Ollie and Procopius Ultimate Edit
May 23, 2023 15:53:41 GMT
Post by ollieandprocopius on May 23, 2023 15:53:41 GMT
Ultimate
Species: Grademon
Appearance:
Attribute: Vaccine
Family/ies: Nature Spirits, Metal Empire
Type: Warrior
Fighting Style: Just like his Raptordramon form before him, Grademon focuses on controlling and monopolizing space on the battlefield. Cutting off enemy motion and angles of attack so they must come at him from an angle he's prepared to defend. A wall between the enemy and those he wishes to protect Grademon is not going to give an inch of ground while he's still alive to defend it and with a long weapon and plenty of ranged firepower to keep his enemy from slipping under his guard, approaching this wall of armor and digital muscle is a tall order for most villainous opponents especially with such large and wicked claws that have the ability to anchor his weight to the floor moving him out of the spot he chose is out of the question for most opponents. He must be tactical and judicious with his use of this ability though, as his speed and maneuverability is cut almost to zero when he chooses his spot to defend. Moving his enemy into choke points or angles where there is limited ways to get over or past him is imperative in bringing his full power to bear, though any digimon that assumed leaping over him or shooting under him will be a done deal have another thing coming when a few of his options quickly shoot out to catch them off guard.
Abilities:
Combat Passive: Citadel: Grademon chooses a stretch of ground to defend, sketching a deep circle into the ground with the tips of his blades and curling his long golden claws into the surface beneath his feet. Planting his weight and facing himself toward his opponent drawing a literal line in the sand that his opponent is going to have to remove him from if they want any hope of getting past him. It roots him to the spot but makes his control of the space around him dangerously complete when it comes to the speed, defense and power of his attacks. It takes him some time to unfurl from his position should he need to reposition so careful consideration of his chosen spot is imperative for using this technique well. (1 post activation, 2 post deactivation. -100% movement speed, +25% attack speed, +25% defense,)
Cross Blade: Grademon lashes out with a crosswise attack using both blades, creating a wide arc in front of him to attack the opponent. The attack snaps out quickly especially when used in his defensive position and is one of the attacks that Grademon is most often to use to punish opponents who seek to enter the space he's defending or move past him to either side (0 Post Cooldown)
Grade Slash: Grademon slashes with one sword from bottom to top and one from top to bottom, creating a wide vertical arc that can hit any opponent at close range multiple times in success and cut deep gashes into unprepared enemies. This attack is most often used when an opponent tries to confront him in close quarters, attempting to physical defeat or move him from his spot (0 Post Cooldown)
Golden Gate: Sparks of potent static electricity bounce from one of the heavy golden horns atop Procopius' shoulders to the other, building over the course of only a couple of seconds before shooting straight upward until stopped by a wall or other barrier. This attack does damage and downs a flying opponent, used as a tool to keep opponents from flying over Procopius after setting his Citadel (Downs Flying Opponents for 2 posts. 3 post cooldown)
Cape Return: Procopius' long azure cape shoots out behind him, wrapping around his opponent and bringing them out in front of him, slamming them down directly in the range of his sword attacks as they attempt to untangle themselves from the blue cloth. (Moves the target from anywhere behind Procopius in a ten yard range into melee range at the front of him. 1 post slowed by 25%, 3 post cooldown. Cannot use Iron Rampart when on cooldown)
Iron Rampart: Reaches his cape out around his ally, wrapping them up in its tough material loosely enough to not restrict their motion but to protect them from attacks for a limited period allowing others to attack while he holds his ground. (2 post effect +50% ally defense, 3 Post Cooldown. Cannot use Cape Return while on cooldown)
Butterfly Needle: Hefts one of his long, slender blades and pitches it sharply at an opponent, aiming to pierce their flesh and pin them in place. The bleeding and deep cut does painful damage over time while heavy cutting down on the enemy's ability to move. (3 post bleeding effect, enemy is pinned for 1 post. 4 post cooldown. Loses one blade, limiting the range of Cross Blade and Grade Slash until sword is retrieved after cooldown)
[7 Abilities Max]Digivolves From: Raptordramon
Digivolves To: Durandamon