The Forest fights back!
Jul 18, 2018 13:17:40 GMT
Post by Jeremiah Regis on Jul 18, 2018 13:17:40 GMT
Thread Name: Woodn't you know it
Thread URL:digimonforumrp.freeforums.net/thread/5196/woodnt-construction-job-closed
Digimon Request: Rookie x2
Scenario: Up to you.
Purpose: Need to defend the lil Rosewood workers from something lurking in the forest
Staff Preference: Anyone
For Fun or For Glory: For glory of course!
NPC: Two Mushmon brothers
NPC Picture: wikimon.net/images/d/d5/Mushmon2.jpg
Attribute: Virus
Family: Jungle Troopers
Personality and Details: These two Mushmon brothers aren't happy with their forest getting turned into a village. They want to stop these pesky digimon cutting their trees down, and so have resorted to mushroom warfare to drive away hardworking digimon.
Moves
MUSHROOM BROTHERS NPC
Two rookie level mushmons
Moveset One:
Sporeday (Passive): When Mushmon is attacked by a Digimon of the same species, it regains a small amount of health.
Toadstool: For two turns, getting punched by this Mushmon poisons the target, dealing small amounts of damage over two posts. CD 3 posts
Mush-Bomber: Mushmon throws a small red mushroom that will latch onto its target with sharp teeth for two turns. At the beginning of the third turn, the mushroom will explode into a cloud of spores, dealing damage equal to the amount of poison damage taken over the two turn period. 2 turn cooldown.
Head Tackle: A physical attack that deals moderate damage, knocking the opponent prone and forcing them to stand back up at the beginning of their next turn, wasting their movement for the turn. CD 1
Moveset Two:
Sporeday (Passive): When Mushmon is attacked by a Digimon of the same species, it regains a small amount of health.
Toadstool: For two turns, getting punched by this Mushmon poisons the target, dealing small amounts of damage over two posts. CD 3 posts
Mush-Bomber: Mushmon throws a small red mushroom that will latch onto its target with sharp teeth for two turns. At the beginning of the third turn, the mushroom will explode into a cloud of spores, dealing damage equal to the amount of poison damage taken over the two turn period. 2 turn cooldown.
Fungal Fist: Punches the target with a fist coated in spores. If this lands, it causes miniature mushrooms to grow all over the target, slowing their movement speed until they die out 3 turns later. CD 4 turns.
Thread URL:digimonforumrp.freeforums.net/thread/5196/woodnt-construction-job-closed
Digimon Request: Rookie x2
Scenario: Up to you.
Purpose: Need to defend the lil Rosewood workers from something lurking in the forest
Staff Preference: Anyone
For Fun or For Glory: For glory of course!
NPC: Two Mushmon brothers
NPC Picture: wikimon.net/images/d/d5/Mushmon2.jpg
Attribute: Virus
Family: Jungle Troopers
Personality and Details: These two Mushmon brothers aren't happy with their forest getting turned into a village. They want to stop these pesky digimon cutting their trees down, and so have resorted to mushroom warfare to drive away hardworking digimon.
Moves
MUSHROOM BROTHERS NPC
Two rookie level mushmons
Moveset One:
Sporeday (Passive): When Mushmon is attacked by a Digimon of the same species, it regains a small amount of health.
Toadstool: For two turns, getting punched by this Mushmon poisons the target, dealing small amounts of damage over two posts. CD 3 posts
Mush-Bomber: Mushmon throws a small red mushroom that will latch onto its target with sharp teeth for two turns. At the beginning of the third turn, the mushroom will explode into a cloud of spores, dealing damage equal to the amount of poison damage taken over the two turn period. 2 turn cooldown.
Head Tackle: A physical attack that deals moderate damage, knocking the opponent prone and forcing them to stand back up at the beginning of their next turn, wasting their movement for the turn. CD 1
Moveset Two:
Sporeday (Passive): When Mushmon is attacked by a Digimon of the same species, it regains a small amount of health.
Toadstool: For two turns, getting punched by this Mushmon poisons the target, dealing small amounts of damage over two posts. CD 3 posts
Mush-Bomber: Mushmon throws a small red mushroom that will latch onto its target with sharp teeth for two turns. At the beginning of the third turn, the mushroom will explode into a cloud of spores, dealing damage equal to the amount of poison damage taken over the two turn period. 2 turn cooldown.
Fungal Fist: Punches the target with a fist coated in spores. If this lands, it causes miniature mushrooms to grow all over the target, slowing their movement speed until they die out 3 turns later. CD 4 turns.