MPC: 50-1A: The Digital Underground
May 31, 2018 3:59:15 GMT
Post by Cross on May 31, 2018 3:59:15 GMT
The Digital Underground:
Far from the light of day another realm lurks beneath the Digital Worlds surface. Made up of a complex of ever expanding tunnels and caves the Digital Underground serves as a home to many Digimon residents both friendly and not-so-much. Some of whom might even live out their entire lives having never seen a glimpse of the surface. While often times dismissive of ‘uplanders,’ as they often refer to outsiders as, newcomers are viewed with a mix of fascination and suspicion. Doubly so since most visitors tend to ‘drop in’ unexpectedly. Falling into the depths of the underground to discover to their shock and confusion that there is more than just earth and rock beneath their feet.
Malware Marketplace:
A Bazaar of the Bizarre the Malware Marketplace is centralized in a large underground cavern lit by glowing crystals which hang down from the ceiling casting all beneath them in a soft orange light. Unlike in a traditional marketplace however, the shops are not located on the ground, but carved into the stone of the cavern walls themselves. With long spiderweb like bridges crisscrossing the open air linking the various levels of the market where one might shop or live. The Malware Market however, is best known for their trade in less common and often times illegal goods with many of the tunnels leading off of it serving as smuggling routes for those Digimon wishing to avoid Luminas patrols. Thus encouraging a sizable blackmarket of unusual oddities and human world goods with many Digimon stating that if one cannot find it at the Malware Marketplace one cannot find it anywhere.
The Glowing Gardens:
Situated along the shores of the Evernight Sea the Glowing Gardens is an expansive underground jungle who’s trees are made not of wood, but towering slow growing blue green crystals. The crystals themselves are in fact giant stalagmites formed from years of mineral drip which glow with an eerie light which gives life to an entire ecosystem of bioluminescent fungi and plants. The floor of the massive cavern itself is coated in not grass, but in luminous moss with many of the Digimon that reside here having developed phosphorescent marking to better blend in with their environment.
The Evernight Sea:
Bordering the Glowing Gardens the Evernight Sea is a massive underground freshwater ocean whose waters are as black as pitch from mineral and data runoff from the world above. Situated in a giant cavern it is said that if one was to sail seven nights and seven days without sun, nor moon, nor stars to guide them, with only the company of the false constellations of glowing worms above them, one might see its edge. That is of course if the eyeless sea-dwelling Digimon and creatures themselves that lurk in that ink dark water do not devour one first. For it is rumored that in such a sea that which is not dead and cannot die a monster has eternally lied in a sunken city till in strange aeons it may wake when even death itself has died.
The Boneyard:
Formed from the massive fossilized ribcage of some long gone digital titan the Boneyard is a giant maze like cavern of stone, calcified digital remains, and broken fragments of data dumped by the reverent and irreverent as a final resting place of the dead….and not so dead. For not all who are abandoned here and believed to be without hope succumb to their wounds and rejoin the digital world as they were intended. This survivors have since formed small ragtag bands of scavengers which hide out among the remains robbing those who would seek to traverse the cavern while dodging the undead husks of Digimon that have perished, but cannot move on. Known as ‘remnants’ the ever hungry undead scour the Boneyard seeking the lost parts of themselves that are never to return in a desperate bid to become whole once more.
Black Forge:
Closest to the molten heart of the world carved from obsidian sits a forge into which molten lava flows pooling around a dais dark as pitch in a cavern of ash blackened. A forge surrounded by a field of magma at which they say Vulcanusmon himself worked to craft the legendary weapons of the world. A forge which is rumored to have birthed the greatest armaments of both gods and demons. Now though the cavern lays empty, the anvil broken in twain never to see its smith again lest it be mended. Machinery has since been drilled into the walls to take advantage of the geothermal energy to provide power to nearby underground settlements and the fields of magma surrounding the forge are harvested often for rich volcanic ash for gardening and obsidian to use to make weapons. Only Digimon with a fire affinity or those with a way to keep cool linger long lest the ever shifting molten plates give way beneath ones feet.
Monastery of Silence:
Within the depths of the Digital Underground sits a stone monastery which serves as a home and place of penance to those warriors both failed and fallen who feel the need to atone for their sins real or perceived. The monastery itself is surrounded by neat and well tended gardens of glowing edible mushrooms and other plants. Its residents upon entering into service take a vow of silence, not that any of them could speak even if they wished it. For the stone of the cavern with which the monastery itself was built absorbs all sound rendering anything and anyone that enters into the cavern itself silent. Causing visitors to often feel as though they have quite suddenly and unexpectedly gone deaf. Leaving only non-verbal forms of communication viable if one wishes to speak with one another. The Monastery however, often serves a secondary and more sinister purpose. The reconditioning and breaking of once proud warriors into silent and deadly assassins for the highest bidder. For in a place of only silence no one can hear you scream.
Bits please.
Far from the light of day another realm lurks beneath the Digital Worlds surface. Made up of a complex of ever expanding tunnels and caves the Digital Underground serves as a home to many Digimon residents both friendly and not-so-much. Some of whom might even live out their entire lives having never seen a glimpse of the surface. While often times dismissive of ‘uplanders,’ as they often refer to outsiders as, newcomers are viewed with a mix of fascination and suspicion. Doubly so since most visitors tend to ‘drop in’ unexpectedly. Falling into the depths of the underground to discover to their shock and confusion that there is more than just earth and rock beneath their feet.
Malware Marketplace:
A Bazaar of the Bizarre the Malware Marketplace is centralized in a large underground cavern lit by glowing crystals which hang down from the ceiling casting all beneath them in a soft orange light. Unlike in a traditional marketplace however, the shops are not located on the ground, but carved into the stone of the cavern walls themselves. With long spiderweb like bridges crisscrossing the open air linking the various levels of the market where one might shop or live. The Malware Market however, is best known for their trade in less common and often times illegal goods with many of the tunnels leading off of it serving as smuggling routes for those Digimon wishing to avoid Luminas patrols. Thus encouraging a sizable blackmarket of unusual oddities and human world goods with many Digimon stating that if one cannot find it at the Malware Marketplace one cannot find it anywhere.
The Glowing Gardens:
Situated along the shores of the Evernight Sea the Glowing Gardens is an expansive underground jungle who’s trees are made not of wood, but towering slow growing blue green crystals. The crystals themselves are in fact giant stalagmites formed from years of mineral drip which glow with an eerie light which gives life to an entire ecosystem of bioluminescent fungi and plants. The floor of the massive cavern itself is coated in not grass, but in luminous moss with many of the Digimon that reside here having developed phosphorescent marking to better blend in with their environment.
The Evernight Sea:
Bordering the Glowing Gardens the Evernight Sea is a massive underground freshwater ocean whose waters are as black as pitch from mineral and data runoff from the world above. Situated in a giant cavern it is said that if one was to sail seven nights and seven days without sun, nor moon, nor stars to guide them, with only the company of the false constellations of glowing worms above them, one might see its edge. That is of course if the eyeless sea-dwelling Digimon and creatures themselves that lurk in that ink dark water do not devour one first. For it is rumored that in such a sea that which is not dead and cannot die a monster has eternally lied in a sunken city till in strange aeons it may wake when even death itself has died.
The Boneyard:
Formed from the massive fossilized ribcage of some long gone digital titan the Boneyard is a giant maze like cavern of stone, calcified digital remains, and broken fragments of data dumped by the reverent and irreverent as a final resting place of the dead….and not so dead. For not all who are abandoned here and believed to be without hope succumb to their wounds and rejoin the digital world as they were intended. This survivors have since formed small ragtag bands of scavengers which hide out among the remains robbing those who would seek to traverse the cavern while dodging the undead husks of Digimon that have perished, but cannot move on. Known as ‘remnants’ the ever hungry undead scour the Boneyard seeking the lost parts of themselves that are never to return in a desperate bid to become whole once more.
Black Forge:
Closest to the molten heart of the world carved from obsidian sits a forge into which molten lava flows pooling around a dais dark as pitch in a cavern of ash blackened. A forge surrounded by a field of magma at which they say Vulcanusmon himself worked to craft the legendary weapons of the world. A forge which is rumored to have birthed the greatest armaments of both gods and demons. Now though the cavern lays empty, the anvil broken in twain never to see its smith again lest it be mended. Machinery has since been drilled into the walls to take advantage of the geothermal energy to provide power to nearby underground settlements and the fields of magma surrounding the forge are harvested often for rich volcanic ash for gardening and obsidian to use to make weapons. Only Digimon with a fire affinity or those with a way to keep cool linger long lest the ever shifting molten plates give way beneath ones feet.
Monastery of Silence:
Within the depths of the Digital Underground sits a stone monastery which serves as a home and place of penance to those warriors both failed and fallen who feel the need to atone for their sins real or perceived. The monastery itself is surrounded by neat and well tended gardens of glowing edible mushrooms and other plants. Its residents upon entering into service take a vow of silence, not that any of them could speak even if they wished it. For the stone of the cavern with which the monastery itself was built absorbs all sound rendering anything and anyone that enters into the cavern itself silent. Causing visitors to often feel as though they have quite suddenly and unexpectedly gone deaf. Leaving only non-verbal forms of communication viable if one wishes to speak with one another. The Monastery however, often serves a secondary and more sinister purpose. The reconditioning and breaking of once proud warriors into silent and deadly assassins for the highest bidder. For in a place of only silence no one can hear you scream.
Bits please.