Agumaru Digvolve toooo....
May 13, 2018 19:21:53 GMT
Post by agumaru on May 13, 2018 19:21:53 GMT
ToyGreymon?
That's right, I'm now requesting an edit to add ToyGreymon as Agumaru's Champion form.
Champion
Species:
ToyGreymon
Appearance:
Credit to starwindhawk
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Puppet
Fighting Style:
Mostly a melee fighter, using his high defense to move in close, then attack with his full power. However, he has learned the benefit of ranged attacks for flying enemies.
Abilities: [6 Abilities Max]
Plastic Guard - Not an attack per se, but has a cooldown nonetheless. If hit by a damaging attack, can choose to negate the damage by flying apart, though takes the turn to put himself back together, acting as a 1-turn self-stun, during which he is vulnerable. 1-turn cooldown.
Toy Flame Salvo - an enhanced version of ToyAgumon's Toy Flame, releasing four flame-shaped missiles that can be used to target up to four enemies. Each missile is 20% stronger than his Rookie form's Toy Flame. 1-turn cooldown.
Spark Shower - Sends out a bunch of tiny sparks out of his mouth, followed by a large one. Both fire and lightning attribute. 2-turn cooldown.
Enduring Charge - lowers his head, as the brown bricks on the top of his head turn grey like his horns. He attempts to ram an opponent. While doing so, any Champion or lower attacks aimed at his head will be blocked, while attacks from above Champion level will do half damage. 3-turn cooldown.
Tail Crash - a powerful strike from his tail. 2-turn cooldown.
Hard Claw - A slash from his brick claws. Surprisingly sharp for toy bricks. 1-turn cooldown.
Digivolves From: ToyAgumon
That's right, I'm now requesting an edit to add ToyGreymon as Agumaru's Champion form.
Champion
Species:
ToyGreymon
Appearance:
Credit to starwindhawk
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Puppet
Fighting Style:
Mostly a melee fighter, using his high defense to move in close, then attack with his full power. However, he has learned the benefit of ranged attacks for flying enemies.
Abilities: [6 Abilities Max]
Plastic Guard - Not an attack per se, but has a cooldown nonetheless. If hit by a damaging attack, can choose to negate the damage by flying apart, though takes the turn to put himself back together, acting as a 1-turn self-stun, during which he is vulnerable. 1-turn cooldown.
Toy Flame Salvo - an enhanced version of ToyAgumon's Toy Flame, releasing four flame-shaped missiles that can be used to target up to four enemies. Each missile is 20% stronger than his Rookie form's Toy Flame. 1-turn cooldown.
Spark Shower - Sends out a bunch of tiny sparks out of his mouth, followed by a large one. Both fire and lightning attribute. 2-turn cooldown.
Enduring Charge - lowers his head, as the brown bricks on the top of his head turn grey like his horns. He attempts to ram an opponent. While doing so, any Champion or lower attacks aimed at his head will be blocked, while attacks from above Champion level will do half damage. 3-turn cooldown.
Tail Crash - a powerful strike from his tail. 2-turn cooldown.
Hard Claw - A slash from his brick claws. Surprisingly sharp for toy bricks. 1-turn cooldown.
Digivolves From: ToyAgumon