Haru the Gogglehead's Steamy Hot Pile of Edits
Mar 3, 2018 2:18:40 GMT
Post by Haru Toriya and Tawna on Mar 3, 2018 2:18:40 GMT
Doing some edits since got some shit!
* Added in RAM Upgrades inherited from prior accounts to the main line (namely RAM Upgrade Plus to Meicoomon, Meicrackmon Vicious Mode, and Magnadramon X. Meicrackmon Vicious Mode also has a reg RAM Upgraded added on). Swapped Raguelmon's pic to her new splash art.
* Adding a Armor Champ. (I would like to be able to post a blank post after my initial post, that I am relegating Armors/DNAs to)
* (I would also like two separate posts just for other shit possibly later)
Main line
Champion
Species: Meicoomon
Appearance:
Attribute: Virus
Family: Nature Spirit
Type: Beast Digimon
Fighting Style:
Small size belies that Meicoomon is an impressive physical fighter, packing both speed and strength. Can't take much a hit though.
Abilities:
[PASSIVE]Anti-Grav - Cats are dexterous, but this is just straight up ridiculous. Meicoomon is capable of climbing onto, hanging on, or straight up stand on nearly any surface with perfect traction... ranging from walls, ceilings, to difficult to traverse terrains like ice.
[PASSIVE]Corrupt(?) - Something about Meicoomon seems hard to corrupt or poison... that or straight up impossible. She suffers no ill effects from poison/corrupting-style status effects.
Harmony Bullet - [RAM UPGRADE PLUS] - The user fires a lightning-fast bullet of condensed light, it exploding into a flashbang on impact. While only deals low damage, it is capable of blinding nearby foes close to the explosion for two turns. (Cooldown: 1 Turn)
Shut Claw - Attacks swiftly using sharp claws to slice through enemies.
Trichobezoar - Meicoomon hacks up a "hairball" (more a ball of destructive energy) from her mouth, punching a hole through anything in it's path. (Cooldown: 1 Post)
Stray Fang - Meicoomon makes a leap forward, attempting to clamp down on the foe with a virus-ridden bite that inflicts a poison for 3 turns, dealing damage over time. (Cooldown: 2 Posts)
X Scratch - An advanced variant of Shut Claw, Meicoomon attacks by slashing the foe with both claws in an X-pattern, tearing through natural defenses. (Cooldown: 1 Post)
Digivolves From: Salamon X
Digivolves To: Meicrackmon Vicious Mode
Ultimate
Species: Meicrackmon Vicious Mode
Appearance:
Attribute: Virus
Families: Nightmare Soldiers, Dark Area
Type: Demon Beast Digimon
Fighting Style: An all-out assault, Meicrackmon won't stop until her foes are defeated! Utilizes raw-offensive power and tricky abilities to overpower foes.
Abilities:
[PASSIVE] Corruption-Eater - Meicrackmon is a creature emanating sheer chaos and corruption, outright absorbing it. Normally debilitating status effects like poison or corruption-style effects have no effect on her, in fact healing her for any damage they'd normally inflict or if they were a normal poison status effect otherwise. Self-poisoning/corruption does not apply to this.
[PASSIVE] Mini-Meis - Meicrackmon is not alone ever, passively generating up to three familiars referred to as "Mini-Meis". These tiny cat-like bundles of data are capable of hovering about freely from Meicrackmon (up to about 500ft) and are capable of simple speech and thought, or relaying information back to Meicrackmon. While not individually dangerous, no more threatening than In-Trainings... there is no shortage to the Mini-Meis for Meicrackmon can create them freely, up to the limit of three.
Pestilence Raid - [RAM UPGRADE] - An alternative-version of Familiar Bomber; instead of arming for explosive damage, the Mini-Meis are armed to seek out targets and explode into a cloud of toxic data that covers about a five meter radius, poisoning foes in the blast zone for 3 turns. The toxic data is intelligent enough to avoid purposefully seeping into allies, though it CAN poison Meicrackmon. Deals no direct damage. (Cooldown: 2 Posts)
Harmony Bullet - [RAM UPGRADE PLUS] - The user fires a lightning-fast bullet of condensed light, it exploding into a flashbang on impact. While only deals low damage, it is capable of blinding nearby foes close to the explosion for two turns. (Cooldown: 1 Turn)
Brane Hopper - Meicrackmon is capable of tearing holes through space itself, allowing her to more or less as a free-action teleport short distances even in mid-combat. They are also able to be used to extend the range of her attacks. The only real limitations of this ability is that she can only rip about two holes a turn, one entry hole and one exit hole. (Cooldown: 1 Post)
Berserk Sinking - An advanced version of Meicoomon's X Scratch, Meicrackmon slices at the foe with both of her claws in an X-pattern, tearing through the natural defenses of the foe. (Cooldown: 1 Post)
Cursed Claw - Attacks utilizing the clawed-gauntlets, dark energy pouring from them. A successful slice will corrupt the foe's wounds, preventing them from being able to heal damage or status effects off during for 3 turns. (Cooldown: 2 Posts)
Familiar Bomber - Meicrackmon arms up to three of her Mini-Meis with explosive charges, sending them out to latch onto foes. One turn after utilizing the attack, the Mini-Meis explode to deal damage to their surroundings; though deal successively less damage if latched onto the same target. (Cooldown: 1 Post)
Manticore Sting - A last-ditch, but deadly technique... Utilizing her stinger, Meicrackmon attempts to gouge a foe and inject a lethal dose of corrosive venom. Stuns initially for 1 turn while inflicting a 3-turn poison, the poison damage increasing the more wounded the foe is. (Cooldown: Once Per Thread)
Digivolves From: Meicoomon
Digivolves To: Magnadramon X
Mega
Species: Magnadramon X
Appearance:
Attribute: Vaccine
Family: Virus Busters, Dragon's Roar
Type: Holy Dragon
Fighting Style:
A stark contrast to Tawna's usual fighting style, Magnadramon X is a call-back to her regular Rookie self, flinging powerful Light and healing-based attacks around as if they were nothing.
Abilities:
[PASSIVE]Dragon Throne - A representation of one of the Four Great Dragons and a powerful holy Digimon, Magnadramon X's presence bolsters ally Dragon's Roar and Virus Buster Digimon's offense and defense by a fair amount. Magnadramon X herself will only receive this boost as well if an ally is also able to receive it.
[PASSIVE]Goddess's Charm - Magnadramon X's tremendous power grants her great control over her movements and body, Magnadramon X being unable to be slowed down, stunned, or rooted by any means.
[PASSIVE]Savior Chant - Magnadramon X's presence safeguards her allies' safety. Once per thread per individual, an otherwise lethal attack on Magnadramon X and/or allies nearby instead is blocked completely.
[PASSIVE]From Light - Magnadramon passively regenerates a moderate amount of health while in direct sunlight as long as she has not been recently injured (within the past 2 turns).
Harmony Bullet - [RAM UPGRADE PLUS] - The user fires a lightning-fast bullet of condensed light, it exploding into a flashbang on impact. While only deals low damage, it is capable of blinding nearby foes close to the explosion for two turns. (Cooldown: 1 Turn)
Holy Flame - Exhaling out a spiral stream of holy fire at foes to purge evil. It deals an additional chunk of damage to Virus/Evil-aligned characters, though seems less effective against fellow Vaccines or Good-aligned characters.
Dragon Fire - Calls forth holy lightning to strike down all enemies in a wide area around Magnadramon X. (Cooldown: 1 Turn)
Hermit Fog - Exhales a cold fog that corrodes anything it touches, this attack poisons all foes that are unfortunate enough to breathe in it along with moderately decreasing their attack power for 3 turns. (Cooldown: 3 Turns)
Shining Heal - Exhumes a brilliant, rejuvenating light that heals Magnadramon X and up to 3 allies a significant amount while curing them of a negative status effects=. While powerful, it has a lengthy time between uses. (Cooldown: 5 turns)
South Sea's Embrace - Using all of her pent-up holy power, Magnadramon X unleashes a powerful wave-motion beam of light energy from her maw at the foe. This attack shatters all forms of defenses and deals immense damage, but it's great power leaves Magnadramon X exhausted and unable to attack for a turn. (Cooldown: 4 turns)
Digivolves From: Meicrackmon Vicious Mode
Digivolves To: Raguelmon w/ Haru
Biomerge
Species: Raguelmon
Appearance:
Attribute: Vaccine
Families: Nightmare Soldiers, Dark Area
Type: Ophan Digimon
Fighting Style: Raguelmon is not the fastest Digimon around, but her unparalleled magic and physical strength is capable of shattering the land itself. Raguelmon is an unstoppable force once in battle.
Abilities:
[PASSIVE] Corruption-Eater - A carry-over from Meicrackmon, Raguelmon is a creature emanating sheer chaos and corruption, outright absorbing it. Normally debilitating status effects like poison or corruption-style effects have no effect on her, in fact healing her for any damage they'd normally inflict or if they were a normal poison status effect otherwise. Self-poisoning/corruption does not apply to this.
[PASSIVE]Unstoppable Force - As Raguelmon fights, she slowly grows more and more aggressive as she goes into an increasingly more and more berserk state. As she takes damage, her attack power grows until capping at about double her natural strength at critically-low vitality.
[PASSIVE]Power Siphon - Raguelmon is capable of modifying her attacks to add a life-steal effect to them, allowing them to steal half health up to the damage they deal, though this carries a cooldown of a turn per use. Additionally, she can regenerate large amounts of damage done to her via loading the data of freshly-deleted foes.
[PASSIVE]Mental Block - Either Raguelmon is addled by her easily berserk-happy mind, or she is just extremely dense... Regardless, mind-altering effects seem to have difficulty affecting her. Up to 3 mental-based attacks' effects are blocked entirely before this ability shuts down for two turns.
Darkness Zone - The violet gem-stones surrounding Raguelmon's body light up as she unleashes a barrage of dark arrows to attack foes from a distance.
God Hand Assault - A rapid-fire barrage of punches thrown within the blink of an eye. While inaccurate and short-ranged attack, it is a difficult maneuver to defend against.
Distortion Ripper - Attacks by creating a gigantic halberd of distorted space, swinging it with incredible force. While slow, it deals great damage and punctures through even the sturdiest defenses. Lasts for up to 3 turns. (Cooldown: 2 turns)
Area Eater - A highly-dangerous technique, Raguelmon's swipes at the foe or air with her left hand, it distorting space itself. A physical blow from this attack deals catastropic damage as it shreds through practically anything it's path. Even should it not hit anything, it will erase the space between Raguelmon and objects, bringing those objects to her. A swipe at the air allows for Raguelmon to immediately attempt one more blow. (Cooldown: 3 Turns)
Distortion Field - The surrounding environment around Raguelmon is surrounded by a brutally dark haze that is hard to even breathe in, the space reaching about a 300 meter radius around Raguelmon and moving with her. In this space, Nightmare Soldier/Dark Area Digimon gain a large increase to speed, whereas all other Digimon within the space have their defenses and accuracy lowered moderately. Lasts for 3 turns. (Cooldown: 2 Turns)
Judgement Day - Raguelmon's strongest technique, a triad set of light rays are focused into one another, fired into the sky. Shortly after, hundreds of portals appear around the area... firing the rays simultaneously at a single target. It deals massive damage by itself and is more or less impossible to defend against, damage increasing further against Evil characters. (Cooldown: Once Per Thread)
Digivolves From: Magnadramon X w/ Haru
Armor
Armor Champion
Species: Axemon
Appearance:
Attribute: Virus
Families: Nightmare Soldiers, Metal Empire
Type: Demon Beast
Fighting Style:
A rough, and tumble Digimon who while a decent fighter on her own... Axemon's true strength comes from being wielded by allies as a devastating weapon.
Abilities:
[PASSIVE] Dual-Form - A weapon-type Digimon, Axemon is capable of shifting shape into that of a bladed axe for use. While too heavy for anything but at least Rookie level Digimon to handle properly and incapable of attacking herself in this state, Axemon as a melee weapon adds on the strength of an Armor Champion to her wielder in this form and enables them to utilize offensive techniques of hers (channeled by utilizing said axe). She can shift shape once a turn, though shifting into her weapon form prevents her from making any kind of attack that turn. Cooldowns are shared.
[PASSIVE] Dual-Purpose - Weapon form through Dual-Form augments and enhances her natural attacks' (those not shared between forms) functions to better suit her form and wielder.
[PASSIVE] Fresh Wounds - Axemon's attacks plus her weapon form are capable of dealing data lacerations that leave a moderate bleed effect that deals damage over time for three turns. On a successful proc with an attack, this ability goes down on cooldown. (Cooldown: 2 turns)
Aqua Rage - Axemon exhales an acidic breath, dealing damage while reducing the defenses of foes by a moderate amount for 3 turns. While in weapon form, Aqua Rage instead coats the axe in this same acid for 3 turns, granting it a mild damage boost while proccing the same defense reduction with any physical attack made with her. (Cooldown: 2 turns)
Air Slicer - Axemon makes a lightning-speed dash towards her foe to slash at them with her body. In weapon form, Air Slicer becomes a fast 180° to 360° swipe with the blade to attack all foes directly in front or behind of the wielder.
Deadly Tomahawk - Axemon drops down onto foes ala a guillotine, dealing increased damage to low health targets, though this attack requires her to be in the air. In Weapon form, this attack instead has the wielder chucking Axemon in her weapon state at a foe to attack from a distance with the same execution style effect, ricocheting upward on successful hits, allowing her to immediately follow up with the regular variant of the attack as she shifts back into her normal form if she chooses independent of the regular cooldown. (Cooldown: 4 Turns)
Digivolves From: Salamon X w/ Digi-Egg of Kinsmanship
:
* Added in RAM Upgrades inherited from prior accounts to the main line (namely RAM Upgrade Plus to Meicoomon, Meicrackmon Vicious Mode, and Magnadramon X. Meicrackmon Vicious Mode also has a reg RAM Upgraded added on). Swapped Raguelmon's pic to her new splash art.
* Adding a Armor Champ. (I would like to be able to post a blank post after my initial post, that I am relegating Armors/DNAs to)
* (I would also like two separate posts just for other shit possibly later)
Main line
Champion
Species: Meicoomon
Appearance:
Attribute: Virus
Family: Nature Spirit
Type: Beast Digimon
Fighting Style:
Small size belies that Meicoomon is an impressive physical fighter, packing both speed and strength. Can't take much a hit though.
Abilities:
[PASSIVE]Anti-Grav - Cats are dexterous, but this is just straight up ridiculous. Meicoomon is capable of climbing onto, hanging on, or straight up stand on nearly any surface with perfect traction... ranging from walls, ceilings, to difficult to traverse terrains like ice.
[PASSIVE]Corrupt(?) - Something about Meicoomon seems hard to corrupt or poison... that or straight up impossible. She suffers no ill effects from poison/corrupting-style status effects.
Harmony Bullet - [RAM UPGRADE PLUS] - The user fires a lightning-fast bullet of condensed light, it exploding into a flashbang on impact. While only deals low damage, it is capable of blinding nearby foes close to the explosion for two turns. (Cooldown: 1 Turn)
Shut Claw - Attacks swiftly using sharp claws to slice through enemies.
Trichobezoar - Meicoomon hacks up a "hairball" (more a ball of destructive energy) from her mouth, punching a hole through anything in it's path. (Cooldown: 1 Post)
Stray Fang - Meicoomon makes a leap forward, attempting to clamp down on the foe with a virus-ridden bite that inflicts a poison for 3 turns, dealing damage over time. (Cooldown: 2 Posts)
X Scratch - An advanced variant of Shut Claw, Meicoomon attacks by slashing the foe with both claws in an X-pattern, tearing through natural defenses. (Cooldown: 1 Post)
Digivolves From: Salamon X
Digivolves To: Meicrackmon Vicious Mode
Ultimate
Species: Meicrackmon Vicious Mode
Appearance:
Attribute: Virus
Families: Nightmare Soldiers, Dark Area
Type: Demon Beast Digimon
Fighting Style: An all-out assault, Meicrackmon won't stop until her foes are defeated! Utilizes raw-offensive power and tricky abilities to overpower foes.
Abilities:
[PASSIVE] Corruption-Eater - Meicrackmon is a creature emanating sheer chaos and corruption, outright absorbing it. Normally debilitating status effects like poison or corruption-style effects have no effect on her, in fact healing her for any damage they'd normally inflict or if they were a normal poison status effect otherwise. Self-poisoning/corruption does not apply to this.
[PASSIVE] Mini-Meis - Meicrackmon is not alone ever, passively generating up to three familiars referred to as "Mini-Meis". These tiny cat-like bundles of data are capable of hovering about freely from Meicrackmon (up to about 500ft) and are capable of simple speech and thought, or relaying information back to Meicrackmon. While not individually dangerous, no more threatening than In-Trainings... there is no shortage to the Mini-Meis for Meicrackmon can create them freely, up to the limit of three.
Pestilence Raid - [RAM UPGRADE] - An alternative-version of Familiar Bomber; instead of arming for explosive damage, the Mini-Meis are armed to seek out targets and explode into a cloud of toxic data that covers about a five meter radius, poisoning foes in the blast zone for 3 turns. The toxic data is intelligent enough to avoid purposefully seeping into allies, though it CAN poison Meicrackmon. Deals no direct damage. (Cooldown: 2 Posts)
Harmony Bullet - [RAM UPGRADE PLUS] - The user fires a lightning-fast bullet of condensed light, it exploding into a flashbang on impact. While only deals low damage, it is capable of blinding nearby foes close to the explosion for two turns. (Cooldown: 1 Turn)
Brane Hopper - Meicrackmon is capable of tearing holes through space itself, allowing her to more or less as a free-action teleport short distances even in mid-combat. They are also able to be used to extend the range of her attacks. The only real limitations of this ability is that she can only rip about two holes a turn, one entry hole and one exit hole. (Cooldown: 1 Post)
Berserk Sinking - An advanced version of Meicoomon's X Scratch, Meicrackmon slices at the foe with both of her claws in an X-pattern, tearing through the natural defenses of the foe. (Cooldown: 1 Post)
Cursed Claw - Attacks utilizing the clawed-gauntlets, dark energy pouring from them. A successful slice will corrupt the foe's wounds, preventing them from being able to heal damage or status effects off during for 3 turns. (Cooldown: 2 Posts)
Familiar Bomber - Meicrackmon arms up to three of her Mini-Meis with explosive charges, sending them out to latch onto foes. One turn after utilizing the attack, the Mini-Meis explode to deal damage to their surroundings; though deal successively less damage if latched onto the same target. (Cooldown: 1 Post)
Manticore Sting - A last-ditch, but deadly technique... Utilizing her stinger, Meicrackmon attempts to gouge a foe and inject a lethal dose of corrosive venom. Stuns initially for 1 turn while inflicting a 3-turn poison, the poison damage increasing the more wounded the foe is. (Cooldown: Once Per Thread)
Digivolves From: Meicoomon
Digivolves To: Magnadramon X
Mega
Species: Magnadramon X
Appearance:
Attribute: Vaccine
Family: Virus Busters, Dragon's Roar
Type: Holy Dragon
Fighting Style:
A stark contrast to Tawna's usual fighting style, Magnadramon X is a call-back to her regular Rookie self, flinging powerful Light and healing-based attacks around as if they were nothing.
Abilities:
[PASSIVE]Dragon Throne - A representation of one of the Four Great Dragons and a powerful holy Digimon, Magnadramon X's presence bolsters ally Dragon's Roar and Virus Buster Digimon's offense and defense by a fair amount. Magnadramon X herself will only receive this boost as well if an ally is also able to receive it.
[PASSIVE]Goddess's Charm - Magnadramon X's tremendous power grants her great control over her movements and body, Magnadramon X being unable to be slowed down, stunned, or rooted by any means.
[PASSIVE]Savior Chant - Magnadramon X's presence safeguards her allies' safety. Once per thread per individual, an otherwise lethal attack on Magnadramon X and/or allies nearby instead is blocked completely.
[PASSIVE]From Light - Magnadramon passively regenerates a moderate amount of health while in direct sunlight as long as she has not been recently injured (within the past 2 turns).
Harmony Bullet - [RAM UPGRADE PLUS] - The user fires a lightning-fast bullet of condensed light, it exploding into a flashbang on impact. While only deals low damage, it is capable of blinding nearby foes close to the explosion for two turns. (Cooldown: 1 Turn)
Holy Flame - Exhaling out a spiral stream of holy fire at foes to purge evil. It deals an additional chunk of damage to Virus/Evil-aligned characters, though seems less effective against fellow Vaccines or Good-aligned characters.
Dragon Fire - Calls forth holy lightning to strike down all enemies in a wide area around Magnadramon X. (Cooldown: 1 Turn)
Hermit Fog - Exhales a cold fog that corrodes anything it touches, this attack poisons all foes that are unfortunate enough to breathe in it along with moderately decreasing their attack power for 3 turns. (Cooldown: 3 Turns)
Shining Heal - Exhumes a brilliant, rejuvenating light that heals Magnadramon X and up to 3 allies a significant amount while curing them of a negative status effects=. While powerful, it has a lengthy time between uses. (Cooldown: 5 turns)
South Sea's Embrace - Using all of her pent-up holy power, Magnadramon X unleashes a powerful wave-motion beam of light energy from her maw at the foe. This attack shatters all forms of defenses and deals immense damage, but it's great power leaves Magnadramon X exhausted and unable to attack for a turn. (Cooldown: 4 turns)
Digivolves From: Meicrackmon Vicious Mode
Digivolves To: Raguelmon w/ Haru
Biomerge
Species: Raguelmon
Appearance:
Attribute: Vaccine
Families: Nightmare Soldiers, Dark Area
Type: Ophan Digimon
Fighting Style: Raguelmon is not the fastest Digimon around, but her unparalleled magic and physical strength is capable of shattering the land itself. Raguelmon is an unstoppable force once in battle.
Abilities:
[PASSIVE] Corruption-Eater - A carry-over from Meicrackmon, Raguelmon is a creature emanating sheer chaos and corruption, outright absorbing it. Normally debilitating status effects like poison or corruption-style effects have no effect on her, in fact healing her for any damage they'd normally inflict or if they were a normal poison status effect otherwise. Self-poisoning/corruption does not apply to this.
[PASSIVE]Unstoppable Force - As Raguelmon fights, she slowly grows more and more aggressive as she goes into an increasingly more and more berserk state. As she takes damage, her attack power grows until capping at about double her natural strength at critically-low vitality.
[PASSIVE]Power Siphon - Raguelmon is capable of modifying her attacks to add a life-steal effect to them, allowing them to steal half health up to the damage they deal, though this carries a cooldown of a turn per use. Additionally, she can regenerate large amounts of damage done to her via loading the data of freshly-deleted foes.
[PASSIVE]Mental Block - Either Raguelmon is addled by her easily berserk-happy mind, or she is just extremely dense... Regardless, mind-altering effects seem to have difficulty affecting her. Up to 3 mental-based attacks' effects are blocked entirely before this ability shuts down for two turns.
Darkness Zone - The violet gem-stones surrounding Raguelmon's body light up as she unleashes a barrage of dark arrows to attack foes from a distance.
God Hand Assault - A rapid-fire barrage of punches thrown within the blink of an eye. While inaccurate and short-ranged attack, it is a difficult maneuver to defend against.
Distortion Ripper - Attacks by creating a gigantic halberd of distorted space, swinging it with incredible force. While slow, it deals great damage and punctures through even the sturdiest defenses. Lasts for up to 3 turns. (Cooldown: 2 turns)
Area Eater - A highly-dangerous technique, Raguelmon's swipes at the foe or air with her left hand, it distorting space itself. A physical blow from this attack deals catastropic damage as it shreds through practically anything it's path. Even should it not hit anything, it will erase the space between Raguelmon and objects, bringing those objects to her. A swipe at the air allows for Raguelmon to immediately attempt one more blow. (Cooldown: 3 Turns)
Distortion Field - The surrounding environment around Raguelmon is surrounded by a brutally dark haze that is hard to even breathe in, the space reaching about a 300 meter radius around Raguelmon and moving with her. In this space, Nightmare Soldier/Dark Area Digimon gain a large increase to speed, whereas all other Digimon within the space have their defenses and accuracy lowered moderately. Lasts for 3 turns. (Cooldown: 2 Turns)
Judgement Day - Raguelmon's strongest technique, a triad set of light rays are focused into one another, fired into the sky. Shortly after, hundreds of portals appear around the area... firing the rays simultaneously at a single target. It deals massive damage by itself and is more or less impossible to defend against, damage increasing further against Evil characters. (Cooldown: Once Per Thread)
Digivolves From: Magnadramon X w/ Haru
Armor
OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor Champion
Species: Axemon
Appearance:
Attribute: Virus
Families: Nightmare Soldiers, Metal Empire
Type: Demon Beast
Fighting Style:
A rough, and tumble Digimon who while a decent fighter on her own... Axemon's true strength comes from being wielded by allies as a devastating weapon.
Abilities:
[PASSIVE] Dual-Form - A weapon-type Digimon, Axemon is capable of shifting shape into that of a bladed axe for use. While too heavy for anything but at least Rookie level Digimon to handle properly and incapable of attacking herself in this state, Axemon as a melee weapon adds on the strength of an Armor Champion to her wielder in this form and enables them to utilize offensive techniques of hers (channeled by utilizing said axe). She can shift shape once a turn, though shifting into her weapon form prevents her from making any kind of attack that turn. Cooldowns are shared.
[PASSIVE] Dual-Purpose - Weapon form through Dual-Form augments and enhances her natural attacks' (those not shared between forms) functions to better suit her form and wielder.
[PASSIVE] Fresh Wounds - Axemon's attacks plus her weapon form are capable of dealing data lacerations that leave a moderate bleed effect that deals damage over time for three turns. On a successful proc with an attack, this ability goes down on cooldown. (Cooldown: 2 turns)
Aqua Rage - Axemon exhales an acidic breath, dealing damage while reducing the defenses of foes by a moderate amount for 3 turns. While in weapon form, Aqua Rage instead coats the axe in this same acid for 3 turns, granting it a mild damage boost while proccing the same defense reduction with any physical attack made with her. (Cooldown: 2 turns)
Air Slicer - Axemon makes a lightning-speed dash towards her foe to slash at them with her body. In weapon form, Air Slicer becomes a fast 180° to 360° swipe with the blade to attack all foes directly in front or behind of the wielder.
Deadly Tomahawk - Axemon drops down onto foes ala a guillotine, dealing increased damage to low health targets, though this attack requires her to be in the air. In Weapon form, this attack instead has the wielder chucking Axemon in her weapon state at a foe to attack from a distance with the same execution style effect, ricocheting upward on successful hits, allowing her to immediately follow up with the regular variant of the attack as she shifts back into her normal form if she chooses independent of the regular cooldown. (Cooldown: 4 Turns)
Digivolves From: Salamon X w/ Digi-Egg of Kinsmanship
: