Timothy's Hand
Aug 5, 2018 0:18:57 GMT
Post by vating on Aug 5, 2018 0:18:57 GMT
SD-01
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
DS-11 x2
Card Name: Zudomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Vulcan Hammer: The target Digimon summons Zudomon's hammer and strikes the ground with it, sending an arrow of light at the rival.
Winter's Tide: The target Digimon summons a wave of freezing water at the rival.
WG-22
Card Name: Light as a Feather
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon becomes very lightweight, trading stability for agility. While they can jump higher and dodge faster, they become easy to knock around.
WG-13
Card Name: Zephyrmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Plasma Paws: The target Digimon's hands glow bright red, slicing harshly through armor.
Hurricane Gale: The target Digimon sprouts wings, raining razor-sharp feathers down on their foe.
DA-04
Card Name: Gazimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Paralyze Breath: The target Digimon spews a noxious gas, locking up the muscles of any who stand in it.
Pitfall: The target Digimon points at a nearby area. If their foe stands on that area, they are sent falling into a hole.
Card Name: Flamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Baby Salamander: The target Digimon lashes out, its aura of flames forming into clawed swipes.
Noble Heart: The target Digimon ignites in flame before tumbling towards its foe.
DS-21
Card Name: Aquatic Respiratory
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
JT-20
Card Name: Toxic Talon
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon glows a venomous purple, especially on their claws or fangs. Basic melee attacks cause a numbing feeling for the duration of the card.
Card Name: Dragonscale
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's skin turns rough and scaly, hardening it and making it slightly resistant to physical attacks.
DR-24
Card Name: Monochro Horn
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: Monochromon's horn sprouts atop the target Digimon's head. While weak on its own, it makes ramming attacks devastatingly powerful.
VB-25
Card Name: Pax Barrier
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is bathed in holy light, shimmering with a force that repels violence. For three turns their defense increases, but their attack power decreases.
ME-23
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
VB-23
Card Name: Megabyte Sanctuary
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Ethereal light covers the battleground, and a small chorus of church bells ding softly, The light makes it difficult to see. Holy type moves are boosted in power.
DR-10
Card Name: MetalGreymon
Type: Digimon
Rank: Gold
Duration: 1 Post
Giga Blaster: The target Digimon fires two heat-seeking missiles from it's chest, capable of causing large explosions.
Metal Claw: The target Digimon summons MetalGreymon's claw arm and fires it at the rival.
ME-12
Card Name: Cyberdramon
Type: Digimon
Rank: Gold
Duration: 1 Post
Erase Claw: The target swipes the air furiously, destroying data in front of them to launch brutal pulses.
Cyber Nail: The target jabs at their foe, viciously extending nails into their flesh after making impact.
NS-16
Card Name: KingEtemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Monkey Do: The target Digimon puts on a show of false power, aiming to intimidate the opponent into giving up.
King Monkick: The target Digimon's foot is wrapped in a kingly slipper, which it uses to harshly bludgeon its foe.
Card Name: MirageGaogamon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Double Crescent Marrage: The target Digimon fires two fast shockwaves from its hands, in the form of crescent moves.
Full Moon Blaster: The target Digimon fires a blast of searing light from its chest.
VB-33
Card Name: Digital Hazard
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect: The Digital Hazard symbol emblazons on the target Digimon's chest, removing all thoughts but battle from their mind. It gives huge boosts to all stats at the cost of steadily and badly hurting them.
DR-02
Card Name: Guilmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Pyro Sphere: A single ball of lava is shot from the target Digimon’s mouth.
Rock Breaker: The target Digimon's claws/arms are coating in fire and used to punch.
WG-21
Card Name: Wings of Light
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains wings made of pure light for three turns, enabling flight.
ME-20
Card Name: Commander's Rifle
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Commandramon's rifle. While a rather weak weapon, it allows a Digimon to replace their basic slashing and smashing attacks with supporting fire.
NS-20
Card Name: Steel Drill
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's hands become steel drills for three turns, these can be used as weapons of to dig beneath the earth.
DR-01
Card Name: Agumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Pepper Breath: The target Digimon unleashes a small fireball from it’s mouth
Claw Slash: The target Digimon’s claw temporarily sharpens, and swings for a single attack.
DS-07
Card Name: Seadramon
Type: Digimon
Rank: Silver
Duration: 1 Post
Ice Blast: The target Digimon fires one large shard of ice from its mouth.
Water Breath: The target Digimon drenches their opponent in a deluge of water.
VB-26
Card Name: Antivirus
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: A holy aura surrounds the target Digimon, giving their attacks a purifying effect. Their attacks are stronger against any Virus-type Digimon.
DS-25
Card Name: Under Pressure
Type: Modify
Rank: Silver
Duration: 3 Post
Effect: The target Digimon becomes resistant to pressure, allowing them to survive deep-sea dives and making them more resistant to crushing attacks.
VB-07
Card Name: Gatomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lighting Paw: The target Digimon is given the grace of a cat for one fast and powerful punch.
Cat's Eye Hypno: The target Digimon is able to hypnotize the opponent for one post, provided they have direct eye contact. This puts the target to sleep.
NS-11
Card Name: Etemon
Type: Digimon
Rank: Gold
Duration: 1 Post
Concert Crush: The target Digimon gains Etemon's microphone, allowing them to weaken their foe with sound waves.
Dark Network: The target Digimon hurls a ball of dark energy at their foe.
JT-29
Card Name: The Swarm
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Target Digimon creates two clones of itself, at the cost of attack power being reduced to 50% by Clones and Target Digimon. When a clone is attacked, it is destroyed instantly. When clones are killed or card duration ends, attack power is back to normal.
DA-29
Card Name: Twin Lances
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons DarkKnightmon's spears over their hands. While this leaves them incapable of fine dexterity, it makes up for it with pure offensive power.
Card Name: Justimon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Justice Kick: The target Digimon runs forward in a heroic leap, kicking heavily into their opponent.
Trinity Arm: A three-punch combo. The target Digimon stuns with a lightning jab, slices with a flaming cut, then heavily smashes with a metallic arm.
DA-15
Card Name: MaloMyotismon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Screaming Darkness: The target Digimon fires two beams of dark energy at their foe.
Crimson Mist: The target Digimon breathes a red mist at their foe, causing dizziness and disorientation.
WG-17
Card Name: UlforceVeedramon Future
Type: Digimon
Rank: Chrome Digizoid
Duration: 1 Post
Shining V Force: The target Digimon fires a burning ray of energy in the shape of a V from its chest.
Dragon Impulse X: The target Digimon wraps itself in a dragon-shaped aura, then dashes right through their foe.
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
DS-11 x2
Card Name: Zudomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Vulcan Hammer: The target Digimon summons Zudomon's hammer and strikes the ground with it, sending an arrow of light at the rival.
Winter's Tide: The target Digimon summons a wave of freezing water at the rival.
WG-22
Card Name: Light as a Feather
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon becomes very lightweight, trading stability for agility. While they can jump higher and dodge faster, they become easy to knock around.
WG-13
Card Name: Zephyrmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Plasma Paws: The target Digimon's hands glow bright red, slicing harshly through armor.
Hurricane Gale: The target Digimon sprouts wings, raining razor-sharp feathers down on their foe.
DA-04
Card Name: Gazimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Paralyze Breath: The target Digimon spews a noxious gas, locking up the muscles of any who stand in it.
Pitfall: The target Digimon points at a nearby area. If their foe stands on that area, they are sent falling into a hole.
Card Name: Flamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Baby Salamander: The target Digimon lashes out, its aura of flames forming into clawed swipes.
Noble Heart: The target Digimon ignites in flame before tumbling towards its foe.
DS-21
Card Name: Aquatic Respiratory
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
JT-20
Card Name: Toxic Talon
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon glows a venomous purple, especially on their claws or fangs. Basic melee attacks cause a numbing feeling for the duration of the card.
Card Name: Dragonscale
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's skin turns rough and scaly, hardening it and making it slightly resistant to physical attacks.
DR-24
Card Name: Monochro Horn
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: Monochromon's horn sprouts atop the target Digimon's head. While weak on its own, it makes ramming attacks devastatingly powerful.
VB-25
Card Name: Pax Barrier
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is bathed in holy light, shimmering with a force that repels violence. For three turns their defense increases, but their attack power decreases.
ME-23
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
VB-23
Card Name: Megabyte Sanctuary
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Ethereal light covers the battleground, and a small chorus of church bells ding softly, The light makes it difficult to see. Holy type moves are boosted in power.
DR-10
Card Name: MetalGreymon
Type: Digimon
Rank: Gold
Duration: 1 Post
Giga Blaster: The target Digimon fires two heat-seeking missiles from it's chest, capable of causing large explosions.
Metal Claw: The target Digimon summons MetalGreymon's claw arm and fires it at the rival.
ME-12
Card Name: Cyberdramon
Type: Digimon
Rank: Gold
Duration: 1 Post
Erase Claw: The target swipes the air furiously, destroying data in front of them to launch brutal pulses.
Cyber Nail: The target jabs at their foe, viciously extending nails into their flesh after making impact.
NS-16
Card Name: KingEtemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Monkey Do: The target Digimon puts on a show of false power, aiming to intimidate the opponent into giving up.
King Monkick: The target Digimon's foot is wrapped in a kingly slipper, which it uses to harshly bludgeon its foe.
Card Name: MirageGaogamon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Double Crescent Marrage: The target Digimon fires two fast shockwaves from its hands, in the form of crescent moves.
Full Moon Blaster: The target Digimon fires a blast of searing light from its chest.
VB-33
Card Name: Digital Hazard
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect: The Digital Hazard symbol emblazons on the target Digimon's chest, removing all thoughts but battle from their mind. It gives huge boosts to all stats at the cost of steadily and badly hurting them.
DR-02
Card Name: Guilmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Pyro Sphere: A single ball of lava is shot from the target Digimon’s mouth.
Rock Breaker: The target Digimon's claws/arms are coating in fire and used to punch.
WG-21
Card Name: Wings of Light
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains wings made of pure light for three turns, enabling flight.
ME-20
Card Name: Commander's Rifle
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Commandramon's rifle. While a rather weak weapon, it allows a Digimon to replace their basic slashing and smashing attacks with supporting fire.
NS-20
Card Name: Steel Drill
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's hands become steel drills for three turns, these can be used as weapons of to dig beneath the earth.
DR-01
Card Name: Agumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Pepper Breath: The target Digimon unleashes a small fireball from it’s mouth
Claw Slash: The target Digimon’s claw temporarily sharpens, and swings for a single attack.
DS-07
Card Name: Seadramon
Type: Digimon
Rank: Silver
Duration: 1 Post
Ice Blast: The target Digimon fires one large shard of ice from its mouth.
Water Breath: The target Digimon drenches their opponent in a deluge of water.
VB-26
Card Name: Antivirus
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: A holy aura surrounds the target Digimon, giving their attacks a purifying effect. Their attacks are stronger against any Virus-type Digimon.
DS-25
Card Name: Under Pressure
Type: Modify
Rank: Silver
Duration: 3 Post
Effect: The target Digimon becomes resistant to pressure, allowing them to survive deep-sea dives and making them more resistant to crushing attacks.
VB-07
Card Name: Gatomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lighting Paw: The target Digimon is given the grace of a cat for one fast and powerful punch.
Cat's Eye Hypno: The target Digimon is able to hypnotize the opponent for one post, provided they have direct eye contact. This puts the target to sleep.
NS-11
Card Name: Etemon
Type: Digimon
Rank: Gold
Duration: 1 Post
Concert Crush: The target Digimon gains Etemon's microphone, allowing them to weaken their foe with sound waves.
Dark Network: The target Digimon hurls a ball of dark energy at their foe.
JT-29
Card Name: The Swarm
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Target Digimon creates two clones of itself, at the cost of attack power being reduced to 50% by Clones and Target Digimon. When a clone is attacked, it is destroyed instantly. When clones are killed or card duration ends, attack power is back to normal.
DA-29
Card Name: Twin Lances
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons DarkKnightmon's spears over their hands. While this leaves them incapable of fine dexterity, it makes up for it with pure offensive power.
Card Name: Justimon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Justice Kick: The target Digimon runs forward in a heroic leap, kicking heavily into their opponent.
Trinity Arm: A three-punch combo. The target Digimon stuns with a lightning jab, slices with a flaming cut, then heavily smashes with a metallic arm.
DA-15
Card Name: MaloMyotismon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Screaming Darkness: The target Digimon fires two beams of dark energy at their foe.
Crimson Mist: The target Digimon breathes a red mist at their foe, causing dizziness and disorientation.
WG-17
Card Name: UlforceVeedramon Future
Type: Digimon
Rank: Chrome Digizoid
Duration: 1 Post
Shining V Force: The target Digimon fires a burning ray of energy in the shape of a V from its chest.
Dragon Impulse X: The target Digimon wraps itself in a dragon-shaped aura, then dashes right through their foe.