Vehicle Expedition's Expansion.
Apr 20, 2022 20:14:52 GMT
Post by Kai Aizawa on Apr 20, 2022 20:14:52 GMT
Well, coming out of the gates with a small post for my first edit.
First off let's start with the edits I got to current partners:
Tera (Pteranomon X): Nothing major, just Tera's gaining a Holosuit appearance.
Missies (Missimon Swarm): Additional Ability
DemiXros up, Ammunition: After gaining experience being part of an Xros, the Missimon learned a technique from the experience The Missimon can temporarily merge into one ally that has a firearm based ability (Canon, gun, or the sort), not entirely enough to Xros Up to a new level, and can only last long enough to boost their allies next firearm related attack of a rookie by 25% or a Champion by 15% in the same post, only working in the same post the ability is used. Missies cannot be used as a Xros material during the post, and this requires a 2 post cooldown. Does not work on Ultimates or higher. Also as stated twice, this ability lasts only one post.
New stuff, Ultimate partners.
Partner Name: Sarge
Gender: Male
Alignment: Lawful Good
Skills/Talents:
Construction: A skilled laborer and builder that can help build a variety of structures.
Mechanic: He knows his way around most machines.
Large and sometimes in charge: Skilled leader that understands the chain of command and can take charge when the situation requires it.
Inventory: (Optional)
Personality: A by the book soldier that hides his emotions behind a gruff exterior on the battlefield, but believes he has a lax attitude outside of one. He still maintains a strict requirement for the chain of command and duties. He lives by a strict regiment. He is a firm believer of maintaining his soldier mentality, and appears to be calm under command and pressure, but secretly always fears behind in charge in any situation without an immediate superior to be able to turn to in case he believes he may be at risk of a wrong call. Aside from fearing the wrong call, Sarge tries to maintain a rigid and steady demeanor and morale. When it comes down to life or death situations, he will do whatever he cans to step up and hide the fact that he feels a constant dread on his soul. Whenever possible, he takes any chance to relinquish command when he believes it won't harm has status or reputation.
Personal History:
Fourth Partner
Species: Tankmon
Appearance:
Attribute: Data
Family/ies: Metal Empire
Type: Machine
Fighting Style: Prefers to overwhelm opponent with firepower or bulldoze with strength, either to defeat opponent or serve as cover for other strategies.
Abilities: [4 Abilities Max]
Armored Defense: Built like a tank and can endure most attacks, having a general resistance to most attacks, having a 30% resistance to most damage, except for psychic damage which he is weak to.
Hyper Cannon: Charges up for one post, before shooting out a powerful missile from the cannon on it's nose at it's target. It can't attack the turn it's charging.
Machine Gun Arms: Fires a stream of bullets from its arms at his targets.
Hell Drive: Charges straightforward in a line towards target, ramming them shoulder first to deal brutal physical damage. Cannot turn once the charge begins and is committed to the motion.
Digivolves To:
Blimpmon
Locomon
Megadramon
Partner Name: Mach
Gender: Male
Alignment: Neutral Good
Skills/Talents:
Transportation: As a vehicle Digimon, Mach serves a utilitarian purpose of being equivalent to a small vehicle.
Inventory: (Optional)
Saddle with enough room for 1-2 riders.
Personality: An easily excitable thrill junkie with a need for speed. He's not a selfish person and does try to help others, however his need for his own excitement by speed tends to get him in his own way. He feels incredibly remorseful whenever he thinks he is at fault. He's not a selfish person by nature, but his issues with him getting in his own way and forgetting about others at times. Outside of that, he tends to treat the world with a joviality and outlook of all's well that ends well rather easily, choosing to believe things are better then they are. When it comes to interpersonal conflict among friends, he choses to stay out as he's always worried there's some incident from his past he did to either party that if brought up, will end up making him look bad. He's scared of hurting friends by accident and that can drive him incredibly anxious as a result.
Personal History: (Optional)
Fifth Partner
Species: Machmon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire
Type: Cyborg
Fighting Style: Prefers to use speed to overwhelm opponent, as that's the only thing it can do with the blades at the end of it's front wheel. Aside from that he can be used to transport allies and move cargo
Abilities: [4 Abilities Max]
Rev Engine: Passive. As a motorcycle vehicle Digimon, they have a tremendous passive boost to their speed of 25%
Full Throttle Edge: The blades across his body extend before it thrashes itself at it's enemies tearing them with the various blades along it's body.
Madness Fire: Indiscriminately shoots with the four gun muzzles mounted to the sides of its front wheel as it moves towards the target.
Reved Up Beyond: Riding towards a wall, it can ride up and long a wall, capable of riding up to scale a wall, or if well timed and angled can ride along the wall horizontally for a brief time. This requires great finesse otherwise the user can fall flat down if miss timed or countered.
Digivolves To:
Machmon: Blaze Mode
Locomon
Mega Partner as well while I'm here.
Partner Name: Deac
Gender: Male
Alignment: Chaotic Neutral
Skills/Talents:
Mechanic: Skilled with machines, can easily and intuitively learn their inner workings if he puts his mind to it.
Inventory: (Optional):
Personality: He's a wildcard, one who's eager to get through to see the next day by any means necessary. He cares for others so long as they can help him survive. He's quite impatient and trigger happy, eager to rush to the first viable solution without looking twice. He also has a need for credit and gratitude, taking it even if underserved while great difficulty accepting blame hiding behind a variety of excuses. Aside from accountability and impulsiveness, one of his major weaknesses would have to be his gynophobia, a fear of women and inability to tell either gender apart. He gets easily confused trying to wrap his head around certain social concepts. When he lies or tries to keep a secret, he has a nervous tick that can be observed quite carefully. When he hides something there's a distinct brief clicking from his right arm that could be seen in one of the claws shaking slightly, or heard if one knows to listen for it.
Personal History: Mercenary with a gambling debt so big that it makes a country feel like it's is out of debt.
Sixth Partner
Species: Commandramon
Appearance:
Attribute: Virus
Family/ies: Metal Empire
Type: Cyborg
Fighting Style: Prefers to use his full arsenal to destroy his targets violently by any means, with some soldier like tactics as well though he lacks the patience to fully utilize them.
Abilities: [4 Abilities Max]
Full clip: Unleashes a full flip from his rifle at the target, firing at rapid fire. This can be used to deliver damage or lay down a cover fire easily.
Dino Grenade: Generates and throws a small flash bomb, once exploded it releases a large flash and massive dragon roar to blind and disorient all nearby. Reducing accuracy and senses of all Digimon in a 15 foot radius of the grenade by 20% after use for two posts. Requires a 3 post cooldown.
X Grenade: Generates and throws a small purple grenade at his target for an explosive attack.
Combat Medic: The user can extend their claws and pierce them into an ally, releasing nanocoding into their target to patch up and repair wounds, up to 15% of damage. However this ability requires a significant cooldown of twenty four hours (or once per thread).
Digivolves To:
While I'm at it, Super Evolution for Tera.
Primary Partner - Super Evolution
Species: Jazarichmon
Appearance:
Attribute: Data
Family/ies: Metal Empire
Type: Machine Dragon
Fighting Style: Remains much like it's previous form but focuses less on dodging hits and can endure them as well.
Abilities: [7 Abilities Max]
Messer Spiral: Charges while spinning at high speed to form a dangerous impact.
Photon Laser: Shoots a laser from the the tail in any direction.
Armored body: Passive They are resilient to most damage, built study and strong. They gain a resistance to take 30% less damage from attacks, and can carry up to 5 Rookie Digimon or Small Human at once.
Tachyon Stream Dive: The user flies up into the sky as they charge up energy all along their body emanating from their head and wings. Once they reach the highest altitude possible before diving back down at their target. As they do, an aura of blue cosmic energy surrounds them, with star like flecks of light radiating off their body sparkling a path of stars as they come crashing down on their target to deal incredible piercing damage. Requires a 3 post cooldown.
Area-Denial Cannon: Jazarichmon charges energy from their mouth briefly, then fires an immensely strong blast of energy down on the ground. It explodes on impact, and its blast wave and heat deals damage to anyone standing within a 50m radius. Can also be used to fire directly at aerial targets for massive damage if they hit. [Cooldown: 2 turns]
Photon Shower: Jazarichmon charges energy along their wings, and fires a volley of explosive photon blasts at the foes, requiring a two post cooldown.
Turbo Boost: Jazarichmon pushes themselves to the limit, activating emergency data that increases their speed and attack power by 30% for 3 turns. [Cooldown 3 turns]
Digivolves From: Pteranomon X
Lastly, my Xros Contracts A and B.
Partner Name: Snowball
Gender: Male
Alignment: Neutral Good
Skills/Talents:
Hosting: In social situations, he makes for a generous host/waiter/server, he can provide entertainment and various services with a smile.
Empath: He’s quite intuitive as to what others are feeling just by his ability to listen to others problems.
Inventory: (Optional)
Personality: Snowball is quite the gentle and kind soul who would rather jump onto a pile of spikes then land on a daisy. He is welcoming to all who want to live and let live and those who support a communal living ideal. When it comes to combat, he would rather feel the pain so no one else could and has a firm stance on never going beyond what is presented to him or absolutely necessary. He would never take a human life or destroy a Digicore, believing that destroying a being permanently is never acceptable. Outside of dire circumstances when there would be little time to stop and account for any proper protocols, Snowball is heavily polite and maintains manners in public. However, for all his kindness and gentleness, he does struggle with Callophobia, often clambering and stammering when he first meets someone of beauty, until he gets the time to adjust to having them around.
Personal History: (Optional)
Xros Contract A
Species: Yuki Agumon
Appearance:
Attribute: Vaxxine
Family/ies: Nature Saver
Type: Dinosaur
Fighting Style: Uses claws and teeth to slash and bite at his opponents offensively to deal damage quickly, but also uses ice and cold based powers to slow down opponent and deal cold damage over time.
Abilities: [4 Abilities Max]
Arctic Digimon:Passive. As a Yuki Agumon, they are able to withstand cold environments better then most Digimon, and can thrive in arctic or otherwise cold spaces as well as have a 25% resistance to cold based damage.
Little Blizzard: Breathes out a small tornado of freezing cold air towards its target, blowing snow in its path as it tries to lightly freeze everything it touches. This small tornado initially deals out a minor amount of cold air based damage, while potentially giving any affected areas of flesh frostbite for additional damage over time while slowing down the affected area for two posts. This ability requires a Four post cooldown.
White Hail: Shoots out a barrage of ice balls from its mouth, trying to pelt the target with small balls of ice to barrage the target and knock them off balance.
Ice Kamukamu: The user takes in a deep breath before unleashes a massive wave of cold wind, freezing the environment around, doing a minor amount of damage to anyone around it as well as making normal areas covered in ice, or being able to cool down heated terrains. This ability requires a five post cooldown.
Digivolves To:
Partner Name: Diggle
Gender: Female
Alignment: Neutral Good
Skills/Talents:
Digging: For a Digimon with drills for fingers they have a natural affinity for creating holes in earth, stone, and even metal with enough time.
Metal analysis: Living among minerals their entire life, they have a knack for identifying metals by sense of test and feel.
Inventory: (Optional)
Personality: A natural tomboy with a very headstrong personality. She is quite self sufficient and proud of what she achieves, viewing hard work accounts for more then anything else, success or failure leans very little if one doesn't work for it. She views anyone who doesn't work for anything to be snobby moochers and has a strong sense in her own individual pride. She has a strong hatred for those that demand others work without putting anything in themselves or without a justifiable reason as she can't be mad if someone had a legitimate reason. Accountability and responsibility are two qualities she tries to embody and accel at. She gets annoyed at people looking down on her for her blindness, but in truth, she pities them as she gained something truly extraordinary that she would never trade in for sight. In terms of allies, she views loyalty to be a quality that needs to be preserved and earned, respected, garnered, and revered, and goes into a near berserk rage as soon as she can be certain she was betrayed, and very haash and slow to even consider forgiveness.
Personal History: (Optional)
Xros Contract B
Species: Drimogemon
Appearance:
Attribute: Data
Family/ies: Nature Spirit
Type: Beast
Fighting Style:
Abilities: [4 Abilities Max]
Seismic Sense: Passive: As a result of compensating for blindness in the depths of the
Digital World, never once seeing light for decades they learned to hone their sense of touch to a point where they can see in the area by sensing vibrations in the ground. They can sense everything touching the ground within a 25 foot radius. On the downsides, they are limited to sense of sound and smell to locate aerial entities, and cannot sense a light except by touch.
Sharpening Claws: Passive. Organically growing sharp metal drills on their body has toughened their body to high levels. Their attacks are enhanced by 20% against normal targets, but if their target is stone or metal based, this is increased up to a 30% instead.
Drillbit Uppercut: Requires both target and user to be on the same ground. Drimogemon would drill down under ground and dig towards underground, getting bellow them before shooting their body upwards trying to strike the target with their drill horn to deal piercing damage. This ability requires a three post cooldown between uses.
Drilling claw: All the drills on their claws start to spin with great force as they would try to slash at their target to deal a piercing damage. Requires a 2 post cooldown.
Digivolves To:
First off let's start with the edits I got to current partners:
Tera (Pteranomon X): Nothing major, just Tera's gaining a Holosuit appearance.
Missies (Missimon Swarm): Additional Ability
DemiXros up, Ammunition: After gaining experience being part of an Xros, the Missimon learned a technique from the experience The Missimon can temporarily merge into one ally that has a firearm based ability (Canon, gun, or the sort), not entirely enough to Xros Up to a new level, and can only last long enough to boost their allies next firearm related attack of a rookie by 25% or a Champion by 15% in the same post, only working in the same post the ability is used. Missies cannot be used as a Xros material during the post, and this requires a 2 post cooldown. Does not work on Ultimates or higher. Also as stated twice, this ability lasts only one post.
New stuff, Ultimate partners.
Partner Name: Sarge
Gender: Male
Alignment: Lawful Good
Skills/Talents:
Construction: A skilled laborer and builder that can help build a variety of structures.
Mechanic: He knows his way around most machines.
Large and sometimes in charge: Skilled leader that understands the chain of command and can take charge when the situation requires it.
Inventory: (Optional)
Personality: A by the book soldier that hides his emotions behind a gruff exterior on the battlefield, but believes he has a lax attitude outside of one. He still maintains a strict requirement for the chain of command and duties. He lives by a strict regiment. He is a firm believer of maintaining his soldier mentality, and appears to be calm under command and pressure, but secretly always fears behind in charge in any situation without an immediate superior to be able to turn to in case he believes he may be at risk of a wrong call. Aside from fearing the wrong call, Sarge tries to maintain a rigid and steady demeanor and morale. When it comes down to life or death situations, he will do whatever he cans to step up and hide the fact that he feels a constant dread on his soul. Whenever possible, he takes any chance to relinquish command when he believes it won't harm has status or reputation.
Personal History:
Fourth Partner
Species: Tankmon
Appearance:
Attribute: Data
Family/ies: Metal Empire
Type: Machine
Fighting Style: Prefers to overwhelm opponent with firepower or bulldoze with strength, either to defeat opponent or serve as cover for other strategies.
Abilities: [4 Abilities Max]
Armored Defense: Built like a tank and can endure most attacks, having a general resistance to most attacks, having a 30% resistance to most damage, except for psychic damage which he is weak to.
Hyper Cannon: Charges up for one post, before shooting out a powerful missile from the cannon on it's nose at it's target. It can't attack the turn it's charging.
Machine Gun Arms: Fires a stream of bullets from its arms at his targets.
Hell Drive: Charges straightforward in a line towards target, ramming them shoulder first to deal brutal physical damage. Cannot turn once the charge begins and is committed to the motion.
Digivolves To:
Blimpmon
Locomon
Megadramon
Partner Name: Mach
Gender: Male
Alignment: Neutral Good
Skills/Talents:
Transportation: As a vehicle Digimon, Mach serves a utilitarian purpose of being equivalent to a small vehicle.
Inventory: (Optional)
Saddle with enough room for 1-2 riders.
Personality: An easily excitable thrill junkie with a need for speed. He's not a selfish person and does try to help others, however his need for his own excitement by speed tends to get him in his own way. He feels incredibly remorseful whenever he thinks he is at fault. He's not a selfish person by nature, but his issues with him getting in his own way and forgetting about others at times. Outside of that, he tends to treat the world with a joviality and outlook of all's well that ends well rather easily, choosing to believe things are better then they are. When it comes to interpersonal conflict among friends, he choses to stay out as he's always worried there's some incident from his past he did to either party that if brought up, will end up making him look bad. He's scared of hurting friends by accident and that can drive him incredibly anxious as a result.
Personal History: (Optional)
Fifth Partner
Species: Machmon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire
Type: Cyborg
Fighting Style: Prefers to use speed to overwhelm opponent, as that's the only thing it can do with the blades at the end of it's front wheel. Aside from that he can be used to transport allies and move cargo
Abilities: [4 Abilities Max]
Rev Engine: Passive. As a motorcycle vehicle Digimon, they have a tremendous passive boost to their speed of 25%
Full Throttle Edge: The blades across his body extend before it thrashes itself at it's enemies tearing them with the various blades along it's body.
Madness Fire: Indiscriminately shoots with the four gun muzzles mounted to the sides of its front wheel as it moves towards the target.
Reved Up Beyond: Riding towards a wall, it can ride up and long a wall, capable of riding up to scale a wall, or if well timed and angled can ride along the wall horizontally for a brief time. This requires great finesse otherwise the user can fall flat down if miss timed or countered.
Digivolves To:
Machmon: Blaze Mode
Locomon
Mega Partner as well while I'm here.
Partner Name: Deac
Gender: Male
Alignment: Chaotic Neutral
Skills/Talents:
Mechanic: Skilled with machines, can easily and intuitively learn their inner workings if he puts his mind to it.
Inventory: (Optional):
Personality: He's a wildcard, one who's eager to get through to see the next day by any means necessary. He cares for others so long as they can help him survive. He's quite impatient and trigger happy, eager to rush to the first viable solution without looking twice. He also has a need for credit and gratitude, taking it even if underserved while great difficulty accepting blame hiding behind a variety of excuses. Aside from accountability and impulsiveness, one of his major weaknesses would have to be his gynophobia, a fear of women and inability to tell either gender apart. He gets easily confused trying to wrap his head around certain social concepts. When he lies or tries to keep a secret, he has a nervous tick that can be observed quite carefully. When he hides something there's a distinct brief clicking from his right arm that could be seen in one of the claws shaking slightly, or heard if one knows to listen for it.
Personal History: Mercenary with a gambling debt so big that it makes a country feel like it's is out of debt.
Sixth Partner
Species: Commandramon
Appearance:
Attribute: Virus
Family/ies: Metal Empire
Type: Cyborg
Fighting Style: Prefers to use his full arsenal to destroy his targets violently by any means, with some soldier like tactics as well though he lacks the patience to fully utilize them.
Abilities: [4 Abilities Max]
Full clip: Unleashes a full flip from his rifle at the target, firing at rapid fire. This can be used to deliver damage or lay down a cover fire easily.
Dino Grenade: Generates and throws a small flash bomb, once exploded it releases a large flash and massive dragon roar to blind and disorient all nearby. Reducing accuracy and senses of all Digimon in a 15 foot radius of the grenade by 20% after use for two posts. Requires a 3 post cooldown.
X Grenade: Generates and throws a small purple grenade at his target for an explosive attack.
Combat Medic: The user can extend their claws and pierce them into an ally, releasing nanocoding into their target to patch up and repair wounds, up to 15% of damage. However this ability requires a significant cooldown of twenty four hours (or once per thread).
Digivolves To:
While I'm at it, Super Evolution for Tera.
Primary Partner - Super Evolution
Species: Jazarichmon
Appearance:
Attribute: Data
Family/ies: Metal Empire
Type: Machine Dragon
Fighting Style: Remains much like it's previous form but focuses less on dodging hits and can endure them as well.
Abilities: [7 Abilities Max]
Messer Spiral: Charges while spinning at high speed to form a dangerous impact.
Photon Laser: Shoots a laser from the the tail in any direction.
Armored body: Passive They are resilient to most damage, built study and strong. They gain a resistance to take 30% less damage from attacks, and can carry up to 5 Rookie Digimon or Small Human at once.
Tachyon Stream Dive: The user flies up into the sky as they charge up energy all along their body emanating from their head and wings. Once they reach the highest altitude possible before diving back down at their target. As they do, an aura of blue cosmic energy surrounds them, with star like flecks of light radiating off their body sparkling a path of stars as they come crashing down on their target to deal incredible piercing damage. Requires a 3 post cooldown.
Area-Denial Cannon: Jazarichmon charges energy from their mouth briefly, then fires an immensely strong blast of energy down on the ground. It explodes on impact, and its blast wave and heat deals damage to anyone standing within a 50m radius. Can also be used to fire directly at aerial targets for massive damage if they hit. [Cooldown: 2 turns]
Photon Shower: Jazarichmon charges energy along their wings, and fires a volley of explosive photon blasts at the foes, requiring a two post cooldown.
Turbo Boost: Jazarichmon pushes themselves to the limit, activating emergency data that increases their speed and attack power by 30% for 3 turns. [Cooldown 3 turns]
Digivolves From: Pteranomon X
Lastly, my Xros Contracts A and B.
Partner Name: Snowball
Gender: Male
Alignment: Neutral Good
Skills/Talents:
Hosting: In social situations, he makes for a generous host/waiter/server, he can provide entertainment and various services with a smile.
Empath: He’s quite intuitive as to what others are feeling just by his ability to listen to others problems.
Inventory: (Optional)
Personality: Snowball is quite the gentle and kind soul who would rather jump onto a pile of spikes then land on a daisy. He is welcoming to all who want to live and let live and those who support a communal living ideal. When it comes to combat, he would rather feel the pain so no one else could and has a firm stance on never going beyond what is presented to him or absolutely necessary. He would never take a human life or destroy a Digicore, believing that destroying a being permanently is never acceptable. Outside of dire circumstances when there would be little time to stop and account for any proper protocols, Snowball is heavily polite and maintains manners in public. However, for all his kindness and gentleness, he does struggle with Callophobia, often clambering and stammering when he first meets someone of beauty, until he gets the time to adjust to having them around.
Personal History: (Optional)
Xros Contract A
Species: Yuki Agumon
Appearance:
Attribute: Vaxxine
Family/ies: Nature Saver
Type: Dinosaur
Fighting Style: Uses claws and teeth to slash and bite at his opponents offensively to deal damage quickly, but also uses ice and cold based powers to slow down opponent and deal cold damage over time.
Abilities: [4 Abilities Max]
Arctic Digimon:Passive. As a Yuki Agumon, they are able to withstand cold environments better then most Digimon, and can thrive in arctic or otherwise cold spaces as well as have a 25% resistance to cold based damage.
Little Blizzard: Breathes out a small tornado of freezing cold air towards its target, blowing snow in its path as it tries to lightly freeze everything it touches. This small tornado initially deals out a minor amount of cold air based damage, while potentially giving any affected areas of flesh frostbite for additional damage over time while slowing down the affected area for two posts. This ability requires a Four post cooldown.
White Hail: Shoots out a barrage of ice balls from its mouth, trying to pelt the target with small balls of ice to barrage the target and knock them off balance.
Ice Kamukamu: The user takes in a deep breath before unleashes a massive wave of cold wind, freezing the environment around, doing a minor amount of damage to anyone around it as well as making normal areas covered in ice, or being able to cool down heated terrains. This ability requires a five post cooldown.
Digivolves To:
Partner Name: Diggle
Gender: Female
Alignment: Neutral Good
Skills/Talents:
Digging: For a Digimon with drills for fingers they have a natural affinity for creating holes in earth, stone, and even metal with enough time.
Metal analysis: Living among minerals their entire life, they have a knack for identifying metals by sense of test and feel.
Inventory: (Optional)
Personality: A natural tomboy with a very headstrong personality. She is quite self sufficient and proud of what she achieves, viewing hard work accounts for more then anything else, success or failure leans very little if one doesn't work for it. She views anyone who doesn't work for anything to be snobby moochers and has a strong sense in her own individual pride. She has a strong hatred for those that demand others work without putting anything in themselves or without a justifiable reason as she can't be mad if someone had a legitimate reason. Accountability and responsibility are two qualities she tries to embody and accel at. She gets annoyed at people looking down on her for her blindness, but in truth, she pities them as she gained something truly extraordinary that she would never trade in for sight. In terms of allies, she views loyalty to be a quality that needs to be preserved and earned, respected, garnered, and revered, and goes into a near berserk rage as soon as she can be certain she was betrayed, and very haash and slow to even consider forgiveness.
Personal History: (Optional)
Xros Contract B
Species: Drimogemon
Appearance:
Attribute: Data
Family/ies: Nature Spirit
Type: Beast
Fighting Style:
Abilities: [4 Abilities Max]
Seismic Sense: Passive: As a result of compensating for blindness in the depths of the
Digital World, never once seeing light for decades they learned to hone their sense of touch to a point where they can see in the area by sensing vibrations in the ground. They can sense everything touching the ground within a 25 foot radius. On the downsides, they are limited to sense of sound and smell to locate aerial entities, and cannot sense a light except by touch.
Sharpening Claws: Passive. Organically growing sharp metal drills on their body has toughened their body to high levels. Their attacks are enhanced by 20% against normal targets, but if their target is stone or metal based, this is increased up to a 30% instead.
Drillbit Uppercut: Requires both target and user to be on the same ground. Drimogemon would drill down under ground and dig towards underground, getting bellow them before shooting their body upwards trying to strike the target with their drill horn to deal piercing damage. This ability requires a three post cooldown between uses.
Drilling claw: All the drills on their claws start to spin with great force as they would try to slash at their target to deal a piercing damage. Requires a 2 post cooldown.
Digivolves To: