward the target at full speed to impale it with his horn for damage. Can potentially knock back an enemy if their feet aren't fully planted on the ground. Cooldown is two posts.
Giga-Watt Blade: Kazuo creates a sword out of electricity that is much to big for him, holding it with all four hands and slashes the opponent with it, inflicting the target with additional lingering electric damage that lasts one post. Cooldown is two posts, starting after the effect ends.
Shocking Touch: The Kabuterimon's claws are charged with electricity. Whoever he touches will take shock damage and become immobilized for a single turn, save for any resistances to electricity. Does not work on any Digimon above Champion level. Cooldown is three posts.
Blitzmon
All Charged Up (Combat Passive): Now that Kazuo is in a higher form and has more of a kick to his attacks, all electric based attacks will have their attack power increase by 30%.
Thunder Fist: Kazuo charges his fist with electricity before colliding that very fist with the target. Cooldown is one post.
Gigaton Blast: Your average lightning blast. Kazuo cups his hands together to gather the electricity before extending them outward and sending an electric blast at the target. Cooldown is one post.
Thor Hammer: Kazuo grasps his hands together to gather electricity before he slams the ground with them, sending a surge of electricity right towards his target. Cooldown is two posts.
Electro Scythe: Exactly how it says in the name. Kazuo summons a scythe made of pure yellow electricity, which he will stylishly use to slash up his target. Cooldown is two posts.
Lightning Bomber: Kazuo gathers up a bunch of electricity right towards the horn on his head. He then dashes forward in a quick fashion to hit the target head on with all his might. Cooldown is three posts.
Overcharge!: This is it. Kazuo gathers all of his power together, as much electricity as he can generate, and he fires it all off at once. The lightning blast will act as what is basically an electrical nuke. Cooldown is five posts.
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Nanami Hanabana
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Post by Nanami Hanabana on Nov 2, 2022 1:54:12 GMT
It seems like an easy fix to me. Regardless, please don't stack edits like that unless you're canceling the Shadramon edits first.
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Post by Yuji Moriyama and Kazuo on Nov 2, 2022 4:49:09 GMT
Except it's not an easy fix because I want to avoid going for boring 30% boosts because those are the only passives I end up doing. Just cancel the Shadramon edits for now, please. I'll get back to it some other time, but the other edits are more important to me at the moment.
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Nanami Hanabana
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Post by Nanami Hanabana on Nov 2, 2022 20:38:55 GMT
Fair enough. The moveset updates get a 1/2. After this one's been 2/2'd, Make sure to repost the Shadramon edits when they're ready to prevent any confusion.
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Mae
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Post by Mae on Nov 16, 2022 18:03:18 GMT
2/2.
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Post by Yuji Moriyama and Kazuo on Jul 17, 2023 4:03:27 GMT
First, I'd like to change Yuji's image reference to this: Second, I have two moves I want to add. First, for Kazuo's Tentomon form: Discharge: Kazuo releases all the built-up electricity from his entire body, zapping all opponents within 10 meters of himself. Cooldown is two posts. And second, for Kazuo's Kabuterimon form: Mega Blaster: A more powerful form of Electro Shocker. Kazuo generates electricity throughout his entire body and gathers it in his four hands, and then he fires it all at the enemy in the form of an electric beam. Cooldown is three posts.
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Mae
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The Royal Shipper
I'm the oracle that's had enough.
Posts: 608
OOC Name: Bass
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Post by Mae on Jul 20, 2023 15:15:36 GMT
Seems decent.
1/2.
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Nanami Hanabana
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Post by Nanami Hanabana on Jul 23, 2023 1:35:50 GMT
Seems decent indeed.
2/2
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