Minor Edits
Feb 19, 2022 20:18:22 GMT
Post by Weston the Wise on Feb 19, 2022 20:18:22 GMT
Champion
Species: Wizardmon
Appearance:
Attribute: Data
Family/ies: Nature Spirits, Nightmare Soldiers
Type: Demon Man
Fighting Style: In terms of physical strength, Weston isn't useless per say. but his strengths truly come from his magic. He is able to cast spells relatively quickly and in reactionary time, and he prefers casting these spells from a safe distance away from the action if he is able to.
Abilities:
Magical Boost (Combat Passive) (RAM Upgrade): Weston's magic is truly unmatched by any other Champion level. He gets a 50% boost to his damaging attacks, but just like any mage his defense is decreased by 25%.
Inferno: Weston shoots a powerful fireball from his staff at the target. Cooldown is one post.
Thunder Cloud: Weston's staff charges with electricity before shooting a stream of lighting out from it, causing shock damage. Cooldown is one post.
Glaciate: Weston shoots a beaming ray of frost at a target, causing damage and causing a slowed movement on the target for one post. Cooldown is one post.
Slugganaut: Weston uses his staff to create a giant hand made of a red-orange colored energy. He can manipulate it into different poses, all of which cause the same effect and amount of damage when slammed into a target. Cooldown is two posts
Waterworks: Weston uses the water molecules in the air to create a stream of water, which he will then use to fight his opponents within a variety of different ways, all doing an equal amount of damage. Cooldown is two posts.
Demonic Spikes: Weston's eyes and staff glow an ominous dark purple before he summons a path of black rock-like spikes to shoot straight out of the ground right towards his target. Cooldown is three posts.
Digivolves From: Kotemon
Digivolves To: Wisemon
Ultimate
Species: Wisemon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Demon Man
Fighting Style: Now foregoing his magical staff, Weston uses his hands and sometimes his magical runes to fight his enemies or defend his allies, still from a safe distance away and with quick reaction time.
Abilities:
Majik Sparks: Weston's most used move as a Wisemon. Weston uses magical energy to slash at his opponent in many different forms made out of orange magic sparks. The amount of damage is the same no matter what form it takes. Cooldown is one post.
Rune Flame: From Weston's hands, a stream of fire is shot out at the target, even more powerful than his fire was as a Wizardmon. Cooldown is two posts.
Electricate: Much like a very dark (and overused) popular movie villain, a continuous stream of lightning shoots out of Weston's hands at the target, causing electric damage. Cooldown is two posts.
Freezing Spike: Weston uses ice magic to create one large sharp spike out of ice in mid-air before he launches it at the target, doing piercing damage. Cooldown is two posts.
Floralorial: Weston casts a spell to cause a massive vine to rapidly grow from beneath the opponent. The vine will then either grab onto the target and YEET them straight to the ground or to a wall, or it will simply just bitch slap them into next year. Both do the same amount of damage. Cooldown is three posts.
Shadow Game: Weston casts a spell using dark magic to cause up to three enemies to be attacked by their very own shadows as they crawl out from the surface that they're on, taking the form of gooey corrupted counterparts to those who cast those shadows. These shadow beings vanish after attacking. Cooldown is three posts
Reflecting Book: When a projectile attack is being shot his way, Weston can summon his overly large spellbook to help out. When the book opens, the attack will seemingly go right through one side of the open book... then come out of the other side, right back at the original caster. Will not work on Mega or Super Mega level attacks. Cooldown is four posts.
Inner Demon (RAM Upgrade): When Weston gets angry, he gets angry. One per thread he can activate this move and unleash his inner demon powers. He pulls down his hood and his face extend to that of a Jersey devil, he grows six additional arms and all his hands and claws pulse and mutate to become dragon-like claws, his legs become demonic smoke-covered octopus-like tentacles, and he doubles in size overall. His attack, defense, evasion and accuracy all increase by 50% for four posts before reverting back to his original form. This move can only be used once per thread.
Digivolves From: Wizardmon
Digivolves To: Daemon