Post by Majin on Jan 8, 2014 3:36:19 GMT
"... Your pain, is my pain."
Biomerge: Azramon Fallen Mode
Attribute: Virus
Type: Fallen God
Appearance:
Basically a monochrome version of Azramon.
Passive Abilities:
Switching between the two modes takes 1 post.
Unstoppable Force Mode: In this mode, attacks are nigh effective against Azramon thanks to his special armoring. Ways to attack are limited in exchange for this massive boost to defense. Defense is extremely high. Attack is moderate. Speed is nearly halved.
Irresistible Force Mode: In this mode, Azramon is capable of unleashing all the power absorbed at two times it's normal output with his various attacks. Defense is traded in for massive attack power. Attack is extremely high. Defense is lackluster. Speed is restored.
Heart of Madness: An eye in the center of Azramon's forehead renders the Super Mega immune to any sort of mental assault as well as granting it absolute sight.
Transcendent - Azramon FM is a shadow, a mere construct of twilight. Due to this, he is no longer bound by the weaknesses or even strengths of his former element. Nothing is particularly strong or weak against him. Cancels any advantages/disadvantages/immunities the enemy may have based on their element.
Attacks:
Shadow Weave - Azramon can manipulate his shadow to attack. His shadow is able to rise up from the ground and assume physical form, taking numerous shapes such as tendrils, fists, spikes, etc. to attack, grab/bind and cut enemies. There are also other misc. utilities out of battle, such as to grab onto things, push things, and assume shapes. This ability is limited to a range of approximately 40 feet all around Azramon. His shadow is static, keeping it's size and shape regardless of light in the area or the lack of any lightsource. It's hardness is similar to Chrome Digizoid or less, as desired by Azramon.
Sorrow - Area of effect attack. A field of pressure develops around Azramon, causing opponent's to lose their focus and doubt their resolve. Cooldowns from attacks are doubled. If no cooldown, add 1 post of cooldown.
Wheel of Karma - A purple aura surrounds Azramon. While this aura is in effect, all damage done to Azramon is instead taken by the attacker/s. Once per thread. Only useable in Irresistible Force Mode.
Nightmare - Azramon unleashes his full power, tapping into and surpassing his current Super Mega power level. The environment starts to decay, and light is seemingly snuffed out. It is in this environment that Azramon's full power is unleashed - his strength, speed, stamina and endurance are all augmented, as is his Shadow Weave. The environment is obscured by a supernatural darkness, rendering natural light useless. Once per thread for 5 posts.
Murder - A black halo forms slightly above Azramon, quickly unleashing supercharged, crimson energy at the opponent.
Oscuras[Ram Upgrade] - Azramon is able to manifest small portals, capable of swallowing attacks into the darkness within. Alternatively, he can open up a second set and redirect the attack. Only useable in Irresistible Force Mode. 1 post cooldown, 3 portals at a time max.
Shadow Mend[Ram Upgrade] - Utilizing a sizable amount of his energy, Azramon is able to near-instantly repair his shadowed body, including limbs. This, however, does not recover his stamina. 2 post cooldown.
Chaos Matrix - Azramon manifests an orb, the blackest of black. The sphere represents Anti-Digivolution, resembling a small, black sun casting twilight upon the battlefield. Any who come in contact with the light have their power downgraded down one stage, so a Super Mega would find himself weakened to a Mega's level of power, a Mega down to an Ultimate's, etc. 1 post charge needed. Once per thread. Sphere glows for a post before fading away. Downgrade lasts for 3 posts.
Cannibalization - Azramon's jaw glows a deep crimson, allowing him to consume data for his own gain. Attacks are consumed, their power added to his own. Weaker digimon may be consumed, stronger ones may have a chunk taken out of their frames due to the data-tearing assault. Full consumption of digimon is subject to player's agreement, unless they are NPCs. Only useable in Unstoppable Force Mode. 1 post cooldown.
Soul Syphon[Ram Upgrade Giga] - Azramon's shadow reaches out and attacks the opponent's own . Upon touch, any passive abilities and buffs the enemy may have are immediately canceled, regardless of the nature of said buff or ability. Lasts for 3 posts. 2 post cooldown.
Biomerge: Azramon Fallen Mode
Attribute: Virus
Type: Fallen God
Appearance:
Basically a monochrome version of Azramon.
Passive Abilities:
Switching between the two modes takes 1 post.
Unstoppable Force Mode: In this mode, attacks are nigh effective against Azramon thanks to his special armoring. Ways to attack are limited in exchange for this massive boost to defense. Defense is extremely high. Attack is moderate. Speed is nearly halved.
Irresistible Force Mode: In this mode, Azramon is capable of unleashing all the power absorbed at two times it's normal output with his various attacks. Defense is traded in for massive attack power. Attack is extremely high. Defense is lackluster. Speed is restored.
Heart of Madness: An eye in the center of Azramon's forehead renders the Super Mega immune to any sort of mental assault as well as granting it absolute sight.
Transcendent - Azramon FM is a shadow, a mere construct of twilight. Due to this, he is no longer bound by the weaknesses or even strengths of his former element. Nothing is particularly strong or weak against him. Cancels any advantages/disadvantages/immunities the enemy may have based on their element.
Attacks:
Shadow Weave - Azramon can manipulate his shadow to attack. His shadow is able to rise up from the ground and assume physical form, taking numerous shapes such as tendrils, fists, spikes, etc. to attack, grab/bind and cut enemies. There are also other misc. utilities out of battle, such as to grab onto things, push things, and assume shapes. This ability is limited to a range of approximately 40 feet all around Azramon. His shadow is static, keeping it's size and shape regardless of light in the area or the lack of any lightsource. It's hardness is similar to Chrome Digizoid or less, as desired by Azramon.
Sorrow - Area of effect attack. A field of pressure develops around Azramon, causing opponent's to lose their focus and doubt their resolve. Cooldowns from attacks are doubled. If no cooldown, add 1 post of cooldown.
Wheel of Karma - A purple aura surrounds Azramon. While this aura is in effect, all damage done to Azramon is instead taken by the attacker/s. Once per thread. Only useable in Irresistible Force Mode.
Nightmare - Azramon unleashes his full power, tapping into and surpassing his current Super Mega power level. The environment starts to decay, and light is seemingly snuffed out. It is in this environment that Azramon's full power is unleashed - his strength, speed, stamina and endurance are all augmented, as is his Shadow Weave. The environment is obscured by a supernatural darkness, rendering natural light useless. Once per thread for 5 posts.
Murder - A black halo forms slightly above Azramon, quickly unleashing supercharged, crimson energy at the opponent.
Oscuras[Ram Upgrade] - Azramon is able to manifest small portals, capable of swallowing attacks into the darkness within. Alternatively, he can open up a second set and redirect the attack. Only useable in Irresistible Force Mode. 1 post cooldown, 3 portals at a time max.
Shadow Mend[Ram Upgrade] - Utilizing a sizable amount of his energy, Azramon is able to near-instantly repair his shadowed body, including limbs. This, however, does not recover his stamina. 2 post cooldown.
Chaos Matrix - Azramon manifests an orb, the blackest of black. The sphere represents Anti-Digivolution, resembling a small, black sun casting twilight upon the battlefield. Any who come in contact with the light have their power downgraded down one stage, so a Super Mega would find himself weakened to a Mega's level of power, a Mega down to an Ultimate's, etc. 1 post charge needed. Once per thread. Sphere glows for a post before fading away. Downgrade lasts for 3 posts.
Cannibalization - Azramon's jaw glows a deep crimson, allowing him to consume data for his own gain. Attacks are consumed, their power added to his own. Weaker digimon may be consumed, stronger ones may have a chunk taken out of their frames due to the data-tearing assault. Full consumption of digimon is subject to player's agreement, unless they are NPCs. Only useable in Unstoppable Force Mode. 1 post cooldown.
Soul Syphon[Ram Upgrade Giga] - Azramon's shadow reaches out and attacks the opponent's own . Upon touch, any passive abilities and buffs the enemy may have are immediately canceled, regardless of the nature of said buff or ability. Lasts for 3 posts. 2 post cooldown.