Parallel Zero Edits
May 13, 2017 22:47:39 GMT
Post by ryouta on May 13, 2017 22:47:39 GMT
Changelog (FOR SU ONLY):
Slayer's Absolute Technique:
Still the same
Slayer's Geas:
While there are no exact change to its effect, now Slayer's geas will stop counting at 10th turn unless refreshed. It no longer refresh when he changes target.
Slayer's Way:
Changed into Ryouta's attack become 50% stronger if any of the enemy's skill is sealed, 75% stronger if he's the cause of the skill seal.
Retribution:
Changed into
Karma
Every two times Ryouta is affected by a condition that impairs him (debuff, status effect), lower the cooldown of one of his active skill cooldown by 1. However, self inflicted debuff does not count.
At Death's Door:
Stays the same
Kagenashi:
Changed into: Refresh the Slayer's Geas count. Appears behind enemy and slash them. Only when this skill is used and executed, ignore all conditions that impairs performance (stun, speed and power debuff). The damage of this skill is naturally low (40% at 1 turn count). However, it raises significantly (+20% per turn count) the more turn Slayer's Geas is active (capping at 220%). Two turns cooldown.
Close Combat Specialist:
Changed into:
Fuuin Bakusaijin:
Ryouta executes a quick hand sigil and send an energy ball at the enemy that will explode, creating very small AoE explosion (~2 m) upon contact. Seals the enemy's skill's secondary effect for two turns. Cooldown for two turns.
Souhazan
Changed into:
Ryuuou Souhazan:
Ryouta lowered his sword in an overhead slash and send blue blast of pure energy at the enemies. Conical AoE, 150m to the front of the user. 2 turns cooldown.
Counters:
Still the same
Kamigoroshi no Tsurugi:
Doubles external negative buff on Ryouta, only can be activated when debuffed by other person. For three turns, ignore all form of damage nullifying buffs on enemy while at the same time extend target enemy's one active skill cooldown by 1, or by 2 if Slayer's Geas is active more than 5 turns. Three turns cooldown.
Aku.Soku.Zan:
Only can be used when two of Ryouta's counter is used, at at least one of them must be a successful counter. During Kamigoroshi no Tsurugi's duration and the Slayer's Geas count is at 5 turns, Ryouta counters an enemy's action with a massive lightning attack and seals one of their action at random (any of one of this: close combat, long range combat, healing, buff, debuff) for three turns. The said attack will also result in 25m radius splash damage at any opponent (albeit other than the primary target, their action will not be sealed). Lock this form for three turns.
Illusionary Weakness:
Still the same.
Slayer's Absolute Technique:
Still the same
Slayer's Geas:
While there are no exact change to its effect, now Slayer's geas will stop counting at 10th turn unless refreshed. It no longer refresh when he changes target.
Slayer's Way:
Changed into Ryouta's attack become 50% stronger if any of the enemy's skill is sealed, 75% stronger if he's the cause of the skill seal.
Retribution:
Changed into
Karma
Every two times Ryouta is affected by a condition that impairs him (debuff, status effect), lower the cooldown of one of his active skill cooldown by 1. However, self inflicted debuff does not count.
At Death's Door:
Stays the same
Kagenashi:
Changed into: Refresh the Slayer's Geas count. Appears behind enemy and slash them. Only when this skill is used and executed, ignore all conditions that impairs performance (stun, speed and power debuff). The damage of this skill is naturally low (40% at 1 turn count). However, it raises significantly (+20% per turn count) the more turn Slayer's Geas is active (capping at 220%). Two turns cooldown.
Close Combat Specialist:
Changed into:
Fuuin Bakusaijin:
Ryouta executes a quick hand sigil and send an energy ball at the enemy that will explode, creating very small AoE explosion (~2 m) upon contact. Seals the enemy's skill's secondary effect for two turns. Cooldown for two turns.
Souhazan
Changed into:
Ryuuou Souhazan:
Ryouta lowered his sword in an overhead slash and send blue blast of pure energy at the enemies. Conical AoE, 150m to the front of the user. 2 turns cooldown.
Counters:
Still the same
Kamigoroshi no Tsurugi:
Doubles external negative buff on Ryouta, only can be activated when debuffed by other person. For three turns, ignore all form of damage nullifying buffs on enemy while at the same time extend target enemy's one active skill cooldown by 1, or by 2 if Slayer's Geas is active more than 5 turns. Three turns cooldown.
Aku.Soku.Zan:
Only can be used when two of Ryouta's counter is used, at at least one of them must be a successful counter. During Kamigoroshi no Tsurugi's duration and the Slayer's Geas count is at 5 turns, Ryouta counters an enemy's action with a massive lightning attack and seals one of their action at random (any of one of this: close combat, long range combat, healing, buff, debuff) for three turns. The said attack will also result in 25m radius splash damage at any opponent (albeit other than the primary target, their action will not be sealed). Lock this form for three turns.
Illusionary Weakness:
Still the same.