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Pikemon & RoyalPikeymon! Edits
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Post by Pikemons on Apr 1, 2016 4:42:18 GMT
[i]Appearance[/i]: [spoiler][IMG]http://i1307.photobucket.com/albums/s588/maxwe13/LoyalKnightmon23_zpsl8ccsjpp.png[/IMG][/spoiler] [i]Armor Champion[/i]: LoyalKnightmon [i]Attribute[/i]: Neutral [i]Family/ies[/i]: Metal Empire [i]Type[/i]: Mutant Knight
[i]Attacks[/i]: [4 Attacks]
[b]Windy Joust[/b]: Using either one of his lances, LoyalKnightmon stabs a target for Armor Champion-level damage. If the target is farther away, then a quick blast of wind will follow after the stab which does the same amount of damage as the initial stab. Affected by Digimental of Loyalty passive.
[b]Windy Wall[/b]: LoyalKnightmon's lances spin at blistering speeds, creating a pressurized wall of wind which blocks Armor Champion-level damage or below. Affected by Digimental of Loyalty passive. [i]Cooldown: 1 post[/i]
[b]Windy Ally[/b]: LoyalKnightmon's lances spin at blistering speeds. LoyalKnightmon then releases the wind pressure as two, Armor Champion-level tornadoes. These tornadoes are able to be freely controlled by LoyalKnightmon after release. The tornadoes last 2 posts before dispersing. Affected by Digimental of Loyalty passive. [i]Cooldown: 2 posts[/i]
[b]Windy Break[/b]: LoyalKnightmon finds the weak point in an attack and stabs it, breaking the attack as long as it is Armor Champion-level or below. Affected by Digimental of Loyalty passive. [i]Cooldown: 1 post[/i]
[i]Passives[/i]: [2 Passives]
[b]Digimental of Loyalty[/b]: If LoyalKnightmon is actively protecting someone or something during battle, LoyalKnightmon gains a slight boost in overall stats to match that of a regular Champion-level digimon (twin). However, if LoyalKnightmon is not actively protecting someone or something during battle, LoyalKnightmon's overall stats slightly suffer such that they are between Rookie-level (twin) and Armor Champion-level (twin).
[b]Pike Sight[/b]: Pikeymon's previous passive abilities have somewhat merged to form Pike Sight. This passive enhances overall eyesight by adding an increased awareness of a target's actions coupled with a slightly boosted reaction timing.
[i]Digivolves To[/i]: JoustPikemon
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Post by Pikemons on Apr 2, 2016 22:39:20 GMT
Alright, please add the following Armor Champion form to my app (which is linked in my signature). Also, if you could also add in that Pikemon digivolves into LoyalKnightmon (next to JoustPikemon), like this;
[i]Digivolves To[/i]: JoustPikemon, LoyalKnightmon
That is...if there is nothing wrong with this form.
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Post by Slrarthryng on Apr 3, 2016 22:23:02 GMT
1/2
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Post by Bonetrousled? on Apr 4, 2016 5:11:45 GMT
Approved! 2/2
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Post by Byakko on Apr 4, 2016 15:16:54 GMT
Where exactly do you want this?
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Post by Pikemons on Apr 4, 2016 19:44:43 GMT
just at the bottom of the Digivolution Line post, if that's ok. Nothing special, just copy/paste
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Post by Pikemons on Apr 20, 2016 23:52:16 GMT
Appearance: 5'11 Armor Champion: Mafisiomon Attribute: Neutral Family/ies: Metal Empire Type: Puppet Attacks: [4 Attacks] [/b]: Takes a massive puff from his cigar, savors the taste, and blows the smoke out into a thick smokescreen. The smokescreen covers a 15 meter area (5 meters for clones) and blinds everyone within and simply blocks vision otherwise. Those that inhale the smoke suffer from Armor-Champion lung damage per post inhaled. The smokescreen lasts for 2 posts. Cooldown: 2 posts Patch Up: By touching a target, Mafisiomon is able to place a patch on all wounds, healing said wounds by 25%, and having the patch fall off after the healing. Cooldown: 3 posts Digizoid Fibers: Temporarily restitches the fibers of his being in order to become unscathed by Armor-Champion level attacks or lower for 1 post. Cooldown: 2 posts WHERE DID THAT GUN COME FROM!?: A revolver is revealed from one of Mafisiomon's sleeves which fires a single, Armor-Champion level, high speed bullet with pristine accuracy. [/ul] Combat Passives: [2 Passive] [/b]: If Mafisiomon or an ally is disrespected, a clone of Mafisiomon is created per disrespectful action/comment. The clones are able to perform the same attacks/passives as Mafisiomon (aside from this combat passive), just at Rookie-level (merc). However, after a clone performs an attack, it disappears. A clone also can't survive more than one attack of any kind. Maximum number of clones at any given time is 3. Healthy Fibers: Being made completely out of cloth, physical attacks are diffused by 50%. However, being made of cloth also makes Mafisiomon 100% more susceptible to heat-based attacks. [/ul] Non-Combat Passives: [/b]: Being made of cloth, Mafisiomon is very light and therefore able to "walk" on air. However, strong winds are able to cause Mafisiomon to effortlessly lose control. Thug Life: Knows all things "crime" such as laws, police, gangs, yakuza, terrorism, piracy, and the mafia. Disrespectable: Easily feels disrespected and sometimes even makes up reasons why he feels disrespected. However, feeling disrespected isn't the same as being disrespected, but Mafisiomon doesn't know any better. [/ul] Digivolves To: Dukedomon Code Within Spoiler [i]Appearance[/i]: 5'11 [spoiler][IMG]http://i1307.photobucket.com/albums/s588/maxwe13/MafisiomonV2small_zpsc6xbh3yc.png[/IMG][/spoiler] [i]Armor Champion[/i]: Mafisiomon [i]Attribute[/i]: Neutral [i]Family/ies[/i]: Metal Empire [i]Type[/i]: Puppet
[i]Attacks[/i]: [4 Attacks] [list] [b]Chain Smoker[/b]: Takes a massive puff from his cigar, savors the taste, and blows the smoke out into a thick smokescreen. The smokescreen covers a 15 meter area (5 meters for clones) and blinds everyone within and simply blocks vision otherwise. Those that inhale the smoke suffer from Armor-Champion lung damage per post inhaled. The smokescreen lasts for 2 posts. Cooldown: 2 posts
[b]Patch Up[/b]: By touching a target, Mafisiomon is able to place a patch on all wounds, healing said wounds by 25%, and having the patch fall off after the healing. Cooldown: 3 posts
[b]Digizoid Fibers[/b]: Temporarily restitches the fibers of his being in order to become unscathed by Armor-Champion level attacks or lower for 1 post. Cooldown: 2 posts
[b]WHERE DID THAT GUN COME FROM!?[/b]: A revolver is revealed from one of Mafisiomon's sleeves which fires a single, Armor-Champion level, high speed bullet with pristine accuracy. [/list] [i]Combat Passives[/i]: [2 Passive] [list] [b]Digimental of Respect[/b]: If Mafisiomon or an ally is disrespected, a clone of Mafisiomon is created per disrespectful action/comment. The clones are able to perform the same attacks/passives as Mafisiomon (aside from this combat passive), just at Rookie-level (merc). However, after a clone performs an attack, it disappears. A clone also can't survive more than one attack of any kind. Maximum number of clones at any given time is 3.
[b]Healthy Fibers[/b]: Being made completely out of cloth, physical attacks are diffused by 50%. However, being made of cloth also makes Mafisiomon 100% more susceptible to heat-based attacks. [/list] [i]Non-Combat Passives[/i]: [list] [b]Light as a Cloth[/b]: Being made of cloth, Mafisiomon is very light and therefore able to "walk" on air. However, strong winds are able to cause Mafisiomon to effortlessly lose control.
[b]Thug Life[/b]: Knows all things "crime" such as laws, police, gangs, yakuza, terrorism, piracy, and the mafia.
[b]Disrespectable[/b]: Easily feels disrespected and sometimes even makes up reasons why he feels disrespected. However, feeling disrespected isn't the same as being disrespected, but Mafisiomon doesn't know any better. [/list] [i]Digivolves To[/i]: Dukedomon
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Post by Pikemons on Apr 22, 2016 2:08:26 GMT
Alright, finally done. Aside form adding another form (if it gets fully approved), I would also like to add the height to LoyalKnightmon next to
Appearance:
The height of LoyalKnightmon will be 5'0".
Once Mafisiomon is approved and simply added at the bottom of the Digivolution post, I would also like his name to be added to Aristocramon's list of digimon he can digivolve into.
Hope all this isn't too much trouble~
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Post by Byakko on Apr 22, 2016 2:23:40 GMT
What's the rough estimate of the range on Chain Smoker?
Patch Up's heal amount is vague, since there is no "set Armor Champion amount" of heal.
Digimental of Respect need some sort of hard limit. One, maybe two. Also, how long do they last?
As an aside, though, I should also say that's not really a fitting attack for the Digimental of respect, since it only activates when being disrespected and does nothing to promote respect.
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Post by Pikemons on Apr 22, 2016 2:52:25 GMT
I don't understand some of the edits you want me to make, so I guess my best. For Digimental of Respect, the clones technically "last" for however long Mafisiomon wants, but one of the hard limits ties in with how long they actually last.
Also, I don't think we are thinking of the same kind of "respect". I'm thinking more along the lines of the mafia and how they are "respected" through fear and power. The mafia tends to be large in numbers, so...reasons. Anyway, I have my reasons for such a theme. If that's not going to work out, then I'll change it completely.
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Post by Byakko on Apr 22, 2016 3:21:43 GMT
30 meters is too much for an Armor Champ's smoke screen originating from just smoking.
Patch Up is still a bit too strong. Give it decent healing. Or a rough percentage.
Also, I have to ask for a hard limit on the number of copies.
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Post by Pikemons on Apr 22, 2016 5:25:46 GMT
Well..."just smoking" could mean something very different for a digimon compared to a human. I halved the scale all the same (and added in the clone spec, I forgot about that).
Changed Patch Up to a 25% heal.
Set Hard Limit to 3. If the number can be higher, please let me know.
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Post by Byakko on Apr 23, 2016 14:17:19 GMT
And done.
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