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Post by Zero on Jan 14, 2014 4:37:15 GMT
Hola! Yes, I just got me other profile approved BUT BUT BUT I have a new picture of Akari n' stuff. No weird attack stuff, just pix. YEAH. [img]http://img.photobucket.com/albums/v160/Dracolord/empress_zpse9b66db9.png[/img]
** Please make sure it's centre aligned. All you need to do is copy this URL and paste it in the spot of the old one Also, replace everything under 'Appearance' with this: Taking her role as the Hakainushi's 'Empress' somewhat literally, Akari has adopted a new, more regal attire. Her long lost blonde days have come back to her in the form of edgy highlights extending from the tips to her crown. Her hair is now much longer in the front as is cut somewhat roughly, giving her the allure of a rebel. Akari's incredibly pale skin appears whiter than it used to. With more time spent in the Dark Area and other gloomy places, she now possesses an ethereal quality to her appearance. Akari's makeup is typical: hard edge eyeliner, smoky eyeshadow and matching red lipstick. The premise of her garb leaves little to the imagination: she wears nothing except an ornate overcoat, black fingerless gloves, a few casually slung belts and a pair of thigh high socks. The coat is incredibly ornate, decorated with gold and crimson edges. Her Digivice is typically seen strapped to her thigh via an old gun holster. Her feet are kept relatively comfortable in a pair of black wedge heels. Occasionally she is seen around wielding a white and gold stuff, though it serves no purpose. Finally, under tattered blue cloth (you'll see in the list of items), add the following: [*] Empress tarot card
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Post by Thunder on Jan 14, 2014 18:43:14 GMT
All done!
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Post by Zero on Jan 14, 2014 23:29:40 GMT
Thanks Thunder! n.n
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Post by Zero on Jan 21, 2014 6:00:29 GMT
OKAY now that the new cool-down rules are in effect, I'd like changes to the following moves to suit those rules:
Thoumon: - Drop 'Holy Possesion' from 3 posts to 1
AntiThoumon - Drop 'Demonic Possession' from 2 posts to 1
Millimon - Drop 'Synergy' from 3 to 2
AntiMillimon - Drop 'Hell Invocation' from 3 to 2
Infinimon - Drop 'Yggdrasill's Will' from 4 to 2 - Drop 'Meteor Satellite' from 3 to 2
Nemesismon - Drop 'Antimatter Repair' from 4 to 2 - Drop 'Dimension Stealer' from 3 to 2
Infinimon Release Mode - Drop 'Crest of the Ouroboros' from 2 to 1 - Drop 'Genesis' entirely (I actually had too many attacks! LOL) - Drop 'Divine Spirit' from 3 to 2
Nemesismon Release Mode - Drop 'Wrath of the Tiamat' entirely; same deal as 'Genesis', accidentally have too many moves - Drop 'Antimatter Repair' from 4 to 2 - Drop 'Dimension Stealer' from 3 to 2
Evermon - Drop 'Tesseract' from 3 to 2 - Remove the first sentence of 'Regenesis' and rename the attack to simply 'Rebirth'
Iscarimon - Fix spaces after colons in the first two sections and 'Digivolves To' (I have a pet peeve and a problem, I know. And that's like the appearance n' whatnot as well as field abilities) - Add a type (I forgot that!) and say he's Man of God (ironyyyyyyy) - Change his family to Unknown (BECAUSE MYSTERY and I copypasta'd Evermon) - Drop 'Subjugation' from 2 to 1 - Change Zero Hour to 5 times per thread - Drop 'Retribution' from 3 to 2
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Post by Jun on Feb 2, 2014 6:02:16 GMT
Crest of the Ouroborus must remain at 2 given shield moves tend to be 2 posts cooldown.
Everything else is fine, fixed coding stuff except the spaces after the colon. Not sure what you're talking about there, to be honest XD
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Post by Zero on Feb 3, 2014 4:01:17 GMT
Okee works for me! ^^
Yeah the colons (these guys ':') there's like no space. So text looks as follows: This is what it should look like: just like this. This is how it looks:hi there
I hope that made an ounce of sense.
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Post by Jun on Feb 10, 2014 4:51:10 GMT
APPROVED 1/2, and...I added some spaces after colons (though I couldn't tell the difference XD)
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Post by Zero on Feb 11, 2014 4:38:11 GMT
I'm just a picky butthead, ahaha. And thankoo!
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Post by Zero on Feb 14, 2014 17:45:23 GMT
Replacing my GigaSeadramon mercenary with this fella: Appearance: Click HereMega-level Mercenary: Akromon Given Name: Dreadnought Sex: Male (presumed) Attribute: Data Family/ies: Wind Guardians Type: Airship Mercenary File:After receiving a considerable upgrade, Akari’s GigaSeadramon is now known as Akromon. Through the changes to his circuitry, he has become more machinelike and more powerful than ever before. He possesses the computing ability of a super computer and the precision of a thoughtless, emotionless weapon. His personality has been diluted by this new upgrade, making him a 'Mon of few words. His loyalty to Akari is absolute. Field Ability: Transport Vessel Digimon and people may enter Akromon through the cockpit on his head. Being absolutely gargantuan, he hosts a variety of rooms within him, each clad with iron walls. As a Seadramon variant, he is also compatible beneath the surface of water and can pressurize his cabin if need be. Field Ability: Active Mode This is Akromon’s default mode in which all of his attack systems are fully operational. In this mode, he possesses targeting and infrared vision as well as immunities to poison and mind affectations. He can rotate his torso at will and change the orientation of his turrets. Unsurprisingly, his defence is much higher than most Digimon, but his size makes him slow and impossible to conceal from smaller targets. Field Ability: Sleeper Mode Upon activation, Sleeper Mode deactivates all of Akromon’s primary weapons and his energy is concentrated into his armour. During this time, he takes 50% less damage from Super Mega Digimon. Attacks from the Mega level or below will have no effect on him. Once switching to ‘Active Mode’, the amount of turns he took in ‘Sleeper Mode’ will be required to reactivate his battle system (ie. 5 turns in ‘Sleeper Mode’ means 5 turns recharging in ‘Active Mode’ to regain weapons). Attacks:- Air Raid
- Artillery Barrage
- Air Support
- Spitfire
- The Ants Come Marching
- Field Barrier
Description:Akromon is one of the biggest monstrosities to roam the Digital World. Clocking it at over 350 meters long and weighing over 100,000 tonnes, he is impossible to miss. His gargantuan form is painted military green and is accented with grey, black and dark green stripes. The base of his neck and lower back are marked with x-shaped wings, each possessing an unholy amount of cannons. He possesses a pair of larger, fin-like wings, each of which extend about half the length of his body. His tail is long and whip-like, resembling the tail of a plane. Reactors within his torso power his complex command system. His inside is accessible through a cockpit on his head, revealing a detailed, almost prison-like interior. Several rooms, clad with iron walls, line a long hallway that ends in what looks like a large ballroom. In the lower parts of Akromon’s body, he houses additional weaponry and a multitude of drones. [div align="center"][img src="http://img.photobucket.com/albums/v160/Dracolord/akromoncopy_zps5e9f41f1.png" style="max-width:100%;"][/div]
[i]Appearance:[/i] [a href="http://img.photobucket.com/albums/v160/Dracolord/akromoncopy_zps5e9f41f1.png"]Click Here[/a] [i]Mega-level Mercenary:[/i] Akromon [i]Given Name:[/i] Dreadnought [i]Sex[/i]: [font color="blue"]Male[/font] (presumed) [i]Attribute:[/i] Data [i]Family/ies:[/i] Wind Guardians [i]Type:[/i] Airship
[b]Mercenary File:[/b] After receiving a considerable upgrade, Akari’s GigaSeadramon is now known as Akromon. Through the changes to his circuitry, he has become more machinelike and more powerful than ever before. He possesses the computing ability of a super computer and the precision of a thoughtless, emotionless weapon. His personality has been diluted by this new upgrade, making him a 'Mon of few words. His loyalty to Akari is absolute.
[b]Field Ability:[/b] Transport Vessel Digimon and people may enter Akromon through the cockpit on his head. Being absolutely gargantuan, he hosts a variety of rooms within him, each clad with iron walls. As a Seadramon variant, he is also compatible beneath the surface of water and can pressurize his cabin if need be.
[b]Field Ability:[/b] Active Mode This is Akromon’s default mode in which all of his attack systems are fully operational. In this mode, he possesses targeting and infrared vision as well as immunities to poison and mind affectations. He can rotate his torso at will and change the orientation of his turrets. Unsurprisingly, his defence is much higher than most Digimon, but his size makes him slow and impossible to conceal from smaller targets.
[b]Field Ability:[/b] Sleeper Mode Upon activation, Sleeper Mode deactivates all of Akromon’s primary weapons and his energy is concentrated into his armour. During this time, he takes 50% less damage from Super Mega Digimon. Attacks from the Mega level or below will have no effect on him. Once switching to ‘Active Mode’, the amount of turns he took in ‘Sleeper Mode’ will be required to reactivate his battle system (ie. 5 turns in ‘Sleeper Mode’ means 5 turns recharging in ‘Active Mode’ to regain weapons).
[i]Attacks:[/i] [ul type="disc"] [li][b]Air Raid[/b][/li]A devastating attack signaled by the sound of a deafening siren, Akromon strafes the land below him and unloads a string of deadly bombs. Each bomb has enough explosive power to topple a small building. For every 10 bombs that are released, Akromon requires a cool-down of 1 post.
[li][b]Artillery Barrage[/b][/li]Akromon adjusts the turrets on his body and launches a stream of high caliber shells at a foe. At a high altitude, the shells self-detonate. Digimon in the air at the time of this attack are dealt 100% more damage (because flak is rude).
[li][b]Air Support[/b][/li]A support technique with which Akromon can heal his allies. Capsules are air dropped to allies on the battlefield, allowing them to gain back a portion of their health. Enemy Digimon are unaffected by the capsule’s contents. 2 post cool-down.
[li][b]Spitfire[/b][/li]The name of this attack is exactly as it suggests: opening all of the canons on his body, Akromon douses foes in napalm. In the following second, his head cannon lights the fuel on fire. Digimon affected by this attack will have to get themselves cleansed/doused, otherwise their burn wounds will badger them the rest of the battle. 2 post cool-down.
[li][b]The Ants Come Marching[/b][/li]Akromon unloads his cargo hold, unveiling a horde of surface drones. Drones are equipped with blasters and possess the strength of a Champion Digimon. Akromon can release 20 at a time. Each is programmed to detonate in 3 turns (unless destroyed normally by a Champion attack or above). 2 post cool-down.
[li][b]Field Barrier[/b][/li]Akromon releases a triad of barrier drones, which prop up a semi-transparent shield capable of negating damage. The barrier runs roughly 150 meters across, allowing allies to take cover. The barrier stays up as long as the drones are operational; destroying one interrupts the shield and it deactivates for 2 turns until a replacement is made. Enemies will receive no protection in the event that they find themselves within the barrier walls. [/ul]
[i]Description:[/i] Akromon is one of the biggest monstrosities to roam the Digital World. Clocking it at over 350 meters long and weighing over 100,000 tonnes, he is impossible to miss. His gargantuan form is painted military green and is accented with grey, black and dark green stripes. The base of his neck and lower back are marked with x-shaped wings, each possessing an unholy amount of cannons. He possesses a pair of larger, fin-like wings, each of which extend about half the length of his body. His tail is long and whip-like, resembling the tail of a plane. Reactors within his torso power his complex command system. His inside is accessible through a cockpit on his head, revealing a detailed, almost prison-like interior. Several rooms, clad with iron walls, line a long hallway that ends in what looks like a large ballroom. In the lower parts of Akromon’s body, he houses additional weaponry and a multitude of drones.
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Post by Kaoru Oshiro on Feb 14, 2014 18:08:08 GMT
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Post by Zero on Mar 7, 2014 16:59:50 GMT
Bumping this because it's been awhile.
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Post by Zero on Mar 27, 2014 5:17:29 GMT
-pokes thread-
I don't need another approval now, just for the changes to be enacted.
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Post by Jun on Apr 22, 2014 1:55:54 GMT
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Post by Zero on Apr 24, 2014 3:21:11 GMT
Thankyouthankyouthankyou Jun ;u;
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