Vaughan's Edits
Jul 12, 2018 12:09:14 GMT
Post by Deleted on Jul 12, 2018 12:09:14 GMT
Adding armor evo to this profile: Vaughan
Armor Champion
Species: Raptordramon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar/Metal Empire
Type: Cyborg
Height: 10'00
Fighting Style: Close quarters, right up in your face. Constant barrage of basic attacks with named attacks sprinkled in. He tends to rely on others for fire support or healing; being primarily in your face at all times is the way he goes about everything. Tends to protect the healers the best he can when unable to close distance.
Abilities: [6 Abilities Max]
Iron Hide: This digimon's hide is tougher and thicker than normal, allowing it to take attacks at a reduced level [30%]. Unfortunately because of how thick it is it makes it incredibly difficult to heal reducing all healing received by 50%
Can-Opener: This ability allows the digimon to ignore another Digimon's Damage reduction once every three posts. Only affects champion and lower digimon.
Quick-Thinking Overly complicatedly named Headbutt; deals high damage but has a tendancy to cause recoil or a massive headache.
Aggresive Gestures: This digimon taunts a target, attempting to make it focus on them instead other individuals. This taunt lasts for two posts and has a cool down of one.
Metal-Wind: This digimon hardens it's body excessively, reducing it's own agility heavily for three posts. This boosts it's own attack power by a high amount but makes it rather predictable. Three post cool down.
Totem of the Iron Lords: This Digimon slams down a large metal like dragon head resembling its own. This totem buffs any that stand within 50 feet of it other than itself with a medium damage resistance up to five indivduals. This totem lasts for three posts or until destroyed. Cool down of two posts.
Digivolves From: Agumon-x
OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor Champion
Species: Raptordramon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar/Metal Empire
Type: Cyborg
Height: 10'00
Fighting Style: Close quarters, right up in your face. Constant barrage of basic attacks with named attacks sprinkled in. He tends to rely on others for fire support or healing; being primarily in your face at all times is the way he goes about everything. Tends to protect the healers the best he can when unable to close distance.
Abilities: [6 Abilities Max]
Iron Hide: This digimon's hide is tougher and thicker than normal, allowing it to take attacks at a reduced level [30%]. Unfortunately because of how thick it is it makes it incredibly difficult to heal reducing all healing received by 50%
Can-Opener: This ability allows the digimon to ignore another Digimon's Damage reduction once every three posts. Only affects champion and lower digimon.
Quick-Thinking Overly complicatedly named Headbutt; deals high damage but has a tendancy to cause recoil or a massive headache.
Aggresive Gestures: This digimon taunts a target, attempting to make it focus on them instead other individuals. This taunt lasts for two posts and has a cool down of one.
Metal-Wind: This digimon hardens it's body excessively, reducing it's own agility heavily for three posts. This boosts it's own attack power by a high amount but makes it rather predictable. Three post cool down.
Totem of the Iron Lords: This Digimon slams down a large metal like dragon head resembling its own. This totem buffs any that stand within 50 feet of it other than itself with a medium damage resistance up to five indivduals. This totem lasts for three posts or until destroyed. Cool down of two posts.
Digivolves From: Agumon-x