Parallel Zero Edits
Apr 11, 2017 2:12:27 GMT
Post by koharu on Apr 11, 2017 2:12:27 GMT
Total edit to the SU
Darkdramon Chaos - Kenshin/Super Ultimate/Armatization/Virus/NSo
Darkdramon armor donning Koharu. The entire armor is colored silverish blue with dark green touch. The entire form's concept is based on 'Lancer' class in certain RPG. Koharu gained energy barrier in shape of Gorgon on her right hand and on her left hand is long, futuristic spear based on both Balmung and Gigastick Lance. In where Darkdramon's wings supposed to be, she sprouts sort of translucent wings made of green light particles. The helmet's hair part is as long as a Dukemon's. The leg portion of the armor also turned Dukemon-ish. On the helmet, Koharu can lower a visor down to activate various vision based enhancement that comes with Darkdramon form. With Windrider on, this form is clad in sphere of wind, followed by a glowing wisp that denotes how many stacks are there. The more the stack is, the wilder the wind around her become. While Darkdramon's armor normally bulky, the armor is reduced to Dukemon kind of slenderness to prioritize speed.
Passive:
Flight
Combat Passive:
Dread Dragoon:
Presence of this dragon is like both dragon combined. As long as Koharu's in this form, all enemies lost 15% on defense and speed if they're Super Ultimate, or 20%, 25% and 35% respectively for Ultimate, Perfect and Adult. Child level fighting her? Plz get real.
Locking Presence II:
A target that she's actively fighting with will lose 8% of their speed per turn with maximum stack of 40% at 5 turns. Changing target refresh the stack.
Eye of the Storm
Starts the battle with three Eye of the Storm stack.
Each turn gain 1 naturally, gain 1 extra everytime a damaging skill hits opponent successfully.
Max stack is 6
Eye of the Storm have two modes. First mode is Windrider, generally signaled by Koharu enveloped by sphere of wind or followed by light that lets out wisp of wind. The second mode is Lightningflow, signaled by Koharu clad in electricity. Element of the attack is generally up to which one is active. Windrider makes the skill damage mostly wind while Lightningflow makes the skill damage mostly lightning.
Skills:
Flow Change:
Toggle Eye of the Storm's effect. Does not count as a skill action. 2 turns cooldown
Jump:
Classic jump command--actually, decrease the Eye of the Storm stack by 1, appears above the enemy immediately and strike down while clad in lightning and wind. Unusable without the stack.
Windrider: Koharu can consumes more stack for more damage (150% for total of two stacks used, 200% for three, 250% for four, 300% for five).
Lightningflow: The secondary effect is increasing speed and strength by 10% per stack for two turns. Two turns cooldown
Stormbringer:
Refresh Eye of the Storm stack to 6. 7 turns cooldown.
Ventosus' Blade:
Rain down blades of wind from the sky, AoE, 25mx25m area. Two turns cooldown.
Optional:
Windrider: Drops enemy's attack power by 50% for two turns for 3 stacks.
Lightningflow: Drops enemy's defense power by 50% for two turns for 3 stacks.
Tri Disaster:
Windrider: Consumes three stacks, call out three typhoon to strike enemies at wide area. It's far more effective on flying enemy. Reduces their defense by 50% for two turns. Four turns cooldown.
Lightningflow: Consumes three stacks, Tri Disaster will instead summon three gigantic lightning to strike the enemy on the same area. If this attack is not strong enough to destroy enemy's barrier, the barrier will be destroyed but the target is unharmed by this skill. Four turns cooldown
Levin Concerto:
Doubles the limit for Eye of the Storm for five turns. During the five turns, Koharu can uses skill twice. In the end of the effect, should Eye of the Storm count exceed 6, the leftover will not be reimbursed. Three turns cooldown.
Chain Lightning:
Calls forth lightning bolts to strike the enemy by consuming one stack. Should the enemy dodged or defended against, it would change target to the next enemy and strike with 100% extra power (or 200% if another stack is consumed) (if it's 1vs1 or there are no other enemy, the lightning returns back to its first target). The lightning only can rebound once. The radius for rebound is 100 meters. One turn cooldown.
Dragoon's Dance:
Raises one target speed and strength by 50% for two turns. Cooldown for two turns.
Optional
Windrider: Consumes 3 stacks of Eyes of the Storm. All allies in 100 meter radius from the target will gain 50% strength and 50% speed boost for 1 turn (minus the target that gets 2 turns).
Lightningflow: Consumes 3 stacks of Eyes of the Storm. Heal the said target's by 1/4 of their full health.
Gungnir:
During this situation:
Levin Concerto is Active
Have Activated Tri-Disaster at least once
Locking Presence II at maximum stack
Eye of the Storm stack is 3 or more
Koharu warps five times around the enemy, sending wind attacks from her spear. For the fifth warp, she appears above the enemy, diving down in a massive explosion of wind and lightning. Ignore shields. Cancels the transformation, Koharu cannot access this form for two turns (Warg and Kon-chan returns to their Chaos Dukemon and Darkdramon form)